xref: /aosp_15_r20/art/test/660-checker-simd-sad/src/SimdSadShort2.java (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker /**
18*795d594fSAndroid Build Coastguard Worker  * Tests for SAD (sum of absolute differences).
19*795d594fSAndroid Build Coastguard Worker  *
20*795d594fSAndroid Build Coastguard Worker  * Special case, char array that is first cast to short, forcing sign extension.
21*795d594fSAndroid Build Coastguard Worker  */
22*795d594fSAndroid Build Coastguard Worker public class SimdSadShort2 {
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker   // TODO: lower precision still coming, b/64091002
25*795d594fSAndroid Build Coastguard Worker 
sadCastChar2Short(char[] s1, char[] s2)26*795d594fSAndroid Build Coastguard Worker   private static short sadCastChar2Short(char[] s1, char[] s2) {
27*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
28*795d594fSAndroid Build Coastguard Worker       short sad = 0;
29*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
30*795d594fSAndroid Build Coastguard Worker           sad += Math.abs(((short) s1[i]) - ((short) s2[i]));
31*795d594fSAndroid Build Coastguard Worker       }
32*795d594fSAndroid Build Coastguard Worker       return sad;
33*795d594fSAndroid Build Coastguard Worker   }
34*795d594fSAndroid Build Coastguard Worker 
sadCastChar2ShortAlt(char[] s1, char[] s2)35*795d594fSAndroid Build Coastguard Worker   private static short sadCastChar2ShortAlt(char[] s1, char[] s2) {
36*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
37*795d594fSAndroid Build Coastguard Worker       short sad = 0;
38*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
39*795d594fSAndroid Build Coastguard Worker           short s = (short) s1[i];
40*795d594fSAndroid Build Coastguard Worker           short p = (short) s2[i];
41*795d594fSAndroid Build Coastguard Worker           sad += s >= p ? s - p : p - s;
42*795d594fSAndroid Build Coastguard Worker       }
43*795d594fSAndroid Build Coastguard Worker       return sad;
44*795d594fSAndroid Build Coastguard Worker   }
45*795d594fSAndroid Build Coastguard Worker 
sadCastChar2ShortAlt2(char[] s1, char[] s2)46*795d594fSAndroid Build Coastguard Worker   private static short sadCastChar2ShortAlt2(char[] s1, char[] s2) {
47*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
48*795d594fSAndroid Build Coastguard Worker       short sad = 0;
49*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
50*795d594fSAndroid Build Coastguard Worker           short s = (short) s1[i];
51*795d594fSAndroid Build Coastguard Worker           short p = (short) s2[i];
52*795d594fSAndroid Build Coastguard Worker           int x = s - p;
53*795d594fSAndroid Build Coastguard Worker           if (x < 0)
54*795d594fSAndroid Build Coastguard Worker               x = -x;
55*795d594fSAndroid Build Coastguard Worker           sad += x;
56*795d594fSAndroid Build Coastguard Worker       }
57*795d594fSAndroid Build Coastguard Worker       return sad;
58*795d594fSAndroid Build Coastguard Worker   }
59*795d594fSAndroid Build Coastguard Worker 
60*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: int SimdSadShort2.sadCastChar2Int(char[], char[]) instruction_simplifier (before)
61*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
62*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
63*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
64*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop>>      outer_loop:none
65*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC1:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>     outer_loop:none
66*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC2:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>     outer_loop:none
67*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>>   ArrayGet [{{l\d+}},<<BC1>>]    loop:<<Loop>>      outer_loop:none
68*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>>   ArrayGet [{{l\d+}},<<BC2>>]    loop:<<Loop>>      outer_loop:none
69*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:s\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
70*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:s\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
71*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:i\d+>>    Sub [<<Cnv1>>,<<Cnv2>>]        loop:<<Loop>>      outer_loop:none
72*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Abs:i\d+>>    Abs [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
73*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Abs>>]         loop:<<Loop>>      outer_loop:none
74*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
75*795d594fSAndroid Build Coastguard Worker   //
76*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: int SimdSadShort2.sadCastChar2Int(char[], char[]) loop_optimization (before)
77*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
78*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
79*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
80*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop>>      outer_loop:none
81*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
82*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
83*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:i\d+>>    Sub [<<Get1>>,<<Get2>>]        loop:<<Loop>>      outer_loop:none
84*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Abs:i\d+>>    Abs [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
85*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Abs>>]         loop:<<Loop>>      outer_loop:none
86*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
87*795d594fSAndroid Build Coastguard Worker   //
88*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: int SimdSadShort2.sadCastChar2Int(char[], char[]) loop_optimization (after)
89*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
90*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
91*795d594fSAndroid Build Coastguard Worker   //
92*795d594fSAndroid Build Coastguard Worker   //      SAD idiom is not supported for SVE.
