xref: /aosp_15_r20/art/runtime/native/dalvik_system_BaseDexClassLoader.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2020 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "dalvik_system_DexFile.h"
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include <memory>
20*795d594fSAndroid Build Coastguard Worker 
21*795d594fSAndroid Build Coastguard Worker #include "class_loader_context.h"
22*795d594fSAndroid Build Coastguard Worker #include "class_root-inl.h"
23*795d594fSAndroid Build Coastguard Worker #include "mirror/object_array-alloc-inl.h"
24*795d594fSAndroid Build Coastguard Worker #include "native_util.h"
25*795d594fSAndroid Build Coastguard Worker #include "nativehelper/jni_macros.h"
26*795d594fSAndroid Build Coastguard Worker #include "thread-inl.h"
27*795d594fSAndroid Build Coastguard Worker 
28*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
29*795d594fSAndroid Build Coastguard Worker 
append_string(Thread * self,Handle<mirror::ObjectArray<mirror::String>> array,uint32_t & i,const std::string & string)30*795d594fSAndroid Build Coastguard Worker static bool append_string(Thread* self,
31*795d594fSAndroid Build Coastguard Worker                           Handle<mirror::ObjectArray<mirror::String>> array,
32*795d594fSAndroid Build Coastguard Worker                           uint32_t& i,
33*795d594fSAndroid Build Coastguard Worker                           const std::string& string) REQUIRES_SHARED(Locks::mutator_lock_) {
34*795d594fSAndroid Build Coastguard Worker   ObjPtr<mirror::String> ostring = mirror::String::AllocFromModifiedUtf8(self, string.c_str());
35*795d594fSAndroid Build Coastguard Worker   if (ostring == nullptr) {
36*795d594fSAndroid Build Coastguard Worker     DCHECK(self->IsExceptionPending());
37*795d594fSAndroid Build Coastguard Worker     return false;
38*795d594fSAndroid Build Coastguard Worker   }
39*795d594fSAndroid Build Coastguard Worker   // We're initializing a newly allocated array object, so we do not need to record that under
40*795d594fSAndroid Build Coastguard Worker   // a transaction. If the transaction is aborted, the whole object shall be unreachable.
41*795d594fSAndroid Build Coastguard Worker   array->SetWithoutChecks</*kTransactionActive=*/ false, /*kCheckTransaction=*/ false>(i, ostring);
42*795d594fSAndroid Build Coastguard Worker   ++i;
43*795d594fSAndroid Build Coastguard Worker   return true;
44*795d594fSAndroid Build Coastguard Worker }
45*795d594fSAndroid Build Coastguard Worker 
BaseDexClassLoader_computeClassLoaderContextsNative(JNIEnv * env,jobject class_loader)46*795d594fSAndroid Build Coastguard Worker static jobjectArray BaseDexClassLoader_computeClassLoaderContextsNative(JNIEnv* env,
47*795d594fSAndroid Build Coastguard Worker                                                                         jobject class_loader) {
48*795d594fSAndroid Build Coastguard Worker   CHECK(class_loader != nullptr);
49*795d594fSAndroid Build Coastguard Worker   std::map<std::string, std::string> context_map =
50*795d594fSAndroid Build Coastguard Worker       ClassLoaderContext::EncodeClassPathContextsForClassLoader(class_loader);
51*795d594fSAndroid Build Coastguard Worker   Thread* self = Thread::ForEnv(env);
52*795d594fSAndroid Build Coastguard Worker   ScopedObjectAccess soa(self);
53*795d594fSAndroid Build Coastguard Worker   StackHandleScope<1u> hs(self);
54*795d594fSAndroid Build Coastguard Worker   Handle<mirror::ObjectArray<mirror::String>> array = hs.NewHandle(
55*795d594fSAndroid Build Coastguard Worker       mirror::ObjectArray<mirror::String>::Alloc(
56*795d594fSAndroid Build Coastguard Worker           self, GetClassRoot<mirror::ObjectArray<mirror::String>>(), 2 * context_map.size()));
57*795d594fSAndroid Build Coastguard Worker   if (array == nullptr) {
58*795d594fSAndroid Build Coastguard Worker     DCHECK(self->IsExceptionPending());
59*795d594fSAndroid Build Coastguard Worker     return nullptr;
60*795d594fSAndroid Build Coastguard Worker   }
61*795d594fSAndroid Build Coastguard Worker   uint32_t i = 0;
62*795d594fSAndroid Build Coastguard Worker   for (const auto& classpath_to_context : context_map) {
63*795d594fSAndroid Build Coastguard Worker     const std::string& classpath = classpath_to_context.first;
64*795d594fSAndroid Build Coastguard Worker     const std::string& context = classpath_to_context.second;
65*795d594fSAndroid Build Coastguard Worker     if (!append_string(self, array, i, classpath) || !append_string(self, array, i, context)) {
66*795d594fSAndroid Build Coastguard Worker       return nullptr;
67*795d594fSAndroid Build Coastguard Worker     }
68*795d594fSAndroid Build Coastguard Worker   }
69*795d594fSAndroid Build Coastguard Worker   return soa.AddLocalReference<jobjectArray>(array.Get());
70*795d594fSAndroid Build Coastguard Worker }
71*795d594fSAndroid Build Coastguard Worker 
72*795d594fSAndroid Build Coastguard Worker static JNINativeMethod gMethods[] = {
73*795d594fSAndroid Build Coastguard Worker   NATIVE_METHOD(BaseDexClassLoader, computeClassLoaderContextsNative,
74*795d594fSAndroid Build Coastguard Worker                 "()[Ljava/lang/String;"),
75*795d594fSAndroid Build Coastguard Worker };
76*795d594fSAndroid Build Coastguard Worker 
register_dalvik_system_BaseDexClassLoader(JNIEnv * env)77*795d594fSAndroid Build Coastguard Worker void register_dalvik_system_BaseDexClassLoader(JNIEnv* env) {
78*795d594fSAndroid Build Coastguard Worker   REGISTER_NATIVE_METHODS("dalvik/system/BaseDexClassLoader");
79*795d594fSAndroid Build Coastguard Worker }
80*795d594fSAndroid Build Coastguard Worker 
81*795d594fSAndroid Build Coastguard Worker }  // namespace art
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