xref: /aosp_15_r20/bionic/libc/kernel/uapi/drm/amdgpu_drm.h (revision 8d67ca893c1523eb926b9080dbe4e2ffd2a27ba1)
1*8d67ca89SAndroid Build Coastguard Worker /*
2*8d67ca89SAndroid Build Coastguard Worker  * This file is auto-generated. Modifications will be lost.
3*8d67ca89SAndroid Build Coastguard Worker  *
4*8d67ca89SAndroid Build Coastguard Worker  * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/
5*8d67ca89SAndroid Build Coastguard Worker  * for more information.
6*8d67ca89SAndroid Build Coastguard Worker  */
7*8d67ca89SAndroid Build Coastguard Worker #ifndef __AMDGPU_DRM_H__
8*8d67ca89SAndroid Build Coastguard Worker #define __AMDGPU_DRM_H__
9*8d67ca89SAndroid Build Coastguard Worker #include "drm.h"
10*8d67ca89SAndroid Build Coastguard Worker #ifdef __cplusplus
11*8d67ca89SAndroid Build Coastguard Worker extern "C" {
12*8d67ca89SAndroid Build Coastguard Worker #endif
13*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_CREATE 0x00
14*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_MMAP 0x01
15*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_CTX 0x02
16*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_BO_LIST 0x03
17*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_CS 0x04
18*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_INFO 0x05
19*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_METADATA 0x06
20*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
21*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_VA 0x08
22*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_WAIT_CS 0x09
23*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_OP 0x10
24*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_GEM_USERPTR 0x11
25*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_WAIT_FENCES 0x12
26*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_VM 0x13
27*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_FENCE_TO_HANDLE 0x14
28*8d67ca89SAndroid Build Coastguard Worker #define DRM_AMDGPU_SCHED 0x15
29*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
30*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
31*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
32*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
33*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
34*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
35*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
36*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
37*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
38*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
39*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
40*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
41*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
42*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
43*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
44*8d67ca89SAndroid Build Coastguard Worker #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
45*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_CPU 0x1
46*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_GTT 0x2
47*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_VRAM 0x4
48*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_GDS 0x8
49*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_GWS 0x10
50*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_OA 0x20
51*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_DOORBELL 0x40
52*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | AMDGPU_GEM_DOMAIN_GTT | AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GDS | AMDGPU_GEM_DOMAIN_GWS | AMDGPU_GEM_DOMAIN_OA | AMDGPU_GEM_DOMAIN_DOORBELL)
53*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
54*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
55*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
56*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
57*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)
58*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)
59*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)
60*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8)
61*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9)
62*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10)
63*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11)
64*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12)
65*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_COHERENT (1 << 13)
66*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_UNCACHED (1 << 14)
67*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15)
68*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16)
69*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_create_in {
70*8d67ca89SAndroid Build Coastguard Worker   __u64 bo_size;
71*8d67ca89SAndroid Build Coastguard Worker   __u64 alignment;
72*8d67ca89SAndroid Build Coastguard Worker   __u64 domains;
73*8d67ca89SAndroid Build Coastguard Worker   __u64 domain_flags;
74*8d67ca89SAndroid Build Coastguard Worker };
75*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_create_out {
76*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
77*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
78*8d67ca89SAndroid Build Coastguard Worker };
79*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_gem_create {
80*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_gem_create_in in;
81*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_gem_create_out out;
82*8d67ca89SAndroid Build Coastguard Worker };
83*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_BO_LIST_OP_CREATE 0
84*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_BO_LIST_OP_DESTROY 1
85*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_BO_LIST_OP_UPDATE 2
86*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_bo_list_in {
87*8d67ca89SAndroid Build Coastguard Worker   __u32 operation;
88*8d67ca89SAndroid Build Coastguard Worker   __u32 list_handle;
89*8d67ca89SAndroid Build Coastguard Worker   __u32 bo_number;
90*8d67ca89SAndroid Build Coastguard Worker   __u32 bo_info_size;
91*8d67ca89SAndroid Build Coastguard Worker   __u64 bo_info_ptr;
92*8d67ca89SAndroid Build Coastguard Worker };
93*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_bo_list_entry {
94*8d67ca89SAndroid Build Coastguard Worker   __u32 bo_handle;