93*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecSADAccumulate
94*795d594fSAndroid Build Coastguard Worker   //
95*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
96*795d594fSAndroid Build Coastguard Worker   //
97*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Cons8:i\d+>>  IntConstant 8                  loop:none
98*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Set:d\d+>>    VecSetScalars [<<Cons0>>]      loop:none
99*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
100*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi2:d\d+>>   Phi [<<Set>>,{{d\d+}}]         loop:<<Loop>>      outer_loop:none
101*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load1:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
102*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load2:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
103*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<SAD:d\d+>>    VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none
104*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:                 Add [<<Phi1>>,<<Cons8>>]       loop:<<Loop>>      outer_loop:none
105*795d594fSAndroid Build Coastguard Worker   //
106*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
sadCastChar2Int(char[] s1, char[] s2)107*795d594fSAndroid Build Coastguard Worker   private static int sadCastChar2Int(char[] s1, char[] s2) {
108*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
109*795d594fSAndroid Build Coastguard Worker       int sad = 0;
110*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
111*795d594fSAndroid Build Coastguard Worker           sad += Math.abs(((short) s1[i]) - ((short) s2[i]));
112*795d594fSAndroid Build Coastguard Worker       }
113*795d594fSAndroid Build Coastguard Worker       return sad;
114*795d594fSAndroid Build Coastguard Worker   }
115*795d594fSAndroid Build Coastguard Worker 
116*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt(char[], char[]) instruction_simplifier (before)
117*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
118*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
119*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
120*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop>>      outer_loop:none
121*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC1:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>      outer_loop:none
122*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC2:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>      outer_loop:none
123*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>>   ArrayGet [{{l\d+}},<<BC1>>]    loop:<<Loop>>      outer_loop:none
124*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>>   ArrayGet [{{l\d+}},<<BC2>>]    loop:<<Loop>>      outer_loop:none
125*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:s\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
126*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:s\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
127*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub1:i\d+>>   Sub [<<Cnv2>>,<<Cnv1>>]        loop:<<Loop>>      outer_loop:none
128*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub2:i\d+>>   Sub [<<Cnv1>>,<<Cnv2>>]        loop:<<Loop>>      outer_loop:none
129*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi3:i\d+>>   Phi [<<Sub2>>,<<Sub1>>]        loop:<<Loop>>      outer_loop:none
130*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Phi3>>]        loop:<<Loop>>      outer_loop:none
131*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
132*795d594fSAndroid Build Coastguard Worker   //
133*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt(char[], char[]) loop_optimization (before)
134*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
135*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
136*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
137*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop>>      outer_loop:none
138*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
139*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
140*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:i\d+>>    Sub [<<Get2>>,<<Get1>>]        loop:<<Loop>>      outer_loop:none
141*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Intrin:i\d+>> Abs [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
142*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Intrin>>]      loop:<<Loop>>      outer_loop:none
143*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
144*795d594fSAndroid Build Coastguard Worker   //
145*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: int SimdSadShort2.sadCastChar2IntAlt(char[], char[]) loop_optimization (after)
146*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
147*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
148*795d594fSAndroid Build Coastguard Worker   //
149*795d594fSAndroid Build Coastguard Worker   //      SAD idiom is not supported for SVE.
