1*e7c364b6SAndroid Build Coastguard Worker /*
2*e7c364b6SAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project
3*e7c364b6SAndroid Build Coastguard Worker *
4*e7c364b6SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e7c364b6SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e7c364b6SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e7c364b6SAndroid Build Coastguard Worker *
8*e7c364b6SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e7c364b6SAndroid Build Coastguard Worker *
10*e7c364b6SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e7c364b6SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e7c364b6SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e7c364b6SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e7c364b6SAndroid Build Coastguard Worker * limitations under the License.
15*e7c364b6SAndroid Build Coastguard Worker */
16*e7c364b6SAndroid Build Coastguard Worker
17*e7c364b6SAndroid Build Coastguard Worker #include "recovery_ui/screen_ui.h"
18*e7c364b6SAndroid Build Coastguard Worker
19*e7c364b6SAndroid Build Coastguard Worker #include <dirent.h>
20*e7c364b6SAndroid Build Coastguard Worker #include <errno.h>
21*e7c364b6SAndroid Build Coastguard Worker #include <fcntl.h>
22*e7c364b6SAndroid Build Coastguard Worker #include <stdarg.h>
23*e7c364b6SAndroid Build Coastguard Worker #include <stdio.h>
24*e7c364b6SAndroid Build Coastguard Worker #include <stdlib.h>
25*e7c364b6SAndroid Build Coastguard Worker #include <string.h>
26*e7c364b6SAndroid Build Coastguard Worker #include <sys/stat.h>
27*e7c364b6SAndroid Build Coastguard Worker #include <sys/time.h>
28*e7c364b6SAndroid Build Coastguard Worker #include <sys/types.h>
29*e7c364b6SAndroid Build Coastguard Worker #include <time.h>
30*e7c364b6SAndroid Build Coastguard Worker #include <unistd.h>
31*e7c364b6SAndroid Build Coastguard Worker
32*e7c364b6SAndroid Build Coastguard Worker #include <algorithm>
33*e7c364b6SAndroid Build Coastguard Worker #include <chrono>
34*e7c364b6SAndroid Build Coastguard Worker #include <memory>
35*e7c364b6SAndroid Build Coastguard Worker #include <string>
36*e7c364b6SAndroid Build Coastguard Worker #include <thread>
37*e7c364b6SAndroid Build Coastguard Worker #include <unordered_map>
38*e7c364b6SAndroid Build Coastguard Worker #include <vector>
39*e7c364b6SAndroid Build Coastguard Worker
40*e7c364b6SAndroid Build Coastguard Worker #include <android-base/chrono_utils.h>
41*e7c364b6SAndroid Build Coastguard Worker #include <android-base/logging.h>
42*e7c364b6SAndroid Build Coastguard Worker #include <android-base/properties.h>
43*e7c364b6SAndroid Build Coastguard Worker #include <android-base/stringprintf.h>
44*e7c364b6SAndroid Build Coastguard Worker #include <android-base/strings.h>
45*e7c364b6SAndroid Build Coastguard Worker
46*e7c364b6SAndroid Build Coastguard Worker #include "minui/minui.h"
47*e7c364b6SAndroid Build Coastguard Worker #include "otautil/paths.h"
48*e7c364b6SAndroid Build Coastguard Worker #include "recovery_ui/device.h"
49*e7c364b6SAndroid Build Coastguard Worker #include "recovery_ui/ui.h"
50*e7c364b6SAndroid Build Coastguard Worker
51*e7c364b6SAndroid Build Coastguard Worker enum DirectRenderManager {
52*e7c364b6SAndroid Build Coastguard Worker DRM_INNER,
53*e7c364b6SAndroid Build Coastguard Worker DRM_OUTER,
54*e7c364b6SAndroid Build Coastguard Worker };
55*e7c364b6SAndroid Build Coastguard Worker
56*e7c364b6SAndroid Build Coastguard Worker // Return the current time as a double (including fractions of a second).
now()57*e7c364b6SAndroid Build Coastguard Worker static double now() {
58*e7c364b6SAndroid Build Coastguard Worker struct timeval tv;
59*e7c364b6SAndroid Build Coastguard Worker gettimeofday(&tv, nullptr);
60*e7c364b6SAndroid Build Coastguard Worker return tv.tv_sec + tv.tv_usec / 1000000.0;
61*e7c364b6SAndroid Build Coastguard Worker }
62*e7c364b6SAndroid Build Coastguard Worker
Menu(size_t initial_selection,const DrawInterface & draw_func)63*e7c364b6SAndroid Build Coastguard Worker Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
64*e7c364b6SAndroid Build Coastguard Worker : selection_(initial_selection), draw_funcs_(draw_func) {}
65*e7c364b6SAndroid Build Coastguard Worker
selection() const66*e7c364b6SAndroid Build Coastguard Worker size_t Menu::selection() const {
67*e7c364b6SAndroid Build Coastguard Worker return selection_;
68*e7c364b6SAndroid Build Coastguard Worker }
69*e7c364b6SAndroid Build Coastguard Worker
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)70*e7c364b6SAndroid Build Coastguard Worker TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
71*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& headers, const std::vector<std::string>& items,
72*e7c364b6SAndroid Build Coastguard Worker size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
73*e7c364b6SAndroid Build Coastguard Worker : Menu(initial_selection, draw_funcs),
74*e7c364b6SAndroid Build Coastguard Worker scrollable_(scrollable),
75*e7c364b6SAndroid Build Coastguard Worker max_display_items_(max_items),
76*e7c364b6SAndroid Build Coastguard Worker max_item_length_(max_length),
77*e7c364b6SAndroid Build Coastguard Worker text_headers_(headers),
78*e7c364b6SAndroid Build Coastguard Worker menu_start_(0),
79*e7c364b6SAndroid Build Coastguard Worker char_height_(char_height) {
80*e7c364b6SAndroid Build Coastguard Worker CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
81*e7c364b6SAndroid Build Coastguard Worker
82*e7c364b6SAndroid Build Coastguard Worker // It's fine to have more entries than text_rows_ if scrollable menu is supported.
