1*795d594fSAndroid Build Coastguard Worker%def unused(): 2*795d594fSAndroid Build Coastguard Worker int3 3*795d594fSAndroid Build Coastguard Worker 4*795d594fSAndroid Build Coastguard Worker%def op_const(): 5*795d594fSAndroid Build Coastguard Worker /* const vAA, #+BBBBbbbb */ 6*795d594fSAndroid Build Coastguard Worker movl 2(rPC), %eax # grab all 32 bits at once 7*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST # vAA<- eax 8*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 3 9*795d594fSAndroid Build Coastguard Worker 10*795d594fSAndroid Build Coastguard Worker%def op_const_16(): 11*795d594fSAndroid Build Coastguard Worker /* const/16 vAA, #+BBBB */ 12*795d594fSAndroid Build Coastguard Worker movswl 2(rPC), %ecx # ecx <- ssssBBBB 13*795d594fSAndroid Build Coastguard Worker SET_VREG %ecx, rINST # vAA <- ssssBBBB 14*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 15*795d594fSAndroid Build Coastguard Worker 16*795d594fSAndroid Build Coastguard Worker%def op_const_4(): 17*795d594fSAndroid Build Coastguard Worker /* const/4 vA, #+B */ 18*795d594fSAndroid Build Coastguard Worker movsbl rINSTbl, %eax # eax <-ssssssBx 19*795d594fSAndroid Build Coastguard Worker andl MACRO_LITERAL(0xf), rINST # rINST <- A 20*795d594fSAndroid Build Coastguard Worker sarl MACRO_LITERAL(4), %eax 21*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST 22*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker%def op_const_high16(): 25*795d594fSAndroid Build Coastguard Worker /* const/high16 vAA, #+BBBB0000 */ 26*795d594fSAndroid Build Coastguard Worker movzwl 2(rPC), %eax # eax <- 0000BBBB 27*795d594fSAndroid Build Coastguard Worker sall MACRO_LITERAL(16), %eax # eax <- BBBB0000 28*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST # vAA <- eax 29*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 30*795d594fSAndroid Build Coastguard Worker 31*795d594fSAndroid Build Coastguard Worker%def op_const_object(jumbo="0", helper="nterp_load_object"): 32*795d594fSAndroid Build Coastguard Worker // Fast-path which gets the object from thread-local cache. 33*795d594fSAndroid Build Coastguard Worker% fetch_from_thread_cache("%eax", miss_label="2f") 34*795d594fSAndroid Build Coastguard Worker cmpl MACRO_LITERAL(0), rSELF:THREAD_READ_BARRIER_MARK_REG00_OFFSET 35*795d594fSAndroid Build Coastguard Worker jne 3f 36*795d594fSAndroid Build Coastguard Worker1: 37*795d594fSAndroid Build Coastguard Worker SET_VREG_OBJECT %eax, rINST # vAA <- value 38*795d594fSAndroid Build Coastguard Worker .if $jumbo 39*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 3 40*795d594fSAndroid Build Coastguard Worker .else 41*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 42*795d594fSAndroid Build Coastguard Worker .endif 43*795d594fSAndroid Build Coastguard Worker2: 44*795d594fSAndroid Build Coastguard Worker EXPORT_PC 45*795d594fSAndroid Build Coastguard Worker movl rSELF:THREAD_SELF_OFFSET, ARG0 46*795d594fSAndroid Build Coastguard Worker movl 0(%esp), ARG1 47*795d594fSAndroid Build Coastguard Worker movl rPC, ARG2 48*795d594fSAndroid Build Coastguard Worker call SYMBOL($helper) 49*795d594fSAndroid Build Coastguard Worker jmp 1b 50*795d594fSAndroid Build Coastguard Worker3: 51*795d594fSAndroid Build Coastguard Worker // 00 is %eax 52*795d594fSAndroid Build Coastguard Worker call art_quick_read_barrier_mark_reg00 53*795d594fSAndroid Build Coastguard Worker jmp 1b 54*795d594fSAndroid Build Coastguard Worker 55*795d594fSAndroid Build Coastguard Worker%def op_const_class(): 56*795d594fSAndroid Build Coastguard Worker% op_const_object(jumbo="0", helper="nterp_get_class") 57*795d594fSAndroid Build Coastguard Worker 