1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_GC_SPACE_SPACE_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_GC_SPACE_SPACE_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <memory> 21*795d594fSAndroid Build Coastguard Worker #include <string> 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker #include "base/atomic.h" 24*795d594fSAndroid Build Coastguard Worker #include "base/locks.h" 25*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 26*795d594fSAndroid Build Coastguard Worker #include "base/mem_map.h" 27*795d594fSAndroid Build Coastguard Worker #include "gc/accounting/space_bitmap.h" 28*795d594fSAndroid Build Coastguard Worker #include "gc/collector/object_byte_pair.h" 29*795d594fSAndroid Build Coastguard Worker #include "runtime_globals.h" 30*795d594fSAndroid Build Coastguard Worker 31*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 32*795d594fSAndroid Build Coastguard Worker namespace mirror { 33*795d594fSAndroid Build Coastguard Worker class Object; 34*795d594fSAndroid Build Coastguard Worker } // namespace mirror 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker namespace gc { 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker class Heap; 39*795d594fSAndroid Build Coastguard Worker 40*795d594fSAndroid Build Coastguard Worker namespace space { 41*795d594fSAndroid Build Coastguard Worker 42*795d594fSAndroid Build Coastguard Worker class AllocSpace; 43*795d594fSAndroid Build Coastguard Worker class BumpPointerSpace; 44*795d594fSAndroid Build Coastguard Worker class ContinuousMemMapAllocSpace; 45*795d594fSAndroid Build Coastguard Worker class ContinuousSpace; 46*795d594fSAndroid Build Coastguard Worker class DiscontinuousSpace; 47*795d594fSAndroid Build Coastguard Worker class MallocSpace; 48*795d594fSAndroid Build Coastguard Worker class DlMallocSpace; 49*795d594fSAndroid Build Coastguard Worker class RosAllocSpace; 50*795d594fSAndroid Build Coastguard Worker class ImageSpace; 51*795d594fSAndroid Build Coastguard Worker class LargeObjectSpace; 52*795d594fSAndroid Build Coastguard Worker class RegionSpace; 53*795d594fSAndroid Build Coastguard Worker class ZygoteSpace; 54*795d594fSAndroid Build Coastguard Worker 55*795d594fSAndroid Build Coastguard Worker static constexpr bool kDebugSpaces = kIsDebugBuild; 56*795d594fSAndroid Build Coastguard Worker 57*795d594fSAndroid Build Coastguard Worker // See Space::GetGcRetentionPolicy. 58*795d594fSAndroid Build Coastguard Worker enum GcRetentionPolicy { 59*795d594fSAndroid Build Coastguard Worker // Objects are retained forever with this policy for a space. 60*795d594fSAndroid Build Coastguard Worker kGcRetentionPolicyNeverCollect, 61*795d594fSAndroid Build Coastguard Worker // Every GC cycle will attempt to collect objects in this space. 62*795d594fSAndroid Build Coastguard Worker kGcRetentionPolicyAlwaysCollect, 63*795d594fSAndroid Build Coastguard Worker // Objects will be considered for collection only in "full" GC cycles, ie faster partial 64*795d594fSAndroid Build Coastguard Worker // collections won't scan these areas such as the Zygote. 65*795d594fSAndroid Build Coastguard Worker kGcRetentionPolicyFullCollect, 66*795d594fSAndroid Build Coastguard Worker }; 67*795d594fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& os, GcRetentionPolicy policy); 68*795d594fSAndroid Build Coastguard Worker 69*795d594fSAndroid Build Coastguard Worker enum SpaceType { 70*795d594fSAndroid Build Coastguard Worker kSpaceTypeImageSpace, 71*795d594fSAndroid Build Coastguard Worker kSpaceTypeMallocSpace, 72*795d594fSAndroid Build Coastguard Worker kSpaceTypeZygoteSpace, 73*795d594fSAndroid Build Coastguard Worker kSpaceTypeBumpPointerSpace, 74*795d594fSAndroid Build Coastguard Worker kSpaceTypeLargeObjectSpace, 75*795d594fSAndroid Build Coastguard Worker kSpaceTypeRegionSpace, 76*795d594fSAndroid Build Coastguard Worker }; 77*795d594fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& os, SpaceType space_type); 78*795d594fSAndroid Build Coastguard Worker 79*795d594fSAndroid Build Coastguard Worker // A space contains memory allocated for managed objects. 80*795d594fSAndroid Build Coastguard Worker class EXPORT Space { 81*795d594fSAndroid Build Coastguard Worker public: 82*795d594fSAndroid Build Coastguard Worker // Dump space. Also key method for C++ vtables. 