xref: /aosp_15_r20/art/runtime/gc/collector/immune_spaces.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_COLLECTOR_IMMUNE_SPACES_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_COLLECTOR_IMMUNE_SPACES_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "base/locks.h"
21*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
22*795d594fSAndroid Build Coastguard Worker #include "gc/space/space.h"
23*795d594fSAndroid Build Coastguard Worker #include "immune_region.h"
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker #include <set>
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
28*795d594fSAndroid Build Coastguard Worker namespace gc {
29*795d594fSAndroid Build Coastguard Worker namespace space {
30*795d594fSAndroid Build Coastguard Worker class ContinuousSpace;
31*795d594fSAndroid Build Coastguard Worker }  // namespace space
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker namespace collector {
34*795d594fSAndroid Build Coastguard Worker 
35*795d594fSAndroid Build Coastguard Worker // ImmuneSpaces is a set of spaces which are not going to have any objects become marked during the
36*795d594fSAndroid Build Coastguard Worker // GC.
37*795d594fSAndroid Build Coastguard Worker class ImmuneSpaces {
38*795d594fSAndroid Build Coastguard Worker   class CompareByBegin {
39*795d594fSAndroid Build Coastguard Worker    public:
40*795d594fSAndroid Build Coastguard Worker     bool operator()(space::ContinuousSpace* a, space::ContinuousSpace* b) const;
41*795d594fSAndroid Build Coastguard Worker   };
42*795d594fSAndroid Build Coastguard Worker 
43*795d594fSAndroid Build Coastguard Worker  public:
ImmuneSpaces()44*795d594fSAndroid Build Coastguard Worker   ImmuneSpaces() {}
45*795d594fSAndroid Build Coastguard Worker   void Reset();
IsEmpty()46*795d594fSAndroid Build Coastguard Worker   bool IsEmpty() const { return spaces_.empty(); }
47*795d594fSAndroid Build Coastguard Worker 
48*795d594fSAndroid Build Coastguard Worker   // Add a continuous space to the immune spaces set.
49*795d594fSAndroid Build Coastguard Worker   void AddSpace(space::ContinuousSpace* space) REQUIRES(Locks::heap_bitmap_lock_);
50*795d594fSAndroid Build Coastguard Worker 
51*795d594fSAndroid Build Coastguard Worker   // Returns true if an object is inside of the immune region (assumed to be marked). Only returns
52*795d594fSAndroid Build Coastguard Worker   // true for the largest immune region. The object can still be inside of an immune space.
IsInImmuneRegion(const mirror::Object * obj)53*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool IsInImmuneRegion(const mirror::Object* obj) const {
54*795d594fSAndroid Build Coastguard Worker     return largest_immune_region_.ContainsObject(obj);
55*795d594fSAndroid Build Coastguard Worker   }
56*795d594fSAndroid Build Coastguard Worker 
57*795d594fSAndroid Build Coastguard Worker   // Return true if the spaces is contained.
58*795d594fSAndroid Build Coastguard Worker   bool ContainsSpace(space::ContinuousSpace* space) const;
59*795d594fSAndroid Build Coastguard Worker 
60*795d594fSAndroid Build Coastguard Worker   // Return the set of spaces in the immune region.
GetSpaces()61*795d594fSAndroid Build Coastguard Worker   const std::set<space::ContinuousSpace*, CompareByBegin>& GetSpaces() {
62*795d594fSAndroid Build Coastguard Worker     return spaces_;
63*795d594fSAndroid Build Coastguard Worker   }
64*795d594fSAndroid Build Coastguard Worker 
65*795d594fSAndroid Build Coastguard Worker   // Return the associated largest immune region.
GetLargestImmuneRegion()66*795d594fSAndroid Build Coastguard Worker   const ImmuneRegion& GetLargestImmuneRegion() const {
67*795d594fSAndroid Build Coastguard Worker     return largest_immune_region_;
68*795d594fSAndroid Build Coastguard Worker   }
69*795d594fSAndroid Build Coastguard Worker 
70*795d594fSAndroid Build Coastguard Worker   // Return true if the object is contained by any of the immune space.s
ContainsObject(const mirror::Object * obj)71*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE bool ContainsObject(const mirror::Object* obj) const {
72*795d594fSAndroid Build Coastguard Worker     if (largest_immune_region_.ContainsObject(obj)) {
73*795d594fSAndroid Build Coastguard Worker       return true;
74*795d594fSAndroid Build Coastguard Worker     }
75*795d594fSAndroid Build Coastguard Worker     for (space::ContinuousSpace* space : spaces_) {
76*795d594fSAndroid Build Coastguard Worker       if (space->HasAddress(obj)) {
77*795d594fSAndroid Build Coastguard Worker         return true;
78*795d594fSAndroid Build Coastguard Worker       }
79*795d594fSAndroid Build Coastguard Worker     }
80*795d594fSAndroid Build Coastguard Worker     return false;
81*795d594fSAndroid Build Coastguard Worker   }
82*795d594fSAndroid Build Coastguard Worker 
83*795d594fSAndroid Build Coastguard Worker  private:
84*795d594fSAndroid Build Coastguard Worker   // Setup the immune region to the largest continuous set of immune spaces. The immune region is
85*795d594fSAndroid Build Coastguard Worker   // just the for the fast path lookup.
86*795d594fSAndroid Build Coastguard Worker   void CreateLargestImmuneRegion();
87*795d594fSAndroid Build Coastguard Worker 
88*795d594fSAndroid Build Coastguard Worker   std::set<space::ContinuousSpace*, CompareByBegin> spaces_;
89*795d594fSAndroid Build Coastguard Worker   ImmuneRegion largest_immune_region_;
90*795d594fSAndroid Build Coastguard Worker };
91*795d594fSAndroid Build Coastguard Worker 
92*795d594fSAndroid Build Coastguard Worker }  // namespace collector
93*795d594fSAndroid Build Coastguard Worker }  // namespace gc
94*795d594fSAndroid Build Coastguard Worker }  // namespace art
95*795d594fSAndroid Build Coastguard Worker 
96*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_GC_COLLECTOR_IMMUNE_SPACES_H_
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