1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker /** 18*795d594fSAndroid Build Coastguard Worker * Tests for SAD (sum of absolute differences). 19*795d594fSAndroid Build Coastguard Worker * 20*795d594fSAndroid Build Coastguard Worker * Special case, char array that is first cast to short, forcing sign extension. 21*795d594fSAndroid Build Coastguard Worker */ 22*795d594fSAndroid Build Coastguard Worker public class SimdSadShort2 { 23*795d594fSAndroid Build Coastguard Worker 24*795d594fSAndroid Build Coastguard Worker // TODO: lower precision still coming, b/64091002 25*795d594fSAndroid Build Coastguard Worker sadCastChar2Short(char[] s1, char[] s2)26*795d594fSAndroid Build Coastguard Worker private static short sadCastChar2Short(char[] s1, char[] s2) { 27*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 28*795d594fSAndroid Build Coastguard Worker short sad = 0; 29*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 30*795d594fSAndroid Build Coastguard Worker sad += Math.abs(((short) s1[i]) - ((short) s2[i])); 31*795d594fSAndroid Build Coastguard Worker } 32*795d594fSAndroid Build Coastguard Worker return sad; 33*795d594fSAndroid Build Coastguard Worker } 34*795d594fSAndroid Build Coastguard Worker sadCastChar2ShortAlt(char[] s1, char[] s2)35*795d594fSAndroid Build Coastguard Worker private static short sadCastChar2ShortAlt(char[] s1, char[] s2) { 36*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 37*795d594fSAndroid Build Coastguard Worker short sad = 0; 38*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 39*795d594fSAndroid Build Coastguard Worker short s = (short) s1[i]; 40*795d594fSAndroid Build Coastguard Worker short p = (short) s2[i]; 41*795d594fSAndroid Build Coastguard Worker sad += s >= p ? s - p : p - s; 42*795d594fSAndroid Build Coastguard Worker } 43*795d594fSAndroid Build Coastguard Worker return sad; 44*795d594fSAndroid Build Coastguard Worker } 45*795d594fSAndroid Build Coastguard Worker sadCastChar2ShortAlt2(char[] s1, char[] s2)46*795d594fSAndroid Build Coastguard Worker private static short sadCastChar2ShortAlt2(char[] s1, char[] s2) { 47*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 48*795d594fSAndroid Build Coastguard Worker short sad = 0; 49*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 50*795d594fSAndroid Build Coastguard Worker short s = (short) s1[i]; 51*795d594fSAndroid Build Coastguard Worker short p = (short) s2[i]; 52*795d594fSAndroid Build Coastguard Worker int x = s - p; 53*795d594fSAndroid Build Coastguard Worker if (x < 0) 54*795d594fSAndroid Build Coastguard Worker x = -x; 55*795d594fSAndroid Build Coastguard Worker sad += x; 56*795d594fSAndroid Build Coastguard Worker } 57*795d594fSAndroid Build Coastguard Worker return sad; 58*795d594fSAndroid Build Coastguard Worker } 59*795d594fSAndroid Build Coastguard Worker 60*795d594fSAndroid Build Coastguard Worker /// CHECK-START: int SimdSadShort2.sadCastChar2Int(char[], char[]) instruction_simplifier (before) 61*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 62*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 63*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 64*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 65*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC1:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 66*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC2:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 67*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:c\d+>> ArrayGet [{{l\d+}},<<BC1>>] loop:<<Loop>> outer_loop:none 68*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:c\d+>> ArrayGet [{{l\d+}},<<BC2>>] loop:<<Loop>> outer_loop:none 69*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:s\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 70*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:s\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 71*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:i\d+>> Sub [<<Cnv1>>,<<Cnv2>>] loop:<<Loop>> outer_loop:none 72*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Abs:i\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 73*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Abs>>] loop:<<Loop>> outer_loop:none 74*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 75*795d594fSAndroid Build Coastguard Worker // 76*795d594fSAndroid Build Coastguard Worker /// CHECK-START: int SimdSadShort2.sadCastChar2Int(char[], char[]) loop_optimization (before) 77*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 78*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 79*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 80*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 81*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 82*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 83*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:i\d+>> Sub [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none 84*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Abs:i\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 85*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Abs>>] loop:<<Loop>> outer_loop:none 86*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 87*795d594fSAndroid Build Coastguard Worker // 88*795d594fSAndroid Build Coastguard Worker /// CHECK-START-ARM64: int SimdSadShort2.sadCastChar2Int(char[], char[]) loop_optimization (after) 89*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 90*795d594fSAndroid Build Coastguard Worker /// CHECK-IF: hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true' 91*795d594fSAndroid Build Coastguard Worker // 92*795d594fSAndroid Build Coastguard Worker // SAD idiom is not supported for SVE. 93*795d594fSAndroid Build Coastguard Worker /// CHECK-NOT: VecSADAccumulate 94*795d594fSAndroid Build Coastguard Worker // 95*795d594fSAndroid Build Coastguard Worker /// CHECK-ELSE: 96*795d594fSAndroid Build Coastguard Worker // 97*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons8:i\d+>> IntConstant 8 loop:none 98*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<Cons0>>] loop:none 99*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 100*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none 101*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load1:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 102*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load2:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 103*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<SAD:d\d+>> VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none 104*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons8>>] loop:<<Loop>> outer_loop:none 105*795d594fSAndroid Build Coastguard Worker // 106*795d594fSAndroid Build Coastguard Worker /// CHECK-FI: sadCastChar2Int(char[] s1, char[] s2)107*795d594fSAndroid Build Coastguard Worker private static int sadCastChar2Int(char[] s1, char[] s2) { 108*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 109*795d594fSAndroid Build Coastguard Worker int sad = 0; 110*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 111*795d594fSAndroid Build Coastguard Worker sad += Math.abs(((short) s1[i]) - ((short) s2[i])); 112*795d594fSAndroid Build Coastguard Worker } 113*795d594fSAndroid Build Coastguard Worker return sad; 114*795d594fSAndroid Build Coastguard Worker } 115*795d594fSAndroid Build Coastguard Worker 116*795d594fSAndroid Build Coastguard Worker /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt(char[], char[]) instruction_simplifier (before) 117*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 118*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 119*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 120*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 121*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC1:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 122*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC2:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 123*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:c\d+>> ArrayGet [{{l\d+}},<<BC1>>] loop:<<Loop>> outer_loop:none 124*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:c\d+>> ArrayGet [{{l\d+}},<<BC2>>] loop:<<Loop>> outer_loop:none 125*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:s\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 126*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:s\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 127*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub1:i\d+>> Sub [<<Cnv2>>,<<Cnv1>>] loop:<<Loop>> outer_loop:none 128*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub2:i\d+>> Sub [<<Cnv1>>,<<Cnv2>>] loop:<<Loop>> outer_loop:none 129*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi3:i\d+>> Phi [<<Sub2>>,<<Sub1>>] loop:<<Loop>> outer_loop:none 130*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Phi3>>] loop:<<Loop>> outer_loop:none 131*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 132*795d594fSAndroid Build Coastguard Worker // 133*795d594fSAndroid Build Coastguard Worker /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt(char[], char[]) loop_optimization (before) 134*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 135*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 136*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 137*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 138*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 139*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 140*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:i\d+>> Sub [<<Get2>>,<<Get1>>] loop:<<Loop>> outer_loop:none 141*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Intrin:i\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 142*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Intrin>>] loop:<<Loop>> outer_loop:none 