83*795d594fSAndroid Build Coastguard Worker virtual void Dump(std::ostream& os) const; 84*795d594fSAndroid Build Coastguard Worker 85*795d594fSAndroid Build Coastguard Worker // Name of the space. May vary, for example before/after the Zygote fork. GetName()86*795d594fSAndroid Build Coastguard Worker const char* GetName() const { 87*795d594fSAndroid Build Coastguard Worker return name_.c_str(); 88*795d594fSAndroid Build Coastguard Worker } 89*795d594fSAndroid Build Coastguard Worker 90*795d594fSAndroid Build Coastguard Worker // The policy of when objects are collected associated with this space. GetGcRetentionPolicy()91*795d594fSAndroid Build Coastguard Worker GcRetentionPolicy GetGcRetentionPolicy() const { 92*795d594fSAndroid Build Coastguard Worker return gc_retention_policy_; 93*795d594fSAndroid Build Coastguard Worker } 94*795d594fSAndroid Build Coastguard Worker 95*795d594fSAndroid Build Coastguard Worker // Is the given object contained within this space? 96*795d594fSAndroid Build Coastguard Worker virtual bool Contains(const mirror::Object* obj) const = 0; 97*795d594fSAndroid Build Coastguard Worker 98*795d594fSAndroid Build Coastguard Worker // The kind of space this: image, alloc, zygote, large object. 99*795d594fSAndroid Build Coastguard Worker virtual SpaceType GetType() const = 0; 100*795d594fSAndroid Build Coastguard Worker 101*795d594fSAndroid Build Coastguard Worker // Is this an image space, ie one backed by a memory mapped image file. IsImageSpace()102*795d594fSAndroid Build Coastguard Worker bool IsImageSpace() const { 103*795d594fSAndroid Build Coastguard Worker return GetType() == kSpaceTypeImageSpace; 104*795d594fSAndroid Build Coastguard Worker } 105*795d594fSAndroid Build Coastguard Worker ImageSpace* AsImageSpace(); 106*795d594fSAndroid Build Coastguard Worker 107*795d594fSAndroid Build Coastguard Worker // Is this a dlmalloc backed allocation space? IsMallocSpace()108*795d594fSAndroid Build Coastguard Worker bool IsMallocSpace() const { 109*795d594fSAndroid Build Coastguard Worker SpaceType type = GetType(); 110*795d594fSAndroid Build Coastguard Worker return type == kSpaceTypeMallocSpace; 111*795d594fSAndroid Build Coastguard Worker } 112*795d594fSAndroid Build Coastguard Worker MallocSpace* AsMallocSpace(); 113*795d594fSAndroid Build Coastguard Worker IsDlMallocSpace()114*795d594fSAndroid Build Coastguard Worker virtual bool IsDlMallocSpace() const { 115*795d594fSAndroid Build Coastguard Worker return false; 116*795d594fSAndroid Build Coastguard Worker } 117*795d594fSAndroid Build Coastguard Worker virtual DlMallocSpace* AsDlMallocSpace(); 118*795d594fSAndroid Build Coastguard Worker IsRosAllocSpace()119*795d594fSAndroid Build Coastguard Worker virtual bool IsRosAllocSpace() const { 120*795d594fSAndroid Build Coastguard Worker return false; 121*795d594fSAndroid Build Coastguard Worker } 122*795d594fSAndroid Build Coastguard Worker virtual RosAllocSpace* AsRosAllocSpace(); 123*795d594fSAndroid Build Coastguard Worker 124*795d594fSAndroid Build Coastguard Worker // Is this the space allocated into by the Zygote and no-longer in use for allocation? IsZygoteSpace()125*795d594fSAndroid Build Coastguard Worker bool IsZygoteSpace() const { 126*795d594fSAndroid Build Coastguard Worker return GetType() == kSpaceTypeZygoteSpace; 127*795d594fSAndroid Build Coastguard Worker } 128*795d594fSAndroid Build Coastguard Worker virtual ZygoteSpace* AsZygoteSpace(); 129*795d594fSAndroid Build Coastguard Worker 130*795d594fSAndroid Build Coastguard Worker // Is this space a bump pointer space? IsBumpPointerSpace()131*795d594fSAndroid Build Coastguard Worker bool IsBumpPointerSpace() const { 132*795d594fSAndroid Build Coastguard Worker return GetType() == kSpaceTypeBumpPointerSpace; 133*795d594fSAndroid Build Coastguard Worker } 134*795d594fSAndroid Build Coastguard Worker virtual BumpPointerSpace* AsBumpPointerSpace(); 135*795d594fSAndroid Build Coastguard Worker IsRegionSpace()136*795d594fSAndroid Build Coastguard Worker bool IsRegionSpace() const { 137*795d594fSAndroid Build Coastguard Worker return GetType() == kSpaceTypeRegionSpace; 138*795d594fSAndroid Build Coastguard Worker } 139*795d594fSAndroid Build Coastguard Worker virtual RegionSpace* AsRegionSpace(); 140*795d594fSAndroid Build Coastguard Worker 141*795d594fSAndroid Build Coastguard Worker // Does this space hold large objects and implement the large object space abstraction? IsLargeObjectSpace()142*795d594fSAndroid