xref: /aosp_15_r20/art/test/484-checker-register-hints/src/Main.java (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker public class Main {
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker   static class Foo {
20*795d594fSAndroid Build Coastguard Worker     int field0;
21*795d594fSAndroid Build Coastguard Worker     int field1;
22*795d594fSAndroid Build Coastguard Worker     int field2;
23*795d594fSAndroid Build Coastguard Worker     int field3;
24*795d594fSAndroid Build Coastguard Worker     int field4;
25*795d594fSAndroid Build Coastguard Worker   };
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void Main.test1(boolean, int, int, int, int, int) register (after)
28*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B0"
29*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
30*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B1"
31*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:   end_block
32*795d594fSAndroid Build Coastguard Worker   /// CHECK:         If
33*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
34*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B3"
35*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:   end_block
36*795d594fSAndroid Build Coastguard Worker   /// CHECK:         InstanceFieldSet
37*795d594fSAndroid Build Coastguard Worker   // We could check here that there is a parallel move, but it's only valid
38*795d594fSAndroid Build Coastguard Worker   // for some architectures (for example x86), as other architectures may
39*795d594fSAndroid Build Coastguard Worker   // not do move at all.
40*795d594fSAndroid Build Coastguard Worker   /// CHECK:       end_block
41*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
42*795d594fSAndroid Build Coastguard Worker 
test1(boolean z, int a, int b, int c, int d, int m)43*795d594fSAndroid Build Coastguard Worker   public static void test1(boolean z, int a, int b, int c, int d, int m) {
44*795d594fSAndroid Build Coastguard Worker     int e = live1;
45*795d594fSAndroid Build Coastguard Worker     int f = live2;
46*795d594fSAndroid Build Coastguard Worker     int g = live3;
47*795d594fSAndroid Build Coastguard Worker     int j = live0;
48*795d594fSAndroid Build Coastguard Worker     if (z) {
49*795d594fSAndroid Build Coastguard Worker     } else {
50*795d594fSAndroid Build Coastguard Worker       // Create enough live instructions to force spilling on x86.
51*795d594fSAndroid Build Coastguard Worker       int h = live4;
52*795d594fSAndroid Build Coastguard Worker       int i = live5;
53*795d594fSAndroid Build Coastguard Worker       foo.field2 = e + i + h;
54*795d594fSAndroid Build Coastguard Worker       foo.field3 = f + i + h;
55*795d594fSAndroid Build Coastguard Worker       foo.field4 = g + i + h;
56*795d594fSAndroid Build Coastguard Worker       foo.field0 = h;
57*795d594fSAndroid Build Coastguard Worker       foo.field1 = i + h;
58*795d594fSAndroid Build Coastguard Worker     }
59*795d594fSAndroid Build Coastguard Worker     live1 = e + f + g + j;
60*795d594fSAndroid Build Coastguard Worker   }
61*795d594fSAndroid Build Coastguard Worker 
62*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void Main.test2(boolean, int, int, int, int, int) register (after)
63*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B0"
64*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
65*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B1"
66*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:   end_block
67*795d594fSAndroid Build Coastguard Worker   /// CHECK:         If
68*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
69*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B3"
70*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:   end_block
71*795d594fSAndroid Build Coastguard Worker   /// CHECK:         InstanceFieldSet
72*795d594fSAndroid Build Coastguard Worker   // We could check here that there is a parallel move, but it's only valid
73*795d594fSAndroid Build Coastguard Worker   // for some architectures (for example x86), as other architectures may
74*795d594fSAndroid Build Coastguard Worker   // not do move at all.