83*e7c364b6SAndroid Build Coastguard Worker size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
84*e7c364b6SAndroid Build Coastguard Worker for (size_t i = 0; i < items_count; ++i) {
85*e7c364b6SAndroid Build Coastguard Worker text_items_.emplace_back(items[i].substr(0, max_item_length_));
86*e7c364b6SAndroid Build Coastguard Worker }
87*e7c364b6SAndroid Build Coastguard Worker
88*e7c364b6SAndroid Build Coastguard Worker CHECK(!text_items_.empty());
89*e7c364b6SAndroid Build Coastguard Worker }
90*e7c364b6SAndroid Build Coastguard Worker
text_headers() const91*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& TextMenu::text_headers() const {
92*e7c364b6SAndroid Build Coastguard Worker return text_headers_;
93*e7c364b6SAndroid Build Coastguard Worker }
94*e7c364b6SAndroid Build Coastguard Worker
TextItem(size_t index) const95*e7c364b6SAndroid Build Coastguard Worker std::string TextMenu::TextItem(size_t index) const {
96*e7c364b6SAndroid Build Coastguard Worker CHECK_LT(index, text_items_.size());
97*e7c364b6SAndroid Build Coastguard Worker
98*e7c364b6SAndroid Build Coastguard Worker return text_items_[index];
99*e7c364b6SAndroid Build Coastguard Worker }
100*e7c364b6SAndroid Build Coastguard Worker
MenuStart() const101*e7c364b6SAndroid Build Coastguard Worker size_t TextMenu::MenuStart() const {
102*e7c364b6SAndroid Build Coastguard Worker return menu_start_;
103*e7c364b6SAndroid Build Coastguard Worker }
104*e7c364b6SAndroid Build Coastguard Worker
MenuEnd() const105*e7c364b6SAndroid Build Coastguard Worker size_t TextMenu::MenuEnd() const {
106*e7c364b6SAndroid Build Coastguard Worker return std::min(ItemsCount(), menu_start_ + max_display_items_);
107*e7c364b6SAndroid Build Coastguard Worker }
108*e7c364b6SAndroid Build Coastguard Worker
ItemsCount() const109*e7c364b6SAndroid Build Coastguard Worker size_t TextMenu::ItemsCount() const {
110*e7c364b6SAndroid Build Coastguard Worker return text_items_.size();
111*e7c364b6SAndroid Build Coastguard Worker }
112*e7c364b6SAndroid Build Coastguard Worker
ItemsOverflow(std::string * cur_selection_str) const113*e7c364b6SAndroid Build Coastguard Worker bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
114*e7c364b6SAndroid Build Coastguard Worker if (!scrollable_ || ItemsCount() <= max_display_items_) {
115*e7c364b6SAndroid Build Coastguard Worker return false;
116*e7c364b6SAndroid Build Coastguard Worker }
117*e7c364b6SAndroid Build Coastguard Worker
118*e7c364b6SAndroid Build Coastguard Worker *cur_selection_str =
119*e7c364b6SAndroid Build Coastguard Worker android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
120*e7c364b6SAndroid Build Coastguard Worker return true;
121*e7c364b6SAndroid Build Coastguard Worker }
122*e7c364b6SAndroid Build Coastguard Worker
123*e7c364b6SAndroid Build Coastguard Worker // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)124*e7c364b6SAndroid Build Coastguard Worker int TextMenu::Select(int sel) {
125*e7c364b6SAndroid Build Coastguard Worker CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
126*e7c364b6SAndroid Build Coastguard Worker int count = ItemsCount();
127*e7c364b6SAndroid Build Coastguard Worker
128*e7c364b6SAndroid Build Coastguard Worker // Wraps the selection at boundary if the menu is not scrollable.