95*8d67ca89SAndroid Build Coastguard Worker   __u32 bo_priority;
96*8d67ca89SAndroid Build Coastguard Worker };
97*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_bo_list_out {
98*8d67ca89SAndroid Build Coastguard Worker   __u32 list_handle;
99*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
100*8d67ca89SAndroid Build Coastguard Worker };
101*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_bo_list {
102*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_bo_list_in in;
103*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_bo_list_out out;
104*8d67ca89SAndroid Build Coastguard Worker };
105*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_OP_ALLOC_CTX 1
106*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_OP_FREE_CTX 2
107*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_OP_QUERY_STATE 3
108*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_OP_QUERY_STATE2 4
109*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5
110*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6
111*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_NO_RESET 0
112*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_GUILTY_RESET 1
113*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_INNOCENT_RESET 2
114*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_UNKNOWN_RESET 3
115*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_QUERY2_FLAGS_RESET (1 << 0)
116*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1 << 1)
117*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1 << 2)
118*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1 << 3)
119*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1 << 4)
120*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1 << 5)
121*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_PRIORITY_UNSET - 2048
122*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_PRIORITY_VERY_LOW - 1023
123*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_PRIORITY_LOW - 512
124*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_PRIORITY_NORMAL 0
125*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_PRIORITY_HIGH 512
126*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023
127*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf
128*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_STABLE_PSTATE_NONE 0
129*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1
130*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2
131*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3
132*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CTX_STABLE_PSTATE_PEAK 4
133*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_ctx_in {
134*8d67ca89SAndroid Build Coastguard Worker   __u32 op;
135*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
136*8d67ca89SAndroid Build Coastguard Worker   __u32 ctx_id;
137*8d67ca89SAndroid Build Coastguard Worker   __s32 priority;
138*8d67ca89SAndroid Build Coastguard Worker };
139*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_ctx_out {
140*8d67ca89SAndroid Build Coastguard Worker   struct {
141*8d67ca89SAndroid Build Coastguard Worker     __u32 ctx_id;
142*8d67ca89SAndroid Build Coastguard Worker     __u32 _pad;
143*8d67ca89SAndroid Build Coastguard Worker   } alloc;
144*8d67ca89SAndroid Build Coastguard Worker   struct {
145*8d67ca89SAndroid Build Coastguard Worker     __u64 flags;
146*8d67ca89SAndroid Build Coastguard Worker     __u32 hangs;
147*8d67ca89SAndroid Build Coastguard Worker     __u32 reset_status;
148*8d67ca89SAndroid Build Coastguard Worker   } state;
149*8d67ca89SAndroid Build Coastguard Worker   struct {
150*8d67ca89SAndroid Build Coastguard Worker     __u32 flags;
151*8d67ca89SAndroid Build Coastguard Worker     __u32 _pad;
152*8d67ca89SAndroid Build Coastguard Worker   } pstate;
153*8d67ca89SAndroid Build Coastguard Worker };
154*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_ctx {
155*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_ctx_in in;
156*8d67ca89SAndroid Build Coastguard Worker   union drm_amdgpu_ctx_out out;
157*8d67ca89SAndroid Build Coastguard Worker };
158*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_OP_RESERVE_VMID 1
159*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_OP_UNRESERVE_VMID 2
160*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_vm_in {
161*8d67ca89SAndroid Build Coastguard Worker   __u32 op;
162*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
163*8d67ca89SAndroid Build Coastguard Worker };
164*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_vm_out {
165*8d67ca89SAndroid Build Coastguard Worker   __u64 flags;
166*8d67ca89SAndroid Build Coastguard Worker };
167*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_vm {
168*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_vm_in in;
169*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_vm_out out;
170*8d67ca89SAndroid Build Coastguard Worker };
171*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1
172*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2
173*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_sched_in {
174*8d67ca89SAndroid Build Coastguard Worker   __u32 op;
175*8d67ca89SAndroid Build Coastguard Worker   __u32 fd;
176*8d67ca89SAndroid Build Coastguard Worker   __s32 priority;
177*8d67ca89SAndroid Build Coastguard Worker   __u32 ctx_id;
178*8d67ca89SAndroid Build Coastguard Worker };
179*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_sched {
180*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_sched_in in;
181*8d67ca89SAndroid Build Coastguard Worker };
182*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
183*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
184*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
185*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
186*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_userptr {
187*8d67ca89SAndroid Build Coastguard Worker   __u64 addr;
188*8d67ca89SAndroid Build Coastguard Worker   __u64 size;
189*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
190*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
191*8d67ca89SAndroid Build Coastguard Worker };
192*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_ARRAY_MODE_SHIFT 0
193*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_ARRAY_MODE_MASK 0xf
