1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_COLLECTOR_IMMUNE_SPACES_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_COLLECTOR_IMMUNE_SPACES_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 21*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 22*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h" 23*795d594fSAndroid Build Coastguard Worker #include "immune_region.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker #include <set> 26*795d594fSAndroid Build Coastguard Worker 27*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 28*795d594fSAndroid Build Coastguard Worker namespace gc { 29*795d594fSAndroid Build Coastguard Worker namespace space { 30*795d594fSAndroid Build Coastguard Worker class ContinuousSpace; 31*795d594fSAndroid Build Coastguard Worker } // namespace space 32*795d594fSAndroid Build Coastguard Worker 33*795d594fSAndroid Build Coastguard Worker namespace collector { 34*795d594fSAndroid Build Coastguard Worker 35*795d594fSAndroid Build Coastguard Worker // ImmuneSpaces is a set of spaces which are not going to have any objects become marked during the 36*795d594fSAndroid Build Coastguard Worker // GC. 37*795d594fSAndroid Build Coastguard Worker class ImmuneSpaces { 38*795d594fSAndroid Build Coastguard Worker class CompareByBegin { 39*795d594fSAndroid Build Coastguard Worker public: 40*795d594fSAndroid Build Coastguard Worker bool operator()(space::ContinuousSpace* a, space::ContinuousSpace* b) const; 41*795d594fSAndroid Build Coastguard Worker }; 42*795d594fSAndroid Build Coastguard Worker 43*795d594fSAndroid Build Coastguard Worker public: ImmuneSpaces()44*795d594fSAndroid Build Coastguard Worker ImmuneSpaces() {} 45*795d594fSAndroid Build Coastguard Worker void Reset(); IsEmpty()46*795d594fSAndroid Build Coastguard Worker bool IsEmpty() const { return spaces_.empty(); } 47*795d594fSAndroid Build Coastguard Worker 48*795d594fSAndroid Build Coastguard Worker // Add a continuous space to the immune spaces set. 49*795d594fSAndroid Build Coastguard Worker void AddSpace(space::ContinuousSpace* space) REQUIRES(Locks::heap_bitmap_lock_); 50*795d594fSAndroid Build Coastguard Worker 51*795d594fSAndroid Build Coastguard Worker // Returns true if an object is inside of the immune region (assumed to be marked). Only returns 52*795d594fSAndroid Build Coastguard Worker // true for the largest immune region. The object can still be inside of an immune space. IsInImmuneRegion(const mirror::Object * obj)53*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool IsInImmuneRegion(const mirror::Object* obj) const { 54*795d594fSAndroid Build Coastguard Worker return largest_immune_region_.ContainsObject(obj); 55*795d594fSAndroid Build Coastguard Worker } 56*795d594fSAndroid Build Coastguard Worker 57*795d594fSAndroid Build Coastguard Worker // Return true if the spaces is contained. 58*795d594fSAndroid Build Coastguard Worker bool ContainsSpace(space::ContinuousSpace* space) const; 59*795d594fSAndroid Build Coastguard Worker 60*795d594fSAndroid Build Coastguard Worker // Return the set of spaces in the immune region. GetSpaces()61*795d594fSAndroid Build Coastguard Worker const std::set<space::ContinuousSpace*, CompareByBegin>& GetSpaces() { 62*795d594fSAndroid Build Coastguard Worker return spaces_; 63*795d594fSAndroid Build Coastguard Worker } 64*795d594fSAndroid Build Coastguard Worker 65*795d594fSAndroid Build Coastguard Worker // Return the associated largest immune region. GetLargestImmuneRegion()66*795d594fSAndroid Build Coastguard Worker const ImmuneRegion& GetLargestImmuneRegion() const { 67*795d594fSAndroid Build Coastguard Worker return largest_immune_region_; 68*795d594fSAndroid Build Coastguard Worker } 69*795d594fSAndroid Build Coastguard Worker 70*795d594fSAndroid Build Coastguard Worker // Return true if the object is contained by any of the immune space.s ContainsObject(const mirror::Object * obj)71*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE bool ContainsObject(const mirror::Object* obj) const { 72*795d594fSAndroid Build Coastguard Worker if (largest_immune_region_.ContainsObject(obj)) { 73*795d594fSAndroid Build Coastguard Worker return true; 74*795d594fSAndroid Build Coastguard Worker } 75*795d594fSAndroid Build Coastguard Worker for (space::ContinuousSpace* space : spaces_) { 76*795d594fSAndroid Build Coastguard Worker if (space->HasAddress(obj)) { 77*795d594fSAndroid Build Coastguard Worker return true; 78*795d594fSAndroid Build Coastguard Worker } 79*795d594fSAndroid Build Coastguard Worker } 80*795d594fSAndroid Build Coastguard Worker return false; 81*795d594fSAndroid Build Coastguard Worker } 82*795d594fSAndroid Build Coastguard Worker 83*795d594fSAndroid Build Coastguard Worker private: 84*795d594fSAndroid Build Coastguard Worker // Setup the immune region to the largest continuous set of immune spaces. The immune region is 85*795d594fSAndroid Build Coastguard Worker // just the for the fast path lookup. 86*795d594fSAndroid Build Coastguard Worker void CreateLargestImmuneRegion(); 87*795d594fSAndroid Build Coastguard Worker 88*795d594fSAndroid Build Coastguard Worker std::set<space::ContinuousSpace*, CompareByBegin> spaces_; 89*795d594fSAndroid Build Coastguard Worker ImmuneRegion largest_immune_region_; 90*795d594fSAndroid Build Coastguard Worker }; 91*795d594fSAndroid Build Coastguard Worker 92*795d594fSAndroid Build Coastguard Worker } // namespace collector 93*795d594fSAndroid Build Coastguard Worker } // namespace gc 94*795d594fSAndroid Build Coastguard Worker } // namespace art 95*795d594fSAndroid Build Coastguard Worker 96*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_GC_COLLECTOR_IMMUNE_SPACES_H_ 97