1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_DEX_REFERENCE_COLLECTION_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_DEX_REFERENCE_COLLECTION_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <map> 21*795d594fSAndroid Build Coastguard Worker #include <vector> 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 26*795d594fSAndroid Build Coastguard Worker 27*795d594fSAndroid Build Coastguard Worker class DexFile; 28*795d594fSAndroid Build Coastguard Worker 29*795d594fSAndroid Build Coastguard Worker // Collection of dex references that is more memory efficient than a vector of <dex, index> pairs. 30*795d594fSAndroid Build Coastguard Worker // Also allows quick lookups of all of the references for a single dex. 31*795d594fSAndroid Build Coastguard Worker template <class IndexType, template<typename Type> class Allocator> 32*795d594fSAndroid Build Coastguard Worker class DexReferenceCollection { 33*795d594fSAndroid Build Coastguard Worker public: 34*795d594fSAndroid Build Coastguard Worker using VectorAllocator = Allocator<IndexType>; 35*795d594fSAndroid Build Coastguard Worker using IndexVector = std::vector<IndexType, VectorAllocator>; 36*795d594fSAndroid Build Coastguard Worker using MapAllocator = Allocator<std::pair<const DexFile*, IndexVector>>; 37*795d594fSAndroid Build Coastguard Worker using DexFileMap = std::map< 38*795d594fSAndroid Build Coastguard Worker const DexFile*, 39*795d594fSAndroid Build Coastguard Worker IndexVector, 40*795d594fSAndroid Build Coastguard Worker std::less<const DexFile*>, 41*795d594fSAndroid Build Coastguard Worker Allocator<std::pair<const DexFile* const, IndexVector>>>; 42*795d594fSAndroid Build Coastguard Worker 43*795d594fSAndroid Build Coastguard Worker DexReferenceCollection(const MapAllocator& map_allocator = MapAllocator(), 44*795d594fSAndroid Build Coastguard Worker const VectorAllocator& vector_allocator = VectorAllocator()) map_(map_allocator)45*795d594fSAndroid Build Coastguard Worker : map_(map_allocator), 46*795d594fSAndroid Build Coastguard Worker vector_allocator_(vector_allocator) {} 47*795d594fSAndroid Build Coastguard Worker AddReference(const DexFile * dex,IndexType index)48*795d594fSAndroid Build Coastguard Worker void AddReference(const DexFile* dex, IndexType index) { 49*795d594fSAndroid Build Coastguard Worker GetOrInsertVector(dex)->push_back(index); 50*795d594fSAndroid Build Coastguard Worker } 51*795d594fSAndroid Build Coastguard Worker GetMap()52*795d594fSAndroid Build Coastguard Worker DexFileMap& GetMap() { 53*795d594fSAndroid Build Coastguard Worker return map_; 54*795d594fSAndroid Build Coastguard Worker } 55*795d594fSAndroid Build Coastguard Worker NumReferences()56*795d594fSAndroid Build Coastguard Worker size_t NumReferences() const { 57*795d594fSAndroid Build Coastguard Worker size_t ret = 0; 58*795d594fSAndroid Build Coastguard Worker for (auto&& pair : map_) { 59*795d594fSAndroid Build Coastguard Worker ret += pair.second.size(); 60*795d594fSAndroid Build Coastguard Worker } 61*795d594fSAndroid Build Coastguard Worker return ret; 62*795d594fSAndroid Build Coastguard Worker } 63*795d594fSAndroid Build Coastguard Worker 64*795d594fSAndroid Build Coastguard Worker private: 65*795d594fSAndroid Build Coastguard Worker DexFileMap map_; 66*795d594fSAndroid Build Coastguard Worker const DexFile* current_dex_file_ = nullptr; 67*795d594fSAndroid Build Coastguard Worker IndexVector* current_vector_ = nullptr; 68*795d594fSAndroid Build Coastguard Worker VectorAllocator vector_allocator_; 69*795d594fSAndroid Build Coastguard Worker GetOrInsertVector(const DexFile * dex)70*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE IndexVector* GetOrInsertVector(const DexFile* dex) { 71*795d594fSAndroid Build Coastguard Worker // Optimize for adding to same vector in succession, the cached dex file and vector aims to 72*795d594fSAndroid Build Coastguard Worker // prevent map lookups. 73*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(current_dex_file_ != dex)) { 74*795d594fSAndroid Build Coastguard Worker // There is an assumption that constructing an empty vector wont do any allocations. If this 75*795d594fSAndroid Build Coastguard Worker // incorrect, this might leak for the arena case. 76*795d594fSAndroid Build Coastguard Worker current_vector_ = &map_.emplace(dex, IndexVector(vector_allocator_)).first->second; 77*795d594fSAndroid Build Coastguard Worker current_dex_file_ = dex; 78*795d594fSAndroid Build Coastguard Worker } 79*795d594fSAndroid Build Coastguard Worker return current_vector_; 80*795d594fSAndroid Build Coastguard Worker } 81*795d594fSAndroid Build Coastguard Worker }; 82*795d594fSAndroid Build Coastguard Worker 83*795d594fSAndroid Build Coastguard Worker } // namespace art 84*795d594fSAndroid Build Coastguard Worker 85*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_DEX_REFERENCE_COLLECTION_H_ 86