194*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4
195*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f
196*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_TILE_SPLIT_SHIFT 9
197*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_TILE_SPLIT_MASK 0x7
198*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12
199*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7
200*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_BANK_WIDTH_SHIFT 15
201*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_BANK_WIDTH_MASK 0x3
202*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17
203*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3
204*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19
205*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3
206*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_NUM_BANKS_SHIFT 21
207*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_NUM_BANKS_MASK 0x3
208*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0
209*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f
210*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5
211*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF
212*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29
213*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF
214*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43
215*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1
216*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT 44
217*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK 0x1
218*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_SCANOUT_SHIFT 63
219*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_SCANOUT_MASK 0x1
220*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_SWIZZLE_MODE_SHIFT 0
221*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_SWIZZLE_MODE_MASK 0x7
222*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT 3
223*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
224*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_SHIFT 5
225*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_MASK 0x7
226*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_SHIFT 8
227*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_MASK 0x3f
228*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_SET(field,value) (((__u64) (value) & AMDGPU_TILING_ ##field ##_MASK) << AMDGPU_TILING_ ##field ##_SHIFT)
229*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_TILING_GET(value,field) (((__u64) (value) >> AMDGPU_TILING_ ##field ##_SHIFT) & AMDGPU_TILING_ ##field ##_MASK)
230*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
231*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
232*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_metadata {
233*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
234*8d67ca89SAndroid Build Coastguard Worker   __u32 op;
235*8d67ca89SAndroid Build Coastguard Worker   struct {
236*8d67ca89SAndroid Build Coastguard Worker     __u64 flags;
237*8d67ca89SAndroid Build Coastguard Worker     __u64 tiling_info;
238*8d67ca89SAndroid Build Coastguard Worker     __u32 data_size_bytes;
239*8d67ca89SAndroid Build Coastguard Worker     __u32 data[64];
240*8d67ca89SAndroid Build Coastguard Worker   } data;
241*8d67ca89SAndroid Build Coastguard Worker };
242*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_mmap_in {
243*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
244*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
245*8d67ca89SAndroid Build Coastguard Worker };
246*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_mmap_out {
247*8d67ca89SAndroid Build Coastguard Worker   __u64 addr_ptr;
248*8d67ca89SAndroid Build Coastguard Worker };
249*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_gem_mmap {
250*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_gem_mmap_in in;
251*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_gem_mmap_out out;
252*8d67ca89SAndroid Build Coastguard Worker };
253*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_wait_idle_in {
254*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
255*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
256*8d67ca89SAndroid Build Coastguard Worker   __u64 timeout;
257*8d67ca89SAndroid Build Coastguard Worker };
258*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_wait_idle_out {
259*8d67ca89SAndroid Build Coastguard Worker   __u32 status;
260*8d67ca89SAndroid Build Coastguard Worker   __u32 domain;
261*8d67ca89SAndroid Build Coastguard Worker };
262*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_gem_wait_idle {
263*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_gem_wait_idle_in in;
264*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_gem_wait_idle_out out;
265*8d67ca89SAndroid Build Coastguard Worker };
266*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_wait_cs_in {
267*8d67ca89SAndroid Build Coastguard Worker   __u64 handle;
268*8d67ca89SAndroid Build Coastguard Worker   __u64 timeout;
269*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_type;
270*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_instance;
271*8d67ca89SAndroid Build Coastguard Worker   __u32 ring;
272*8d67ca89SAndroid Build Coastguard Worker   __u32 ctx_id;
273*8d67ca89SAndroid Build Coastguard Worker };
274*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_wait_cs_out {
275*8d67ca89SAndroid Build Coastguard Worker   __u64 status;
276*8d67ca89SAndroid Build Coastguard Worker };
277*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_wait_cs {
278*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_wait_cs_in in;
279*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_wait_cs_out out;
280*8d67ca89SAndroid Build Coastguard Worker };
281*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_fence {
282*8d67ca89SAndroid Build Coastguard Worker   __u32 ctx_id;
283*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_type;
284*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_instance;
285*8d67ca89SAndroid Build Coastguard Worker   __u32 ring;
286*8d67ca89SAndroid Build Coastguard Worker   __u64 seq_no;
287*8d67ca89SAndroid Build Coastguard Worker };
288*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_wait_fences_in {