Build Coastguard Worker bool IsLargeObjectSpace() const { 143*795d594fSAndroid Build Coastguard Worker return GetType() == kSpaceTypeLargeObjectSpace; 144*795d594fSAndroid Build Coastguard Worker } 145*795d594fSAndroid Build Coastguard Worker LargeObjectSpace* AsLargeObjectSpace(); 146*795d594fSAndroid Build Coastguard Worker IsContinuousSpace()147*795d594fSAndroid Build Coastguard Worker virtual bool IsContinuousSpace() const { 148*795d594fSAndroid Build Coastguard Worker return false; 149*795d594fSAndroid Build Coastguard Worker } 150*795d594fSAndroid Build Coastguard Worker ContinuousSpace* AsContinuousSpace(); 151*795d594fSAndroid Build Coastguard Worker IsDiscontinuousSpace()152*795d594fSAndroid Build Coastguard Worker virtual bool IsDiscontinuousSpace() const { 153*795d594fSAndroid Build Coastguard Worker return false; 154*795d594fSAndroid Build Coastguard Worker } 155*795d594fSAndroid Build Coastguard Worker DiscontinuousSpace* AsDiscontinuousSpace(); 156*795d594fSAndroid Build Coastguard Worker IsAllocSpace()157*795d594fSAndroid Build Coastguard Worker virtual bool IsAllocSpace() const { 158*795d594fSAndroid Build Coastguard Worker return false; 159*795d594fSAndroid Build Coastguard Worker } 160*795d594fSAndroid Build Coastguard Worker virtual AllocSpace* AsAllocSpace(); 161*795d594fSAndroid Build Coastguard Worker IsContinuousMemMapAllocSpace()162*795d594fSAndroid Build Coastguard Worker virtual bool IsContinuousMemMapAllocSpace() const { 163*795d594fSAndroid Build Coastguard Worker return false; 164*795d594fSAndroid Build Coastguard Worker } 165*795d594fSAndroid Build Coastguard Worker virtual ContinuousMemMapAllocSpace* AsContinuousMemMapAllocSpace(); 166*795d594fSAndroid Build Coastguard Worker 167*795d594fSAndroid Build Coastguard Worker // Returns true if objects in the space are movable. 168*795d594fSAndroid Build Coastguard Worker virtual bool CanMoveObjects() const = 0; 169*795d594fSAndroid Build Coastguard Worker ~Space()170*795d594fSAndroid Build Coastguard Worker virtual ~Space() {} 171*795d594fSAndroid Build Coastguard Worker 172*795d594fSAndroid Build Coastguard Worker protected: 173*795d594fSAndroid Build Coastguard Worker Space(const std::string& name, GcRetentionPolicy gc_retention_policy); 174*795d594fSAndroid Build Coastguard Worker SetGcRetentionPolicy(GcRetentionPolicy gc_retention_policy)175*795d594fSAndroid Build Coastguard Worker void SetGcRetentionPolicy(GcRetentionPolicy gc_retention_policy) { 176*795d594fSAndroid Build Coastguard Worker gc_retention_policy_ = gc_retention_policy; 177*795d594fSAndroid Build Coastguard Worker } 178*795d594fSAndroid Build Coastguard Worker 179*795d594fSAndroid Build Coastguard Worker // Name of the space that may vary due to the Zygote fork. 180*795d594fSAndroid Build Coastguard Worker std::string name_; 181*795d594fSAndroid Build Coastguard Worker 182*795d594fSAndroid Build Coastguard Worker protected: 183*795d594fSAndroid Build Coastguard Worker // When should objects within this space be reclaimed? Not constant as we vary it in the case 184*795d594fSAndroid Build Coastguard Worker // of Zygote forking. 185*795d594fSAndroid Build Coastguard Worker GcRetentionPolicy gc_retention_policy_; 186*795d594fSAndroid Build Coastguard Worker 187*795d594fSAndroid Build Coastguard Worker private: 188*795d594fSAndroid Build Coastguard Worker friend class art::gc::Heap; 189*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(Space); 190*795d594fSAndroid Build Coastguard Worker }; 191*795d594fSAndroid Build Coastguard Worker std::ostream& operator<<(std::ostream& os, const Space& space); 192*795d594fSAndroid Build Coastguard Worker 193*795d594fSAndroid Build Coastguard Worker // AllocSpace interface. 194*795d594fSAndroid Build Coastguard Worker class AllocSpace { 195*795d594fSAndroid Build Coastguard Worker public: 196*795d594fSAndroid Build Coastguard Worker // Number of bytes currently allocated. 197*795d594fSAndroid Build Coastguard Worker virtual uint64_t GetBytesAllocated() = 0; 198*795d594fSAndroid Build Coastguard Worker // Number of objects currently allocated. 199*795d594fSAndroid Build Coastguard Worker virtual uint64_t GetObjectsAllocated() = 0; 200*795d594fSAndroid Build Coastguard Worker 201*795d594fSAndroid Build Coastguard Worker // Allocate num_bytes without allowing growth. If the allocation 202*795d594fSAndroid Build Coastguard Worker // succeeds, the output parameter bytes_allocated will be set to the 203*795d594fSAndroid Build Coastguard Worker // actually allocated bytes which is >= num_bytes. 