1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_ACCOUNTING_HEAP_BITMAP_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_ACCOUNTING_HEAP_BITMAP_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "base/allocator.h" 23*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 24*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 25*795d594fSAndroid Build Coastguard Worker #include "space_bitmap.h" 26*795d594fSAndroid Build Coastguard Worker 27*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 28*795d594fSAndroid Build Coastguard Worker namespace gc { 29*795d594fSAndroid Build Coastguard Worker 30*795d594fSAndroid Build Coastguard Worker class Heap; 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker namespace collector { 33*795d594fSAndroid Build Coastguard Worker class ConcurrentCopying; 34*795d594fSAndroid Build Coastguard Worker } // namespace collector 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker namespace accounting { 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker class HeapBitmap { 39*795d594fSAndroid Build Coastguard Worker public: 40*795d594fSAndroid Build Coastguard Worker bool Test(const mirror::Object* obj) REQUIRES_SHARED(Locks::heap_bitmap_lock_); 41*795d594fSAndroid Build Coastguard Worker void Clear(const mirror::Object* obj) REQUIRES(Locks::heap_bitmap_lock_); 42*795d594fSAndroid Build Coastguard Worker template<typename LargeObjectSetVisitor> 43*795d594fSAndroid Build Coastguard Worker bool Set(const mirror::Object* obj, const LargeObjectSetVisitor& visitor) 44*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 45*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_) ALWAYS_INLINE; 46*795d594fSAndroid Build Coastguard Worker template<typename LargeObjectSetVisitor> 47*795d594fSAndroid Build Coastguard Worker bool AtomicTestAndSet(const mirror::Object* obj, const LargeObjectSetVisitor& visitor) 48*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) 49*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_) ALWAYS_INLINE; 50*795d594fSAndroid Build Coastguard Worker ContinuousSpaceBitmap* GetContinuousSpaceBitmap(const mirror::Object* obj) const; 51*795d594fSAndroid Build Coastguard Worker LargeObjectBitmap* GetLargeObjectBitmap(const mirror::Object* obj) const; 52*795d594fSAndroid Build Coastguard Worker 53*795d594fSAndroid Build Coastguard Worker template <typename Visitor> 54*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE void Visit(Visitor&& visitor) 55*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::heap_bitmap_lock_) 56*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 57*795d594fSAndroid Build Coastguard Worker HeapBitmap(Heap * heap)58*795d594fSAndroid Build Coastguard Worker explicit HeapBitmap(Heap* heap) : heap_(heap) {} 59*795d594fSAndroid Build Coastguard Worker 60*795d594fSAndroid Build Coastguard Worker private: 61*795d594fSAndroid Build Coastguard Worker const Heap* const heap_; 62*795d594fSAndroid Build Coastguard Worker 63*795d594fSAndroid Build Coastguard Worker void AddContinuousSpaceBitmap(ContinuousSpaceBitmap* bitmap); 64*795d594fSAndroid Build Coastguard Worker void RemoveContinuousSpaceBitmap(ContinuousSpaceBitmap* bitmap); 65*795d594fSAndroid Build Coastguard Worker void AddLargeObjectBitmap(LargeObjectBitmap* bitmap); 66*795d594fSAndroid Build Coastguard Worker void RemoveLargeObjectBitmap(LargeObjectBitmap* bitmap); 67*795d594fSAndroid Build Coastguard Worker 68*795d594fSAndroid Build Coastguard Worker // Bitmaps covering continuous spaces. 69*795d594fSAndroid Build Coastguard Worker std::vector<ContinuousSpaceBitmap*, 70*795d594fSAndroid Build Coastguard Worker TrackingAllocator<ContinuousSpaceBitmap*, kAllocatorTagHeapBitmap>> 71*795d594fSAndroid Build Coastguard Worker continuous_space_bitmaps_; 72*795d594fSAndroid Build Coastguard Worker 73*795d594fSAndroid Build Coastguard Worker // Sets covering discontinuous spaces. 74*795d594fSAndroid Build Coastguard Worker std::vector<LargeObjectBitmap*, 75*795d594fSAndroid Build Coastguard Worker TrackingAllocator<LargeObjectBitmap*, kAllocatorTagHeapBitmapLOS>> 76*795d594fSAndroid Build Coastguard Worker large_object_bitmaps_; 77*795d594fSAndroid Build Coastguard Worker 78*795d594fSAndroid Build Coastguard Worker friend class art::gc::Heap; 79*795d594fSAndroid Build Coastguard Worker friend class art::gc::collector::ConcurrentCopying; 80*795d594fSAndroid Build Coastguard Worker }; 81*795d594fSAndroid Build Coastguard Worker 82*795d594fSAndroid Build Coastguard Worker } // namespace accounting 83*795d594fSAndroid Build Coastguard Worker } // namespace gc 84*795d594fSAndroid Build Coastguard Worker } // namespace art 85*795d594fSAndroid Build Coastguard Worker 86*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_GC_ACCOUNTING_HEAP_BITMAP_H_ 87