289*8d67ca89SAndroid Build Coastguard Worker   __u64 fences;
290*8d67ca89SAndroid Build Coastguard Worker   __u32 fence_count;
291*8d67ca89SAndroid Build Coastguard Worker   __u32 wait_all;
292*8d67ca89SAndroid Build Coastguard Worker   __u64 timeout_ns;
293*8d67ca89SAndroid Build Coastguard Worker };
294*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_wait_fences_out {
295*8d67ca89SAndroid Build Coastguard Worker   __u32 status;
296*8d67ca89SAndroid Build Coastguard Worker   __u32 first_signaled;
297*8d67ca89SAndroid Build Coastguard Worker };
298*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_wait_fences {
299*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_wait_fences_in in;
300*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_wait_fences_out out;
301*8d67ca89SAndroid Build Coastguard Worker };
302*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
303*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_GEM_OP_SET_PLACEMENT 1
304*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_op {
305*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
306*8d67ca89SAndroid Build Coastguard Worker   __u32 op;
307*8d67ca89SAndroid Build Coastguard Worker   __u64 value;
308*8d67ca89SAndroid Build Coastguard Worker };
309*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VA_OP_MAP 1
310*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VA_OP_UNMAP 2
311*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VA_OP_CLEAR 3
312*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VA_OP_REPLACE 4
313*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_DELAY_UPDATE (1 << 0)
314*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_PAGE_READABLE (1 << 1)
315*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
316*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
317*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_PAGE_PRT (1 << 4)
318*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_MASK (0xf << 5)
319*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_DEFAULT (0 << 5)
320*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_NC (1 << 5)
321*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_WC (2 << 5)
322*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_CC (3 << 5)
323*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_UC (4 << 5)
324*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_MTYPE_RW (5 << 5)
325*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VM_PAGE_NOALLOC (1 << 9)
326*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_gem_va {
327*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
328*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
329*8d67ca89SAndroid Build Coastguard Worker   __u32 operation;
330*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
331*8d67ca89SAndroid Build Coastguard Worker   __u64 va_address;
332*8d67ca89SAndroid Build Coastguard Worker   __u64 offset_in_bo;
333*8d67ca89SAndroid Build Coastguard Worker   __u64 map_size;
334*8d67ca89SAndroid Build Coastguard Worker };
335*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_GFX 0
336*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_COMPUTE 1
337*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_DMA 2
338*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_UVD 3
339*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_VCE 4
340*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_UVD_ENC 5
341*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_VCN_DEC 6
342*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_VCN_ENC 7
343*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_VCN_JPEG 8
344*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_VPE 9
345*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_NUM 10
346*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
347*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_IB 0x01
348*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_FENCE 0x02
349*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
350*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
351*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
352*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
353*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07
354*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08
355*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09
356*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CHUNK_ID_CP_GFX_SHADOW 0x0a
357*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk {
358*8d67ca89SAndroid Build Coastguard Worker   __u32 chunk_id;
359*8d67ca89SAndroid Build Coastguard Worker   __u32 length_dw;
360*8d67ca89SAndroid Build Coastguard Worker   __u64 chunk_data;
361*8d67ca89SAndroid Build Coastguard Worker };
362*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_in {
363*8d67ca89SAndroid Build Coastguard Worker   __u32 ctx_id;
364*8d67ca89SAndroid Build Coastguard Worker   __u32 bo_list_handle;
365*8d67ca89SAndroid Build Coastguard Worker   __u32 num_chunks;
366*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
367*8d67ca89SAndroid Build Coastguard Worker   __u64 chunks;
368*8d67ca89SAndroid Build Coastguard Worker };
369*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_out {
370*8d67ca89SAndroid Build Coastguard Worker   __u64 handle;
371*8d67ca89SAndroid Build Coastguard Worker };
372*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_cs {
373*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_cs_in in;
374*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_cs_out out;
375*8d67ca89SAndroid Build Coastguard Worker };
376*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAG_CE (1 << 0)
377*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAG_PREAMBLE (1 << 1)
378*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAG_PREEMPT (1 << 2)
379*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
380*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)
381*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAGS_SECURE (1 << 5)
382*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IB_FLAG_EMIT_MEM_SYNC (1 << 6)
383*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_ib {
384*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
385*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