204*795d594fSAndroid Build Coastguard Worker // Alloc can be called from multiple threads at the same time and must be thread-safe. 205*795d594fSAndroid Build Coastguard Worker // 206*795d594fSAndroid Build Coastguard Worker // bytes_tl_bulk_allocated - bytes allocated in bulk ahead of time for a thread local allocation, 207*795d594fSAndroid Build Coastguard Worker // if applicable. It is 208*795d594fSAndroid Build Coastguard Worker // 1) equal to bytes_allocated if it's not a thread local allocation, 209*795d594fSAndroid Build Coastguard Worker // 2) greater than bytes_allocated if it's a thread local 210*795d594fSAndroid Build Coastguard Worker // allocation that required a new buffer, or 211*795d594fSAndroid Build Coastguard Worker // 3) zero if it's a thread local allocation in an existing 212*795d594fSAndroid Build Coastguard Worker // buffer. 213*795d594fSAndroid Build Coastguard Worker // This is what is to be added to Heap::num_bytes_allocated_. 214*795d594fSAndroid Build Coastguard Worker virtual mirror::Object* Alloc(Thread* self, size_t num_bytes, size_t* bytes_allocated, 215*795d594fSAndroid Build Coastguard Worker size_t* usable_size, size_t* bytes_tl_bulk_allocated) = 0; 216*795d594fSAndroid Build Coastguard Worker 217*795d594fSAndroid Build Coastguard Worker // Thread-unsafe allocation for when mutators are suspended, used by the semispace collector. AllocThreadUnsafe(Thread * self,size_t num_bytes,size_t * bytes_allocated,size_t * usable_size,size_t * bytes_tl_bulk_allocated)218*795d594fSAndroid Build Coastguard Worker virtual mirror::Object* AllocThreadUnsafe(Thread* self, size_t num_bytes, size_t* bytes_allocated, 219*795d594fSAndroid Build Coastguard Worker size_t* usable_size, 220*795d594fSAndroid Build Coastguard Worker size_t* bytes_tl_bulk_allocated) 221*795d594fSAndroid Build Coastguard Worker REQUIRES(Locks::mutator_lock_) { 222*795d594fSAndroid Build Coastguard Worker return Alloc(self, num_bytes, bytes_allocated, usable_size, bytes_tl_bulk_allocated); 223*795d594fSAndroid Build Coastguard Worker } 224*795d594fSAndroid Build Coastguard Worker 225*795d594fSAndroid Build Coastguard Worker // Return the storage space required by obj. 226*795d594fSAndroid Build Coastguard Worker virtual size_t AllocationSize(mirror::Object* obj, size_t* usable_size) = 0; 227*795d594fSAndroid Build Coastguard Worker 228*795d594fSAndroid Build Coastguard Worker // Returns how many bytes were freed. 229*795d594fSAndroid Build Coastguard Worker virtual size_t Free(Thread* self, mirror::Object* ptr) = 0; 230*795d594fSAndroid Build Coastguard Worker 231*795d594fSAndroid Build Coastguard Worker // Free (deallocate) all objects in a list, and return the number of bytes freed. 232*795d594fSAndroid Build Coastguard Worker virtual size_t FreeList(Thread* self, size_t num_ptrs, mirror::Object** ptrs) = 0; 233*795d594fSAndroid Build Coastguard Worker 234*795d594fSAndroid Build Coastguard Worker // Revoke any sort of thread-local buffers that are used to speed up allocations for the given 235*795d594fSAndroid Build Coastguard Worker // thread, if the alloc space implementation uses any. 236*795d594fSAndroid Build Coastguard Worker // Returns the total free bytes in the revoked thread local runs that's to be subtracted 237*795d594fSAndroid Build Coastguard Worker // from Heap::num_bytes_allocated_ or zero if unnecessary. 238*795d594fSAndroid Build Coastguard Worker virtual size_t RevokeThreadLocalBuffers(Thread* thread) = 0; 239*795d594fSAndroid Build Coastguard Worker 240*795d594fSAndroid Build Coastguard Worker // Revoke any sort of thread-local buffers that are used to speed up allocations for all the 241*795d594fSAndroid Build Coastguard Worker // threads, if the alloc space implementation uses any. 242*795d594fSAndroid Build Coastguard Worker // Returns the total free bytes in the revoked thread local runs that's to be subtracted 243*795d594fSAndroid Build Coastguard Worker // from Heap::num_bytes_allocated_ or zero if unnecessary. 