xref: /aosp_15_r20/art/runtime/monitor.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2008 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_MONITOR_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_MONITOR_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <pthread.h>
21*795d594fSAndroid Build Coastguard Worker #include <stdint.h>
22*795d594fSAndroid Build Coastguard Worker #include <stdlib.h>
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker #include <atomic>
25*795d594fSAndroid Build Coastguard Worker #include <iosfwd>
26*795d594fSAndroid Build Coastguard Worker #include <list>
27*795d594fSAndroid Build Coastguard Worker #include <vector>
28*795d594fSAndroid Build Coastguard Worker 
29*795d594fSAndroid Build Coastguard Worker #include "base/allocator.h"
30*795d594fSAndroid Build Coastguard Worker #include "base/atomic.h"
31*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
32*795d594fSAndroid Build Coastguard Worker #include "base/mutex.h"
33*795d594fSAndroid Build Coastguard Worker #include "gc_root.h"
34*795d594fSAndroid Build Coastguard Worker #include "lock_word.h"
35*795d594fSAndroid Build Coastguard Worker #include "obj_ptr.h"
36*795d594fSAndroid Build Coastguard Worker #include "read_barrier_option.h"
37*795d594fSAndroid Build Coastguard Worker #include "runtime_callbacks.h"
38*795d594fSAndroid Build Coastguard Worker #include "thread_state.h"
39*795d594fSAndroid Build Coastguard Worker 
40*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
41*795d594fSAndroid Build Coastguard Worker 
42*795d594fSAndroid Build Coastguard Worker class ArtMethod;
43*795d594fSAndroid Build Coastguard Worker class IsMarkedVisitor;
44*795d594fSAndroid Build Coastguard Worker class LockWord;
45*795d594fSAndroid Build Coastguard Worker template<class T> class Handle;
46*795d594fSAndroid Build Coastguard Worker class StackVisitor;
47*795d594fSAndroid Build Coastguard Worker class Thread;
48*795d594fSAndroid Build Coastguard Worker using MonitorId = uint32_t;
49*795d594fSAndroid Build Coastguard Worker 
50*795d594fSAndroid Build Coastguard Worker namespace mirror {
51*795d594fSAndroid Build Coastguard Worker class Object;
52*795d594fSAndroid Build Coastguard Worker }  // namespace mirror
53*795d594fSAndroid Build Coastguard Worker 
54*795d594fSAndroid Build Coastguard Worker enum class LockReason {
55*795d594fSAndroid Build Coastguard Worker   kForWait,
56*795d594fSAndroid Build Coastguard Worker   kForLock,
57*795d594fSAndroid Build Coastguard Worker };
58*795d594fSAndroid Build Coastguard Worker 
59*795d594fSAndroid Build Coastguard Worker class Monitor {
60*795d594fSAndroid Build Coastguard Worker  public:
61*795d594fSAndroid Build Coastguard Worker   // The default number of spins that are done before thread suspension is used to forcibly inflate
62*795d594fSAndroid Build Coastguard Worker   // a lock word. See Runtime::max_spins_before_thin_lock_inflation_.
63*795d594fSAndroid Build Coastguard Worker   constexpr static size_t kDefaultMaxSpinsBeforeThinLockInflation = 50;
64*795d594fSAndroid Build Coastguard Worker 
65*795d594fSAndroid Build Coastguard Worker   static constexpr int kDefaultMonitorTimeoutMs = 500;
66*795d594fSAndroid Build Coastguard Worker 
67*795d594fSAndroid Build Coastguard Worker   static constexpr int kMonitorTimeoutMinMs = 200;
68*795d594fSAndroid Build Coastguard Worker 
69*795d594fSAndroid Build Coastguard Worker   static constexpr int kMonitorTimeoutMaxMs = 1000;  // 1 second
70*795d594fSAndroid Build Coastguard Worker 
71*795d594fSAndroid Build Coastguard Worker   ~Monitor();
72*795d594fSAndroid Build Coastguard Worker 
73*795d594fSAndroid Build Coastguard Worker   static void Init(uint32_t lock_profiling_threshold, uint32_t stack_dump_lock_profiling_threshold);
74*795d594fSAndroid Build Coastguard Worker 
75*795d594fSAndroid Build Coastguard Worker   // Return the thread id of the lock owner or 0 when there is no owner.
76*795d594fSAndroid Build Coastguard Worker   EXPORT static uint32_t GetLockOwnerThreadId(ObjPtr<mirror::Object> obj)
77*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
78*795d594fSAndroid Build Coastguard Worker 
79*795d594fSAndroid Build Coastguard Worker   // NO_THREAD_SAFETY_ANALYSIS for mon->Lock.
80*795d594fSAndroid Build Coastguard Worker   EXPORT static ObjPtr<mirror::Object> MonitorEnter(Thread* thread,
81*795d594fSAndroid Build Coastguard Worker                                                     ObjPtr<mirror::Object> obj,
82*795d594fSAndroid Build Coastguard Worker                                                     bool trylock)
83*795d594fSAndroid Build Coastguard Worker       EXCLUSIVE_LOCK_FUNCTION(obj.Ptr())
84*795d594fSAndroid Build Coastguard Worker       NO_THREAD_SAFETY_ANALYSIS
85*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Roles::uninterruptible_)
86*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
87*795d594fSAndroid Build Coastguard Worker 
88*795d594fSAndroid Build Coastguard Worker   // NO_THREAD_SAFETY_ANALYSIS for mon->Unlock.