143*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 144*795d594fSAndroid Build Coastguard Worker // 145*795d594fSAndroid Build Coastguard Worker /// CHECK-START-ARM64: int SimdSadShort2.sadCastChar2IntAlt(char[], char[]) loop_optimization (after) 146*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 147*795d594fSAndroid Build Coastguard Worker /// CHECK-IF: hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true' 148*795d594fSAndroid Build Coastguard Worker // 149*795d594fSAndroid Build Coastguard Worker // SAD idiom is not supported for SVE. 150*795d594fSAndroid Build Coastguard Worker /// CHECK-NOT: VecSADAccumulate 151*795d594fSAndroid Build Coastguard Worker // 152*795d594fSAndroid Build Coastguard Worker /// CHECK-ELSE: 153*795d594fSAndroid Build Coastguard Worker // 154*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons8:i\d+>> IntConstant 8 loop:none 155*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<Cons0>>] loop:none 156*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 157*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none 158*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load1:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 159*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load2:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 160*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<SAD:d\d+>> VecSADAccumulate [<<Phi2>>,<<Load2>>,<<Load1>>] loop:<<Loop>> outer_loop:none 161*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons8>>] loop:<<Loop>> outer_loop:none 162*795d594fSAndroid Build Coastguard Worker // 163*795d594fSAndroid Build Coastguard Worker /// CHECK-FI: sadCastChar2IntAlt(char[] s1, char[] s2)164*795d594fSAndroid Build Coastguard Worker private static int sadCastChar2IntAlt(char[] s1, char[] s2) { 165*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 166*795d594fSAndroid Build Coastguard Worker int sad = 0; 167*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 168*795d594fSAndroid Build Coastguard Worker short s = (short) s1[i]; 169*795d594fSAndroid Build Coastguard Worker short p = (short) s2[i]; 170*795d594fSAndroid Build Coastguard Worker sad += s >= p ? s - p : p - s; 171*795d594fSAndroid Build Coastguard Worker } 172*795d594fSAndroid Build Coastguard Worker return sad; 173*795d594fSAndroid Build Coastguard Worker } 174*795d594fSAndroid Build Coastguard Worker 175*795d594fSAndroid Build Coastguard Worker /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt2(char[], char[]) instruction_simplifier (before) 176*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 177*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 178*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 179*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 180*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC1:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 181*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC2:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 182*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:c\d+>> ArrayGet [{{l\d+}},<<BC1>>] loop:<<Loop>> outer_loop:none 183*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:c\d+>> ArrayGet [{{l\d+}},<<BC2>>] loop:<<Loop>> outer_loop:none 184*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:s\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 185*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:s\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 186*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:i\d+>> Sub [<<Cnv1>>,<<Cnv2>>] loop:<<Loop>> outer_loop:none 187*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Neg:i\d+>> Neg [<<Sub>>] loop:<<Loop>> outer_loop:none 188*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi3:i\d+>> Phi [<<Sub>>,<<Neg>>] loop:<<Loop>> outer_loop:none 189*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Phi3>>] loop:<<Loop>> outer_loop:none 190*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 191*795d594fSAndroid Build Coastguard Worker // 192*795d594fSAndroid Build Coastguard Worker /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt2(char[], char[]) loop_optimization (before) 193*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 194*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 195*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 196*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 197*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 198*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 199*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:i\d+>> Sub [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none 200*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Intrin:i\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 201*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Intrin>>] loop:<<Loop>> outer_loop:none 