244*795d594fSAndroid Build Coastguard Worker virtual size_t RevokeAllThreadLocalBuffers() = 0; 245*795d594fSAndroid Build Coastguard Worker 246*795d594fSAndroid Build Coastguard Worker // Compute largest free contiguous chunk of memory available in the space and 247*795d594fSAndroid Build Coastguard Worker // log it if it's smaller than failed_alloc_bytes and return true. 248*795d594fSAndroid Build Coastguard Worker // Otherwise leave os untouched and return false. 249*795d594fSAndroid Build Coastguard Worker virtual bool LogFragmentationAllocFailure(std::ostream& os, size_t failed_alloc_bytes) = 0; 250*795d594fSAndroid Build Coastguard Worker 251*795d594fSAndroid Build Coastguard Worker protected: 252*795d594fSAndroid Build Coastguard Worker struct SweepCallbackContext { 253*795d594fSAndroid Build Coastguard Worker SweepCallbackContext(bool swap_bitmaps, space::Space* space); 254*795d594fSAndroid Build Coastguard Worker const bool swap_bitmaps; 255*795d594fSAndroid Build Coastguard Worker space::Space* const space; 256*795d594fSAndroid Build Coastguard Worker Thread* const self; 257*795d594fSAndroid Build Coastguard Worker collector::ObjectBytePair freed; 258*795d594fSAndroid Build Coastguard Worker }; 259*795d594fSAndroid Build Coastguard Worker AllocSpace()260*795d594fSAndroid Build Coastguard Worker AllocSpace() {} ~AllocSpace()261*795d594fSAndroid Build Coastguard Worker virtual ~AllocSpace() {} 262*795d594fSAndroid Build Coastguard Worker 263*795d594fSAndroid Build Coastguard Worker private: 264*795d594fSAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(AllocSpace); 265*795d594fSAndroid Build Coastguard Worker }; 266*795d594fSAndroid Build Coastguard Worker 267*795d594fSAndroid Build Coastguard Worker // Continuous spaces have bitmaps, and an address range. Although not required, objects within 268*795d594fSAndroid Build Coastguard Worker // continuous spaces can be marked in the card table. 269*795d594fSAndroid Build Coastguard Worker class ContinuousSpace : public Space { 270*795d594fSAndroid Build Coastguard Worker public: 271*795d594fSAndroid Build Coastguard Worker // Address at which the space begins. Begin()272*795d594fSAndroid Build Coastguard Worker uint8_t* Begin() const { 273*795d594fSAndroid Build Coastguard Worker return begin_; 274*795d594fSAndroid Build Coastguard Worker } 275*795d594fSAndroid Build Coastguard Worker 276*795d594fSAndroid Build Coastguard Worker // Current address at which the space ends, which may vary as the space is filled. End()277*795d594fSAndroid Build Coastguard Worker uint8_t* End() const { 278*795d594fSAndroid Build Coastguard Worker return end_.load(std::memory_order_relaxed); 279*795d594fSAndroid Build Coastguard Worker } 280*795d594fSAndroid Build Coastguard Worker 281*795d594fSAndroid Build Coastguard Worker // The end of the address range covered by the space. Limit()282*795d594fSAndroid Build Coastguard Worker uint8_t* Limit() const { 283*795d594fSAndroid Build Coastguard Worker return limit_; 284*795d594fSAndroid Build Coastguard Worker } 285*795d594fSAndroid Build Coastguard Worker 286*795d594fSAndroid Build Coastguard Worker // Change the end of the space. Be careful with use since changing the end of a space to an 287*795d594fSAndroid Build Coastguard Worker // invalid value may break the GC. SetEnd(uint8_t * end)288*795d594fSAndroid Build Coastguard Worker void SetEnd(uint8_t* end) { 289*795d594fSAndroid Build Coastguard Worker end_.store(end, std::memory_order_relaxed); 290*795d594fSAndroid Build Coastguard Worker } 291*795d594fSAndroid Build Coastguard Worker SetLimit(uint8_t * limit)292*795d594fSAndroid Build Coastguard Worker void SetLimit(uint8_t* limit) { 293*795d594fSAndroid Build Coastguard Worker limit_ = limit; 294*795d594fSAndroid Build Coastguard Worker } 295*795d594fSAndroid Build Coastguard Worker 296*795d594fSAndroid Build Coastguard Worker // Current size of space Size()297*795d594fSAndroid Build Coastguard Worker size_t Size() const { 298*795d594fSAndroid Build Coastguard Worker return End() - Begin(); 299*795d594fSAndroid Build Coastguard Worker } 300*795d594fSAndroid Build Coastguard Worker 301*795d594fSAndroid Build Coastguard Worker virtual accounting::ContinuousSpaceBitmap* GetLiveBitmap() = 0; 302*795d594fSAndroid Build Coastguard Worker virtual accounting::ContinuousSpaceBitmap* GetMarkBitmap() = 0; 303*795d594fSAndroid Build Coastguard Worker 304*795d594fSAndroid Build Coastguard Worker // Maximum which the mapped space can grow to. Capacity()305*795d594fSAndroid Build Coastguard Worker virtual size_t