386*8d67ca89SAndroid Build Coastguard Worker   __u64 va_start;
387*8d67ca89SAndroid Build Coastguard Worker   __u32 ib_bytes;
388*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_type;
389*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_instance;
390*8d67ca89SAndroid Build Coastguard Worker   __u32 ring;
391*8d67ca89SAndroid Build Coastguard Worker };
392*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_dep {
393*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_type;
394*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_instance;
395*8d67ca89SAndroid Build Coastguard Worker   __u32 ring;
396*8d67ca89SAndroid Build Coastguard Worker   __u32 ctx_id;
397*8d67ca89SAndroid Build Coastguard Worker   __u64 handle;
398*8d67ca89SAndroid Build Coastguard Worker };
399*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_fence {
400*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
401*8d67ca89SAndroid Build Coastguard Worker   __u32 offset;
402*8d67ca89SAndroid Build Coastguard Worker };
403*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_sem {
404*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
405*8d67ca89SAndroid Build Coastguard Worker };
406*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_syncobj {
407*8d67ca89SAndroid Build Coastguard Worker   __u32 handle;
408*8d67ca89SAndroid Build Coastguard Worker   __u32 flags;
409*8d67ca89SAndroid Build Coastguard Worker   __u64 point;
410*8d67ca89SAndroid Build Coastguard Worker };
411*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ 0
412*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD 1
413*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD 2
414*8d67ca89SAndroid Build Coastguard Worker union drm_amdgpu_fence_to_handle {
415*8d67ca89SAndroid Build Coastguard Worker   struct {
416*8d67ca89SAndroid Build Coastguard Worker     struct drm_amdgpu_fence fence;
417*8d67ca89SAndroid Build Coastguard Worker     __u32 what;
418*8d67ca89SAndroid Build Coastguard Worker     __u32 pad;
419*8d67ca89SAndroid Build Coastguard Worker   } in;
420*8d67ca89SAndroid Build Coastguard Worker   struct {
421*8d67ca89SAndroid Build Coastguard Worker     __u32 handle;
422*8d67ca89SAndroid Build Coastguard Worker   } out;
423*8d67ca89SAndroid Build Coastguard Worker };
424*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_data {
425*8d67ca89SAndroid Build Coastguard Worker   union {
426*8d67ca89SAndroid Build Coastguard Worker     struct drm_amdgpu_cs_chunk_ib ib_data;
427*8d67ca89SAndroid Build Coastguard Worker     struct drm_amdgpu_cs_chunk_fence fence_data;
428*8d67ca89SAndroid Build Coastguard Worker   };
429*8d67ca89SAndroid Build Coastguard Worker };
430*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW 0x1
431*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_cs_chunk_cp_gfx_shadow {
432*8d67ca89SAndroid Build Coastguard Worker   __u64 shadow_va;
433*8d67ca89SAndroid Build Coastguard Worker   __u64 csa_va;
434*8d67ca89SAndroid Build Coastguard Worker   __u64 gds_va;
435*8d67ca89SAndroid Build Coastguard Worker   __u64 flags;
436*8d67ca89SAndroid Build Coastguard Worker };
437*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IDS_FLAGS_FUSION 0x1
438*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IDS_FLAGS_PREEMPTION 0x2
439*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IDS_FLAGS_TMZ 0x4
440*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x8
441*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_ACCEL_WORKING 0x00
442*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_CRTC_FROM_ID 0x01
443*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_HW_IP_INFO 0x02
444*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_HW_IP_COUNT 0x03
445*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_TIMESTAMP 0x05
446*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_VERSION 0x0e
447*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_VCE 0x1
448*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_UVD 0x2
449*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GMC 0x03
450*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_ME 0x04
451*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_PFP 0x05
452*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_CE 0x06
453*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_RLC 0x07
454*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_MEC 0x08
455*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_SMC 0x0a
456*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_SDMA 0x0b
457*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_SOS 0x0c
458*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_ASD 0x0d
459*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_VCN 0x0e
460*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
461*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
462*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
463*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_DMCU 0x12
464*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_TA 0x13
465*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_DMCUB 0x14
466*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_TOC 0x15
467*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_CAP 0x16
468*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_RLCP 0x17
469*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_GFX_RLCV 0x18
470*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_MES_KIQ 0x19
471*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_MES 0x1a
472*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_IMU 0x1b
473*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_FW_VPE 0x1c
474*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
475*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VRAM_USAGE 0x10
476*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_GTT_USAGE 0x11
477*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_GDS_CONFIG 0x13
478*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VRAM_GTT 0x14
479*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_READ_MMR_REG 0x15
480*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_DEV_INFO 0x16
481*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
482*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_NUM_EVICTIONS 0x18