150*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecSADAccumulate
151*795d594fSAndroid Build Coastguard Worker   //
152*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
153*795d594fSAndroid Build Coastguard Worker   //
154*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Cons8:i\d+>>  IntConstant 8                  loop:none
155*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Set:d\d+>>    VecSetScalars [<<Cons0>>]      loop:none
156*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
157*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi2:d\d+>>   Phi [<<Set>>,{{d\d+}}]         loop:<<Loop>>      outer_loop:none
158*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load1:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
159*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load2:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
160*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<SAD:d\d+>>    VecSADAccumulate [<<Phi2>>,<<Load2>>,<<Load1>>] loop:<<Loop>> outer_loop:none
161*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:                 Add [<<Phi1>>,<<Cons8>>]       loop:<<Loop>>      outer_loop:none
162*795d594fSAndroid Build Coastguard Worker   //
163*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
sadCastChar2IntAlt(char[] s1, char[] s2)164*795d594fSAndroid Build Coastguard Worker   private static int sadCastChar2IntAlt(char[] s1, char[] s2) {
165*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
166*795d594fSAndroid Build Coastguard Worker       int sad = 0;
167*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
168*795d594fSAndroid Build Coastguard Worker           short s = (short) s1[i];
169*795d594fSAndroid Build Coastguard Worker           short p = (short) s2[i];
170*795d594fSAndroid Build Coastguard Worker           sad += s >= p ? s - p : p - s;
171*795d594fSAndroid Build Coastguard Worker       }
172*795d594fSAndroid Build Coastguard Worker       return sad;
173*795d594fSAndroid Build Coastguard Worker   }
174*795d594fSAndroid Build Coastguard Worker 
175*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt2(char[], char[]) instruction_simplifier (before)
176*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
177*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
178*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
179*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop>>      outer_loop:none
180*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC1:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>      outer_loop:none
181*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC2:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>      outer_loop:none
182*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>>   ArrayGet [{{l\d+}},<<BC1>>]    loop:<<Loop>>      outer_loop:none
183*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>>   ArrayGet [{{l\d+}},<<BC2>>]    loop:<<Loop>>      outer_loop:none
184*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:s\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
185*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:s\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
186*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:i\d+>>    Sub [<<Cnv1>>,<<Cnv2>>]        loop:<<Loop>>      outer_loop:none
187*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Neg:i\d+>>    Neg [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
188*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi3:i\d+>>   Phi [<<Sub>>,<<Neg>>]          loop:<<Loop>>      outer_loop:none
189*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Phi3>>]        loop:<<Loop>>      outer_loop:none
190*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
191*795d594fSAndroid Build Coastguard Worker   //
192*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: int SimdSadShort2.sadCastChar2IntAlt2(char[], char[]) loop_optimization (before)
193*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
194*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
195*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
196*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop>>      outer_loop:none
197*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
198*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
199*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:i\d+>>    Sub [<<Get1>>,<<Get2>>]        loop:<<Loop>>      outer_loop:none
200*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Intrin:i\d+>> Abs [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
201*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Intrin>>]      loop:<<Loop>>      outer_loop:none
202*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
203*795d594fSAndroid Build Coastguard Worker   //
204*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: int SimdSadShort2.sadCastChar2IntAlt2(char[], char[]) loop_optimization (after)
205*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
206*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
207*795d594fSAndroid Build Coastguard Worker   //
208*795d594fSAndroid Build Coastguard Worker   //      SAD idiom is not supported for SVE.
209*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecSADAccumulate
210*795d594fSAndroid Build Coastguard Worker   //
211*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
212*795d594fSAndroid Build Coastguard Worker   //
213*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Cons8:i\d+>>  IntConstant 8                  loop:none
214*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Set:d\d+>>    VecSetScalars [<<Cons0>>]      loop:none
215*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
216*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi2:d\d+>>   Phi [<<Set>>,{{d\d+}}]         loop:<<Loop>>      outer_loop:none
217*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load1:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