89*795d594fSAndroid Build Coastguard Worker   EXPORT static bool MonitorExit(Thread* thread, ObjPtr<mirror::Object> obj)
90*795d594fSAndroid Build Coastguard Worker       NO_THREAD_SAFETY_ANALYSIS
91*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Roles::uninterruptible_)
92*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
93*795d594fSAndroid Build Coastguard Worker       UNLOCK_FUNCTION(obj.Ptr());
94*795d594fSAndroid Build Coastguard Worker 
Notify(Thread * self,ObjPtr<mirror::Object> obj)95*795d594fSAndroid Build Coastguard Worker   static void Notify(Thread* self, ObjPtr<mirror::Object> obj)
96*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) {
97*795d594fSAndroid Build Coastguard Worker     DoNotify(self, obj, false);
98*795d594fSAndroid Build Coastguard Worker   }
NotifyAll(Thread * self,ObjPtr<mirror::Object> obj)99*795d594fSAndroid Build Coastguard Worker   static void NotifyAll(Thread* self, ObjPtr<mirror::Object> obj)
100*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) {
101*795d594fSAndroid Build Coastguard Worker     DoNotify(self, obj, true);
102*795d594fSAndroid Build Coastguard Worker   }
103*795d594fSAndroid Build Coastguard Worker 
104*795d594fSAndroid Build Coastguard Worker   // Object.wait().  Also called for class init.
105*795d594fSAndroid Build Coastguard Worker   // NO_THREAD_SAFETY_ANALYSIS for mon->Wait.
106*795d594fSAndroid Build Coastguard Worker   EXPORT static void Wait(Thread* self,
107*795d594fSAndroid Build Coastguard Worker                           ObjPtr<mirror::Object> obj,
108*795d594fSAndroid Build Coastguard Worker                           int64_t ms,
109*795d594fSAndroid Build Coastguard Worker                           int32_t ns,
110*795d594fSAndroid Build Coastguard Worker                           bool interruptShouldThrow,
111*795d594fSAndroid Build Coastguard Worker                           ThreadState why)
112*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) NO_THREAD_SAFETY_ANALYSIS;
113*795d594fSAndroid Build Coastguard Worker 
114*795d594fSAndroid Build Coastguard Worker   static ThreadState FetchState(const Thread* thread,
115*795d594fSAndroid Build Coastguard Worker                                 /* out */ ObjPtr<mirror::Object>* monitor_object,
116*795d594fSAndroid Build Coastguard Worker                                 /* out */ uint32_t* lock_owner_tid)
117*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::thread_suspend_count_lock_)
118*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
119*795d594fSAndroid Build Coastguard Worker 
120*795d594fSAndroid Build Coastguard Worker   // Used to implement JDWP's ThreadReference.CurrentContendedMonitor.
121*795d594fSAndroid Build Coastguard Worker   EXPORT static ObjPtr<mirror::Object> GetContendedMonitor(Thread* thread)
122*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
123*795d594fSAndroid Build Coastguard Worker 
124*795d594fSAndroid Build Coastguard Worker   // Calls 'callback' once for each lock held in the single stack frame represented by
125*795d594fSAndroid Build Coastguard Worker   // the current state of 'stack_visitor'.
126*795d594fSAndroid Build Coastguard Worker   // The abort_on_failure flag allows to not die when the state of the runtime is unorderly. This
127*795d594fSAndroid Build Coastguard Worker   // is necessary when we have already aborted but want to dump the stack as much as we can.
128*795d594fSAndroid Build Coastguard Worker   EXPORT static void VisitLocks(StackVisitor* stack_visitor,
129*795d594fSAndroid Build Coastguard Worker                                 void (*callback)(ObjPtr<mirror::Object>, void*),
130*795d594fSAndroid Build Coastguard Worker                                 void* callback_context,
131*795d594fSAndroid Build Coastguard Worker                                 bool abort_on_failure = true) REQUIRES_SHARED(Locks::mutator_lock_);
132*795d594fSAndroid Build Coastguard Worker 
133*795d594fSAndroid Build Coastguard Worker   static bool IsValidLockWord(LockWord lock_word);
134*795d594fSAndroid Build Coastguard Worker 
135*795d594fSAndroid Build Coastguard Worker   template<ReadBarrierOption kReadBarrierOption = kWithReadBarrier>
136*795d594fSAndroid Build Coastguard Worker   ObjPtr<mirror::Object> GetObject() REQUIRES_SHARED(Locks::mutator_lock_);
137*795d594fSAndroid Build Coastguard Worker 
138*795d594fSAndroid Build Coastguard Worker   void SetObject(ObjPtr<mirror::Object> object) REQUIRES_SHARED(Locks::mutator_lock_);
139*795d594fSAndroid Build Coastguard Worker 
140*795d594fSAndroid Build Coastguard Worker   // Provides no memory ordering guarantees.
GetOwner()141*795d594fSAndroid Build Coastguard Worker   Thread* GetOwner() const REQUIRES_SHARED(Locks::mutator_lock_) {
142*795d594fSAndroid Build Coastguard Worker     return owner_.load(std::memory_order_relaxed);
143*795d594fSAndroid Build Coastguard Worker   }
144*795d594fSAndroid Build Coastguard Worker 
145*795d594fSAndroid Build Coastguard Worker   int32_t GetHashCode();
146*795d594fSAndroid Build Coastguard Worker 
147*795d594fSAndroid Build Coastguard Worker   // Is the monitor currently locked? Debug only, provides no memory ordering guarantees.