129*e7c364b6SAndroid Build Coastguard Worker if (!scrollable_) {
130*e7c364b6SAndroid Build Coastguard Worker if (sel < 0) {
131*e7c364b6SAndroid Build Coastguard Worker selection_ = count - 1;
132*e7c364b6SAndroid Build Coastguard Worker } else if (sel >= count) {
133*e7c364b6SAndroid Build Coastguard Worker selection_ = 0;
134*e7c364b6SAndroid Build Coastguard Worker } else {
135*e7c364b6SAndroid Build Coastguard Worker selection_ = sel;
136*e7c364b6SAndroid Build Coastguard Worker }
137*e7c364b6SAndroid Build Coastguard Worker
138*e7c364b6SAndroid Build Coastguard Worker return selection_;
139*e7c364b6SAndroid Build Coastguard Worker }
140*e7c364b6SAndroid Build Coastguard Worker
141*e7c364b6SAndroid Build Coastguard Worker if (sel < 0) {
142*e7c364b6SAndroid Build Coastguard Worker selection_ = 0;
143*e7c364b6SAndroid Build Coastguard Worker } else if (sel >= count) {
144*e7c364b6SAndroid Build Coastguard Worker selection_ = count - 1;
145*e7c364b6SAndroid Build Coastguard Worker } else {
146*e7c364b6SAndroid Build Coastguard Worker if (static_cast<size_t>(sel) < menu_start_) {
147*e7c364b6SAndroid Build Coastguard Worker menu_start_--;
148*e7c364b6SAndroid Build Coastguard Worker } else if (static_cast<size_t>(sel) >= MenuEnd()) {
149*e7c364b6SAndroid Build Coastguard Worker menu_start_++;
150*e7c364b6SAndroid Build Coastguard Worker }
151*e7c364b6SAndroid Build Coastguard Worker selection_ = sel;
152*e7c364b6SAndroid Build Coastguard Worker }
153*e7c364b6SAndroid Build Coastguard Worker
154*e7c364b6SAndroid Build Coastguard Worker return selection_;
155*e7c364b6SAndroid Build Coastguard Worker }
156*e7c364b6SAndroid Build Coastguard Worker
DrawHeader(int x,int y) const157*e7c364b6SAndroid Build Coastguard Worker int TextMenu::DrawHeader(int x, int y) const {
158*e7c364b6SAndroid Build Coastguard Worker int offset = 0;
159*e7c364b6SAndroid Build Coastguard Worker
160*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::HEADER);
161*e7c364b6SAndroid Build Coastguard Worker if (!scrollable()) {
162*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
163*e7c364b6SAndroid Build Coastguard Worker } else {
164*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
165*e7c364b6SAndroid Build Coastguard Worker // Show the current menu item number in relation to total number if items don't fit on the
166*e7c364b6SAndroid Build Coastguard Worker // screen.
167*e7c364b6SAndroid Build Coastguard Worker std::string cur_selection_str;
168*e7c364b6SAndroid Build Coastguard Worker if (ItemsOverflow(&cur_selection_str)) {
169*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
170*e7c364b6SAndroid Build Coastguard Worker }
171*e7c364b6SAndroid Build Coastguard Worker }
172*e7c364b6SAndroid Build Coastguard Worker
173*e7c364b6SAndroid Build Coastguard Worker return offset;
174*e7c364b6SAndroid Build Coastguard Worker }
175*e7c364b6SAndroid Build Coastguard Worker
DrawItems(int x,int y,int screen_width,bool long_press) const176*e7c364b6SAndroid Build Coastguard Worker int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
177*e7c364b6SAndroid Build Coastguard Worker int offset = 0;
178*e7c364b6SAndroid Build Coastguard Worker
179*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::MENU);
180*e7c364b6SAndroid Build Coastguard Worker // Do not draw the horizontal rule for wear devices.
181*e7c364b6SAndroid Build Coastguard Worker if (!scrollable()) {
182*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
183*e7c364b6SAndroid Build Coastguard Worker }
184*e7c364b6SAndroid Build Coastguard Worker for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
185*e7c364b6SAndroid Build Coastguard Worker bool bold = false;
186*e7c364b6SAndroid Build Coastguard Worker if (i == selection()) {
187*e7c364b6SAndroid Build Coastguard Worker // Draw the highlight bar.
188*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
189*e7c364b6SAndroid Build Coastguard Worker
190*e7c364b6SAndroid Build Coastguard Worker int bar_height = char_height_ + 4;
191*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
192*e7c364b6SAndroid Build Coastguard Worker
193*e7c364b6SAndroid Build Coastguard Worker // Bold white text for the selected item.
194*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
195*e7c364b6SAndroid Build Coastguard Worker bold = true;
196*e7c364b6SAndroid Build Coastguard Worker }
197*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
198*e7c364b6SAndroid Build Coastguard Worker
199*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::MENU);
200*e7c364b6SAndroid Build Coastguard Worker }
201*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawHorizontalRule(y + offset);
202*e7c364b6SAndroid Build Coastguard Worker
203*e7c364b6SAndroid Build Coastguard Worker return offset;
204*e7c364b6SAndroid Build Coastguard Worker }
205*e7c364b6SAndroid Build Coastguard Worker
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)206*e7c364b6SAndroid Build Coastguard Worker GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
207*e7c364b6SAndroid Build Coastguard Worker const std::vector<const GRSurface*>& graphic_items,
208*e7c364b6SAndroid Build Coastguard Worker size_t initial_selection, const DrawInterface& draw_funcs)
209*e7c364b6SAndroid Build Coastguard Worker : Menu(initial_selection, draw_funcs) {
210*e7c364b6SAndroid Build Coastguard Worker graphic_headers_ = graphic_headers->Clone();
211*e7c364b6SAndroid Build Coastguard Worker graphic_items_.reserve(graphic_items.size());
212*e7c364b6SAndroid Build Coastguard Worker for (const auto& item : graphic_items) {
213*e7c364b6SAndroid Build Coastguard Worker graphic_items_.emplace_back(item->Clone());
214*e7c364b6SAndroid Build Coastguard Worker }
215*e7c364b6SAndroid Build Coastguard Worker }
216*e7c364b6SAndroid Build Coastguard Worker
Select(int sel)217*e7c364b6SAndroid Build Coastguard Worker int GraphicMenu::Select(int sel) {
218*e7c364b6SAndroid Build Coastguard Worker CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
219*e7c364b6SAndroid Build Coastguard Worker int count = graphic_items_.size();
220*e7c364b6SAndroid Build Coastguard Worker
221*e7c364b6SAndroid Build Coastguard Worker // Wraps the selection at boundary if the menu is not scrollable.