218*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load2:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
219*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<SAD:d\d+>>    VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none
220*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:                 Add [<<Phi1>>,<<Cons8>>]       loop:<<Loop>>      outer_loop:none
221*795d594fSAndroid Build Coastguard Worker   //
222*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
sadCastChar2IntAlt2(char[] s1, char[] s2)223*795d594fSAndroid Build Coastguard Worker   private static int sadCastChar2IntAlt2(char[] s1, char[] s2) {
224*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
225*795d594fSAndroid Build Coastguard Worker       int sad = 0;
226*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
227*795d594fSAndroid Build Coastguard Worker           short s = (short) s1[i];
228*795d594fSAndroid Build Coastguard Worker           short p = (short) s2[i];
229*795d594fSAndroid Build Coastguard Worker           int x = s - p;
230*795d594fSAndroid Build Coastguard Worker           if (x < 0)
231*795d594fSAndroid Build Coastguard Worker               x = -x;
232*795d594fSAndroid Build Coastguard Worker           sad += x;
233*795d594fSAndroid Build Coastguard Worker       }
234*795d594fSAndroid Build Coastguard Worker       return sad;
235*795d594fSAndroid Build Coastguard Worker   }
236*795d594fSAndroid Build Coastguard Worker 
237*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: long SimdSadShort2.sadCastChar2Long(char[], char[]) instruction_simplifier (before)
238*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
239*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
240*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<ConsL:j\d+>>  LongConstant 0                 loop:none
241*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
242*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:j\d+>>   Phi [<<ConsL>>,{{j\d+}}]       loop:<<Loop>>      outer_loop:none
243*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC1:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>     outer_loop:none
244*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC2:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>     outer_loop:none
245*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>>   ArrayGet [{{l\d+}},<<BC1>>]    loop:<<Loop>>      outer_loop:none
246*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>>   ArrayGet [{{l\d+}},<<BC2>>]    loop:<<Loop>>      outer_loop:none
247*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:s\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
248*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:s\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
249*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv3:j\d+>>   TypeConversion [<<Cnv1>>]      loop:<<Loop>>      outer_loop:none
250*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv4:j\d+>>   TypeConversion [<<Cnv2>>]      loop:<<Loop>>      outer_loop:none
251*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:j\d+>>    Sub [<<Cnv3>>,<<Cnv4>>]        loop:<<Loop>>      outer_loop:none
252*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Abs:j\d+>>    Abs [<<Sub>>]                  loop:<<Loop>> outer_loop:none
253*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Abs>>]         loop:<<Loop>>      outer_loop:none
254*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
255*795d594fSAndroid Build Coastguard Worker   //
256*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: long SimdSadShort2.sadCastChar2Long(char[], char[]) loop_optimization (before)
257*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
258*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
259*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<ConsL:j\d+>>  LongConstant 0                 loop:none
260*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
261*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:j\d+>>   Phi [<<ConsL>>,{{j\d+}}]       loop:<<Loop>>      outer_loop:none
262*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
263*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
264*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:j\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
265*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:j\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
266*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:j\d+>>    Sub [<<Cnv1>>,<<Cnv2>>]        loop:<<Loop>>      outer_loop:none
267*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Abs:j\d+>>    Abs [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
268*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Abs>>]         loop:<<Loop>>      outer_loop:none
269*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
270*795d594fSAndroid Build Coastguard Worker   //
271*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: long SimdSadShort2.sadCastChar2Long(char[], char[]) loop_optimization (after)
272*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
273*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<ConsL:j\d+>>  LongConstant 0                 loop:none
274*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
275*795d594fSAndroid Build Coastguard Worker   //
276*795d594fSAndroid Build Coastguard Worker   //      SAD idiom is not supported for SVE.
277*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecSADAccumulate
278*795d594fSAndroid Build Coastguard Worker   //
279*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
280*795d594fSAndroid Build Coastguard Worker   //
281*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Cons8:i\d+>>  IntConstant 8                  loop:none
282*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Set:d\d+>>    VecSetScalars [<<ConsL>>]      loop:none
283*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