Capacity() const { 306*795d594fSAndroid Build Coastguard Worker return Limit() - Begin(); 307*795d594fSAndroid Build Coastguard Worker } 308*795d594fSAndroid Build Coastguard Worker 309*795d594fSAndroid Build Coastguard Worker // Is object within this space? We check to see if the pointer is beyond the end first as 310*795d594fSAndroid Build Coastguard Worker // continuous spaces are iterated over from low to high. HasAddress(const mirror::Object * obj)311*795d594fSAndroid Build Coastguard Worker bool HasAddress(const mirror::Object* obj) const { 312*795d594fSAndroid Build Coastguard Worker const uint8_t* byte_ptr = reinterpret_cast<const uint8_t*>(obj); 313*795d594fSAndroid Build Coastguard Worker return byte_ptr >= Begin() && byte_ptr < Limit(); 314*795d594fSAndroid Build Coastguard Worker } 315*795d594fSAndroid Build Coastguard Worker Contains(const mirror::Object * obj)316*795d594fSAndroid Build Coastguard Worker bool Contains(const mirror::Object* obj) const { 317*795d594fSAndroid Build Coastguard Worker return HasAddress(obj); 318*795d594fSAndroid Build Coastguard Worker } 319*795d594fSAndroid Build Coastguard Worker IsContinuousSpace()320*795d594fSAndroid Build Coastguard Worker virtual bool IsContinuousSpace() const { 321*795d594fSAndroid Build Coastguard Worker return true; 322*795d594fSAndroid Build Coastguard Worker } 323*795d594fSAndroid Build Coastguard Worker 324*795d594fSAndroid Build Coastguard Worker bool HasBoundBitmaps() REQUIRES(Locks::heap_bitmap_lock_); 325*795d594fSAndroid Build Coastguard Worker ~ContinuousSpace()326*795d594fSAndroid Build Coastguard Worker virtual ~ContinuousSpace() {} 327*795d594fSAndroid Build Coastguard Worker 328*795d594fSAndroid Build Coastguard Worker protected: ContinuousSpace(const std::string & name,GcRetentionPolicy gc_retention_policy,uint8_t * begin,uint8_t * end,uint8_t * limit)329*795d594fSAndroid Build Coastguard Worker ContinuousSpace(const std::string& name, GcRetentionPolicy gc_retention_policy, 330*795d594fSAndroid Build Coastguard Worker uint8_t* begin, uint8_t* end, uint8_t* limit) : 331*795d594fSAndroid Build Coastguard Worker Space(name, gc_retention_policy), begin_(begin), end_(end), limit_(limit) { 332*795d594fSAndroid Build Coastguard Worker } 333*795d594fSAndroid Build Coastguard Worker 334*795d594fSAndroid Build Coastguard Worker // The beginning of the storage for fast access. 335*795d594fSAndroid Build Coastguard Worker uint8_t* begin_; 336*795d594fSAndroid Build Coastguard Worker 337*795d594fSAndroid Build Coastguard Worker // Current end of the space. 338*795d594fSAndroid Build Coastguard Worker Atomic<uint8_t*> end_; 339*795d594fSAndroid Build Coastguard Worker 340*795d594fSAndroid Build Coastguard Worker // Limit of the space. 341*795d594fSAndroid Build Coastguard Worker uint8_t* limit_; 342*795d594fSAndroid Build Coastguard Worker 343*795d594fSAndroid Build Coastguard Worker private: 344*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(ContinuousSpace); 345*795d594fSAndroid Build Coastguard Worker }; 346*795d594fSAndroid Build Coastguard Worker 347*795d594fSAndroid Build Coastguard Worker // A space where objects may be allocated higgledy-piggledy throughout virtual memory. Currently 348*795d594fSAndroid Build Coastguard Worker // the card table can't cover these objects and so the write barrier shouldn't be triggered. This 349*795d594fSAndroid Build Coastguard Worker // is suitable for use for large primitive arrays. 350*795d594fSAndroid Build Coastguard Worker class DiscontinuousSpace : public Space { 351*795d594fSAndroid Build Coastguard Worker public: GetLiveBitmap()352*795d594fSAndroid Build Coastguard Worker accounting::LargeObjectBitmap* GetLiveBitmap() { 353*795d594fSAndroid Build Coastguard Worker return &live_bitmap_; 354*795d594fSAndroid Build Coastguard Worker } 355*795d594fSAndroid Build Coastguard Worker GetMarkBitmap()356*795d594fSAndroid Build Coastguard Worker accounting::LargeObjectBitmap* GetMarkBitmap() { 357*795d594fSAndroid Build Coastguard Worker return &mark_bitmap_; 358*795d594fSAndroid Build Coastguard Worker } 359*795d594fSAndroid Build Coastguard Worker IsDiscontinuousSpace()360*795d594fSAndroid Build Coastguard Worker bool IsDiscontinuousSpace() const override { 361*795d594fSAndroid Build Coastguard Worker return true; 362*795d594fSAndroid Build Coastguard Worker } 363*795d594fSAndroid Build