148*795d594fSAndroid Build Coastguard Worker   bool IsLocked() REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!monitor_lock_);
149*795d594fSAndroid Build Coastguard Worker 
HasHashCode()150*795d594fSAndroid Build Coastguard Worker   bool HasHashCode() const {
151*795d594fSAndroid Build Coastguard Worker     return hash_code_.load(std::memory_order_relaxed) != 0;
152*795d594fSAndroid Build Coastguard Worker   }
153*795d594fSAndroid Build Coastguard Worker 
GetMonitorId()154*795d594fSAndroid Build Coastguard Worker   MonitorId GetMonitorId() const {
155*795d594fSAndroid Build Coastguard Worker     return monitor_id_;
156*795d594fSAndroid Build Coastguard Worker   }
157*795d594fSAndroid Build Coastguard Worker 
158*795d594fSAndroid Build Coastguard Worker   // Inflate the lock on obj. May fail to inflate for spurious reasons, always re-check.
159*795d594fSAndroid Build Coastguard Worker   // attempt_of_4 is in 1..4 inclusive or 0. A non-zero value indicates that we are retrying
160*795d594fSAndroid Build Coastguard Worker   // up to 4 times, and should only abort on 4. Zero means we are only trying once, with the
161*795d594fSAndroid Build Coastguard Worker   // full suspend timeout instead of a quarter.
162*795d594fSAndroid Build Coastguard Worker   static void InflateThinLocked(Thread* self,
163*795d594fSAndroid Build Coastguard Worker                                 Handle<mirror::Object> obj,
164*795d594fSAndroid Build Coastguard Worker                                 LockWord lock_word,
165*795d594fSAndroid Build Coastguard Worker                                 uint32_t hash_code,
166*795d594fSAndroid Build Coastguard Worker                                 int attempt_of_4 = 0) REQUIRES_SHARED(Locks::mutator_lock_);
167*795d594fSAndroid Build Coastguard Worker 
168*795d594fSAndroid Build Coastguard Worker   // Try to deflate the monitor associated with obj. Only called when we logically hold
169*795d594fSAndroid Build Coastguard Worker   // mutator_lock_ exclusively. ImageWriter calls this without actually invoking SuspendAll, but
170*795d594fSAndroid Build Coastguard Worker   // it is already entirely single-threaded.
171*795d594fSAndroid Build Coastguard Worker   EXPORT static bool Deflate(Thread* self, ObjPtr<mirror::Object> obj)
172*795d594fSAndroid Build Coastguard Worker       REQUIRES(Locks::mutator_lock_);
173*795d594fSAndroid Build Coastguard Worker 
174*795d594fSAndroid Build Coastguard Worker #ifndef __LP64__
new(size_t size)175*795d594fSAndroid Build Coastguard Worker   void* operator new(size_t size) {
176*795d594fSAndroid Build Coastguard Worker     // Align Monitor* as per the monitor ID field size in the lock word.
177*795d594fSAndroid Build Coastguard Worker     void* result;
178*795d594fSAndroid Build Coastguard Worker     int error = posix_memalign(&result, LockWord::kMonitorIdAlignment, size);
179*795d594fSAndroid Build Coastguard Worker     CHECK_EQ(error, 0) << strerror(error);
180*795d594fSAndroid Build Coastguard Worker     return result;
181*795d594fSAndroid Build Coastguard Worker   }
182*795d594fSAndroid Build Coastguard Worker 
delete(void * ptr)183*795d594fSAndroid Build Coastguard Worker   void operator delete(void* ptr) {
184*795d594fSAndroid Build Coastguard Worker     free(ptr);
185*795d594fSAndroid Build Coastguard Worker   }
186*795d594fSAndroid Build Coastguard Worker #endif
187*795d594fSAndroid Build Coastguard Worker 
188*795d594fSAndroid Build Coastguard Worker  private:
189*795d594fSAndroid Build Coastguard Worker   Monitor(Thread* self, Thread* owner, ObjPtr<mirror::Object> obj, int32_t hash_code)
190*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
191*795d594fSAndroid Build Coastguard Worker   Monitor(Thread* self, Thread* owner, ObjPtr<mirror::Object> obj, int32_t hash_code, MonitorId id)
192*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
193*795d594fSAndroid Build Coastguard Worker 
194*795d594fSAndroid Build Coastguard Worker   // Install the monitor into its object, may fail if another thread installs a different monitor
195*795d594fSAndroid Build Coastguard Worker   // first. Monitor remains in the same logical state as before, i.e. held the same # of times.
196*795d594fSAndroid Build Coastguard Worker   bool Install(Thread* self)
197*795d594fSAndroid Build Coastguard Worker       REQUIRES(!monitor_lock_)
198*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
199*795d594fSAndroid Build Coastguard Worker 
200*795d594fSAndroid Build Coastguard Worker   // Links a thread into a monitor's wait set.  The monitor lock must be held by the caller of this
201*795d594fSAndroid Build Coastguard Worker   // routine.
202*795d594fSAndroid Build Coastguard Worker   void AppendToWaitSet(Thread* thread) REQUIRES(monitor_lock_);
203*795d594fSAndroid Build Coastguard Worker 
204*795d594fSAndroid Build Coastguard Worker   // Unlinks a thread from a monitor's wait set.  The monitor lock must be held by the caller of
205*795d594fSAndroid Build Coastguard Worker   // this routine.