202*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 203*795d594fSAndroid Build Coastguard Worker // 204*795d594fSAndroid Build Coastguard Worker /// CHECK-START-ARM64: int SimdSadShort2.sadCastChar2IntAlt2(char[], char[]) loop_optimization (after) 205*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 206*795d594fSAndroid Build Coastguard Worker /// CHECK-IF: hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true' 207*795d594fSAndroid Build Coastguard Worker // 208*795d594fSAndroid Build Coastguard Worker // SAD idiom is not supported for SVE. 209*795d594fSAndroid Build Coastguard Worker /// CHECK-NOT: VecSADAccumulate 210*795d594fSAndroid Build Coastguard Worker // 211*795d594fSAndroid Build Coastguard Worker /// CHECK-ELSE: 212*795d594fSAndroid Build Coastguard Worker // 213*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons8:i\d+>> IntConstant 8 loop:none 214*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<Cons0>>] loop:none 215*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 216*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none 217*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load1:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 218*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load2:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 219*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<SAD:d\d+>> VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none 220*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons8>>] loop:<<Loop>> outer_loop:none 221*795d594fSAndroid Build Coastguard Worker // 222*795d594fSAndroid Build Coastguard Worker /// CHECK-FI: sadCastChar2IntAlt2(char[] s1, char[] s2)223*795d594fSAndroid Build Coastguard Worker private static int sadCastChar2IntAlt2(char[] s1, char[] s2) { 224*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 225*795d594fSAndroid Build Coastguard Worker int sad = 0; 226*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 227*795d594fSAndroid Build Coastguard Worker short s = (short) s1[i]; 228*795d594fSAndroid Build Coastguard Worker short p = (short) s2[i]; 229*795d594fSAndroid Build Coastguard Worker int x = s - p; 230*795d594fSAndroid Build Coastguard Worker if (x < 0) 231*795d594fSAndroid Build Coastguard Worker x = -x; 232*795d594fSAndroid Build Coastguard Worker sad += x; 233*795d594fSAndroid Build Coastguard Worker } 234*795d594fSAndroid Build Coastguard Worker return sad; 235*795d594fSAndroid Build Coastguard Worker } 236*795d594fSAndroid Build Coastguard Worker 237*795d594fSAndroid Build Coastguard Worker /// CHECK-START: long SimdSadShort2.sadCastChar2Long(char[], char[]) instruction_simplifier (before) 238*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 239*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 240*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<ConsL:j\d+>> LongConstant 0 loop:none 241*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 242*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:j\d+>> Phi [<<ConsL>>,{{j\d+}}] loop:<<Loop>> outer_loop:none 243*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC1:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 244*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC2:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 245*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:c\d+>> ArrayGet [{{l\d+}},<<BC1>>] loop:<<Loop>> outer_loop:none 246*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:c\d+>> ArrayGet [{{l\d+}},<<BC2>>] loop:<<Loop>> outer_loop:none 247*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:s\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 248*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:s\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 249*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv3:j\d+>> TypeConversion [<<Cnv1>>] loop:<<Loop>> outer_loop:none 250*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv4:j\d+>> TypeConversion [<<Cnv2>>] loop:<<Loop>> outer_loop:none 251*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:j\d+>> Sub [<<Cnv3>>,<<Cnv4>>] loop:<<Loop>> outer_loop:none 252*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Abs:j\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 253*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Abs>>] loop:<<Loop>> outer_loop:none 254*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 255*795d594fSAndroid Build Coastguard Worker // 256*795d594fSAndroid Build Coastguard Worker /// CHECK-START: long SimdSadShort2.sadCastChar2Long(char[], char[]) loop_optimization (before) 257*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 258*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 259*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<ConsL:j\d+>> LongConstant 0 loop:none 260*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 261*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:j\d+>> Phi [<<ConsL>>,{{j\d+}}] loop:<<Loop>> outer_loop:none 262*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 263*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 264*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:j\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 265*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:j\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 266*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:j\d+>> Sub [<<Cnv1>>,<<Cnv2>>] loop:<<Loop>> outer_loop:none 267*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Abs:j\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 268*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Abs>>] loop:<<Loop>> outer_loop:none 269*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 270*795d594fSAndroid Build Coastguard Worker // 271*795d594fSAndroid Build Coastguard Worker /// CHECK-START-ARM64: long SimdSadShort2.sadCastChar2Long(char[], char[]) loop_optimization (after) 272*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 273*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<ConsL:j\d+>> LongConstant 0 loop:none 274*795d594fSAndroid Build Coastguard Worker /// CHECK-IF: hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true' 275*795d594fSAndroid Build Coastguard Worker // 276*795d594fSAndroid Build Coastguard Worker // SAD idiom is not supported for SVE. 277*795d594fSAndroid Build Coastguard Worker /// CHECK-NOT: VecSADAccumulate 278*795d594fSAndroid Build Coastguard Worker // 279*795d594fSAndroid Build Coastguard Worker /// CHECK-ELSE: 280*795d594fSAndroid Build Coastguard Worker // 281*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons8:i\d+>> IntConstant 8 loop:none 282*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<ConsL>>] loop:none 283*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 284*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none 285*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load1:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 286*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load2:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 287*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<SAD:d\d+>> VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none 288*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons8>>] loop:<<Loop>> outer_loop:none 289*795d594fSAndroid Build Coastguard Worker // 290*795d594fSAndroid Build Coastguard Worker /// CHECK-FI: sadCastChar2Long(char[] s1, char[] s2)291*795d594fSAndroid Build Coastguard Worker private static long sadCastChar2Long(char[] s1, char[] s2) { 292*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 293*795d594fSAndroid Build Coastguard Worker long sad = 0; 294*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 295*795d594fSAndroid Build Coastguard Worker long x = (short) s1[i]; 296*795d594fSAndroid Build Coastguard Worker long y = (short) s2[i]; 297*795d594fSAndroid Build Coastguard Worker sad += Math.abs(x - y); 298*795d594fSAndroid Build Coastguard Worker } 299*795d594fSAndroid Build Coastguard Worker return sad; 300*795d594fSAndroid Build Coastguard Worker } 301*795d594fSAndroid Build Coastguard Worker 302*795d594fSAndroid Build Coastguard Worker /// CHECK-START: long SimdSadShort2.sadCastChar2LongAt1(char[], char[]) instruction_simplifier (before) 303*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 304*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 305*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<ConsL:j\d+>> LongConstant 1 loop:none 306*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 307*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:j\d+>> Phi [<<ConsL>>,{{j\d+}}] loop:<<Loop>> outer_loop:none 308*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC1:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 309*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<BC2:i\d+>> BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>> outer_loop:none 310*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:c\d+>> ArrayGet [{{l\d+}},<<BC1>>] loop:<<Loop>> outer_loop:none 311*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:c\d+>> ArrayGet [{{l\d+}},<<BC2>>] loop:<<Loop>> outer_loop:none 312*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:s\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 313*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:s\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 314*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv3:j\d+>> TypeConversion [<<Cnv1>>] loop:<<Loop>> outer_loop:none 315*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv4:j\d+>> TypeConversion [<<Cnv2>>] loop:<<Loop>> outer_loop:none 316*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:j\d+>> Sub [<<Cnv3>>,<<Cnv4>>] loop:<<Loop>> outer_loop:none 317*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Abs:j\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 