222*e7c364b6SAndroid Build Coastguard Worker if (sel < 0) {
223*e7c364b6SAndroid Build Coastguard Worker selection_ = count - 1;
224*e7c364b6SAndroid Build Coastguard Worker } else if (sel >= count) {
225*e7c364b6SAndroid Build Coastguard Worker selection_ = 0;
226*e7c364b6SAndroid Build Coastguard Worker } else {
227*e7c364b6SAndroid Build Coastguard Worker selection_ = sel;
228*e7c364b6SAndroid Build Coastguard Worker }
229*e7c364b6SAndroid Build Coastguard Worker
230*e7c364b6SAndroid Build Coastguard Worker return selection_;
231*e7c364b6SAndroid Build Coastguard Worker }
232*e7c364b6SAndroid Build Coastguard Worker
DrawHeader(int x,int y) const233*e7c364b6SAndroid Build Coastguard Worker int GraphicMenu::DrawHeader(int x, int y) const {
234*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::HEADER);
235*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
236*e7c364b6SAndroid Build Coastguard Worker return graphic_headers_->height;
237*e7c364b6SAndroid Build Coastguard Worker }
238*e7c364b6SAndroid Build Coastguard Worker
DrawItems(int x,int y,int screen_width,bool long_press) const239*e7c364b6SAndroid Build Coastguard Worker int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
240*e7c364b6SAndroid Build Coastguard Worker int offset = 0;
241*e7c364b6SAndroid Build Coastguard Worker
242*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::MENU);
243*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
244*e7c364b6SAndroid Build Coastguard Worker
245*e7c364b6SAndroid Build Coastguard Worker for (size_t i = 0; i < graphic_items_.size(); i++) {
246*e7c364b6SAndroid Build Coastguard Worker auto& item = graphic_items_[i];
247*e7c364b6SAndroid Build Coastguard Worker if (i == selection_) {
248*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
249*e7c364b6SAndroid Build Coastguard Worker
250*e7c364b6SAndroid Build Coastguard Worker int bar_height = item->height + 4;
251*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
252*e7c364b6SAndroid Build Coastguard Worker
253*e7c364b6SAndroid Build Coastguard Worker // Bold white text for the selected item.
254*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
255*e7c364b6SAndroid Build Coastguard Worker }
256*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.DrawTextIcon(x, y + offset, item.get());
257*e7c364b6SAndroid Build Coastguard Worker offset += item->height;
258*e7c364b6SAndroid Build Coastguard Worker
259*e7c364b6SAndroid Build Coastguard Worker draw_funcs_.SetColor(UIElement::MENU);
260*e7c364b6SAndroid Build Coastguard Worker }
261*e7c364b6SAndroid Build Coastguard Worker offset += draw_funcs_.DrawHorizontalRule(y + offset);
262*e7c364b6SAndroid Build Coastguard Worker
263*e7c364b6SAndroid Build Coastguard Worker return offset;
264*e7c364b6SAndroid Build Coastguard Worker }
265*e7c364b6SAndroid Build Coastguard Worker
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)266*e7c364b6SAndroid Build Coastguard Worker bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
267*e7c364b6SAndroid Build Coastguard Worker const std::vector<const GRSurface*>& graphic_items) {
268*e7c364b6SAndroid Build Coastguard Worker int offset = 0;
269*e7c364b6SAndroid Build Coastguard Worker if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
270*e7c364b6SAndroid Build Coastguard Worker return false;
271*e7c364b6SAndroid Build Coastguard Worker }
272*e7c364b6SAndroid Build Coastguard Worker offset += graphic_headers->height;
273*e7c364b6SAndroid Build Coastguard Worker
274*e7c364b6SAndroid Build Coastguard Worker for (const auto& item : graphic_items) {
275*e7c364b6SAndroid Build Coastguard Worker if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
276*e7c364b6SAndroid Build Coastguard Worker return false;
277*e7c364b6SAndroid Build Coastguard Worker }
278*e7c364b6SAndroid Build Coastguard Worker offset += item->height;
279*e7c364b6SAndroid Build Coastguard Worker }
280*e7c364b6SAndroid Build Coastguard Worker
281*e7c364b6SAndroid Build Coastguard Worker return true;
282*e7c364b6SAndroid Build Coastguard Worker }
283*e7c364b6SAndroid Build Coastguard Worker
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)284*e7c364b6SAndroid Build Coastguard Worker bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
285*e7c364b6SAndroid Build Coastguard Worker const GRSurface* surface) {
286*e7c364b6SAndroid Build Coastguard Worker if (!surface) {
287*e7c364b6SAndroid Build Coastguard Worker fprintf(stderr, "Graphic surface can not be null\n");