206*795d594fSAndroid Build Coastguard Worker   void RemoveFromWaitSet(Thread* thread) REQUIRES(monitor_lock_);
207*795d594fSAndroid Build Coastguard Worker 
208*795d594fSAndroid Build Coastguard Worker   // Release the monitor lock and signal a waiting thread that has been notified and now needs the
209*795d594fSAndroid Build Coastguard Worker   // lock. Assumes the monitor lock is held exactly once, and the owner_ field has been reset to
210*795d594fSAndroid Build Coastguard Worker   // null. Caller may be suspended (Wait) or runnable (MonitorExit).
211*795d594fSAndroid Build Coastguard Worker   void SignalWaiterAndReleaseMonitorLock(Thread* self) RELEASE(monitor_lock_);
212*795d594fSAndroid Build Coastguard Worker 
213*795d594fSAndroid Build Coastguard Worker   // Changes the shape of a monitor from thin to fat, preserving the internal lock state. The
214*795d594fSAndroid Build Coastguard Worker   // calling thread must own the lock or the owner must be suspended. There's a race with other
215*795d594fSAndroid Build Coastguard Worker   // threads inflating the lock, installing hash codes and spurious failures. The caller should
216*795d594fSAndroid Build Coastguard Worker   // re-read the lock word following the call.
217*795d594fSAndroid Build Coastguard Worker   static void Inflate(Thread* self, Thread* owner, ObjPtr<mirror::Object> obj, int32_t hash_code)
218*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_)
219*795d594fSAndroid Build Coastguard Worker       NO_THREAD_SAFETY_ANALYSIS;  // For m->Install(self)
220*795d594fSAndroid Build Coastguard Worker 
221*795d594fSAndroid Build Coastguard Worker   void LogContentionEvent(Thread* self,
222*795d594fSAndroid Build Coastguard Worker                           uint32_t wait_ms,
223*795d594fSAndroid Build Coastguard Worker                           uint32_t sample_percent,
224*795d594fSAndroid Build Coastguard Worker                           ArtMethod* owner_method,
225*795d594fSAndroid Build Coastguard Worker                           uint32_t owner_dex_pc)
226*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
227*795d594fSAndroid Build Coastguard Worker 
228*795d594fSAndroid Build Coastguard Worker   static void FailedUnlock(ObjPtr<mirror::Object> obj,
229*795d594fSAndroid Build Coastguard Worker                            uint32_t expected_owner_thread_id,
230*795d594fSAndroid Build Coastguard Worker                            uint32_t found_owner_thread_id,
231*795d594fSAndroid Build Coastguard Worker                            Monitor* mon)
232*795d594fSAndroid Build Coastguard Worker       REQUIRES(!Locks::thread_list_lock_)
233*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
234*795d594fSAndroid Build Coastguard Worker 
235*795d594fSAndroid Build Coastguard Worker   // Try to lock without blocking, returns true if we acquired the lock.
236*795d594fSAndroid Build Coastguard Worker   // If spin is true, then we spin for a short period before failing.
237*795d594fSAndroid Build Coastguard Worker   bool TryLock(Thread* self, bool spin = false)
238*795d594fSAndroid Build Coastguard Worker       TRY_ACQUIRE(true, monitor_lock_)
239*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
240*795d594fSAndroid Build Coastguard Worker 
241*795d594fSAndroid Build Coastguard Worker   template<LockReason reason = LockReason::kForLock>
242*795d594fSAndroid Build Coastguard Worker   void Lock(Thread* self)
243*795d594fSAndroid Build Coastguard Worker       ACQUIRE(monitor_lock_)
244*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
245*795d594fSAndroid Build Coastguard Worker 
246*795d594fSAndroid Build Coastguard Worker   bool Unlock(Thread* thread)
247*795d594fSAndroid Build Coastguard Worker       RELEASE(monitor_lock_)
248*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
249*795d594fSAndroid Build Coastguard Worker 
250*795d594fSAndroid Build Coastguard Worker   static void DoNotify(Thread* self, ObjPtr<mirror::Object> obj, bool notify_all)
251*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) NO_THREAD_SAFETY_ANALYSIS;  // For mon->Notify.
252*795d594fSAndroid Build Coastguard Worker 
253*795d594fSAndroid Build Coastguard Worker   void Notify(Thread* self)
254*795d594fSAndroid Build Coastguard Worker       REQUIRES(monitor_lock_)
255*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
256*795d594fSAndroid Build Coastguard Worker 
257*795d594fSAndroid Build Coastguard Worker   void NotifyAll(Thread* self)
258*795d594fSAndroid Build Coastguard Worker       REQUIRES(monitor_lock_)
259*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
260*795d594fSAndroid Build Coastguard Worker 
261*795d594fSAndroid Build Coastguard Worker   static std::string PrettyContentionInfo(const std::string& owner_name,
262*795d594fSAndroid Build Coastguard Worker                                           pid_t owner_tid,
263*795d594fSAndroid Build Coastguard Worker                                           ArtMethod* owners_method,
264*795d594fSAndroid Build Coastguard Worker                                           uint32_t owners_dex_pc,
265*795d594fSAndroid Build Coastguard Worker                                           size_t num_waiters)
266*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
267*795d594fSAndroid Build Coastguard Worker 
268*795d594fSAndroid Build Coastguard Worker   // Wait on a monitor until timeout, interrupt, or notification.  Used for Object.wait() and
269*795d594fSAndroid Build Coastguard Worker   // (somewhat indirectly) Thread.sleep() and Thread.join().