483*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_MEMORY 0x19
484*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A
485*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VBIOS 0x1B
486*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VBIOS_SIZE 0x1
487*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VBIOS_IMAGE 0x2
488*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VBIOS_INFO 0x3
489*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_NUM_HANDLES 0x1C
490*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR 0x1D
491*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1
492*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2
493*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3
494*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4
495*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5
496*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_VDDNB 0x6
497*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_VDDGFX 0x7
498*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK 0x8
499*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK 0x9
500*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_SCLK 0xa
501*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_MCLK 0xb
502*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_SENSOR_GPU_INPUT_POWER 0xc
503*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E
504*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VRAM_LOST_COUNTER 0x1F
505*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_FEATURES 0x20
506*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_UMC (1 << 0)
507*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_SDMA (1 << 1)
508*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_GFX (1 << 2)
509*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_MMHUB (1 << 3)
510*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_ATHUB (1 << 4)
511*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_PCIE (1 << 5)
512*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_HDP (1 << 6)
513*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_XGMI (1 << 7)
514*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_DF (1 << 8)
515*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_SMN (1 << 9)
516*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_SEM (1 << 10)
517*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_MP0 (1 << 11)
518*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_MP1 (1 << 12)
519*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_RAS_ENABLED_FUSE (1 << 13)
520*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS 0x21
521*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_DECODE 0
522*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_ENCODE 1
523*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_MAX_IBS 0x22
524*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_GPUVM_FAULT 0x23
525*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
526*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
527*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
528*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
529*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_query_fw {
530*8d67ca89SAndroid Build Coastguard Worker   __u32 fw_type;
531*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_instance;
532*8d67ca89SAndroid Build Coastguard Worker   __u32 index;
533*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
534*8d67ca89SAndroid Build Coastguard Worker };
535*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info {
536*8d67ca89SAndroid Build Coastguard Worker   __u64 return_pointer;
537*8d67ca89SAndroid Build Coastguard Worker   __u32 return_size;
538*8d67ca89SAndroid Build Coastguard Worker   __u32 query;
539*8d67ca89SAndroid Build Coastguard Worker   union {
540*8d67ca89SAndroid Build Coastguard Worker     struct {
541*8d67ca89SAndroid Build Coastguard Worker       __u32 id;
542*8d67ca89SAndroid Build Coastguard Worker       __u32 _pad;
543*8d67ca89SAndroid Build Coastguard Worker     } mode_crtc;
544*8d67ca89SAndroid Build Coastguard Worker     struct {
545*8d67ca89SAndroid Build Coastguard Worker       __u32 type;
546*8d67ca89SAndroid Build Coastguard Worker       __u32 ip_instance;
547*8d67ca89SAndroid Build Coastguard Worker     } query_hw_ip;
548*8d67ca89SAndroid Build Coastguard Worker     struct {
549*8d67ca89SAndroid Build Coastguard Worker       __u32 dword_offset;
550*8d67ca89SAndroid Build Coastguard Worker       __u32 count;
551*8d67ca89SAndroid Build Coastguard Worker       __u32 instance;
552*8d67ca89SAndroid Build Coastguard Worker       __u32 flags;
553*8d67ca89SAndroid Build Coastguard Worker     } read_mmr_reg;
554*8d67ca89SAndroid Build Coastguard Worker     struct drm_amdgpu_query_fw query_fw;
555*8d67ca89SAndroid Build Coastguard Worker     struct {
556*8d67ca89SAndroid Build Coastguard Worker       __u32 type;
557*8d67ca89SAndroid Build Coastguard Worker       __u32 offset;
558*8d67ca89SAndroid Build Coastguard Worker     } vbios_info;
559*8d67ca89SAndroid Build Coastguard Worker     struct {
560*8d67ca89SAndroid Build Coastguard Worker       __u32 type;
561*8d67ca89SAndroid Build Coastguard Worker     } sensor_info;
562*8d67ca89SAndroid Build Coastguard Worker     struct {
563*8d67ca89SAndroid Build Coastguard Worker       __u32 type;
564*8d67ca89SAndroid Build Coastguard Worker     } video_cap;
565*8d67ca89SAndroid Build Coastguard Worker   };
566*8d67ca89SAndroid Build Coastguard Worker };
567*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_gds {
568*8d67ca89SAndroid Build Coastguard Worker   __u32 gds_gfx_partition_size;
569*8d67ca89SAndroid Build Coastguard Worker   __u32 compute_partition_size;
570*8d67ca89SAndroid Build Coastguard Worker   __u32 gds_total_size;
571*8d67ca89SAndroid Build Coastguard Worker   __u32 gws_per_gfx_partition;
572*8d67ca89SAndroid Build Coastguard Worker   __u32 gws_per_compute_partition;
573*8d67ca89SAndroid Build Coastguard Worker   __u32 oa_per_gfx_partition;
574*8d67ca89SAndroid Build Coastguard Worker   __u32 oa_per_compute_partition;
575*8d67ca89SAndroid Build Coastguard Worker   __u32 _pad;
576*8d67ca89SAndroid Build Coastguard Worker };
577*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_vram_gtt {