284*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi2:d\d+>>   Phi [<<Set>>,{{d\d+}}]         loop:<<Loop>>      outer_loop:none
285*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load1:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
286*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load2:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
287*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<SAD:d\d+>>    VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none
288*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:                 Add [<<Phi1>>,<<Cons8>>]       loop:<<Loop>>      outer_loop:none
289*795d594fSAndroid Build Coastguard Worker   //
290*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
sadCastChar2Long(char[] s1, char[] s2)291*795d594fSAndroid Build Coastguard Worker   private static long sadCastChar2Long(char[] s1, char[] s2) {
292*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
293*795d594fSAndroid Build Coastguard Worker       long sad = 0;
294*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
295*795d594fSAndroid Build Coastguard Worker           long x = (short) s1[i];
296*795d594fSAndroid Build Coastguard Worker           long y = (short) s2[i];
297*795d594fSAndroid Build Coastguard Worker           sad += Math.abs(x - y);
298*795d594fSAndroid Build Coastguard Worker       }
299*795d594fSAndroid Build Coastguard Worker       return sad;
300*795d594fSAndroid Build Coastguard Worker   }
301*795d594fSAndroid Build Coastguard Worker 
302*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: long SimdSadShort2.sadCastChar2LongAt1(char[], char[]) instruction_simplifier (before)
303*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
304*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
305*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<ConsL:j\d+>>  LongConstant 1                 loop:none
306*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
307*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:j\d+>>   Phi [<<ConsL>>,{{j\d+}}]       loop:<<Loop>>      outer_loop:none
308*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC1:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>     outer_loop:none
309*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<BC2:i\d+>>    BoundsCheck [<<Phi1>>,{{i\d+}}] loop:<<Loop>>     outer_loop:none
310*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:c\d+>>   ArrayGet [{{l\d+}},<<BC1>>]    loop:<<Loop>>      outer_loop:none
311*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:c\d+>>   ArrayGet [{{l\d+}},<<BC2>>]    loop:<<Loop>>      outer_loop:none
312*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:s\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
313*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:s\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
314*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv3:j\d+>>   TypeConversion [<<Cnv1>>]      loop:<<Loop>>      outer_loop:none
315*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv4:j\d+>>   TypeConversion [<<Cnv2>>]      loop:<<Loop>>      outer_loop:none
316*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:j\d+>>    Sub [<<Cnv3>>,<<Cnv4>>]        loop:<<Loop>>      outer_loop:none
317*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Abs:j\d+>>    Abs [<<Sub>>]                  loop:<<Loop>> outer_loop:none
318*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Abs>>]         loop:<<Loop>>      outer_loop:none
319*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
320*795d594fSAndroid Build Coastguard Worker   //
321*795d594fSAndroid Build Coastguard Worker   /// CHECK-START: long SimdSadShort2.sadCastChar2LongAt1(char[], char[]) loop_optimization (before)
322*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
323*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons1:i\d+>>  IntConstant 1                  loop:none
324*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<ConsL:j\d+>>  LongConstant 1                 loop:none
325*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
326*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Phi2:j\d+>>   Phi [<<ConsL>>,{{j\d+}}]       loop:<<Loop>>      outer_loop:none
327*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get1:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
328*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Get2:s\d+>>   ArrayGet [{{l\d+}},<<Phi1>>]   loop:<<Loop>>      outer_loop:none
329*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv1:j\d+>>   TypeConversion [<<Get1>>]      loop:<<Loop>>      outer_loop:none
330*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cnv2:j\d+>>   TypeConversion [<<Get2>>]      loop:<<Loop>>      outer_loop:none
331*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Sub:j\d+>>    Sub [<<Cnv1>>,<<Cnv2>>]        loop:<<Loop>>      outer_loop:none
332*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Abs:j\d+>>    Abs [<<Sub>>]                  loop:<<Loop>>      outer_loop:none
333*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi2>>,<<Abs>>]         loop:<<Loop>>      outer_loop:none
334*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG:                 Add [<<Phi1>>,<<Cons1>>]       loop:<<Loop>>      outer_loop:none
335*795d594fSAndroid Build Coastguard Worker   //
336*795d594fSAndroid Build Coastguard Worker   /// CHECK-START-ARM64: long SimdSadShort2.sadCastChar2LongAt1(char[], char[]) loop_optimization (after)
337*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<Cons0:i\d+>>  IntConstant 0                  loop:none
338*795d594fSAndroid Build Coastguard Worker   /// CHECK-DAG: <<ConsL:j\d+>>  LongConstant 1                 loop:none
339*795d594fSAndroid Build Coastguard Worker   /// CHECK-IF:     hasIsaFeature("sve") and os.environ.get('ART_FORCE_TRY_PREDICATED_SIMD') == 'true'
340*795d594fSAndroid Build Coastguard Worker   //
341*795d594fSAndroid Build Coastguard Worker   //      SAD idiom is not supported for SVE.