270*795d594fSAndroid Build Coastguard Worker   //
271*795d594fSAndroid Build Coastguard Worker   // If another thread calls Thread.interrupt(), we throw InterruptedException and return
272*795d594fSAndroid Build Coastguard Worker   // immediately if one of the following are true:
273*795d594fSAndroid Build Coastguard Worker   //  - blocked in wait(), wait(long), or wait(long, int) methods of Object
274*795d594fSAndroid Build Coastguard Worker   //  - blocked in join(), join(long), or join(long, int) methods of Thread
275*795d594fSAndroid Build Coastguard Worker   //  - blocked in sleep(long), or sleep(long, int) methods of Thread
276*795d594fSAndroid Build Coastguard Worker   // Otherwise, we set the "interrupted" flag.
277*795d594fSAndroid Build Coastguard Worker   //
278*795d594fSAndroid Build Coastguard Worker   // Checks to make sure that "ns" is in the range 0-999999 (i.e. fractions of a millisecond) and
279*795d594fSAndroid Build Coastguard Worker   // throws the appropriate exception if it isn't.
280*795d594fSAndroid Build Coastguard Worker   //
281*795d594fSAndroid Build Coastguard Worker   // The spec allows "spurious wakeups", and recommends that all code using Object.wait() do so in
282*795d594fSAndroid Build Coastguard Worker   // a loop.  This appears to derive from concerns about pthread_cond_wait() on multiprocessor
283*795d594fSAndroid Build Coastguard Worker   // systems.  Some commentary on the web casts doubt on whether these can/should occur.
284*795d594fSAndroid Build Coastguard Worker   //
285*795d594fSAndroid Build Coastguard Worker   // Since we're allowed to wake up "early", we clamp extremely long durations to return at the end
286*795d594fSAndroid Build Coastguard Worker   // of the 32-bit time epoch.
287*795d594fSAndroid Build Coastguard Worker   void Wait(Thread* self, int64_t msec, int32_t nsec, bool interruptShouldThrow, ThreadState why)
288*795d594fSAndroid Build Coastguard Worker       REQUIRES(monitor_lock_)
289*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
290*795d594fSAndroid Build Coastguard Worker 
291*795d594fSAndroid Build Coastguard Worker   // Translates the provided method and pc into its declaring class' source file and line number.
292*795d594fSAndroid Build Coastguard Worker   static void TranslateLocation(ArtMethod* method, uint32_t pc,
293*795d594fSAndroid Build Coastguard Worker                                 const char** source_file,
294*795d594fSAndroid Build Coastguard Worker                                 int32_t* line_number)
295*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
296*795d594fSAndroid Build Coastguard Worker 
297*795d594fSAndroid Build Coastguard Worker   // Provides no memory ordering guarantees.
298*795d594fSAndroid Build Coastguard Worker   uint32_t GetOwnerThreadId() REQUIRES(!Locks::thread_list_lock_)
299*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
300*795d594fSAndroid Build Coastguard Worker 
301*795d594fSAndroid Build Coastguard Worker   // Set locking_method_ and locking_dex_pc_ corresponding to owner's current stack.
302*795d594fSAndroid Build Coastguard Worker   // owner is either self or suspended.
303*795d594fSAndroid Build Coastguard Worker   void SetLockingMethod(Thread* owner) REQUIRES(monitor_lock_)
304*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
305*795d594fSAndroid Build Coastguard Worker 
306*795d594fSAndroid Build Coastguard Worker   // The same, but without checking for a proxy method. Currently requires owner == self.
307*795d594fSAndroid Build Coastguard Worker   void SetLockingMethodNoProxy(Thread* owner) REQUIRES(monitor_lock_)
308*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
309*795d594fSAndroid Build Coastguard Worker 
310*795d594fSAndroid Build Coastguard Worker   // Support for systrace output of monitor operations.
311*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE static void AtraceMonitorLock(Thread* self,
312*795d594fSAndroid Build Coastguard Worker                                               ObjPtr<mirror::Object> obj,
313*795d594fSAndroid Build Coastguard Worker                                               bool is_wait)
314*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
315*795d594fSAndroid Build Coastguard Worker   static void AtraceMonitorLockImpl(Thread* self,
316*795d594fSAndroid Build Coastguard Worker                                     ObjPtr<mirror::Object> obj,
317*795d594fSAndroid Build Coastguard Worker                                     bool is_wait)
318*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_);
319*795d594fSAndroid Build Coastguard Worker   ALWAYS_INLINE static void AtraceMonitorUnlock();
320*795d594fSAndroid Build Coastguard Worker 
321*795d594fSAndroid Build Coastguard Worker   static uint32_t lock_profiling_threshold_;
322*795d594fSAndroid Build Coastguard Worker   static uint32_t stack_dump_lock_profiling_threshold_;
323*795d594fSAndroid Build Coastguard Worker   static bool capture_method_eagerly_;
324*795d594fSAndroid Build Coastguard Worker 
325*795d594fSAndroid Build Coastguard Worker   // Holding the monitor N times is represented by holding monitor_lock_ N times.
326*795d594fSAndroid Build Coastguard Worker   Mutex monitor_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
327*795d594fSAndroid Build Coastguard Worker 
328*795d594fSAndroid Build Coastguard Worker   // Pretend to unlock monitor lock.
FakeUnlockMonitorLock()329*795d594fSAndroid Build Coastguard Worker   void FakeUnlockMonitorLock() RELEASE(monitor_lock_) NO_THREAD_SAFETY_ANALYSIS {}
330*795d594fSAndroid Build Coastguard Worker 
331*795d594fSAndroid Build Coastguard Worker   // Number of threads either waiting on the condition or waiting on a contended
332*795d594fSAndroid Build Coastguard Worker   // monitor acquisition. Prevents deflation.