578*8d67ca89SAndroid Build Coastguard Worker   __u64 vram_size;
579*8d67ca89SAndroid Build Coastguard Worker   __u64 vram_cpu_accessible_size;
580*8d67ca89SAndroid Build Coastguard Worker   __u64 gtt_size;
581*8d67ca89SAndroid Build Coastguard Worker };
582*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_heap_info {
583*8d67ca89SAndroid Build Coastguard Worker   __u64 total_heap_size;
584*8d67ca89SAndroid Build Coastguard Worker   __u64 usable_heap_size;
585*8d67ca89SAndroid Build Coastguard Worker   __u64 heap_usage;
586*8d67ca89SAndroid Build Coastguard Worker   __u64 max_allocation;
587*8d67ca89SAndroid Build Coastguard Worker };
588*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_memory_info {
589*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_heap_info vram;
590*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_heap_info cpu_accessible_vram;
591*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_heap_info gtt;
592*8d67ca89SAndroid Build Coastguard Worker };
593*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_firmware {
594*8d67ca89SAndroid Build Coastguard Worker   __u32 ver;
595*8d67ca89SAndroid Build Coastguard Worker   __u32 feature;
596*8d67ca89SAndroid Build Coastguard Worker };
597*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_vbios {
598*8d67ca89SAndroid Build Coastguard Worker   __u8 name[64];
599*8d67ca89SAndroid Build Coastguard Worker   __u8 vbios_pn[64];
600*8d67ca89SAndroid Build Coastguard Worker   __u32 version;
601*8d67ca89SAndroid Build Coastguard Worker   __u32 pad;
602*8d67ca89SAndroid Build Coastguard Worker   __u8 vbios_ver_str[32];
603*8d67ca89SAndroid Build Coastguard Worker   __u8 date[32];
604*8d67ca89SAndroid Build Coastguard Worker };
605*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_UNKNOWN 0
606*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_GDDR1 1
607*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_DDR2 2
608*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_GDDR3 3
609*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_GDDR4 4
610*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_GDDR5 5
611*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_HBM 6
612*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_DDR3 7
613*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_DDR4 8
614*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_GDDR6 9
615*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_DDR5 10
616*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_LPDDR4 11
617*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VRAM_TYPE_LPDDR5 12
618*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_device {
619*8d67ca89SAndroid Build Coastguard Worker   __u32 device_id;
620*8d67ca89SAndroid Build Coastguard Worker   __u32 chip_rev;
621*8d67ca89SAndroid Build Coastguard Worker   __u32 external_rev;
622*8d67ca89SAndroid Build Coastguard Worker   __u32 pci_rev;
623*8d67ca89SAndroid Build Coastguard Worker   __u32 family;
624*8d67ca89SAndroid Build Coastguard Worker   __u32 num_shader_engines;
625*8d67ca89SAndroid Build Coastguard Worker   __u32 num_shader_arrays_per_engine;
626*8d67ca89SAndroid Build Coastguard Worker   __u32 gpu_counter_freq;
627*8d67ca89SAndroid Build Coastguard Worker   __u64 max_engine_clock;
628*8d67ca89SAndroid Build Coastguard Worker   __u64 max_memory_clock;
629*8d67ca89SAndroid Build Coastguard Worker   __u32 cu_active_number;
630*8d67ca89SAndroid Build Coastguard Worker   __u32 cu_ao_mask;
631*8d67ca89SAndroid Build Coastguard Worker   __u32 cu_bitmap[4][4];
632*8d67ca89SAndroid Build Coastguard Worker   __u32 enabled_rb_pipes_mask;
633*8d67ca89SAndroid Build Coastguard Worker   __u32 num_rb_pipes;
634*8d67ca89SAndroid Build Coastguard Worker   __u32 num_hw_gfx_contexts;
635*8d67ca89SAndroid Build Coastguard Worker   __u32 pcie_gen;
636*8d67ca89SAndroid Build Coastguard Worker   __u64 ids_flags;
637*8d67ca89SAndroid Build Coastguard Worker   __u64 virtual_address_offset;
638*8d67ca89SAndroid Build Coastguard Worker   __u64 virtual_address_max;
639*8d67ca89SAndroid Build Coastguard Worker   __u32 virtual_address_alignment;
640*8d67ca89SAndroid Build Coastguard Worker   __u32 pte_fragment_size;
641*8d67ca89SAndroid Build Coastguard Worker   __u32 gart_page_size;
642*8d67ca89SAndroid Build Coastguard Worker   __u32 ce_ram_size;
643*8d67ca89SAndroid Build Coastguard Worker   __u32 vram_type;
644*8d67ca89SAndroid Build Coastguard Worker   __u32 vram_bit_width;
645*8d67ca89SAndroid Build Coastguard Worker   __u32 vce_harvest_config;
646*8d67ca89SAndroid Build Coastguard Worker   __u32 gc_double_offchip_lds_buf;
647*8d67ca89SAndroid Build Coastguard Worker   __u64 prim_buf_gpu_addr;
648*8d67ca89SAndroid Build Coastguard Worker   __u64 pos_buf_gpu_addr;
649*8d67ca89SAndroid Build Coastguard Worker   __u64 cntl_sb_buf_gpu_addr;
650*8d67ca89SAndroid Build Coastguard Worker   __u64 param_buf_gpu_addr;
651*8d67ca89SAndroid Build Coastguard Worker   __u32 prim_buf_size;
652*8d67ca89SAndroid Build Coastguard Worker   __u32 pos_buf_size;
653*8d67ca89SAndroid Build Coastguard Worker   __u32 cntl_sb_buf_size;
654*8d67ca89SAndroid Build Coastguard Worker   __u32 param_buf_size;
655*8d67ca89SAndroid Build Coastguard Worker   __u32 wave_front_size;
656*8d67ca89SAndroid Build Coastguard Worker   __u32 num_shader_visible_vgprs;
657*8d67ca89SAndroid Build Coastguard Worker   __u32 num_cu_per_sh;
658*8d67ca89SAndroid Build Coastguard Worker   __u32 num_tcc_blocks;
659*8d67ca89SAndroid Build Coastguard Worker   __u32 gs_vgt_table_depth;
660*8d67ca89SAndroid Build Coastguard Worker   __u32 gs_prim_buffer_depth;
661*8d67ca89SAndroid Build Coastguard Worker   __u32 max_gs_waves_per_vgt;
662*8d67ca89SAndroid Build Coastguard Worker   __u32 pcie_num_lanes;
663*8d67ca89SAndroid Build Coastguard Worker   __u32 cu_ao_bitmap[4][4];
664*8d67ca89SAndroid Build Coastguard Worker   __u64 high_va_offset;
665*8d67ca89SAndroid Build Coastguard Worker   __u64 high_va_max;
666*8d67ca89SAndroid Build Coastguard Worker   __u32 pa_sc_tile_steering_override;
667*8d67ca89SAndroid Build Coastguard Worker   __u64 tcc_disabled_mask;
668*8d67ca89SAndroid Build Coastguard Worker   __u64 min_engine_clock;
