xref: /aosp_15_r20/art/runtime/mirror/object_reference-inl.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_MIRROR_OBJECT_REFERENCE_INL_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_MIRROR_OBJECT_REFERENCE_INL_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "object_reference.h"
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include "obj_ptr-inl.h"
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
25*795d594fSAndroid Build Coastguard Worker namespace mirror {
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker template<bool kPoisonReferences, class MirrorType>
Compress(ObjPtr<MirrorType> ptr)28*795d594fSAndroid Build Coastguard Worker inline uint32_t PtrCompression<kPoisonReferences, MirrorType>::Compress(ObjPtr<MirrorType> ptr) {
29*795d594fSAndroid Build Coastguard Worker   return Compress(ptr.Ptr());
30*795d594fSAndroid Build Coastguard Worker }
31*795d594fSAndroid Build Coastguard Worker 
32*795d594fSAndroid Build Coastguard Worker template <bool kPoisonReferences, class MirrorType>
33*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE
Assign(ObjPtr<MirrorType> ptr)34*795d594fSAndroid Build Coastguard Worker void ObjectReference<kPoisonReferences, MirrorType>::Assign(ObjPtr<MirrorType> ptr) {
35*795d594fSAndroid Build Coastguard Worker   Assign(ptr.Ptr());
36*795d594fSAndroid Build Coastguard Worker }
37*795d594fSAndroid Build Coastguard Worker 
38*795d594fSAndroid Build Coastguard Worker template <class MirrorType>
39*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE
CasWeakRelaxed(MirrorType * expected_ptr,MirrorType * new_ptr)40*795d594fSAndroid Build Coastguard Worker bool HeapReference<MirrorType>::CasWeakRelaxed(MirrorType* expected_ptr, MirrorType* new_ptr) {
41*795d594fSAndroid Build Coastguard Worker   return reference_.CompareAndSetWeakRelaxed(Compression::Compress(expected_ptr),
42*795d594fSAndroid Build Coastguard Worker                                              Compression::Compress(new_ptr));
43*795d594fSAndroid Build Coastguard Worker }
44*795d594fSAndroid Build Coastguard Worker 
45*795d594fSAndroid Build Coastguard Worker template <typename MirrorType>
46*795d594fSAndroid Build Coastguard Worker template <bool kIsVolatile>
47*795d594fSAndroid Build Coastguard Worker ALWAYS_INLINE
Assign(ObjPtr<MirrorType> ptr)48*795d594fSAndroid Build Coastguard Worker void HeapReference<MirrorType>::Assign(ObjPtr<MirrorType> ptr) {
49*795d594fSAndroid Build Coastguard Worker   Assign<kIsVolatile>(ptr.Ptr());
50*795d594fSAndroid Build Coastguard Worker }
51*795d594fSAndroid Build Coastguard Worker 
52*795d594fSAndroid Build Coastguard Worker }  // namespace mirror
53*795d594fSAndroid Build Coastguard Worker }  // namespace art
54*795d594fSAndroid Build Coastguard Worker 
55*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_MIRROR_OBJECT_REFERENCE_INL_H_
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