333*795d594fSAndroid Build Coastguard Worker   std::atomic<size_t> num_waiters_;
334*795d594fSAndroid Build Coastguard Worker 
335*795d594fSAndroid Build Coastguard Worker   // Which thread currently owns the lock? monitor_lock_ only keeps the tid.
336*795d594fSAndroid Build Coastguard Worker   // Only set while holding monitor_lock_. Non-locking readers only use it to
337*795d594fSAndroid Build Coastguard Worker   // compare to self or for debugging.
338*795d594fSAndroid Build Coastguard Worker   std::atomic<Thread*> owner_;
339*795d594fSAndroid Build Coastguard Worker 
340*795d594fSAndroid Build Coastguard Worker   // Owner's recursive lock depth. Owner_ non-null, and lock_count_ == 0 ==> held once.
341*795d594fSAndroid Build Coastguard Worker   unsigned int lock_count_ GUARDED_BY(monitor_lock_);
342*795d594fSAndroid Build Coastguard Worker 
343*795d594fSAndroid Build Coastguard Worker   // Owner's recursive lock depth is given by monitor_lock_.GetDepth().
344*795d594fSAndroid Build Coastguard Worker 
345*795d594fSAndroid Build Coastguard Worker   // What object are we part of. This is a weak root. Do not access
346*795d594fSAndroid Build Coastguard Worker   // this directly, use GetObject() to read it so it will be guarded
347*795d594fSAndroid Build Coastguard Worker   // by a read barrier.
348*795d594fSAndroid Build Coastguard Worker   GcRoot<mirror::Object> obj_;
349*795d594fSAndroid Build Coastguard Worker 
350*795d594fSAndroid Build Coastguard Worker   // Threads currently waiting on this monitor.
351*795d594fSAndroid Build Coastguard Worker   Thread* wait_set_ GUARDED_BY(monitor_lock_);
352*795d594fSAndroid Build Coastguard Worker 
353*795d594fSAndroid Build Coastguard Worker   // Threads that were waiting on this monitor, but are now contending on it.
354*795d594fSAndroid Build Coastguard Worker   Thread* wake_set_ GUARDED_BY(monitor_lock_);
355*795d594fSAndroid Build Coastguard Worker 
356*795d594fSAndroid Build Coastguard Worker   // Stored object hash code, generated lazily by GetHashCode.
357*795d594fSAndroid Build Coastguard Worker   AtomicInteger hash_code_;
358*795d594fSAndroid Build Coastguard Worker 
359*795d594fSAndroid Build Coastguard Worker   // Data structure used to remember the method and dex pc of a recent holder of the
360*795d594fSAndroid Build Coastguard Worker   // lock. Used for tracing and contention reporting. Setting these is expensive, since it
361*795d594fSAndroid Build Coastguard Worker   // involves a partial stack walk. We set them only as follows, to minimize the cost:
362*795d594fSAndroid Build Coastguard Worker   // - If tracing is enabled, they are needed immediately when we first notice contention, so we
363*795d594fSAndroid Build Coastguard Worker   //   set them unconditionally when a monitor is acquired.
364*795d594fSAndroid Build Coastguard Worker   // - If contention reporting is enabled, we use the lock_owner_request_ field to have the
365*795d594fSAndroid Build Coastguard Worker   //   contending thread request them. The current owner then sets them when releasing the monitor,
366*795d594fSAndroid Build Coastguard Worker   //   making them available when the contending thread acquires the monitor.
367*795d594fSAndroid Build Coastguard Worker   // - If tracing and contention reporting are enabled, we do both. This usually prevents us from
368*795d594fSAndroid Build Coastguard Worker   //   switching between reporting the end and beginning of critical sections for contention logging
369*795d594fSAndroid Build Coastguard Worker   //   when tracing is enabled.  We expect that tracing overhead is normally much higher than for
370*795d594fSAndroid Build Coastguard Worker   //   contention logging, so the added cost should be small. It also minimizes glitches when
371*795d594fSAndroid Build Coastguard Worker   //   enabling and disabling traces.
372*795d594fSAndroid Build Coastguard Worker   // We're tolerant of missing information. E.g. when tracing is initially turned on, we may
373*795d594fSAndroid Build Coastguard Worker   // not have the lock holder information if the holder acquired the lock with tracing off.
374*795d594fSAndroid Build Coastguard Worker   //
375*795d594fSAndroid Build Coastguard Worker   // We make this data unconditionally atomic; for contention logging all accesses are in fact
376*795d594fSAndroid Build Coastguard Worker   // protected by the monitor, but for tracing, reads are not. Writes are always
377*795d594fSAndroid Build Coastguard Worker   // protected by the monitor.
378*795d594fSAndroid Build Coastguard Worker   //
379*795d594fSAndroid Build Coastguard Worker   // The fields are always accessed without memory ordering. We store a checksum, and reread if
380*795d594fSAndroid Build Coastguard Worker   // the checksum doesn't correspond to the values.  This results in values that are correct with
381*795d594fSAndroid Build Coastguard Worker   // very high probability, but not certainty.
382*795d594fSAndroid Build Coastguard Worker   //
383*795d594fSAndroid Build Coastguard Worker   // If we need lock_owner information for a certain thread for contenion logging, we store its
384*795d594fSAndroid Build Coastguard Worker   // tid in lock_owner_request_. To satisfy the request, we store lock_owner_tid_,
385*795d594fSAndroid Build Coastguard Worker   // lock_owner_method_, and lock_owner_dex_pc_ and the corresponding checksum while holding the
386*795d594fSAndroid Build Coastguard Worker   // monitor.