669*8d67ca89SAndroid Build Coastguard Worker   __u64 min_memory_clock;
670*8d67ca89SAndroid Build Coastguard Worker   __u32 tcp_cache_size;
671*8d67ca89SAndroid Build Coastguard Worker   __u32 num_sqc_per_wgp;
672*8d67ca89SAndroid Build Coastguard Worker   __u32 sqc_data_cache_size;
673*8d67ca89SAndroid Build Coastguard Worker   __u32 sqc_inst_cache_size;
674*8d67ca89SAndroid Build Coastguard Worker   __u32 gl1c_cache_size;
675*8d67ca89SAndroid Build Coastguard Worker   __u32 gl2c_cache_size;
676*8d67ca89SAndroid Build Coastguard Worker   __u64 mall_size;
677*8d67ca89SAndroid Build Coastguard Worker   __u32 enabled_rb_pipes_mask_hi;
678*8d67ca89SAndroid Build Coastguard Worker   __u32 shadow_size;
679*8d67ca89SAndroid Build Coastguard Worker   __u32 shadow_alignment;
680*8d67ca89SAndroid Build Coastguard Worker   __u32 csa_size;
681*8d67ca89SAndroid Build Coastguard Worker   __u32 csa_alignment;
682*8d67ca89SAndroid Build Coastguard Worker };
683*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_hw_ip {
684*8d67ca89SAndroid Build Coastguard Worker   __u32 hw_ip_version_major;
685*8d67ca89SAndroid Build Coastguard Worker   __u32 hw_ip_version_minor;
686*8d67ca89SAndroid Build Coastguard Worker   __u64 capabilities_flags;
687*8d67ca89SAndroid Build Coastguard Worker   __u32 ib_start_alignment;
688*8d67ca89SAndroid Build Coastguard Worker   __u32 ib_size_alignment;
689*8d67ca89SAndroid Build Coastguard Worker   __u32 available_rings;
690*8d67ca89SAndroid Build Coastguard Worker   __u32 ip_discovery_version;
691*8d67ca89SAndroid Build Coastguard Worker };
692*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_num_handles {
693*8d67ca89SAndroid Build Coastguard Worker   __u32 uvd_max_handles;
694*8d67ca89SAndroid Build Coastguard Worker   __u32 uvd_used_handles;
695*8d67ca89SAndroid Build Coastguard Worker };
696*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6
697*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_vce_clock_table_entry {
698*8d67ca89SAndroid Build Coastguard Worker   __u32 sclk;
699*8d67ca89SAndroid Build Coastguard Worker   __u32 mclk;
700*8d67ca89SAndroid Build Coastguard Worker   __u32 eclk;
701*8d67ca89SAndroid Build Coastguard Worker   __u32 pad;
702*8d67ca89SAndroid Build Coastguard Worker };
703*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_vce_clock_table {
704*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
705*8d67ca89SAndroid Build Coastguard Worker   __u32 num_valid_entries;
706*8d67ca89SAndroid Build Coastguard Worker   __u32 pad;
707*8d67ca89SAndroid Build Coastguard Worker };
708*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG2 0
709*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4 1
710*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VC1 2
711*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4_AVC 3
712*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_HEVC 4
713*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_JPEG 5
714*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VP9 6
715*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_AV1 7
716*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT 8
717*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_video_codec_info {
718*8d67ca89SAndroid Build Coastguard Worker   __u32 valid;
719*8d67ca89SAndroid Build Coastguard Worker   __u32 max_width;
720*8d67ca89SAndroid Build Coastguard Worker   __u32 max_height;
721*8d67ca89SAndroid Build Coastguard Worker   __u32 max_pixels_per_frame;
722*8d67ca89SAndroid Build Coastguard Worker   __u32 max_level;
723*8d67ca89SAndroid Build Coastguard Worker   __u32 pad;
724*8d67ca89SAndroid Build Coastguard Worker };
725*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_video_caps {
726*8d67ca89SAndroid Build Coastguard Worker   struct drm_amdgpu_info_video_codec_info codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT];
727*8d67ca89SAndroid Build Coastguard Worker };
728*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_TYPE_MASK 0xff
729*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_TYPE_SHIFT 0
730*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_TYPE_GFX 0
731*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_TYPE_MM0 1
732*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_TYPE_MM1 2
733*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_IDX_MASK 0xff00
734*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_VMHUB_IDX_SHIFT 8
735*8d67ca89SAndroid Build Coastguard Worker struct drm_amdgpu_info_gpuvm_fault {
736*8d67ca89SAndroid Build Coastguard Worker   __u64 addr;
737*8d67ca89SAndroid Build Coastguard Worker   __u32 status;
738*8d67ca89SAndroid Build Coastguard Worker   __u32 vmhub;
739*8d67ca89SAndroid Build Coastguard Worker };
740*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_UNKNOWN 0
741*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_SI 110
742*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_CI 120
743*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_KV 125
744*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_VI 130
745*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_CZ 135
746*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_AI 141
747*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_RV 142
748*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_NV 143
749*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_VGH 144
750*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_GC_11_0_0 145
751*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_YC 146
752*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_GC_11_0_1 148
753*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_GC_10_3_6 149
754*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_GC_10_3_7 151
755*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_GC_11_5_0 150
756*8d67ca89SAndroid Build Coastguard Worker #define AMDGPU_FAMILY_GC_12_0_0 152
757*8d67ca89SAndroid Build Coastguard Worker struct drm_color_ctm_3x4 {
758*8d67ca89SAndroid Build Coastguard Worker   __u64 matrix[12];
759*8d67ca89SAndroid Build Coastguard Worker };
760*8d67ca89SAndroid Build Coastguard Worker #ifdef __cplusplus
761*8d67ca89SAndroid Build Coastguard Worker }
762*8d67ca89SAndroid Build Coastguard Worker #endif
763*8d67ca89SAndroid Build Coastguard Worker #endif
764