58*795d594fSAndroid Build Coastguard Worker%def op_const_method_handle(): 59*795d594fSAndroid Build Coastguard Worker% op_const_object(jumbo="0") 60*795d594fSAndroid Build Coastguard Worker 61*795d594fSAndroid Build Coastguard Worker%def op_const_method_type(): 62*795d594fSAndroid Build Coastguard Worker% op_const_object(jumbo="0") 63*795d594fSAndroid Build Coastguard Worker 64*795d594fSAndroid Build Coastguard Worker%def op_const_string(): 65*795d594fSAndroid Build Coastguard Worker /* const/string vAA, String@BBBB */ 66*795d594fSAndroid Build Coastguard Worker% op_const_object(jumbo="0") 67*795d594fSAndroid Build Coastguard Worker 68*795d594fSAndroid Build Coastguard Worker%def op_const_string_jumbo(): 69*795d594fSAndroid Build Coastguard Worker /* const/string vAA, String@BBBBBBBB */ 70*795d594fSAndroid Build Coastguard Worker% op_const_object(jumbo="1") 71*795d594fSAndroid Build Coastguard Worker 72*795d594fSAndroid Build Coastguard Worker%def op_const_wide(): 73*795d594fSAndroid Build Coastguard Worker /* const-wide vAA, #+HHHHhhhhBBBBbbbb */ 74*795d594fSAndroid Build Coastguard Worker movl 2(rPC), %eax # eax <- lsw 75*795d594fSAndroid Build Coastguard Worker movzbl rINSTbl, %ecx # ecx <- AA 76*795d594fSAndroid Build Coastguard Worker movl 6(rPC), rINST # rINST <- msw 77*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, %ecx 78*795d594fSAndroid Build Coastguard Worker SET_VREG_HIGH rINST, %ecx 79*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 5 80*795d594fSAndroid Build Coastguard Worker 81*795d594fSAndroid Build Coastguard Worker%def op_const_wide_16(): 82*795d594fSAndroid Build Coastguard Worker /* const-wide/16 vAA, #+BBBB */ 83*795d594fSAndroid Build Coastguard Worker movswl 2(rPC), %eax # eax <- ssssBBBB 84*795d594fSAndroid Build Coastguard Worker movl rIBASE, %ecx # preserve rIBASE (cdq trashes it) 85*795d594fSAndroid Build Coastguard Worker cdq # rIBASE:eax <- ssssssssssssBBBB 86*795d594fSAndroid Build Coastguard Worker SET_VREG_HIGH rIBASE, rINST # store msw 87*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST # store lsw 88*795d594fSAndroid Build Coastguard Worker movl %ecx, rIBASE # restore rIBASE 89*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 90*795d594fSAndroid Build Coastguard Worker 91*795d594fSAndroid Build Coastguard Worker%def op_const_wide_32(): 92*795d594fSAndroid Build Coastguard Worker /* const-wide/32 vAA, #+BBBBbbbb */ 93*795d594fSAndroid Build Coastguard Worker movl 2(rPC), %eax # eax <- BBBBbbbb 94*795d594fSAndroid Build Coastguard Worker movl rIBASE, %ecx # preserve rIBASE (cdq trashes it) 95*795d594fSAndroid Build Coastguard Worker cdq # rIBASE:eax <- ssssssssssssBBBB 96*795d594fSAndroid Build Coastguard Worker SET_VREG_HIGH rIBASE, rINST # store msw 97*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST # store lsw 98*795d594fSAndroid Build Coastguard Worker movl %ecx, rIBASE # restore rIBASE 99*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 3 100*795d594fSAndroid Build Coastguard Worker 101*795d594fSAndroid Build Coastguard Worker%def op_const_wide_high16(): 102*795d594fSAndroid Build Coastguard Worker /* const-wide/high16 vAA, #+BBBB000000000000 */ 103*795d594fSAndroid Build Coastguard Worker movzwl 2(rPC), %eax # eax <- 0000BBBB 104*795d594fSAndroid Build Coastguard Worker sall $$16, %eax # eax <- BBBB0000 105*795d594fSAndroid Build Coastguard Worker SET_VREG_HIGH %eax, rINST # v[AA+1] <- eax 106*795d594fSAndroid Build Coastguard Worker xorl %eax, %eax 107*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST # v[AA+0] <- eax 108*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 109*795d594fSAndroid Build Coastguard Worker 110*795d594fSAndroid Build Coastguard Worker%def op_monitor_enter(): 111*795d594fSAndroid Build Coastguard Worker/* 112*795d594fSAndroid Build Coastguard Worker * Synchronize on an object. 