1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2016 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "art_method.h"
18*795d594fSAndroid Build Coastguard Worker #include "base/pointer_size.h"
19*795d594fSAndroid Build Coastguard Worker #include "jit/jit.h"
20*795d594fSAndroid Build Coastguard Worker #include "jit/jit_code_cache.h"
21*795d594fSAndroid Build Coastguard Worker #include "jit/profiling_info.h"
22*795d594fSAndroid Build Coastguard Worker #include "mirror/class.h"
23*795d594fSAndroid Build Coastguard Worker #include "nativehelper/ScopedUtfChars.h"
24*795d594fSAndroid Build Coastguard Worker #include "oat/oat_quick_method_header.h"
25*795d594fSAndroid Build Coastguard Worker #include "oat/stack_map.h"
26*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change-inl.h"
27*795d594fSAndroid Build Coastguard Worker
28*795d594fSAndroid Build Coastguard Worker namespace art {
29*795d594fSAndroid Build Coastguard Worker
do_checks(ArtMethod * method,ScopedObjectAccess & soa)30*795d594fSAndroid Build Coastguard Worker static bool do_checks(ArtMethod* method, ScopedObjectAccess& soa)
31*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) {
32*795d594fSAndroid Build Coastguard Worker jit::Jit* jit = Runtime::Current()->GetJit();
33*795d594fSAndroid Build Coastguard Worker jit::JitCodeCache* code_cache = jit->GetCodeCache();
34*795d594fSAndroid Build Coastguard Worker
35*795d594fSAndroid Build Coastguard Worker OatQuickMethodHeader* header = nullptr;
36*795d594fSAndroid Build Coastguard Worker // Infinite loop... Test harness will have its own timeout.
37*795d594fSAndroid Build Coastguard Worker while (true) {
38*795d594fSAndroid Build Coastguard Worker const void* pc = method->GetEntryPointFromQuickCompiledCode();
39*795d594fSAndroid Build Coastguard Worker if (code_cache->ContainsPc(pc) &&
40*795d594fSAndroid Build Coastguard Worker !CodeInfo::IsBaseline(
41*795d594fSAndroid Build Coastguard Worker OatQuickMethodHeader::FromEntryPoint(pc)->GetOptimizedCodeInfoPtr())) {
42*795d594fSAndroid Build Coastguard Worker header = OatQuickMethodHeader::FromEntryPoint(pc);
43*795d594fSAndroid Build Coastguard Worker break;
44*795d594fSAndroid Build Coastguard Worker } else {
45*795d594fSAndroid Build Coastguard Worker ScopedThreadSuspension sts(soa.Self(), ThreadState::kSuspended);
46*795d594fSAndroid Build Coastguard Worker // Sleep to yield to the compiler thread.
47*795d594fSAndroid Build Coastguard Worker usleep(1000);
48*795d594fSAndroid Build Coastguard Worker }
49*795d594fSAndroid Build Coastguard Worker // Will either ensure it's compiled or do the compilation itself.
50*795d594fSAndroid Build Coastguard Worker jit->CompileMethod(method, soa.Self(), CompilationKind::kOptimized, /*prejit=*/ false);
51*795d594fSAndroid Build Coastguard Worker }
52*795d594fSAndroid Build Coastguard Worker
53*795d594fSAndroid Build Coastguard Worker CodeInfo info(header);
54*795d594fSAndroid Build Coastguard Worker return info.HasInlineInfo();
55*795d594fSAndroid Build Coastguard Worker }
56*795d594fSAndroid Build Coastguard Worker
Java_Main_ensureJittedAndPolymorphicInline566(JNIEnv * env,jclass cls,jstring method_name)57*795d594fSAndroid Build Coastguard Worker extern "C" JNIEXPORT bool JNICALL Java_Main_ensureJittedAndPolymorphicInline566(JNIEnv* env,
58*795d594fSAndroid Build Coastguard Worker jclass cls,
59*795d594fSAndroid Build Coastguard Worker jstring method_name) {
60*795d594fSAndroid Build Coastguard Worker jit::Jit* jit = Runtime::Current()->GetJit();
61*795d594fSAndroid Build Coastguard Worker if (jit == nullptr) {
62*795d594fSAndroid Build Coastguard Worker return true;
63*795d594fSAndroid Build Coastguard Worker }
64*795d594fSAndroid Build Coastguard Worker
65*795d594fSAndroid Build Coastguard Worker // The test only works when we use tiered JIT.
66*795d594fSAndroid Build Coastguard Worker if (jit->JitAtFirstUse()) {
67*795d594fSAndroid Build Coastguard Worker return true;
68*795d594fSAndroid Build Coastguard Worker }
69*795d594fSAndroid Build Coastguard Worker
70*795d594fSAndroid Build Coastguard Worker ScopedObjectAccess soa(Thread::Current());
71*795d594fSAndroid Build Coastguard Worker ScopedUtfChars chars(env, method_name);
72*795d594fSAndroid Build Coastguard Worker ArtMethod* method = soa.Decode<mirror::Class>(cls)->FindDeclaredDirectMethodByName(
73*795d594fSAndroid Build Coastguard Worker chars.c_str(), kRuntimePointerSize);
74*795d594fSAndroid Build Coastguard Worker
75*795d594fSAndroid Build Coastguard Worker if (method == nullptr) {
76*795d594fSAndroid Build Coastguard Worker return false;
77*795d594fSAndroid Build Coastguard Worker }
78*795d594fSAndroid Build Coastguard Worker
79*795d594fSAndroid Build Coastguard Worker return do_checks(method, soa);
80*795d594fSAndroid Build Coastguard Worker }
81*795d594fSAndroid Build Coastguard Worker
82*795d594fSAndroid Build Coastguard Worker } // namespace art
83