Coastguard Worker ~DiscontinuousSpace()364*795d594fSAndroid Build Coastguard Worker virtual ~DiscontinuousSpace() {} 365*795d594fSAndroid Build Coastguard Worker 366*795d594fSAndroid Build Coastguard Worker protected: 367*795d594fSAndroid Build Coastguard Worker DiscontinuousSpace(const std::string& name, GcRetentionPolicy gc_retention_policy); 368*795d594fSAndroid Build Coastguard Worker 369*795d594fSAndroid Build Coastguard Worker accounting::LargeObjectBitmap live_bitmap_; 370*795d594fSAndroid Build Coastguard Worker accounting::LargeObjectBitmap mark_bitmap_; 371*795d594fSAndroid Build Coastguard Worker 372*795d594fSAndroid Build Coastguard Worker private: 373*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(DiscontinuousSpace); 374*795d594fSAndroid Build Coastguard Worker }; 375*795d594fSAndroid Build Coastguard Worker 376*795d594fSAndroid Build Coastguard Worker class MemMapSpace : public ContinuousSpace { 377*795d594fSAndroid Build Coastguard Worker public: 378*795d594fSAndroid Build Coastguard Worker // Size of the space without a limit on its growth. By default this is just the Capacity, but 379*795d594fSAndroid Build Coastguard Worker // for the allocation space we support starting with a small heap and then extending it. NonGrowthLimitCapacity()380*795d594fSAndroid Build Coastguard Worker virtual size_t NonGrowthLimitCapacity() const { 381*795d594fSAndroid Build Coastguard Worker return Capacity(); 382*795d594fSAndroid Build Coastguard Worker } 383*795d594fSAndroid Build Coastguard Worker GetMemMap()384*795d594fSAndroid Build Coastguard Worker MemMap* GetMemMap() { 385*795d594fSAndroid Build Coastguard Worker return &mem_map_; 386*795d594fSAndroid Build Coastguard Worker } 387*795d594fSAndroid Build Coastguard Worker GetMemMap()388*795d594fSAndroid Build Coastguard Worker const MemMap* GetMemMap() const { 389*795d594fSAndroid Build Coastguard Worker return &mem_map_; 390*795d594fSAndroid Build Coastguard Worker } 391*795d594fSAndroid Build Coastguard Worker ReleaseMemMap()392*795d594fSAndroid Build Coastguard Worker MemMap ReleaseMemMap() { 393*795d594fSAndroid Build Coastguard Worker return std::move(mem_map_); 394*795d594fSAndroid Build Coastguard Worker } 395*795d594fSAndroid Build Coastguard Worker 396*795d594fSAndroid Build Coastguard Worker protected: MemMapSpace(const std::string & name,MemMap && mem_map,uint8_t * begin,uint8_t * end,uint8_t * limit,GcRetentionPolicy gc_retention_policy)397*795d594fSAndroid Build Coastguard Worker MemMapSpace(const std::string& name, 398*795d594fSAndroid Build Coastguard Worker MemMap&& mem_map, 399*795d594fSAndroid Build Coastguard Worker uint8_t* begin, 400*795d594fSAndroid Build Coastguard Worker uint8_t* end, 401*795d594fSAndroid Build Coastguard Worker uint8_t* limit, 402*795d594fSAndroid Build Coastguard Worker GcRetentionPolicy gc_retention_policy) 403*795d594fSAndroid Build Coastguard Worker : ContinuousSpace(name, gc_retention_policy, begin, end, limit), 404*795d594fSAndroid Build Coastguard Worker mem_map_(std::move(mem_map)) { 405*795d594fSAndroid Build Coastguard Worker } 406*795d594fSAndroid Build Coastguard Worker 407*795d594fSAndroid Build Coastguard Worker // Underlying storage of the space 408*795d594fSAndroid Build Coastguard Worker MemMap mem_map_; 409*795d594fSAndroid Build Coastguard Worker 410*795d594fSAndroid Build Coastguard Worker private: 411*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(MemMapSpace); 412*795d594fSAndroid Build Coastguard Worker }; 413*795d594fSAndroid Build Coastguard Worker 414*795d594fSAndroid Build Coastguard Worker // Used by the heap compaction interface to enable copying from one type of alloc space to another. 415*795d594fSAndroid Build Coastguard Worker class ContinuousMemMapAllocSpace : public MemMapSpace, public AllocSpace { 416*795d594fSAndroid Build Coastguard Worker public: IsAllocSpace()417*795d594fSAndroid Build Coastguard Worker bool IsAllocSpace() const override { 418*795d594fSAndroid Build Coastguard Worker return true; 419*795d594fSAndroid Build Coastguard Worker } AsAllocSpace()420*795d594fSAndroid Build Coastguard Worker AllocSpace* AsAllocSpace() override { 421*795d594fSAndroid Build Coastguard Worker return this; 422*795d594fSAndroid Build Coastguard Worker } 423*795d594fSAndroid Build Coastguard Worker IsContinuousMemMapAllocSpace()424*795d594fSAndroid Build Coastguard