xref: /aosp_15_r20/art/runtime/managed_stack.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_MANAGED_STACK_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_MANAGED_STACK_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <cstdint>
21*795d594fSAndroid Build Coastguard Worker #include <cstring>
22*795d594fSAndroid Build Coastguard Worker #include <string>
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h>
25*795d594fSAndroid Build Coastguard Worker 
26*795d594fSAndroid Build Coastguard Worker #include "base/locks.h"
27*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
28*795d594fSAndroid Build Coastguard Worker #include "base/bit_utils.h"
29*795d594fSAndroid Build Coastguard Worker 
30*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
31*795d594fSAndroid Build Coastguard Worker 
32*795d594fSAndroid Build Coastguard Worker namespace mirror {
33*795d594fSAndroid Build Coastguard Worker class Object;
34*795d594fSAndroid Build Coastguard Worker }  // namespace mirror
35*795d594fSAndroid Build Coastguard Worker 
36*795d594fSAndroid Build Coastguard Worker class ArtMethod;
37*795d594fSAndroid Build Coastguard Worker class ShadowFrame;
38*795d594fSAndroid Build Coastguard Worker template <typename T> class StackReference;
39*795d594fSAndroid Build Coastguard Worker 
40*795d594fSAndroid Build Coastguard Worker // The managed stack is used to record fragments of managed code stacks. Managed code stacks
41*795d594fSAndroid Build Coastguard Worker // may either be shadow frames or lists of frames using fixed frame sizes. Transition records are
42*795d594fSAndroid Build Coastguard Worker // necessary for transitions between code using different frame layouts and transitions into native
43*795d594fSAndroid Build Coastguard Worker // code.
44*795d594fSAndroid Build Coastguard Worker //
45*795d594fSAndroid Build Coastguard Worker // Each ManagedStack fragment may contain either a quick code's sp or address to a shadow frame.
46*795d594fSAndroid Build Coastguard Worker // It is an invariant that both are never set at the same time.
47*795d594fSAndroid Build Coastguard Worker //
48*795d594fSAndroid Build Coastguard Worker // Each fragment may contain a mini stack, more than one call frame. For quick code, we extract the
49*795d594fSAndroid Build Coastguard Worker // call's frame size (known a priori) to obtain the caller's sp. The walk for this fragment
50*795d594fSAndroid Build Coastguard Worker // terminates when a potential caller's sp contains null (instead of a valid ArtMethod*). A
51*795d594fSAndroid Build Coastguard Worker // null-valued sp is set up by a quick code stub. For shadow frames, we chase the link_ pointer
52*795d594fSAndroid Build Coastguard Worker // until null. Once a mini stack is completely walked, we move onto the next fragment.
53*795d594fSAndroid Build Coastguard Worker //
54*795d594fSAndroid Build Coastguard Worker // The topmost fragment is always held in the thread's TLS region.
55*795d594fSAndroid Build Coastguard Worker class PACKED(4) ManagedStack {
56*795d594fSAndroid Build Coastguard Worker  public:
57*795d594fSAndroid Build Coastguard Worker   static size_t constexpr kTaggedJniSpMask = 0x3;
58*795d594fSAndroid Build Coastguard Worker 
ManagedStack()59*795d594fSAndroid Build Coastguard Worker   ManagedStack()
60*795d594fSAndroid Build Coastguard Worker       : tagged_top_quick_frame_(TaggedTopQuickFrame::CreateNotTagged(nullptr)),
61*795d594fSAndroid Build Coastguard Worker         link_(nullptr),
62*795d594fSAndroid Build Coastguard Worker         top_shadow_frame_(nullptr) {}
63*795d594fSAndroid Build Coastguard Worker 
PushManagedStackFragment(ManagedStack * fragment)64*795d594fSAndroid Build Coastguard Worker   void PushManagedStackFragment(ManagedStack* fragment) {
65*795d594fSAndroid Build Coastguard Worker     // Copy this top fragment into given fragment.