387*795d594fSAndroid Build Coastguard Worker   //
388*795d594fSAndroid Build Coastguard Worker   // At all times, either lock_owner_ is zero, the checksum is valid, or a thread is actively
389*795d594fSAndroid Build Coastguard Worker   // in the process of establishing one of those states. Only one thread at a time can be actively
390*795d594fSAndroid Build Coastguard Worker   // establishing such a state, since writes are protected by the monitor.
391*795d594fSAndroid Build Coastguard Worker   std::atomic<Thread*> lock_owner_;  // *lock_owner_ may no longer exist!
392*795d594fSAndroid Build Coastguard Worker   std::atomic<ArtMethod*> lock_owner_method_;
393*795d594fSAndroid Build Coastguard Worker   std::atomic<uint32_t> lock_owner_dex_pc_;
394*795d594fSAndroid Build Coastguard Worker   std::atomic<uintptr_t> lock_owner_sum_;
395*795d594fSAndroid Build Coastguard Worker 
396*795d594fSAndroid Build Coastguard Worker   // Request lock owner save method and dex_pc. Written asynchronously.
397*795d594fSAndroid Build Coastguard Worker   std::atomic<Thread*> lock_owner_request_;
398*795d594fSAndroid Build Coastguard Worker 
399*795d594fSAndroid Build Coastguard Worker   // Compute method, dex pc, and tid "checksum".
400*795d594fSAndroid Build Coastguard Worker   uintptr_t LockOwnerInfoChecksum(ArtMethod* m, uint32_t dex_pc, Thread* t);
401*795d594fSAndroid Build Coastguard Worker 
402*795d594fSAndroid Build Coastguard Worker   // Set owning method, dex pc, and tid. owner_ field is set and points to current thread.
403*795d594fSAndroid Build Coastguard Worker   void SetLockOwnerInfo(ArtMethod* method, uint32_t dex_pc, Thread* t)
404*795d594fSAndroid Build Coastguard Worker       REQUIRES(monitor_lock_);
405*795d594fSAndroid Build Coastguard Worker 
406*795d594fSAndroid Build Coastguard Worker   // Get owning method and dex pc for the given thread, if available.
407*795d594fSAndroid Build Coastguard Worker   void GetLockOwnerInfo(/*out*/ArtMethod** method, /*out*/uint32_t* dex_pc, Thread* t);
408*795d594fSAndroid Build Coastguard Worker 
409*795d594fSAndroid Build Coastguard Worker   // Do the same, while holding the monitor. There are no concurrent updates.
410*795d594fSAndroid Build Coastguard Worker   void GetLockOwnerInfoLocked(/*out*/ArtMethod** method, /*out*/uint32_t* dex_pc,
411*795d594fSAndroid Build Coastguard Worker                               uint32_t thread_id)
412*795d594fSAndroid Build Coastguard Worker       REQUIRES(monitor_lock_);
413*795d594fSAndroid Build Coastguard Worker 
414*795d594fSAndroid Build Coastguard Worker   // We never clear lock_owner method and dex pc. Since it often reflects
415*795d594fSAndroid Build Coastguard Worker   // ownership when we last detected contention, it may be inconsistent with owner_
416*795d594fSAndroid Build Coastguard Worker   // and not 100% reliable. For lock contention monitoring, in the absence of tracing,
417*795d594fSAndroid Build Coastguard Worker   // there is a small risk that the current owner may finish before noticing the request,
418*795d594fSAndroid Build Coastguard Worker   // or the information will be overwritten by another intervening request and monitor
419*795d594fSAndroid Build Coastguard Worker   // release, so it's also not 100% reliable. But if we report information at all, it
420*795d594fSAndroid Build Coastguard Worker   // should generally (modulo accidental checksum matches) pertain to to an acquisition of the
421*795d594fSAndroid Build Coastguard Worker   // right monitor by the right thread, so it's extremely unlikely to be seriously misleading.
422*795d594fSAndroid Build Coastguard Worker   // Since we track threads by a pointer to the Thread structure, there is a small chance we may
423*795d594fSAndroid Build Coastguard Worker   // confuse threads allocated at the same exact address, if a contending thread dies before
424*795d594fSAndroid Build Coastguard Worker   // we inquire about it.
425*795d594fSAndroid Build Coastguard Worker 
426*795d594fSAndroid Build Coastguard Worker   // Check for and act on a pending lock_owner_request_
427*795d594fSAndroid Build Coastguard Worker   void CheckLockOwnerRequest(Thread* self)
428*795d594fSAndroid Build Coastguard Worker       REQUIRES(monitor_lock_) REQUIRES_SHARED(Locks::mutator_lock_);
429*795d594fSAndroid Build Coastguard Worker 
430*795d594fSAndroid Build Coastguard Worker   void MaybeEnableTimeout() REQUIRES(Locks::mutator_lock_);
431*795d594fSAndroid Build Coastguard Worker 
432*795d594fSAndroid Build Coastguard Worker   // The denser encoded version of this monitor as stored in the lock word.
433*795d594fSAndroid Build Coastguard Worker   MonitorId monitor_id_;
434*795d594fSAndroid Build Coastguard Worker 
435*795d594fSAndroid Build Coastguard Worker #ifdef __LP64__
436*795d594fSAndroid Build Coastguard Worker   // Free list for monitor pool.