288*e7c364b6SAndroid Build Coastguard Worker return false;
289*e7c364b6SAndroid Build Coastguard Worker }
290*e7c364b6SAndroid Build Coastguard Worker
291*e7c364b6SAndroid Build Coastguard Worker if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
292*e7c364b6SAndroid Build Coastguard Worker fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
293*e7c364b6SAndroid Build Coastguard Worker surface->pixel_bytes, surface->width, surface->row_bytes);
294*e7c364b6SAndroid Build Coastguard Worker return false;
295*e7c364b6SAndroid Build Coastguard Worker }
296*e7c364b6SAndroid Build Coastguard Worker
297*e7c364b6SAndroid Build Coastguard Worker if (surface->width > max_width || surface->height > max_height - y) {
298*e7c364b6SAndroid Build Coastguard Worker fprintf(stderr,
299*e7c364b6SAndroid Build Coastguard Worker "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
300*e7c364b6SAndroid Build Coastguard Worker " max_height: %zu, vertical offset: %d\n",
301*e7c364b6SAndroid Build Coastguard Worker surface->width, surface->height, max_width, max_height, y);
302*e7c364b6SAndroid Build Coastguard Worker return false;
303*e7c364b6SAndroid Build Coastguard Worker }
304*e7c364b6SAndroid Build Coastguard Worker
305*e7c364b6SAndroid Build Coastguard Worker return true;
306*e7c364b6SAndroid Build Coastguard Worker }
307*e7c364b6SAndroid Build Coastguard Worker
ScreenRecoveryUI()308*e7c364b6SAndroid Build Coastguard Worker ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
309*e7c364b6SAndroid Build Coastguard Worker
310*e7c364b6SAndroid Build Coastguard Worker constexpr int kDefaultMarginHeight = 0;
311*e7c364b6SAndroid Build Coastguard Worker constexpr int kDefaultMarginWidth = 0;
312*e7c364b6SAndroid Build Coastguard Worker constexpr int kDefaultAnimationFps = 30;
313*e7c364b6SAndroid Build Coastguard Worker
ScreenRecoveryUI(bool scrollable_menu)314*e7c364b6SAndroid Build Coastguard Worker ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
315*e7c364b6SAndroid Build Coastguard Worker : margin_width_(
316*e7c364b6SAndroid Build Coastguard Worker android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
317*e7c364b6SAndroid Build Coastguard Worker margin_height_(
318*e7c364b6SAndroid Build Coastguard Worker android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
319*e7c364b6SAndroid Build Coastguard Worker animation_fps_(
320*e7c364b6SAndroid Build Coastguard Worker android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
321*e7c364b6SAndroid Build Coastguard Worker density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
322*e7c364b6SAndroid Build Coastguard Worker current_icon_(NONE),
323*e7c364b6SAndroid Build Coastguard Worker current_frame_(0),
324*e7c364b6SAndroid Build Coastguard Worker intro_done_(false),
325*e7c364b6SAndroid Build Coastguard Worker progressBarType(EMPTY),
326*e7c364b6SAndroid Build Coastguard Worker progressScopeStart(0),
327*e7c364b6SAndroid Build Coastguard Worker progressScopeSize(0),
328*e7c364b6SAndroid Build Coastguard Worker progress(0),
329*e7c364b6SAndroid Build Coastguard Worker pagesIdentical(false),
330*e7c364b6SAndroid Build Coastguard Worker text_cols_(0),
331*e7c364b6SAndroid Build Coastguard Worker text_rows_(0),
332*e7c364b6SAndroid Build Coastguard Worker text_(nullptr),
333*e7c364b6SAndroid Build Coastguard Worker text_col_(0),
334*e7c364b6SAndroid Build Coastguard Worker text_row_(0),
335*e7c364b6SAndroid Build Coastguard Worker show_text(false),
336*e7c364b6SAndroid Build Coastguard Worker show_text_ever(false),
337*e7c364b6SAndroid Build Coastguard Worker scrollable_menu_(scrollable_menu),
338*e7c364b6SAndroid Build Coastguard Worker file_viewer_text_(nullptr),
339*e7c364b6SAndroid Build Coastguard Worker stage(-1),
340*e7c364b6SAndroid Build Coastguard Worker max_stage(-1),
341*e7c364b6SAndroid Build Coastguard Worker locale_(""),
342*e7c364b6SAndroid Build Coastguard Worker rtl_locale_(false),
343*e7c364b6SAndroid Build Coastguard Worker is_graphics_available(false) {}
344*e7c364b6SAndroid Build Coastguard Worker
~ScreenRecoveryUI()345*e7c364b6SAndroid Build Coastguard Worker ScreenRecoveryUI::~ScreenRecoveryUI() {
346*e7c364b6SAndroid Build Coastguard Worker progress_thread_stopped_ = true;
347*e7c364b6SAndroid Build Coastguard Worker if (progress_thread_.joinable()) {
348*e7c364b6SAndroid Build Coastguard Worker progress_thread_.join();
349*e7c364b6SAndroid Build Coastguard Worker }
350*e7c364b6SAndroid Build Coastguard Worker // No-op if gr_init() (via Init()) was not called or had failed.