66*795d594fSAndroid Build Coastguard Worker     memcpy(fragment, this, sizeof(ManagedStack));
67*795d594fSAndroid Build Coastguard Worker     // Clear this fragment, which has become the top.
68*795d594fSAndroid Build Coastguard Worker     memset(this, 0, sizeof(ManagedStack));
69*795d594fSAndroid Build Coastguard Worker     // Link our top fragment onto the given fragment.
70*795d594fSAndroid Build Coastguard Worker     link_ = fragment;
71*795d594fSAndroid Build Coastguard Worker   }
72*795d594fSAndroid Build Coastguard Worker 
PopManagedStackFragment(const ManagedStack & fragment)73*795d594fSAndroid Build Coastguard Worker   void PopManagedStackFragment(const ManagedStack& fragment) {
74*795d594fSAndroid Build Coastguard Worker     DCHECK(&fragment == link_);
75*795d594fSAndroid Build Coastguard Worker     // Copy this given fragment back to the top.
76*795d594fSAndroid Build Coastguard Worker     memcpy(this, &fragment, sizeof(ManagedStack));
77*795d594fSAndroid Build Coastguard Worker   }
78*795d594fSAndroid Build Coastguard Worker 
GetLink()79*795d594fSAndroid Build Coastguard Worker   ManagedStack* GetLink() const {
80*795d594fSAndroid Build Coastguard Worker     return link_;
81*795d594fSAndroid Build Coastguard Worker   }
82*795d594fSAndroid Build Coastguard Worker 
GetTopQuickFrameKnownNotTagged()83*795d594fSAndroid Build Coastguard Worker   ArtMethod** GetTopQuickFrameKnownNotTagged() const {
84*795d594fSAndroid Build Coastguard Worker     return tagged_top_quick_frame_.GetSpKnownNotTagged();
85*795d594fSAndroid Build Coastguard Worker   }
86*795d594fSAndroid Build Coastguard Worker 
GetTopQuickFrame()87*795d594fSAndroid Build Coastguard Worker   ArtMethod** GetTopQuickFrame() const {
88*795d594fSAndroid Build Coastguard Worker     return tagged_top_quick_frame_.GetSp();
89*795d594fSAndroid Build Coastguard Worker   }
90*795d594fSAndroid Build Coastguard Worker 
GetTopQuickFrameGenericJniTag()91*795d594fSAndroid Build Coastguard Worker   bool GetTopQuickFrameGenericJniTag() const {
92*795d594fSAndroid Build Coastguard Worker     return tagged_top_quick_frame_.GetGenericJniTag();
93*795d594fSAndroid Build Coastguard Worker   }
94*795d594fSAndroid Build Coastguard Worker 
GetTopQuickFrameJitJniTag()95*795d594fSAndroid Build Coastguard Worker   bool GetTopQuickFrameJitJniTag() const {
96*795d594fSAndroid Build Coastguard Worker     return tagged_top_quick_frame_.GetJitJniTag();
97*795d594fSAndroid Build Coastguard Worker   }
98*795d594fSAndroid Build Coastguard Worker 
HasTopQuickFrame()99*795d594fSAndroid Build Coastguard Worker   bool HasTopQuickFrame() const {
100*795d594fSAndroid Build Coastguard Worker     return tagged_top_quick_frame_.GetTaggedSp() != 0u;
101*795d594fSAndroid Build Coastguard Worker   }
102*795d594fSAndroid Build Coastguard Worker 
SetTopQuickFrame(ArtMethod ** top)103*795d594fSAndroid Build Coastguard Worker   void SetTopQuickFrame(ArtMethod** top) {
104*795d594fSAndroid Build Coastguard Worker     DCHECK(top_shadow_frame_ == nullptr);
105*795d594fSAndroid Build Coastguard Worker     DCHECK_ALIGNED(top, 4u);
106*795d594fSAndroid Build Coastguard Worker     tagged_top_quick_frame_ = TaggedTopQuickFrame::CreateNotTagged(top);
107*795d594fSAndroid Build Coastguard Worker   }
108*795d594fSAndroid Build Coastguard Worker 
SetTopQuickFrameGenericJniTagged(ArtMethod ** top)109*795d594fSAndroid Build Coastguard Worker   void SetTopQuickFrameGenericJniTagged(ArtMethod** top) {
110*795d594fSAndroid Build Coastguard Worker     DCHECK(top_shadow_frame_ == nullptr);