113*795d594fSAndroid Build Coastguard Worker */ 114*795d594fSAndroid Build Coastguard Worker /* monitor-enter vAA */ 115*795d594fSAndroid Build Coastguard Worker EXPORT_PC 116*795d594fSAndroid Build Coastguard Worker GET_VREG ARG0, rINST 117*795d594fSAndroid Build Coastguard Worker call art_quick_lock_object 118*795d594fSAndroid Build Coastguard Worker RESTORE_IBASE 119*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 120*795d594fSAndroid Build Coastguard Worker 121*795d594fSAndroid Build Coastguard Worker%def op_monitor_exit(): 122*795d594fSAndroid Build Coastguard Worker/* 123*795d594fSAndroid Build Coastguard Worker * Unlock an object. 124*795d594fSAndroid Build Coastguard Worker * 125*795d594fSAndroid Build Coastguard Worker * Exceptions that occur when unlocking a monitor need to appear as 126*795d594fSAndroid Build Coastguard Worker * if they happened at the following instruction. See the Dalvik 127*795d594fSAndroid Build Coastguard Worker * instruction spec. 128*795d594fSAndroid Build Coastguard Worker */ 129*795d594fSAndroid Build Coastguard Worker /* monitor-exit vAA */ 130*795d594fSAndroid Build Coastguard Worker EXPORT_PC 131*795d594fSAndroid Build Coastguard Worker GET_VREG ARG0, rINST 132*795d594fSAndroid Build Coastguard Worker call art_quick_unlock_object 133*795d594fSAndroid Build Coastguard Worker RESTORE_IBASE 134*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 135*795d594fSAndroid Build Coastguard Worker 136*795d594fSAndroid Build Coastguard Worker%def op_move(is_object="0"): 137*795d594fSAndroid Build Coastguard Worker /* for move, move-object, long-to-int */ 138*795d594fSAndroid Build Coastguard Worker /* op vA, vB */ 139*795d594fSAndroid Build Coastguard Worker movl rINST, %eax # eax <- BA 140*795d594fSAndroid Build Coastguard Worker andb $$0xf, %al # eax <- A 141*795d594fSAndroid Build Coastguard Worker shrl $$4, rINST # rINST <- B 142*795d594fSAndroid Build Coastguard Worker GET_VREG %ecx, rINST 143*795d594fSAndroid Build Coastguard Worker .if $is_object 144*795d594fSAndroid Build Coastguard Worker SET_VREG_OBJECT %ecx, %eax # fp[A] <- fp[B] 145*795d594fSAndroid Build Coastguard Worker .else 146*795d594fSAndroid Build Coastguard Worker SET_VREG %ecx, %eax # fp[A] <- fp[B] 147*795d594fSAndroid Build Coastguard Worker .endif 148*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 149*795d594fSAndroid Build Coastguard Worker 150*795d594fSAndroid Build Coastguard Worker%def op_move_16(is_object="0"): 151*795d594fSAndroid Build Coastguard Worker /* for: move/16, move-object/16 */ 152*795d594fSAndroid Build Coastguard Worker /* op vAAAA, vBBBB */ 153*795d594fSAndroid Build Coastguard Worker movzwl 4(rPC), %ecx # ecx <- BBBB 154*795d594fSAndroid Build Coastguard Worker movzwl 2(rPC), %eax # eax <- AAAA 155*795d594fSAndroid Build Coastguard Worker GET_VREG %ecx, %ecx 156*795d594fSAndroid Build Coastguard Worker .if $is_object 157*795d594fSAndroid Build Coastguard Worker SET_VREG_OBJECT %ecx, %eax # fp[A] <- fp[B] 158*795d594fSAndroid Build Coastguard Worker .else 159*795d594fSAndroid Build Coastguard Worker SET_VREG %ecx, %eax # fp[A] <- fp[B] 160*795d594fSAndroid Build Coastguard Worker .endif 161*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 3 162*795d594fSAndroid Build Coastguard Worker 163*795d594fSAndroid Build Coastguard Worker%def op_move_exception(): 164*795d594fSAndroid Build Coastguard Worker /* move-exception vAA */ 165*795d594fSAndroid