351*e7c364b6SAndroid Build Coastguard Worker gr_exit();
352*e7c364b6SAndroid Build Coastguard Worker }
353*e7c364b6SAndroid Build Coastguard Worker
GetCurrentFrame() const354*e7c364b6SAndroid Build Coastguard Worker const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
355*e7c364b6SAndroid Build Coastguard Worker if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
356*e7c364b6SAndroid Build Coastguard Worker return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
357*e7c364b6SAndroid Build Coastguard Worker }
358*e7c364b6SAndroid Build Coastguard Worker return error_icon_.get();
359*e7c364b6SAndroid Build Coastguard Worker }
360*e7c364b6SAndroid Build Coastguard Worker
GetCurrentText() const361*e7c364b6SAndroid Build Coastguard Worker const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
362*e7c364b6SAndroid Build Coastguard Worker switch (current_icon_) {
363*e7c364b6SAndroid Build Coastguard Worker case ERASING:
364*e7c364b6SAndroid Build Coastguard Worker return erasing_text_.get();
365*e7c364b6SAndroid Build Coastguard Worker case ERROR:
366*e7c364b6SAndroid Build Coastguard Worker return error_text_.get();
367*e7c364b6SAndroid Build Coastguard Worker case INSTALLING_UPDATE:
368*e7c364b6SAndroid Build Coastguard Worker return installing_text_.get();
369*e7c364b6SAndroid Build Coastguard Worker case NO_COMMAND:
370*e7c364b6SAndroid Build Coastguard Worker return no_command_text_.get();
371*e7c364b6SAndroid Build Coastguard Worker case NONE:
372*e7c364b6SAndroid Build Coastguard Worker abort();
373*e7c364b6SAndroid Build Coastguard Worker }
374*e7c364b6SAndroid Build Coastguard Worker }
375*e7c364b6SAndroid Build Coastguard Worker
PixelsFromDp(int dp) const376*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::PixelsFromDp(int dp) const {
377*e7c364b6SAndroid Build Coastguard Worker return dp * density_;
378*e7c364b6SAndroid Build Coastguard Worker }
379*e7c364b6SAndroid Build Coastguard Worker
380*e7c364b6SAndroid Build Coastguard Worker // Here's the intended layout:
381*e7c364b6SAndroid Build Coastguard Worker
382*e7c364b6SAndroid Build Coastguard Worker // | portrait large landscape large
383*e7c364b6SAndroid Build Coastguard Worker // ---------+-------------------------------------------------
384*e7c364b6SAndroid Build Coastguard Worker // gap |
385*e7c364b6SAndroid Build Coastguard Worker // icon | (200dp)
386*e7c364b6SAndroid Build Coastguard Worker // gap | 68dp 68dp 56dp 112dp
387*e7c364b6SAndroid Build Coastguard Worker // text | (14sp)
388*e7c364b6SAndroid Build Coastguard Worker // gap | 32dp 32dp 26dp 52dp
389*e7c364b6SAndroid Build Coastguard Worker // progress | (2dp)
390*e7c364b6SAndroid Build Coastguard Worker // gap |
391*e7c364b6SAndroid Build Coastguard Worker
392*e7c364b6SAndroid Build Coastguard Worker // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
393*e7c364b6SAndroid Build Coastguard Worker // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
394*e7c364b6SAndroid Build Coastguard Worker
395*e7c364b6SAndroid Build Coastguard Worker enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
396*e7c364b6SAndroid Build Coastguard Worker enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
397*e7c364b6SAndroid Build Coastguard Worker static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
398*e7c364b6SAndroid Build Coastguard Worker { 32, 68 }, // PORTRAIT
399*e7c364b6SAndroid Build Coastguard Worker { 32, 68 }, // PORTRAIT_LARGE
400*e7c364b6SAndroid Build Coastguard Worker { 26, 56 }, // LANDSCAPE
401*e7c364b6SAndroid Build Coastguard Worker { 52, 112 }, // LANDSCAPE_LARGE
402*e7c364b6SAndroid Build Coastguard Worker };
403*e7c364b6SAndroid Build Coastguard Worker
GetAnimationBaseline() const404*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::GetAnimationBaseline() const {
405*e7c364b6SAndroid Build Coastguard Worker return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
406*e7c364b6SAndroid Build Coastguard Worker gr_get_height(loop_frames_[0].get());
407*e7c364b6SAndroid Build Coastguard Worker }
408*e7c364b6SAndroid Build Coastguard Worker
GetTextBaseline() const409*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::GetTextBaseline() const {
410*e7c364b6SAndroid Build Coastguard Worker return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
411*e7c364b6SAndroid Build Coastguard Worker gr_get_height(installing_text_.get());
412*e7c364b6SAndroid Build Coastguard Worker }
413*e7c364b6SAndroid Build Coastguard Worker
GetProgressBaseline() const414*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::GetProgressBaseline() const {
415*e7c364b6SAndroid Build Coastguard Worker int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
416*e7c364b6SAndroid Build Coastguard Worker gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
417*e7c364b6SAndroid Build Coastguard Worker gr_get_height(progress_bar_fill_.get());
418*e7c364b6SAndroid Build Coastguard Worker int bottom_gap = (ScreenHeight() - elements_sum) / 2;
419*e7c364b6SAndroid Build Coastguard Worker return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
420*e7c364b6SAndroid Build Coastguard Worker }
421*e7c364b6SAndroid Build Coastguard Worker
422*e7c364b6SAndroid Build Coastguard Worker // Clear the screen and draw the currently selected background icon (if any).
423*e7c364b6SAndroid Build Coastguard Worker // Should only be called with updateMutex locked.
