1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2013 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_REFERENCE_QUEUE_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_REFERENCE_QUEUE_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <iosfwd> 21*795d594fSAndroid Build Coastguard Worker #include <string> 22*795d594fSAndroid Build Coastguard Worker #include <vector> 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker #include "base/atomic.h" 25*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 26*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 27*795d594fSAndroid Build Coastguard Worker #include "base/timing_logger.h" 28*795d594fSAndroid Build Coastguard Worker #include "jni.h" 29*795d594fSAndroid Build Coastguard Worker #include "obj_ptr.h" 30*795d594fSAndroid Build Coastguard Worker #include "offsets.h" 31*795d594fSAndroid Build Coastguard Worker #include "runtime_globals.h" 32*795d594fSAndroid Build Coastguard Worker #include "thread_pool.h" 33*795d594fSAndroid Build Coastguard Worker 34*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker class Mutex; 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker namespace mirror { 39*795d594fSAndroid Build Coastguard Worker class Reference; 40*795d594fSAndroid Build Coastguard Worker } // namespace mirror 41*795d594fSAndroid Build Coastguard Worker 42*795d594fSAndroid Build Coastguard Worker class IsMarkedVisitor; 43*795d594fSAndroid Build Coastguard Worker class MarkObjectVisitor; 44*795d594fSAndroid Build Coastguard Worker 45*795d594fSAndroid Build Coastguard Worker namespace gc { 46*795d594fSAndroid Build Coastguard Worker 47*795d594fSAndroid Build Coastguard Worker namespace collector { 48*795d594fSAndroid Build Coastguard Worker class GarbageCollector; 49*795d594fSAndroid Build Coastguard Worker } // namespace collector 50*795d594fSAndroid Build Coastguard Worker 51*795d594fSAndroid Build Coastguard Worker class Heap; 52*795d594fSAndroid Build Coastguard Worker 53*795d594fSAndroid Build Coastguard Worker struct FinalizerStats { FinalizerStatsFinalizerStats54*795d594fSAndroid Build Coastguard Worker FinalizerStats(size_t num_refs, size_t num_enqueued) 55*795d594fSAndroid Build Coastguard Worker : num_refs_(num_refs), num_enqueued_(num_enqueued) {} 56*795d594fSAndroid Build Coastguard Worker const uint32_t num_refs_; 57*795d594fSAndroid Build Coastguard Worker const uint32_t num_enqueued_; 58*795d594fSAndroid Build Coastguard Worker }; 59*795d594fSAndroid Build Coastguard Worker 60*795d594fSAndroid Build Coastguard Worker // Used to temporarily store java.lang.ref.Reference(s) during GC and prior to queueing on the 61*795d594fSAndroid Build Coastguard Worker // appropriate java.lang.ref.ReferenceQueue. The linked list is maintained as an unordered, 62*795d594fSAndroid Build Coastguard Worker // circular, and singly-linked list using the pendingNext fields of the java.lang.ref.Reference 63*795d594fSAndroid Build Coastguard Worker // objects. 64*795d594fSAndroid Build Coastguard Worker class ReferenceQueue { 65*795d594fSAndroid Build Coastguard Worker public: 66*795d594fSAndroid Build Coastguard Worker explicit ReferenceQueue(Mutex* lock); 67*795d594fSAndroid Build Coastguard Worker 68*795d594fSAndroid Build Coastguard Worker // Enqueue a reference if it is unprocessed. Thread safe to call from multiple 69*795d594fSAndroid Build Coastguard Worker // threads since it uses a lock to avoid a race between checking for the references presence and 70*795d594fSAndroid Build Coastguard Worker // adding it. 71*795d594fSAndroid Build Coastguard Worker void AtomicEnqueueIfNotEnqueued(Thread* self, ObjPtr<mirror::Reference> ref) 72*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!*lock_); 73*795d594fSAndroid Build Coastguard Worker 74*795d594fSAndroid Build Coastguard Worker // Enqueue a reference. The reference must be unprocessed. 75*795d594fSAndroid Build Coastguard Worker // Not thread safe, used when mutators are paused to minimize lock overhead. 76*795d594fSAndroid Build Coastguard Worker void EnqueueReference(ObjPtr<mirror::Reference> ref) REQUIRES_SHARED(Locks::mutator_lock_); 77*795d594fSAndroid Build Coastguard Worker 78*795d594fSAndroid Build Coastguard Worker // Dequeue a reference from the queue and return that dequeued reference. 79*795d594fSAndroid Build Coastguard Worker // Call DisableReadBarrierForReference for the reference that's returned from this function. 80*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Reference> DequeuePendingReference() REQUIRES_SHARED(Locks::mutator_lock_); 81*795d594fSAndroid Build Coastguard Worker 82*795d594fSAndroid Build Coastguard Worker // If applicable, disable the read barrier for the reference after its referent is handled (see 83*795d594fSAndroid Build Coastguard Worker // ConcurrentCopying::ProcessMarkStackRef.) This must be called for a reference that's dequeued 84*795d594fSAndroid Build Coastguard Worker // from pending queue (DequeuePendingReference). 'order' is expected to be 85*795d594fSAndroid Build Coastguard Worker // 'release' if called outside 'weak-ref access disabled' critical section. 