1*8d67ca89SAndroid Build Coastguard Worker /* 2*8d67ca89SAndroid Build Coastguard Worker * This file is auto-generated. Modifications will be lost. 3*8d67ca89SAndroid Build Coastguard Worker * 4*8d67ca89SAndroid Build Coastguard Worker * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/ 5*8d67ca89SAndroid Build Coastguard Worker * for more information. 6*8d67ca89SAndroid Build Coastguard Worker */ 7*8d67ca89SAndroid Build Coastguard Worker #ifndef _UAPI_LINUX_ASPEED_LPC_CTRL_H 8*8d67ca89SAndroid Build Coastguard Worker #define _UAPI_LINUX_ASPEED_LPC_CTRL_H 9*8d67ca89SAndroid Build Coastguard Worker #include <linux/ioctl.h> 10*8d67ca89SAndroid Build Coastguard Worker #include <linux/types.h> 11*8d67ca89SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_WINDOW_FLASH 1 12*8d67ca89SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_WINDOW_MEMORY 2 13*8d67ca89SAndroid Build Coastguard Worker struct aspeed_lpc_ctrl_mapping { 14*8d67ca89SAndroid Build Coastguard Worker __u8 window_type; 15*8d67ca89SAndroid Build Coastguard Worker __u8 window_id; 16*8d67ca89SAndroid Build Coastguard Worker __u16 flags; 17*8d67ca89SAndroid Build Coastguard Worker __u32 addr; 18*8d67ca89SAndroid Build Coastguard Worker __u32 offset; 19*8d67ca89SAndroid Build Coastguard Worker __u32 size; 20*8d67ca89SAndroid Build Coastguard Worker }; 21*8d67ca89SAndroid Build Coastguard Worker #define __ASPEED_LPC_CTRL_IOCTL_MAGIC 0xb2 22*8d67ca89SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_IOCTL_GET_SIZE _IOWR(__ASPEED_LPC_CTRL_IOCTL_MAGIC, 0x00, struct aspeed_lpc_ctrl_mapping) 23*8d67ca89SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_IOCTL_MAP _IOW(__ASPEED_LPC_CTRL_IOCTL_MAGIC, 0x01, struct aspeed_lpc_ctrl_mapping) 24*8d67ca89SAndroid Build Coastguard Worker #endif 25