342*795d594fSAndroid Build Coastguard Worker   ///     CHECK-NOT: VecSADAccumulate
343*795d594fSAndroid Build Coastguard Worker   //
344*795d594fSAndroid Build Coastguard Worker   /// CHECK-ELSE:
345*795d594fSAndroid Build Coastguard Worker   //
346*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Cons8:i\d+>>  IntConstant 8                  loop:none
347*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Set:d\d+>>    VecSetScalars [<<ConsL>>]      loop:none
348*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi1:i\d+>>   Phi [<<Cons0>>,{{i\d+}}]       loop:<<Loop:B\d+>> outer_loop:none
349*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Phi2:d\d+>>   Phi [<<Set>>,{{d\d+}}]         loop:<<Loop>>      outer_loop:none
350*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load1:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
351*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<Load2:d\d+>>  VecLoad [{{l\d+}},<<Phi1>>]    loop:<<Loop>>      outer_loop:none
352*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG: <<SAD:d\d+>>    VecSADAccumulate [<<Phi2>>,<<Load1>>,<<Load2>>] loop:<<Loop>> outer_loop:none
353*795d594fSAndroid Build Coastguard Worker   ///     CHECK-DAG:                 Add [<<Phi1>>,<<Cons8>>]       loop:<<Loop>>      outer_loop:none
354*795d594fSAndroid Build Coastguard Worker   //
355*795d594fSAndroid Build Coastguard Worker   /// CHECK-FI:
sadCastChar2LongAt1(char[] s1, char[] s2)356*795d594fSAndroid Build Coastguard Worker   private static long sadCastChar2LongAt1(char[] s1, char[] s2) {
357*795d594fSAndroid Build Coastguard Worker       int min_length = Math.min(s1.length, s2.length);
358*795d594fSAndroid Build Coastguard Worker       long sad = 1; // starts at 1
359*795d594fSAndroid Build Coastguard Worker       for (int i = 0; i < min_length; i++) {
360*795d594fSAndroid Build Coastguard Worker           long x = (short) s1[i];
361*795d594fSAndroid Build Coastguard Worker           long y = (short) s2[i];
362*795d594fSAndroid Build Coastguard Worker           sad += Math.abs(x - y);
363*795d594fSAndroid Build Coastguard Worker       }
364*795d594fSAndroid Build Coastguard Worker       return sad;
365*795d594fSAndroid Build Coastguard Worker   }
366*795d594fSAndroid Build Coastguard Worker 
main()367*795d594fSAndroid Build Coastguard Worker   public static void main() {
368*795d594fSAndroid Build Coastguard Worker     // Cross-test the two most extreme values individually.
369*795d594fSAndroid Build Coastguard Worker     char[] s1 = { 0, 0x8000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
370*795d594fSAndroid Build Coastguard Worker     char[] s2 = { 0, 0x7fff, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
371*795d594fSAndroid Build Coastguard Worker     expectEquals(-1, sadCastChar2Short(s1, s2));
372*795d594fSAndroid Build Coastguard Worker     expectEquals(-1, sadCastChar2Short(s2, s1));
373*795d594fSAndroid Build Coastguard Worker     expectEquals(-1, sadCastChar2ShortAlt(s1, s2));
374*795d594fSAndroid Build Coastguard Worker     expectEquals(-1, sadCastChar2ShortAlt(s2, s1));
375*795d594fSAndroid Build Coastguard Worker     expectEquals(-1, sadCastChar2ShortAlt2(s1, s2));
376*795d594fSAndroid Build Coastguard Worker     expectEquals(-1, sadCastChar2ShortAlt2(s2, s1));
377*795d594fSAndroid Build Coastguard Worker     expectEquals(65535, sadCastChar2Int(s1, s2));
378*795d594fSAndroid Build Coastguard Worker     expectEquals(65535, sadCastChar2Int(s2, s1));
379*795d594fSAndroid Build Coastguard Worker     expectEquals(65535, sadCastChar2IntAlt(s1, s2));
380*795d594fSAndroid Build Coastguard Worker     expectEquals(65535, sadCastChar2IntAlt(s2, s1));
381*795d594fSAndroid Build Coastguard Worker     expectEquals(65535, sadCastChar2IntAlt2(s1, s2));
382*795d594fSAndroid Build Coastguard Worker     expectEquals(65535, sadCastChar2IntAlt2(s2, s1));
383*795d594fSAndroid Build Coastguard Worker     expectEquals(65535L, sadCastChar2Long(s1, s2));
384*795d594fSAndroid Build Coastguard Worker     expectEquals(65535L, sadCastChar2Long(s2, s1));
385*795d594fSAndroid Build Coastguard Worker     expectEquals(65536L, sadCastChar2LongAt1(s1, s2));
386*795d594fSAndroid Build Coastguard Worker     expectEquals(65536L, sadCastChar2LongAt1(s2, s1));
387*795d594fSAndroid Build Coastguard Worker 
388*795d594fSAndroid Build Coastguard Worker     // Use cross-values to test all cases.