111*795d594fSAndroid Build Coastguard Worker     DCHECK_ALIGNED(top, 4u);
112*795d594fSAndroid Build Coastguard Worker     tagged_top_quick_frame_ = TaggedTopQuickFrame::CreateGenericJniTagged(top);
113*795d594fSAndroid Build Coastguard Worker   }
114*795d594fSAndroid Build Coastguard Worker 
TaggedTopQuickFrameOffset()115*795d594fSAndroid Build Coastguard Worker   static constexpr size_t TaggedTopQuickFrameOffset() {
116*795d594fSAndroid Build Coastguard Worker     return OFFSETOF_MEMBER(ManagedStack, tagged_top_quick_frame_);
117*795d594fSAndroid Build Coastguard Worker   }
118*795d594fSAndroid Build Coastguard Worker 
119*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE ShadowFrame* PushShadowFrame(ShadowFrame* new_top_frame);
120*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE ShadowFrame* PopShadowFrame();
121*795d594fSAndroid Build Coastguard Worker 
GetTopShadowFrame()122*795d594fSAndroid Build Coastguard Worker   ShadowFrame* GetTopShadowFrame() const {
123*795d594fSAndroid Build Coastguard Worker     return top_shadow_frame_;
124*795d594fSAndroid Build Coastguard Worker   }
125*795d594fSAndroid Build Coastguard Worker 
HasTopShadowFrame()126*795d594fSAndroid Build Coastguard Worker   bool HasTopShadowFrame() const {
127*795d594fSAndroid Build Coastguard Worker     return GetTopShadowFrame() != nullptr;
128*795d594fSAndroid Build Coastguard Worker   }
129*795d594fSAndroid Build Coastguard Worker 
SetTopShadowFrame(ShadowFrame * top)130*795d594fSAndroid Build Coastguard Worker   void SetTopShadowFrame(ShadowFrame* top) {
131*795d594fSAndroid Build Coastguard Worker     DCHECK_EQ(tagged_top_quick_frame_.GetTaggedSp(), 0u);
132*795d594fSAndroid Build Coastguard Worker     top_shadow_frame_ = top;
133*795d594fSAndroid Build Coastguard Worker   }
134*795d594fSAndroid Build Coastguard Worker 
TopShadowFrameOffset()135*795d594fSAndroid Build Coastguard Worker   static size_t TopShadowFrameOffset() {
136*795d594fSAndroid Build Coastguard Worker     return OFFSETOF_MEMBER(ManagedStack, top_shadow_frame_);
137*795d594fSAndroid Build Coastguard Worker   }
138*795d594fSAndroid Build Coastguard Worker 
139*795d594fSAndroid Build Coastguard Worker  private:
140*795d594fSAndroid Build Coastguard Worker   // Encodes the top quick frame (which must be at least 4-byte aligned)
141*795d594fSAndroid Build Coastguard Worker   // and a flag that marks the GenericJNI trampoline.
142*795d594fSAndroid Build Coastguard Worker   class TaggedTopQuickFrame {
143*795d594fSAndroid Build Coastguard Worker    public:
CreateNotTagged(ArtMethod ** sp)144*795d594fSAndroid Build Coastguard Worker     static TaggedTopQuickFrame CreateNotTagged(ArtMethod** sp) {
145*795d594fSAndroid Build Coastguard Worker       DCHECK_ALIGNED(sp, 4u);
146*795d594fSAndroid Build Coastguard Worker       return TaggedTopQuickFrame(reinterpret_cast<uintptr_t>(sp));
147*795d594fSAndroid Build Coastguard Worker     }
148*795d594fSAndroid Build Coastguard Worker 
CreateGenericJniTagged(ArtMethod ** sp)149*795d594fSAndroid Build Coastguard Worker     static TaggedTopQuickFrame CreateGenericJniTagged(ArtMethod** sp) {
150*795d594fSAndroid Build Coastguard Worker       DCHECK_ALIGNED(sp, 4u);
151*795d594fSAndroid Build Coastguard Worker       return TaggedTopQuickFrame(reinterpret_cast<uintptr_t>(sp) | 1u);
152*795d594fSAndroid Build Coastguard Worker     }
153*795d594fSAndroid Build Coastguard Worker 
154*795d594fSAndroid Build Coastguard Worker     // Get SP known to be not tagged and non-null.