437*795d594fSAndroid Build Coastguard Worker   Monitor* next_free_ GUARDED_BY(Locks::allocated_monitor_ids_lock_);
438*795d594fSAndroid Build Coastguard Worker #endif
439*795d594fSAndroid Build Coastguard Worker 
440*795d594fSAndroid Build Coastguard Worker   friend class MonitorInfo;
441*795d594fSAndroid Build Coastguard Worker   friend class MonitorList;
442*795d594fSAndroid Build Coastguard Worker   friend class MonitorPool;
443*795d594fSAndroid Build Coastguard Worker   friend class mirror::Object;
444*795d594fSAndroid Build Coastguard Worker   DISALLOW_COPY_AND_ASSIGN(Monitor);
445*795d594fSAndroid Build Coastguard Worker };
446*795d594fSAndroid Build Coastguard Worker 
447*795d594fSAndroid Build Coastguard Worker class MonitorList {
448*795d594fSAndroid Build Coastguard Worker  public:
449*795d594fSAndroid Build Coastguard Worker   MonitorList();
450*795d594fSAndroid Build Coastguard Worker   ~MonitorList();
451*795d594fSAndroid Build Coastguard Worker 
452*795d594fSAndroid Build Coastguard Worker   void Add(Monitor* m) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!monitor_list_lock_);
453*795d594fSAndroid Build Coastguard Worker 
454*795d594fSAndroid Build Coastguard Worker   void SweepMonitorList(IsMarkedVisitor* visitor)
455*795d594fSAndroid Build Coastguard Worker       REQUIRES(!monitor_list_lock_) REQUIRES_SHARED(Locks::mutator_lock_);
456*795d594fSAndroid Build Coastguard Worker   void DisallowNewMonitors() REQUIRES(!monitor_list_lock_);
457*795d594fSAndroid Build Coastguard Worker   void AllowNewMonitors() REQUIRES(!monitor_list_lock_);
458*795d594fSAndroid Build Coastguard Worker   void BroadcastForNewMonitors() REQUIRES(!monitor_list_lock_);
459*795d594fSAndroid Build Coastguard Worker   // Returns how many monitors were deflated.
460*795d594fSAndroid Build Coastguard Worker   size_t DeflateMonitors() REQUIRES(!monitor_list_lock_) REQUIRES(Locks::mutator_lock_);
461*795d594fSAndroid Build Coastguard Worker   EXPORT size_t Size() REQUIRES(!monitor_list_lock_);
462*795d594fSAndroid Build Coastguard Worker 
463*795d594fSAndroid Build Coastguard Worker   using Monitors = std::list<Monitor*, TrackingAllocator<Monitor*, kAllocatorTagMonitorList>>;
464*795d594fSAndroid Build Coastguard Worker 
465*795d594fSAndroid Build Coastguard Worker  private:
466*795d594fSAndroid Build Coastguard Worker   // During sweeping we may free an object and on a separate thread have an object created using
467*795d594fSAndroid Build Coastguard Worker   // the newly freed memory. That object may then have its lock-word inflated and a monitor created.
468*795d594fSAndroid Build Coastguard Worker   // If we allow new monitor registration during sweeping this monitor may be incorrectly freed as
469*795d594fSAndroid Build Coastguard Worker   // the object wasn't marked when sweeping began.
470*795d594fSAndroid Build Coastguard Worker   bool allow_new_monitors_ GUARDED_BY(monitor_list_lock_);
471*795d594fSAndroid Build Coastguard Worker   Mutex monitor_list_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
472*795d594fSAndroid Build Coastguard Worker   ConditionVariable monitor_add_condition_ GUARDED_BY(monitor_list_lock_);
473*795d594fSAndroid Build Coastguard Worker   Monitors list_ GUARDED_BY(monitor_list_lock_);
474*795d594fSAndroid Build Coastguard Worker 
475*795d594fSAndroid Build Coastguard Worker   friend class Monitor;
476*795d594fSAndroid Build Coastguard Worker   DISALLOW_COPY_AND_ASSIGN(MonitorList);
477*795d594fSAndroid Build Coastguard Worker };
478*795d594fSAndroid Build Coastguard Worker 
479*795d594fSAndroid Build Coastguard Worker // Collects information about the current state of an object's monitor.
480*795d594fSAndroid Build Coastguard Worker // This is very unsafe, and must only be called when all threads are suspended.
481*795d594fSAndroid Build Coastguard Worker // For use only by the JDWP implementation.
482*795d594fSAndroid Build Coastguard Worker class MonitorInfo {
483*795d594fSAndroid Build Coastguard Worker  public:
MonitorInfo()484*795d594fSAndroid Build Coastguard Worker   MonitorInfo() : owner_(nullptr), entry_count_(0) {}
485*795d594fSAndroid Build Coastguard Worker   MonitorInfo(const MonitorInfo&) = default;
486*795d594fSAndroid Build Coastguard Worker   MonitorInfo& operator=(const MonitorInfo&) = default;
487*795d594fSAndroid Build Coastguard Worker   EXPORT explicit MonitorInfo(ObjPtr<mirror::Object> o) REQUIRES(Locks::mutator_lock_);
488*795d594fSAndroid Build Coastguard Worker 
489*795d594fSAndroid Build Coastguard Worker   Thread* owner_;
490*795d594fSAndroid Build Coastguard Worker   size_t entry_count_;
491*795d594fSAndroid Build Coastguard Worker   std::vector<Thread*> waiters_;
492*795d594fSAndroid Build Coastguard Worker };
493*795d594fSAndroid Build Coastguard Worker 
494*795d594fSAndroid Build Coastguard Worker }  // namespace art
495*795d594fSAndroid Build Coastguard Worker 
496*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_MONITOR_H_
497