318*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Abs>>] loop:<<Loop>> outer_loop:none 319*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 320*795d594fSAndroid Build Coastguard Worker // 321*795d594fSAndroid Build Coastguard Worker /// CHECK-START: long SimdSadShort2.sadCastChar2LongAt1(char[], char[]) loop_optimization (before) 322*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 323*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons1:i\d+>> IntConstant 1 loop:none 324*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<ConsL:j\d+>> LongConstant 1 loop:none 325*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 326*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:j\d+>> Phi [<<ConsL>>,{{j\d+}}] loop:<<Loop>> outer_loop:none 327*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get1:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 328*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Get2:s\d+>> ArrayGet [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 329*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv1:j\d+>> TypeConversion [<<Get1>>] loop:<<Loop>> outer_loop:none 330*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cnv2:j\d+>> TypeConversion [<<Get2>>] loop:<<Loop>> outer_loop:none 331*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Sub:j\d+>> Sub [<<Cnv1>>,<<Cnv2>>] loop:<<Loop>> outer_loop:none 332*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Abs:j\d+>> Abs [<<Sub>>] loop:<<Loop>> outer_loop:none 333*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi2>>,<<Abs>>] loop:<<Loop>> outer_loop:none 334*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons1>>] loop:<<Loop>> outer_loop:none 335*795d594fSAndroid Build Coastguard Worker // 336*795d594fSAndroid Build Coastguard Worker /// CHECK-START-ARM64: long SimdSadShort2.sadCastChar2LongAt1(char[], char[]) loop_optimization (after) 337*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons0:i\d+>> IntConstant 0 loop:none 338*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<ConsL:j\d+>> LongConstant 1 loop:none 339*795d594fSAndroid Build Coastguard Worker /// CHECK-IF: hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true' 340*795d594fSAndroid Build Coastguard Worker // 341*795d594fSAndroid Build Coastguard Worker // SAD idiom is not supported for SVE. 342*795d594fSAndroid Build Coastguard Worker /// CHECK-NOT: VecSADAccumulate 343*795d594fSAndroid Build Coastguard Worker // 344*795d594fSAndroid Build Coastguard Worker /// CHECK-ELSE: 345*795d594fSAndroid Build Coastguard Worker // 346*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Cons8:i\d+>> IntConstant 8 loop:none 347*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<ConsL>>] loop:none 348*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi1:i\d+>> Phi [<<Cons0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none 349*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none 350*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load1:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 351*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<Load2:d\d+>> VecLoad [{{l\d+}},<<Phi1>>] loop:<<Loop>> outer_loop:none 352*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: <<SAD:d\d+>> VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none 353*795d594fSAndroid Build Coastguard Worker /// CHECK-DAG: Add [<<Phi1>>,<<Cons8>>] loop:<<Loop>> outer_loop:none 354*795d594fSAndroid Build Coastguard Worker // 355*795d594fSAndroid Build Coastguard Worker /// CHECK-FI: sadCastChar2LongAt1(char[] s1, char[] s2)356*795d594fSAndroid Build Coastguard Worker private static long sadCastChar2LongAt1(char[] s1, char[] s2) { 357*795d594fSAndroid Build Coastguard Worker int min_length = Math.min(s1.length, s2.length); 358*795d594fSAndroid Build Coastguard Worker long sad = 1; // starts at 1 359*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < min_length; i++) { 360*795d594fSAndroid Build Coastguard Worker long x = (short) s1[i]; 361*795d594fSAndroid Build Coastguard Worker long y = (short) s2[i]; 362*795d594fSAndroid Build Coastguard Worker sad += Math.abs(x - y); 363*795d594fSAndroid Build Coastguard Worker } 364*795d594fSAndroid Build Coastguard Worker return sad; 365*795d594fSAndroid Build Coastguard Worker } 366*795d594fSAndroid Build Coastguard Worker main()367*795d594fSAndroid Build Coastguard Worker public static void main() { 368*795d594fSAndroid Build Coastguard Worker // Cross-test the two most extreme values individually. 