75*795d594fSAndroid Build Coastguard Worker   /// CHECK:       end_block
76*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
77*795d594fSAndroid Build Coastguard Worker 
test2(boolean z, int a, int b, int c, int d, int m)78*795d594fSAndroid Build Coastguard Worker   public static void test2(boolean z, int a, int b, int c, int d, int m) {
79*795d594fSAndroid Build Coastguard Worker     int e = live1;
80*795d594fSAndroid Build Coastguard Worker     int f = live2;
81*795d594fSAndroid Build Coastguard Worker     int g = live3;
82*795d594fSAndroid Build Coastguard Worker     int j = live0;
83*795d594fSAndroid Build Coastguard Worker     if (z) {
84*795d594fSAndroid Build Coastguard Worker       if (y) {
85*795d594fSAndroid Build Coastguard Worker         int h = live4;
86*795d594fSAndroid Build Coastguard Worker         int i = live5;
87*795d594fSAndroid Build Coastguard Worker         foo.field2 = e + i + h;
88*795d594fSAndroid Build Coastguard Worker         foo.field3 = f + i + h;
89*795d594fSAndroid Build Coastguard Worker         foo.field4 = g + i + h;
90*795d594fSAndroid Build Coastguard Worker         foo.field0 = h;
91*795d594fSAndroid Build Coastguard Worker         foo.field1 = i + h;
92*795d594fSAndroid Build Coastguard Worker       }
93*795d594fSAndroid Build Coastguard Worker     }
94*795d594fSAndroid Build Coastguard Worker     live1 = e + f + g + j;
95*795d594fSAndroid Build Coastguard Worker   }
96*795d594fSAndroid Build Coastguard Worker 
97*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: void Main.test3(boolean, int, int, int, int, int) register (after)
98*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B0"
99*795d594fSAndroid Build Coastguard Worker   /// CHECK-NOT:     ParallelMove
100*795d594fSAndroid Build Coastguard Worker   /// CHECK:       name "B1"
test3(boolean z, int a, int b, int c, int d, int m)101*795d594fSAndroid Build Coastguard Worker   public static void test3(boolean z, int a, int b, int c, int d, int m) {
102*795d594fSAndroid Build Coastguard Worker     // Same version as test2, but with branches reversed, to ensure
103*795d594fSAndroid Build Coastguard Worker     // whatever linear order is computed, we will get the same results.
104*795d594fSAndroid Build Coastguard Worker     int e = live1;
105*795d594fSAndroid Build Coastguard Worker     int f = live2;
106*795d594fSAndroid Build Coastguard Worker     int g = live3;
107*795d594fSAndroid Build Coastguard Worker     int j = live0;
108*795d594fSAndroid Build Coastguard Worker     if (z) {
109*795d594fSAndroid Build Coastguard Worker       live1 = e;
110*795d594fSAndroid Build Coastguard Worker     } else {
111*795d594fSAndroid Build Coastguard Worker       if (y) {
112*795d594fSAndroid Build Coastguard Worker         live1 = e;
113*795d594fSAndroid Build Coastguard Worker       } else {
114*795d594fSAndroid Build Coastguard Worker         int h = live4;
115*795d594fSAndroid Build Coastguard Worker         int i = live5;
116*795d594fSAndroid Build Coastguard Worker         foo.field2 = e + i + h;
117*795d594fSAndroid Build Coastguard Worker         foo.field3 = f + i + h;
118*795d594fSAndroid Build Coastguard Worker         foo.field4 = g + i + h;
119*795d594fSAndroid Build Coastguard Worker         foo.field0 = h;
120*795d594fSAndroid Build Coastguard Worker         foo.field1 = i + h;
121*795d594fSAndroid Build Coastguard Worker       }
122*795d594fSAndroid Build Coastguard Worker     }
123*795d594fSAndroid Build Coastguard Worker     live1 = e + f + g + j;
124*795d594fSAndroid Build Coastguard Worker   }
125*795d594fSAndroid Build Coastguard Worker 
main(String[] args)126*795d594fSAndroid Build Coastguard Worker   public static void main(String[] args) {
127*795d594fSAndroid Build Coastguard Worker   }
128*795d594fSAndroid Build Coastguard Worker 
129*795d594fSAndroid Build Coastguard Worker   static boolean y;
130*795d594fSAndroid Build Coastguard Worker   static int live0;
131*795d594fSAndroid Build Coastguard Worker   static int live1;
132*795d594fSAndroid Build Coastguard Worker   static int live2;
133*795d594fSAndroid Build Coastguard Worker   static int live3;
134*795d594fSAndroid Build Coastguard Worker   static int live4;
135*795d594fSAndroid Build Coastguard Worker   static int live5;
136*795d594fSAndroid Build Coastguard Worker   static Foo foo;
137*795d594fSAndroid Build Coastguard Worker }
138