Build Coastguard Worker movl rSELF:THREAD_EXCEPTION_OFFSET, %eax 166*795d594fSAndroid Build Coastguard Worker SET_VREG_OBJECT %eax, rINST # fp[AA] <- exception object 167*795d594fSAndroid Build Coastguard Worker movl $$0, rSELF:THREAD_EXCEPTION_OFFSET 168*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 169*795d594fSAndroid Build Coastguard Worker 170*795d594fSAndroid Build Coastguard Worker%def op_move_from16(is_object="0"): 171*795d594fSAndroid Build Coastguard Worker /* for: move/from16, move-object/from16 */ 172*795d594fSAndroid Build Coastguard Worker /* op vAA, vBBBB */ 173*795d594fSAndroid Build Coastguard Worker movzwl 2(rPC), %eax # eax <- BBBB 174*795d594fSAndroid Build Coastguard Worker GET_VREG %ecx, %eax # ecx <- fp[BBBB] 175*795d594fSAndroid Build Coastguard Worker .if $is_object 176*795d594fSAndroid Build Coastguard Worker SET_VREG_OBJECT %ecx, rINST # fp[A] <- fp[B] 177*795d594fSAndroid Build Coastguard Worker .else 178*795d594fSAndroid Build Coastguard Worker SET_VREG %ecx, rINST # fp[A] <- fp[B] 179*795d594fSAndroid Build Coastguard Worker .endif 180*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 181*795d594fSAndroid Build Coastguard Worker 182*795d594fSAndroid Build Coastguard Worker%def op_move_object(): 183*795d594fSAndroid Build Coastguard Worker% op_move(is_object="1") 184*795d594fSAndroid Build Coastguard Worker 185*795d594fSAndroid Build Coastguard Worker%def op_move_object_16(): 186*795d594fSAndroid Build Coastguard Worker% op_move_16(is_object="1") 187*795d594fSAndroid Build Coastguard Worker 188*795d594fSAndroid Build Coastguard Worker%def op_move_object_from16(): 189*795d594fSAndroid Build Coastguard Worker% op_move_from16(is_object="1") 190*795d594fSAndroid Build Coastguard Worker 191*795d594fSAndroid Build Coastguard Worker%def op_move_result(is_object="0"): 192*795d594fSAndroid Build Coastguard Worker /* for: move-result, move-result-object */ 193*795d594fSAndroid Build Coastguard Worker /* op vAA */ 194*795d594fSAndroid Build Coastguard Worker .if $is_object 195*795d594fSAndroid Build Coastguard Worker SET_VREG_OBJECT %eax, rINST # fp[A] <- fp[B] 196*795d594fSAndroid Build Coastguard Worker .else 197*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST # fp[A] <- fp[B] 198*795d594fSAndroid Build Coastguard Worker .endif 199*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 200*795d594fSAndroid Build Coastguard Worker 201*795d594fSAndroid Build Coastguard Worker%def op_move_result_object(): 202*795d594fSAndroid Build Coastguard Worker% op_move_result(is_object="1") 203*795d594fSAndroid Build Coastguard Worker 204*795d594fSAndroid Build Coastguard Worker%def op_move_result_wide(): 205*795d594fSAndroid Build Coastguard Worker /* move-result-wide vAA */ 206*795d594fSAndroid Build Coastguard Worker SET_VREG %eax, rINST 207*795d594fSAndroid Build Coastguard Worker LOAD_WIDE_RETURN %eax 208*795d594fSAndroid Build Coastguard Worker SET_VREG_HIGH %eax, rINST 209*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 210*795d594fSAndroid Build Coastguard Worker 211*795d594fSAndroid Build Coastguard Worker%def op_move_wide(): 212*795d594fSAndroid Build Coastguard Worker /* move-wide vA, vB */ 213*795d594fSAndroid Build Coastguard Worker /* NOTE: regs can overlap, e.g. "move v6,v7" or "move v7,v6" */ 214*795d594fSAndroid Build Coastguard Worker movzbl rINSTbl, %ecx # ecx <- BA 215*795d594fSAndroid Build Coastguard Worker sarl $$4, rINST # rINST <- B 216*795d594fSAndroid Build Coastguard Worker andb $$0xf, %cl # ecx <- A 217*795d594fSAndroid Build Coastguard Worker GET_WIDE_FP_VREG %xmm0, rINST # xmm0 <- v[B] 218*795d594fSAndroid Build Coastguard