Worker bool IsContinuousMemMapAllocSpace() const override { 425*795d594fSAndroid Build Coastguard Worker return true; 426*795d594fSAndroid Build Coastguard Worker } AsContinuousMemMapAllocSpace()427*795d594fSAndroid Build Coastguard Worker ContinuousMemMapAllocSpace* AsContinuousMemMapAllocSpace() override { 428*795d594fSAndroid Build Coastguard Worker return this; 429*795d594fSAndroid Build Coastguard Worker } 430*795d594fSAndroid Build Coastguard Worker 431*795d594fSAndroid Build Coastguard Worker // Make the mark bitmap an alias of the live bitmap. Save the current mark bitmap into 432*795d594fSAndroid Build Coastguard Worker // `temp_bitmap_`, so that we can restore it later in ContinuousMemMapAllocSpace::UnBindBitmaps. 433*795d594fSAndroid Build Coastguard Worker void BindLiveToMarkBitmap() REQUIRES(Locks::heap_bitmap_lock_); 434*795d594fSAndroid Build Coastguard Worker // Unalias the mark bitmap from the live bitmap and restore the old mark bitmap. 435*795d594fSAndroid Build Coastguard Worker void UnBindBitmaps() REQUIRES(Locks::heap_bitmap_lock_); 436*795d594fSAndroid Build Coastguard Worker // Swap the live and mark bitmaps of this space. This is used by the GC for concurrent sweeping. 437*795d594fSAndroid Build Coastguard Worker void SwapBitmaps() REQUIRES(Locks::heap_bitmap_lock_); 438*795d594fSAndroid Build Coastguard Worker 439*795d594fSAndroid Build Coastguard Worker // Clear the space back to an empty space. 440*795d594fSAndroid Build Coastguard Worker virtual void Clear() = 0; 441*795d594fSAndroid Build Coastguard Worker GetLiveBitmap()442*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap* GetLiveBitmap() override { 443*795d594fSAndroid Build Coastguard Worker return &live_bitmap_; 444*795d594fSAndroid Build Coastguard Worker } 445*795d594fSAndroid Build Coastguard Worker GetMarkBitmap()446*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap* GetMarkBitmap() override { 447*795d594fSAndroid Build Coastguard Worker return &mark_bitmap_; 448*795d594fSAndroid Build Coastguard Worker } 449*795d594fSAndroid Build Coastguard Worker GetTempBitmap()450*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap* GetTempBitmap() { 451*795d594fSAndroid Build Coastguard Worker return &temp_bitmap_; 452*795d594fSAndroid Build Coastguard Worker } 453*795d594fSAndroid Build Coastguard Worker 454*795d594fSAndroid Build Coastguard Worker collector::ObjectBytePair Sweep(bool swap_bitmaps); 455*795d594fSAndroid Build Coastguard Worker virtual accounting::ContinuousSpaceBitmap::SweepCallback* GetSweepCallback() = 0; 456*795d594fSAndroid Build Coastguard Worker 457*795d594fSAndroid Build Coastguard Worker protected: 458*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap live_bitmap_; 459*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap mark_bitmap_; 460*795d594fSAndroid Build Coastguard Worker accounting::ContinuousSpaceBitmap temp_bitmap_; 461*795d594fSAndroid Build Coastguard Worker ContinuousMemMapAllocSpace(const std::string & name,MemMap && mem_map,uint8_t * begin,uint8_t * end,uint8_t * limit,GcRetentionPolicy gc_retention_policy)462*795d594fSAndroid Build Coastguard Worker ContinuousMemMapAllocSpace(const std::string& name, 463*795d594fSAndroid Build Coastguard Worker MemMap&& mem_map, 464*795d594fSAndroid Build Coastguard Worker uint8_t* begin, 465*795d594fSAndroid Build Coastguard Worker uint8_t* end, 466*795d594fSAndroid Build Coastguard Worker uint8_t* limit, 467*795d594fSAndroid Build Coastguard Worker GcRetentionPolicy gc_retention_policy) 468*795d594fSAndroid Build Coastguard Worker : MemMapSpace(name, std::move(mem_map), begin, end, limit, gc_retention_policy) { 469*795d594fSAndroid Build Coastguard Worker } 470*795d594fSAndroid Build Coastguard Worker 471*795d594fSAndroid Build Coastguard Worker private: 472*795d594fSAndroid Build Coastguard Worker friend class gc::Heap; 473*795d594fSAndroid Build Coastguard Worker DISALLOW_IMPLICIT_CONSTRUCTORS(ContinuousMemMapAllocSpace); 474*795d594fSAndroid Build Coastguard Worker }; 475*795d594fSAndroid Build Coastguard Worker 476*795d594fSAndroid Build Coastguard Worker } // namespace space 477*795d594fSAndroid Build Coastguard Worker } // namespace gc 478*795d594fSAndroid Build Coastguard Worker } // namespace art 479*795d594fSAndroid Build Coastguard Worker 480*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_GC_SPACE_SPACE_H_ 481