389*795d594fSAndroid Build Coastguard Worker     char[] interesting = {
390*795d594fSAndroid Build Coastguard Worker       (char) 0x0000,
391*795d594fSAndroid Build Coastguard Worker       (char) 0x0001,
392*795d594fSAndroid Build Coastguard Worker       (char) 0x0002,
393*795d594fSAndroid Build Coastguard Worker       (char) 0x1234,
394*795d594fSAndroid Build Coastguard Worker       (char) 0x8000,
395*795d594fSAndroid Build Coastguard Worker       (char) 0x8001,
396*795d594fSAndroid Build Coastguard Worker       (char) 0x7fff,
397*795d594fSAndroid Build Coastguard Worker       (char) 0xffff
398*795d594fSAndroid Build Coastguard Worker     };
399*795d594fSAndroid Build Coastguard Worker     int n = interesting.length;
400*795d594fSAndroid Build Coastguard Worker     int m = n * n + 1;
401*795d594fSAndroid Build Coastguard Worker     s1 = new char[m];
402*795d594fSAndroid Build Coastguard Worker     s2 = new char[m];
403*795d594fSAndroid Build Coastguard Worker     int k = 0;
404*795d594fSAndroid Build Coastguard Worker     for (int i = 0; i < n; i++) {
405*795d594fSAndroid Build Coastguard Worker       for (int j = 0; j < n; j++) {
406*795d594fSAndroid Build Coastguard Worker         s1[k] = interesting[i];
407*795d594fSAndroid Build Coastguard Worker         s2[k] = interesting[j];
408*795d594fSAndroid Build Coastguard Worker         k++;
409*795d594fSAndroid Build Coastguard Worker       }
410*795d594fSAndroid Build Coastguard Worker     }
411*795d594fSAndroid Build Coastguard Worker     s1[k] = 10;
412*795d594fSAndroid Build Coastguard Worker     s2[k] = 2;
413*795d594fSAndroid Build Coastguard Worker     expectEquals(-18932, sadCastChar2Short(s1, s2));
414*795d594fSAndroid Build Coastguard Worker     expectEquals(-18932, sadCastChar2ShortAlt(s1, s2));
415*795d594fSAndroid Build Coastguard Worker     expectEquals(-18932, sadCastChar2ShortAlt2(s1, s2));
416*795d594fSAndroid Build Coastguard Worker     expectEquals(1291788, sadCastChar2Int(s1, s2));
417*795d594fSAndroid Build Coastguard Worker     expectEquals(1291788, sadCastChar2IntAlt(s1, s2));
418*795d594fSAndroid Build Coastguard Worker     expectEquals(1291788, sadCastChar2IntAlt2(s1, s2));
419*795d594fSAndroid Build Coastguard Worker     expectEquals(1291788L, sadCastChar2Long(s1, s2));
420*795d594fSAndroid Build Coastguard Worker     expectEquals(1291789L, sadCastChar2LongAt1(s1, s2));
421*795d594fSAndroid Build Coastguard Worker 
422*795d594fSAndroid Build Coastguard Worker     System.out.println("SimdSadShort2 passed");
423*795d594fSAndroid Build Coastguard Worker   }
424*795d594fSAndroid Build Coastguard Worker 
expectEquals(int expected, int result)425*795d594fSAndroid Build Coastguard Worker   private static void expectEquals(int expected, int result) {
426*795d594fSAndroid Build Coastguard Worker     if (expected != result) {
427*795d594fSAndroid Build Coastguard Worker       throw new Error("Expected: " + expected + ", found: " + result);
428*795d594fSAndroid Build Coastguard Worker     }
429*795d594fSAndroid Build Coastguard Worker   }
430*795d594fSAndroid Build Coastguard Worker 
expectEquals(long expected, long result)431*795d594fSAndroid Build Coastguard Worker   private static void expectEquals(long expected, long result) {
432*795d594fSAndroid Build Coastguard Worker     if (expected != result) {
433*795d594fSAndroid Build Coastguard Worker       throw new Error("Expected: " + expected + ", found: " + result);
434*795d594fSAndroid Build Coastguard Worker     }
435*795d594fSAndroid Build Coastguard Worker   }
436*795d594fSAndroid Build Coastguard Worker }
437