Worker SET_WIDE_FP_VREG %xmm0, %ecx # v[A] <- xmm0 219*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 220*795d594fSAndroid Build Coastguard Worker 221*795d594fSAndroid Build Coastguard Worker%def op_move_wide_16(): 222*795d594fSAndroid Build Coastguard Worker /* move-wide/16 vAAAA, vBBBB */ 223*795d594fSAndroid Build Coastguard Worker /* NOTE: regs can overlap, e.g. "move v6,v7" or "move v7,v6" */ 224*795d594fSAndroid Build Coastguard Worker movzwl 4(rPC), %ecx # ecx<- BBBB 225*795d594fSAndroid Build Coastguard Worker movzwl 2(rPC), %eax # eax<- AAAA 226*795d594fSAndroid Build Coastguard Worker GET_WIDE_FP_VREG %xmm0, %ecx # xmm0 <- v[B] 227*795d594fSAndroid Build Coastguard Worker SET_WIDE_FP_VREG %xmm0, %eax # v[A] <- xmm0 228*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 3 229*795d594fSAndroid Build Coastguard Worker 230*795d594fSAndroid Build Coastguard Worker%def op_move_wide_from16(): 231*795d594fSAndroid Build Coastguard Worker /* move-wide/from16 vAA, vBBBB */ 232*795d594fSAndroid Build Coastguard Worker /* NOTE: regs can overlap, e.g. "move v6,v7" or "move v7,v6" */ 233*795d594fSAndroid Build Coastguard Worker movzwl 2(rPC), %ecx # ecx <- BBBB 234*795d594fSAndroid Build Coastguard Worker movzbl rINSTbl, %eax # eax <- AAAA 235*795d594fSAndroid Build Coastguard Worker GET_WIDE_FP_VREG %xmm0, %ecx # xmm0 <- v[B] 236*795d594fSAndroid Build Coastguard Worker SET_WIDE_FP_VREG %xmm0, %eax # v[A] <- xmm0 237*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 2 238*795d594fSAndroid Build Coastguard Worker 239*795d594fSAndroid Build Coastguard Worker%def op_nop(): 240*795d594fSAndroid Build Coastguard Worker ADVANCE_PC_FETCH_AND_GOTO_NEXT 1 241*795d594fSAndroid Build Coastguard Worker 242*795d594fSAndroid Build Coastguard Worker%def op_unused_3e(): 243*795d594fSAndroid Build Coastguard Worker% unused() 244*795d594fSAndroid Build Coastguard Worker 245*795d594fSAndroid Build Coastguard Worker%def op_unused_3f(): 246*795d594fSAndroid Build Coastguard Worker% unused() 247*795d594fSAndroid Build Coastguard Worker 248*795d594fSAndroid Build Coastguard Worker%def op_unused_40(): 249*795d594fSAndroid Build Coastguard Worker% unused() 250*795d594fSAndroid Build Coastguard Worker 251*795d594fSAndroid Build Coastguard Worker%def op_unused_41(): 252*795d594fSAndroid Build Coastguard Worker% unused() 253*795d594fSAndroid Build Coastguard Worker 254*795d594fSAndroid Build Coastguard Worker%def op_unused_42(): 255*795d594fSAndroid Build Coastguard Worker% unused() 256*795d594fSAndroid Build Coastguard Worker 257*795d594fSAndroid Build Coastguard Worker%def op_unused_43(): 258*795d594fSAndroid Build Coastguard Worker% unused() 259*795d594fSAndroid Build Coastguard Worker 260*795d594fSAndroid Build Coastguard Worker%def op_unused_73(): 261*795d594fSAndroid Build Coastguard Worker% unused() 262*795d594fSAndroid Build Coastguard Worker 263*795d594fSAndroid Build Coastguard Worker%def op_unused_79(): 264*795d594fSAndroid Build Coastguard Worker% unused() 265*795d594fSAndroid Build Coastguard Worker 266*795d594fSAndroid Build Coastguard Worker%def op_unused_7a(): 267*795d594fSAndroid Build Coastguard Worker% unused() 268*795d594fSAndroid Build Coastguard Worker 269*795d594fSAndroid Build Coastguard Worker%def op_unused_e3(): 270*795d594fSAndroid Build Coastguard Worker% unused() 271*795d594fSAndroid Build Coastguard Worker 272*795d594fSAndroid Build Coastguard Worker%def op_unused_e4(): 273*795d594fSAndroid Build Coastguard Worker% unused() 274*795d594fSAndroid Build Coastguard Worker 275*795d594fSAndroid Build Coastguard Worker%def op_unused_e5(): 276*795d594fSAndroid Build Coastguard