GetSpKnownNotTagged()155*795d594fSAndroid Build Coastguard Worker     ArtMethod** GetSpKnownNotTagged() const {
156*795d594fSAndroid Build Coastguard Worker       DCHECK(!GetGenericJniTag() && !GetJitJniTag());
157*795d594fSAndroid Build Coastguard Worker       DCHECK_NE(tagged_sp_, 0u);
158*795d594fSAndroid Build Coastguard Worker       return reinterpret_cast<ArtMethod**>(tagged_sp_);
159*795d594fSAndroid Build Coastguard Worker     }
160*795d594fSAndroid Build Coastguard Worker 
GetSp()161*795d594fSAndroid Build Coastguard Worker     ArtMethod** GetSp() const {
162*795d594fSAndroid Build Coastguard Worker       return reinterpret_cast<ArtMethod**>(tagged_sp_ & ~static_cast<uintptr_t>(kTaggedJniSpMask));
163*795d594fSAndroid Build Coastguard Worker     }
164*795d594fSAndroid Build Coastguard Worker 
GetGenericJniTag()165*795d594fSAndroid Build Coastguard Worker     bool GetGenericJniTag() const {
166*795d594fSAndroid Build Coastguard Worker       return (tagged_sp_ & 1u) != 0u;
167*795d594fSAndroid Build Coastguard Worker     }
168*795d594fSAndroid Build Coastguard Worker 
GetJitJniTag()169*795d594fSAndroid Build Coastguard Worker     bool GetJitJniTag() const {
170*795d594fSAndroid Build Coastguard Worker       return (tagged_sp_ & 2u) != 0u;
171*795d594fSAndroid Build Coastguard Worker     }
172*795d594fSAndroid Build Coastguard Worker 
GetTaggedSp()173*795d594fSAndroid Build Coastguard Worker     uintptr_t GetTaggedSp() const {
174*795d594fSAndroid Build Coastguard Worker       return tagged_sp_;
175*795d594fSAndroid Build Coastguard Worker     }
176*795d594fSAndroid Build Coastguard Worker 
177*795d594fSAndroid Build Coastguard Worker    private:
TaggedTopQuickFrame(uintptr_t tagged_sp)178*795d594fSAndroid Build Coastguard Worker     explicit TaggedTopQuickFrame(uintptr_t tagged_sp) : tagged_sp_(tagged_sp) { }
179*795d594fSAndroid Build Coastguard Worker 
180*795d594fSAndroid Build Coastguard Worker     uintptr_t tagged_sp_;
181*795d594fSAndroid Build Coastguard Worker   };
182*795d594fSAndroid Build Coastguard Worker   static_assert(sizeof(TaggedTopQuickFrame) == sizeof(uintptr_t), "TaggedTopQuickFrame size check");
183*795d594fSAndroid Build Coastguard Worker 
184*795d594fSAndroid Build Coastguard Worker   TaggedTopQuickFrame tagged_top_quick_frame_;
185*795d594fSAndroid Build Coastguard Worker   ManagedStack* link_;
186*795d594fSAndroid Build Coastguard Worker   ShadowFrame* top_shadow_frame_;
187*795d594fSAndroid Build Coastguard Worker };
188*795d594fSAndroid Build Coastguard Worker 
189*795d594fSAndroid Build Coastguard Worker }  // namespace art
190*795d594fSAndroid Build Coastguard Worker 
191*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_MANAGED_STACK_H_
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