369*795d594fSAndroid Build Coastguard Worker char[] s1 = { 0, 0x8000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; 370*795d594fSAndroid Build Coastguard Worker char[] s2 = { 0, 0x7fff, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; 371*795d594fSAndroid Build Coastguard Worker expectEquals(-1, sadCastChar2Short(s1, s2)); 372*795d594fSAndroid Build Coastguard Worker expectEquals(-1, sadCastChar2Short(s2, s1)); 373*795d594fSAndroid Build Coastguard Worker expectEquals(-1, sadCastChar2ShortAlt(s1, s2)); 374*795d594fSAndroid Build Coastguard Worker expectEquals(-1, sadCastChar2ShortAlt(s2, s1)); 375*795d594fSAndroid Build Coastguard Worker expectEquals(-1, sadCastChar2ShortAlt2(s1, s2)); 376*795d594fSAndroid Build Coastguard Worker expectEquals(-1, sadCastChar2ShortAlt2(s2, s1)); 377*795d594fSAndroid Build Coastguard Worker expectEquals(65535, sadCastChar2Int(s1, s2)); 378*795d594fSAndroid Build Coastguard Worker expectEquals(65535, sadCastChar2Int(s2, s1)); 379*795d594fSAndroid Build Coastguard Worker expectEquals(65535, sadCastChar2IntAlt(s1, s2)); 380*795d594fSAndroid Build Coastguard Worker expectEquals(65535, sadCastChar2IntAlt(s2, s1)); 381*795d594fSAndroid Build Coastguard Worker expectEquals(65535, sadCastChar2IntAlt2(s1, s2)); 382*795d594fSAndroid Build Coastguard Worker expectEquals(65535, sadCastChar2IntAlt2(s2, s1)); 383*795d594fSAndroid Build Coastguard Worker expectEquals(65535L, sadCastChar2Long(s1, s2)); 384*795d594fSAndroid Build Coastguard Worker expectEquals(65535L, sadCastChar2Long(s2, s1)); 385*795d594fSAndroid Build Coastguard Worker expectEquals(65536L, sadCastChar2LongAt1(s1, s2)); 386*795d594fSAndroid Build Coastguard Worker expectEquals(65536L, sadCastChar2LongAt1(s2, s1)); 387*795d594fSAndroid Build Coastguard Worker 388*795d594fSAndroid Build Coastguard Worker // Use cross-values to test all cases. 389*795d594fSAndroid Build Coastguard Worker char[] interesting = { 390*795d594fSAndroid Build Coastguard Worker (char) 0x0000, 391*795d594fSAndroid Build Coastguard Worker (char) 0x0001, 392*795d594fSAndroid Build Coastguard Worker (char) 0x0002, 393*795d594fSAndroid Build Coastguard Worker (char) 0x1234, 394*795d594fSAndroid Build Coastguard Worker (char) 0x8000, 395*795d594fSAndroid Build Coastguard Worker (char) 0x8001, 396*795d594fSAndroid Build Coastguard Worker (char) 0x7fff, 397*795d594fSAndroid Build Coastguard Worker (char) 0xffff 398*795d594fSAndroid Build Coastguard Worker }; 399*795d594fSAndroid Build Coastguard Worker int n = interesting.length; 400*795d594fSAndroid Build Coastguard Worker int m = n * n + 1; 401*795d594fSAndroid Build Coastguard Worker s1 = new char[m]; 402*795d594fSAndroid Build Coastguard Worker s2 = new char[m]; 403*795d594fSAndroid Build Coastguard Worker int k = 0; 404*795d594fSAndroid Build Coastguard Worker for (int i = 0; i < n; i++) { 405*795d594fSAndroid Build Coastguard Worker for (int j = 0; j < n; j++) { 406*795d594fSAndroid Build Coastguard Worker s1[k] = interesting[i]; 407*795d594fSAndroid Build Coastguard Worker s2[k] = interesting[j]; 408*795d594fSAndroid Build Coastguard Worker k++; 409*795d594fSAndroid Build Coastguard Worker } 410*795d594fSAndroid Build Coastguard Worker } 411*795d594fSAndroid Build Coastguard Worker s1[k] = 10; 412*795d594fSAndroid Build Coastguard Worker s2[k] = 2; 413*795d594fSAndroid Build Coastguard Worker expectEquals(-18932, sadCastChar2Short(s1, s2)); 414*795d594fSAndroid Build Coastguard Worker expectEquals(-18932, sadCastChar2ShortAlt(s1, s2)); 415*795d594fSAndroid Build Coastguard Worker expectEquals(-18932, sadCastChar2ShortAlt2(s1, s2)); 416*795d594fSAndroid Build Coastguard Worker expectEquals(1291788, sadCastChar2Int(s1, s2)); 417*795d594fSAndroid Build Coastguard Worker expectEquals(1291788, sadCastChar2IntAlt(s1, s2)); 418*795d594fSAndroid Build Coastguard Worker expectEquals(1291788, sadCastChar2IntAlt2(s1, s2)); 419*795d594fSAndroid Build Coastguard Worker expectEquals(1291788L, sadCastChar2Long(s1, s2)); 420*795d594fSAndroid Build Coastguard Worker expectEquals(1291789L, sadCastChar2LongAt1(s1, s2)); 421*795d594fSAndroid Build Coastguard Worker 422*795d594fSAndroid Build Coastguard Worker System.out.println("SimdSadShort2 passed"); 423*795d594fSAndroid Build Coastguard Worker } 424*795d594fSAndroid Build Coastguard Worker expectEquals(int expected, int result)425*795d594fSAndroid Build Coastguard Worker private static void expectEquals(int expected, int result) { 426*795d594fSAndroid Build Coastguard Worker if (expected != result) { 427*795d594fSAndroid Build Coastguard Worker throw new Error("Expected: " + expected + ", found: " + result); 428*795d594fSAndroid Build Coastguard Worker } 429*795d594fSAndroid Build Coastguard Worker } 430*795d594fSAndroid Build Coastguard Worker expectEquals(long expected, long result)431*795d594fSAndroid Build Coastguard Worker private static void expectEquals(long expected, long result) { 432*795d594fSAndroid Build Coastguard Worker if (expected != result) { 433*795d594fSAndroid Build Coastguard Worker throw new Error("Expected: " + expected + ", found: " + result); 434*795d594fSAndroid Build Coastguard Worker } 435*795d594fSAndroid Build Coastguard Worker } 436*795d594fSAndroid Build Coastguard Worker } 437