Worker% unused() 277*795d594fSAndroid Build Coastguard Worker 278*795d594fSAndroid Build Coastguard Worker%def op_unused_e6(): 279*795d594fSAndroid Build Coastguard Worker% unused() 280*795d594fSAndroid Build Coastguard Worker 281*795d594fSAndroid Build Coastguard Worker%def op_unused_e7(): 282*795d594fSAndroid Build Coastguard Worker% unused() 283*795d594fSAndroid Build Coastguard Worker 284*795d594fSAndroid Build Coastguard Worker%def op_unused_e8(): 285*795d594fSAndroid Build Coastguard Worker% unused() 286*795d594fSAndroid Build Coastguard Worker 287*795d594fSAndroid Build Coastguard Worker%def op_unused_e9(): 288*795d594fSAndroid Build Coastguard Worker% unused() 289*795d594fSAndroid Build Coastguard Worker 290*795d594fSAndroid Build Coastguard Worker%def op_unused_ea(): 291*795d594fSAndroid Build Coastguard Worker% unused() 292*795d594fSAndroid Build Coastguard Worker 293*795d594fSAndroid Build Coastguard Worker%def op_unused_eb(): 294*795d594fSAndroid Build Coastguard Worker% unused() 295*795d594fSAndroid Build Coastguard Worker 296*795d594fSAndroid Build Coastguard Worker%def op_unused_ec(): 297*795d594fSAndroid Build Coastguard Worker% unused() 298*795d594fSAndroid Build Coastguard Worker 299*795d594fSAndroid Build Coastguard Worker%def op_unused_ed(): 300*795d594fSAndroid Build Coastguard Worker% unused() 301*795d594fSAndroid Build Coastguard Worker 302*795d594fSAndroid Build Coastguard Worker%def op_unused_ee(): 303*795d594fSAndroid Build Coastguard Worker% unused() 304*795d594fSAndroid Build Coastguard Worker 305*795d594fSAndroid Build Coastguard Worker%def op_unused_ef(): 306*795d594fSAndroid Build Coastguard Worker% unused() 307*795d594fSAndroid Build Coastguard Worker 308*795d594fSAndroid Build Coastguard Worker%def op_unused_f0(): 309*795d594fSAndroid Build Coastguard Worker% unused() 310*795d594fSAndroid Build Coastguard Worker 311*795d594fSAndroid Build Coastguard Worker%def op_unused_f1(): 312*795d594fSAndroid Build Coastguard Worker% unused() 313*795d594fSAndroid Build Coastguard Worker 314*795d594fSAndroid Build Coastguard Worker%def op_unused_f2(): 315*795d594fSAndroid Build Coastguard Worker% unused() 316*795d594fSAndroid Build Coastguard Worker 317*795d594fSAndroid Build Coastguard Worker%def op_unused_f3(): 318*795d594fSAndroid Build Coastguard Worker% unused() 319*795d594fSAndroid Build Coastguard Worker 320*795d594fSAndroid Build Coastguard Worker%def op_unused_f4(): 321*795d594fSAndroid Build Coastguard Worker% unused() 322*795d594fSAndroid Build Coastguard Worker 323*795d594fSAndroid Build Coastguard Worker%def op_unused_f5(): 324*795d594fSAndroid Build Coastguard Worker% unused() 325*795d594fSAndroid Build Coastguard Worker 326*795d594fSAndroid Build Coastguard Worker%def op_unused_f6(): 327*795d594fSAndroid Build Coastguard Worker% unused() 328*795d594fSAndroid Build Coastguard Worker 329*795d594fSAndroid Build Coastguard Worker%def op_unused_f7(): 330*795d594fSAndroid Build Coastguard Worker% unused() 331*795d594fSAndroid Build Coastguard Worker 332*795d594fSAndroid Build Coastguard Worker%def op_unused_f8(): 333*795d594fSAndroid Build Coastguard Worker% unused() 334*795d594fSAndroid Build Coastguard Worker 335*795d594fSAndroid Build Coastguard Worker%def op_unused_f9(): 336*795d594fSAndroid Build Coastguard Worker% unused() 337*795d594fSAndroid Build Coastguard Worker 338*795d594fSAndroid Build Coastguard Worker%def op_unused_fc(): 339*795d594fSAndroid Build Coastguard Worker% unused() 340*795d594fSAndroid Build Coastguard Worker 341*795d594fSAndroid Build Coastguard Worker%def op_unused_fd(): 342*795d594fSAndroid Build Coastguard Worker% unused() 343