1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "art_method-inl.h"
18*795d594fSAndroid Build Coastguard Worker #include "base/mutex-inl.h"
19*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change-inl.h"
20*795d594fSAndroid Build Coastguard Worker #include "thread-inl.h"
21*795d594fSAndroid Build Coastguard Worker #include "thread_pool.h"
22*795d594fSAndroid Build Coastguard Worker
23*795d594fSAndroid Build Coastguard Worker namespace art {
24*795d594fSAndroid Build Coastguard Worker
25*795d594fSAndroid Build Coastguard Worker struct TestClosure : public Closure {
26*795d594fSAndroid Build Coastguard Worker bool first_run_start;
27*795d594fSAndroid Build Coastguard Worker bool first_run_end;
28*795d594fSAndroid Build Coastguard Worker bool second_run;
29*795d594fSAndroid Build Coastguard Worker bool second_run_interleaved;
30*795d594fSAndroid Build Coastguard Worker
Runart::TestClosure31*795d594fSAndroid Build Coastguard Worker void Run(Thread* self) override {
32*795d594fSAndroid Build Coastguard Worker CHECK_EQ(self, Thread::Current()) << "Not running on target thread!";
33*795d594fSAndroid Build Coastguard Worker if (!first_run_start) {
34*795d594fSAndroid Build Coastguard Worker CHECK(!second_run);
35*795d594fSAndroid Build Coastguard Worker first_run_start = true;
36*795d594fSAndroid Build Coastguard Worker // Suspend ourself so that we will perform the second run.
37*795d594fSAndroid Build Coastguard Worker {
38*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(self);
39*795d594fSAndroid Build Coastguard Worker self->FullSuspendCheck();
40*795d594fSAndroid Build Coastguard Worker }
41*795d594fSAndroid Build Coastguard Worker first_run_end = true;
42*795d594fSAndroid Build Coastguard Worker } else {
43*795d594fSAndroid Build Coastguard Worker CHECK(!second_run);
44*795d594fSAndroid Build Coastguard Worker CHECK(first_run_start);
45*795d594fSAndroid Build Coastguard Worker second_run = true;
46*795d594fSAndroid Build Coastguard Worker second_run_interleaved = !first_run_end;
47*795d594fSAndroid Build Coastguard Worker }
48*795d594fSAndroid Build Coastguard Worker }
49*795d594fSAndroid Build Coastguard Worker
Checkart::TestClosure50*795d594fSAndroid Build Coastguard Worker void Check() {
51*795d594fSAndroid Build Coastguard Worker CHECK(first_run_start);
52*795d594fSAndroid Build Coastguard Worker CHECK(first_run_end);
53*795d594fSAndroid Build Coastguard Worker CHECK(second_run);
54*795d594fSAndroid Build Coastguard Worker CHECK(second_run_interleaved);
55*795d594fSAndroid Build Coastguard Worker }
56*795d594fSAndroid Build Coastguard Worker };
57*795d594fSAndroid Build Coastguard Worker
58*795d594fSAndroid Build Coastguard Worker static TestClosure gTestClosure = {};
59*795d594fSAndroid Build Coastguard Worker
Java_Main_checkCheckpointsRun(JNIEnv *,jclass)60*795d594fSAndroid Build Coastguard Worker extern "C" JNIEXPORT void JNICALL Java_Main_checkCheckpointsRun(JNIEnv*, jclass) {
61*795d594fSAndroid Build Coastguard Worker gTestClosure.Check();
62*795d594fSAndroid Build Coastguard Worker }
63*795d594fSAndroid Build Coastguard Worker
64*795d594fSAndroid Build Coastguard Worker struct SetupClosure : public Closure {
Runart::SetupClosure65*795d594fSAndroid Build Coastguard Worker void Run(Thread* self) override {
66*795d594fSAndroid Build Coastguard Worker CHECK_EQ(self, Thread::Current()) << "Not running on target thread!";
67*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(self);
68*795d594fSAndroid Build Coastguard Worker MutexLock tscl_mu(self, *Locks::thread_suspend_count_lock_);
69*795d594fSAndroid Build Coastguard Worker // Both should succeed since we are in runnable and have the lock.
70*795d594fSAndroid Build Coastguard Worker CHECK(self->RequestCheckpoint(&gTestClosure)) << "Could not set first checkpoint.";
71*795d594fSAndroid Build Coastguard Worker CHECK(self->RequestCheckpoint(&gTestClosure)) << "Could not set second checkpoint.";
72*795d594fSAndroid Build Coastguard Worker }
73*795d594fSAndroid Build Coastguard Worker };
74*795d594fSAndroid Build Coastguard Worker
75*795d594fSAndroid Build Coastguard Worker static SetupClosure gSetupClosure = {};
76*795d594fSAndroid Build Coastguard Worker
Java_Main_pushCheckpoints(JNIEnv *,jclass,jobject thr)77*795d594fSAndroid Build Coastguard Worker extern "C" JNIEXPORT void JNICALL Java_Main_pushCheckpoints(JNIEnv*, jclass, jobject thr) {
78*795d594fSAndroid Build Coastguard Worker Thread* self = Thread::Current();
79*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(self);
80*795d594fSAndroid Build Coastguard Worker MutexLock tll_mu(self, *Locks::thread_list_lock_);
81*795d594fSAndroid Build Coastguard Worker Thread* target = Thread::FromManagedThread(soa, thr);
82*795d594fSAndroid Build Coastguard Worker while (true) {
83*795d594fSAndroid Build Coastguard Worker MutexLock tscl_mu(self, *Locks::thread_suspend_count_lock_);
84*795d594fSAndroid Build Coastguard Worker if (target->RequestCheckpoint(&gSetupClosure)) {
85*795d594fSAndroid Build Coastguard Worker break;
86*795d594fSAndroid Build Coastguard Worker }
87*795d594fSAndroid Build Coastguard Worker }
88*795d594fSAndroid Build Coastguard Worker }
89*795d594fSAndroid Build Coastguard Worker
90*795d594fSAndroid Build Coastguard Worker } // namespace art
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