draw_background_locked()424*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::draw_background_locked() {
425*e7c364b6SAndroid Build Coastguard Worker pagesIdentical = false;
426*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 0, 0, 255);
427*e7c364b6SAndroid Build Coastguard Worker gr_clear();
428*e7c364b6SAndroid Build Coastguard Worker if (current_icon_ != NONE) {
429*e7c364b6SAndroid Build Coastguard Worker if (max_stage != -1) {
430*e7c364b6SAndroid Build Coastguard Worker int stage_height = gr_get_height(stage_marker_empty_.get());
431*e7c364b6SAndroid Build Coastguard Worker int stage_width = gr_get_width(stage_marker_empty_.get());
432*e7c364b6SAndroid Build Coastguard Worker int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
433*e7c364b6SAndroid Build Coastguard Worker int y = ScreenHeight() - stage_height - margin_height_;
434*e7c364b6SAndroid Build Coastguard Worker for (int i = 0; i < max_stage; ++i) {
435*e7c364b6SAndroid Build Coastguard Worker const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
436*e7c364b6SAndroid Build Coastguard Worker DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
437*e7c364b6SAndroid Build Coastguard Worker x += stage_width;
438*e7c364b6SAndroid Build Coastguard Worker }
439*e7c364b6SAndroid Build Coastguard Worker }
440*e7c364b6SAndroid Build Coastguard Worker
441*e7c364b6SAndroid Build Coastguard Worker const auto& text_surface = GetCurrentText();
442*e7c364b6SAndroid Build Coastguard Worker int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
443*e7c364b6SAndroid Build Coastguard Worker int text_y = GetTextBaseline();
444*e7c364b6SAndroid Build Coastguard Worker gr_color(255, 255, 255, 255);
445*e7c364b6SAndroid Build Coastguard Worker DrawTextIcon(text_x, text_y, text_surface);
446*e7c364b6SAndroid Build Coastguard Worker }
447*e7c364b6SAndroid Build Coastguard Worker }
448*e7c364b6SAndroid Build Coastguard Worker
449*e7c364b6SAndroid Build Coastguard Worker // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
450*e7c364b6SAndroid Build Coastguard Worker // called with updateMutex locked.
draw_foreground_locked()451*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::draw_foreground_locked() {
452*e7c364b6SAndroid Build Coastguard Worker if (current_icon_ != NONE) {
453*e7c364b6SAndroid Build Coastguard Worker const auto& frame = GetCurrentFrame();
454*e7c364b6SAndroid Build Coastguard Worker int frame_width = gr_get_width(frame);
455*e7c364b6SAndroid Build Coastguard Worker int frame_height = gr_get_height(frame);
456*e7c364b6SAndroid Build Coastguard Worker int frame_x = (ScreenWidth() - frame_width) / 2;
457*e7c364b6SAndroid Build Coastguard Worker int frame_y = GetAnimationBaseline();
458*e7c364b6SAndroid Build Coastguard Worker if (frame_x >= 0 && frame_y >= 0 && (frame_x + frame_width) < ScreenWidth() &&
459*e7c364b6SAndroid Build Coastguard Worker (frame_y + frame_height) < ScreenHeight())
460*e7c364b6SAndroid Build Coastguard Worker DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
461*e7c364b6SAndroid Build Coastguard Worker }
462*e7c364b6SAndroid Build Coastguard Worker
463*e7c364b6SAndroid Build Coastguard Worker if (progressBarType != EMPTY) {
464*e7c364b6SAndroid Build Coastguard Worker int width = gr_get_width(progress_bar_empty_.get());
465*e7c364b6SAndroid Build Coastguard Worker int height = gr_get_height(progress_bar_empty_.get());
466*e7c364b6SAndroid Build Coastguard Worker
467*e7c364b6SAndroid Build Coastguard Worker int progress_x = (ScreenWidth() - width) / 2;
468*e7c364b6SAndroid Build Coastguard Worker int progress_y = GetProgressBaseline();
469*e7c364b6SAndroid Build Coastguard Worker
470*e7c364b6SAndroid Build Coastguard Worker // Erase behind the progress bar (in case this was a progress-only update)
471*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 0, 0, 255);
472*e7c364b6SAndroid Build Coastguard Worker DrawFill(progress_x, progress_y, width, height);
473*e7c364b6SAndroid Build Coastguard Worker
474*e7c364b6SAndroid Build Coastguard Worker if (progressBarType == DETERMINATE) {
475*e7c364b6SAndroid Build Coastguard Worker float p = progressScopeStart + progress * progressScopeSize;
476*e7c364b6SAndroid Build Coastguard Worker int pos = static_cast<int>(p * width);
477*e7c364b6SAndroid Build Coastguard Worker
478*e7c364b6SAndroid Build Coastguard Worker if (rtl_locale_) {
479*e7c364b6SAndroid Build Coastguard Worker // Fill the progress bar from right to left.
480*e7c364b6SAndroid Build Coastguard Worker if (pos > 0) {
481*e7c364b6SAndroid Build Coastguard Worker DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
482*e7c364b6SAndroid Build Coastguard Worker progress_x + width - pos, progress_y);
483*e7c364b6SAndroid Build Coastguard Worker }
484*e7c364b6SAndroid Build Coastguard Worker if (pos < width - 1) {
485*e7c364b6SAndroid Build Coastguard Worker DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
486*e7c364b6SAndroid Build Coastguard Worker }
487*e7c364b6SAndroid Build Coastguard Worker } else {
488*e7c364b6SAndroid Build Coastguard Worker // Fill the progress bar from left to right.