86*795d594fSAndroid Build Coastguard Worker // Otherwise 'relaxed' order will suffice. 87*795d594fSAndroid Build Coastguard Worker void DisableReadBarrierForReference(ObjPtr<mirror::Reference> ref, std::memory_order order) 88*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 89*795d594fSAndroid Build Coastguard Worker 90*795d594fSAndroid Build Coastguard Worker // Enqueues finalizer references with white referents. White referents are blackened, moved to 91*795d594fSAndroid Build Coastguard Worker // the zombie field, and the referent field is cleared. 92*795d594fSAndroid Build Coastguard Worker FinalizerStats EnqueueFinalizerReferences(ReferenceQueue* cleared_references, 93*795d594fSAndroid Build Coastguard Worker collector::GarbageCollector* collector) 94*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 95*795d594fSAndroid Build Coastguard Worker 96*795d594fSAndroid Build Coastguard Worker // Walks the reference list marking and dequeuing any references subject to the reference 97*795d594fSAndroid Build Coastguard Worker // clearing policy. References with a black referent are removed from the list. References 98*795d594fSAndroid Build Coastguard Worker // with white referents biased toward saving are blackened and also removed from the list. 99*795d594fSAndroid Build Coastguard Worker // Returns the number of non-null soft references. May be called concurrently with 100*795d594fSAndroid Build Coastguard Worker // AtomicEnqueueIfNotEnqueued(). 101*795d594fSAndroid Build Coastguard Worker uint32_t ForwardSoftReferences(MarkObjectVisitor* visitor) 102*795d594fSAndroid Build Coastguard Worker REQUIRES(!*lock_) 103*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 104*795d594fSAndroid Build Coastguard Worker 105*795d594fSAndroid Build Coastguard Worker // Unlink the reference list clearing references objects with white referents. Cleared references 106*795d594fSAndroid Build Coastguard Worker // registered to a reference queue are scheduled for appending by the heap worker thread. 107*795d594fSAndroid Build Coastguard Worker void ClearWhiteReferences(ReferenceQueue* cleared_references, 108*795d594fSAndroid Build Coastguard Worker collector::GarbageCollector* collector, 109*795d594fSAndroid Build Coastguard Worker bool report_cleared = false) 110*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 111*795d594fSAndroid Build Coastguard Worker 112*795d594fSAndroid Build Coastguard Worker void Dump(std::ostream& os) const REQUIRES_SHARED(Locks::mutator_lock_); 113*795d594fSAndroid Build Coastguard Worker size_t GetLength() const REQUIRES_SHARED(Locks::mutator_lock_); 114*795d594fSAndroid Build Coastguard Worker IsEmpty()115*795d594fSAndroid Build Coastguard Worker bool IsEmpty() const { 116*795d594fSAndroid Build Coastguard Worker return list_ == nullptr; 117*795d594fSAndroid Build Coastguard Worker } 118*795d594fSAndroid Build Coastguard Worker 119*795d594fSAndroid Build Coastguard Worker // Clear this queue. Only safe after handing off the contents elsewhere for further processing. Clear()120*795d594fSAndroid Build Coastguard Worker void Clear() { 121*795d594fSAndroid Build Coastguard Worker list_ = nullptr; 122*795d594fSAndroid Build Coastguard Worker } 123*795d594fSAndroid Build Coastguard Worker GetList()124*795d594fSAndroid Build Coastguard Worker mirror::Reference* GetList() REQUIRES_SHARED(Locks::mutator_lock_) { 125*795d594fSAndroid Build Coastguard Worker return list_; 126*795d594fSAndroid Build Coastguard Worker } 127*795d594fSAndroid Build Coastguard Worker 128*795d594fSAndroid Build Coastguard Worker // Visits list_, currently only used for the mark compact GC. 129*795d594fSAndroid Build Coastguard Worker void UpdateRoots(IsMarkedVisitor* visitor) 130*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_); 131*795d594fSAndroid Build Coastguard Worker 132*795d594fSAndroid Build Coastguard Worker private: 133*795d594fSAndroid Build Coastguard Worker // Lock, used for parallel GC reference enqueuing. It allows for multiple threads simultaneously 134*795d594fSAndroid Build Coastguard Worker // calling AtomicEnqueueIfNotEnqueued. 135*795d594fSAndroid Build Coastguard Worker Mutex* const lock_; 136*795d594fSAndroid Build Coastguard Worker // The actual reference list. Only a root for the mark compact GC since it 137*795d594fSAndroid Build Coastguard Worker // will be null during root marking for other GC types. Not an ObjPtr since it 138*795d594fSAndroid Build Coastguard Worker // is accessed from multiple threads. Points to a singly-linked circular list 139*795d594fSAndroid Build Coastguard Worker // using the pendingNext field. 140*795d594fSAndroid Build Coastguard Worker mirror::Reference* list_; 141*795d594fSAndroid Build Coastguard Worker 142*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(ReferenceQueue); 143*795d594fSAndroid Build Coastguard Worker }; 144*795d594fSAndroid Build Coastguard Worker 145*795d594fSAndroid Build Coastguard Worker } // namespace gc 146*795d594fSAndroid Build Coastguard Worker } // namespace art 147*795d594fSAndroid Build Coastguard Worker 148*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_GC_REFERENCE_QUEUE_H_ 149