489*e7c364b6SAndroid Build Coastguard Worker if (pos > 0) {
490*e7c364b6SAndroid Build Coastguard Worker DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
491*e7c364b6SAndroid Build Coastguard Worker }
492*e7c364b6SAndroid Build Coastguard Worker if (pos < width - 1) {
493*e7c364b6SAndroid Build Coastguard Worker DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
494*e7c364b6SAndroid Build Coastguard Worker progress_y);
495*e7c364b6SAndroid Build Coastguard Worker }
496*e7c364b6SAndroid Build Coastguard Worker }
497*e7c364b6SAndroid Build Coastguard Worker }
498*e7c364b6SAndroid Build Coastguard Worker }
499*e7c364b6SAndroid Build Coastguard Worker }
500*e7c364b6SAndroid Build Coastguard Worker
SetColor(UIElement e) const501*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetColor(UIElement e) const {
502*e7c364b6SAndroid Build Coastguard Worker switch (e) {
503*e7c364b6SAndroid Build Coastguard Worker case UIElement::INFO:
504*e7c364b6SAndroid Build Coastguard Worker gr_color(249, 194, 0, 255);
505*e7c364b6SAndroid Build Coastguard Worker break;
506*e7c364b6SAndroid Build Coastguard Worker case UIElement::HEADER:
507*e7c364b6SAndroid Build Coastguard Worker gr_color(247, 0, 6, 255);
508*e7c364b6SAndroid Build Coastguard Worker break;
509*e7c364b6SAndroid Build Coastguard Worker case UIElement::MENU:
510*e7c364b6SAndroid Build Coastguard Worker case UIElement::MENU_SEL_BG:
511*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 106, 157, 255);
512*e7c364b6SAndroid Build Coastguard Worker break;
513*e7c364b6SAndroid Build Coastguard Worker case UIElement::MENU_SEL_BG_ACTIVE:
514*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 156, 100, 255);
515*e7c364b6SAndroid Build Coastguard Worker break;
516*e7c364b6SAndroid Build Coastguard Worker case UIElement::MENU_SEL_FG:
517*e7c364b6SAndroid Build Coastguard Worker gr_color(255, 255, 255, 255);
518*e7c364b6SAndroid Build Coastguard Worker break;
519*e7c364b6SAndroid Build Coastguard Worker case UIElement::LOG:
520*e7c364b6SAndroid Build Coastguard Worker gr_color(196, 196, 196, 255);
521*e7c364b6SAndroid Build Coastguard Worker break;
522*e7c364b6SAndroid Build Coastguard Worker case UIElement::TEXT_FILL:
523*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 0, 0, 160);
524*e7c364b6SAndroid Build Coastguard Worker break;
525*e7c364b6SAndroid Build Coastguard Worker default:
526*e7c364b6SAndroid Build Coastguard Worker gr_color(255, 255, 255, 255);
527*e7c364b6SAndroid Build Coastguard Worker break;
528*e7c364b6SAndroid Build Coastguard Worker }
529*e7c364b6SAndroid Build Coastguard Worker }
530*e7c364b6SAndroid Build Coastguard Worker
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)531*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
532*e7c364b6SAndroid Build Coastguard Worker size_t sel) {
533*e7c364b6SAndroid Build Coastguard Worker SetLocale(locales_entries[sel]);
534*e7c364b6SAndroid Build Coastguard Worker std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
535*e7c364b6SAndroid Build Coastguard Worker "installing_security_text", "no_command_text" };
536*e7c364b6SAndroid Build Coastguard Worker std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
537*e7c364b6SAndroid Build Coastguard Worker for (const auto& name : text_name) {
538*e7c364b6SAndroid Build Coastguard Worker auto text_image = LoadLocalizedBitmap(name);
539*e7c364b6SAndroid Build Coastguard Worker if (!text_image) {
540*e7c364b6SAndroid Build Coastguard Worker Print("Failed to load %s\n", name.c_str());
541*e7c364b6SAndroid Build Coastguard Worker return;
542*e7c364b6SAndroid Build Coastguard Worker }
543*e7c364b6SAndroid Build Coastguard Worker surfaces.emplace(name, std::move(text_image));
544*e7c364b6SAndroid Build Coastguard Worker }
545*e7c364b6SAndroid Build Coastguard Worker
546*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
547*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 0, 0, 255);
548*e7c364b6SAndroid Build Coastguard Worker gr_clear();
549*e7c364b6SAndroid Build Coastguard Worker
550*e7c364b6SAndroid Build Coastguard Worker int text_y = margin_height_;
551*e7c364b6SAndroid Build Coastguard Worker int text_x = margin_width_;
552*e7c364b6SAndroid Build Coastguard Worker int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
553*e7c364b6SAndroid Build Coastguard Worker // Write the header and descriptive texts.
554*e7c364b6SAndroid Build Coastguard Worker SetColor(UIElement::INFO);
555*e7c364b6SAndroid Build Coastguard Worker std::string header = "Show background text image";
556*e7c364b6SAndroid Build Coastguard Worker text_y += DrawTextLine(text_x, text_y, header, true);
557*e7c364b6SAndroid Build Coastguard Worker std::string locale_selection = android::base::StringPrintf(
558*e7c364b6SAndroid Build Coastguard Worker "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
559*e7c364b6SAndroid Build Coastguard Worker // clang-format off
560*e7c364b6SAndroid Build Coastguard Worker std::vector<std::string> instruction = {
561*e7c364b6SAndroid Build Coastguard Worker locale_selection,
562*e7c364b6SAndroid Build Coastguard Worker "Use volume up/down to switch locales and power to exit."
563*e7c364b6SAndroid Build Coastguard Worker };
564*e7c364b6SAndroid Build Coastguard Worker // clang-format on
565*e7c364b6SAndroid Build Coastguard Worker text_y += DrawWrappedTextLines(text_x, text_y, instruction);
566*e7c364b6SAndroid Build Coastguard Worker
567*e7c364b6SAndroid Build Coastguard Worker // Iterate through the text images and display them in order for the current locale.
568*e7c364b6SAndroid Build Coastguard Worker for (const auto& p : surfaces) {
569*e7c364b6SAndroid Build Coastguard Worker text_y += line_spacing;
570*e7c364b6SAndroid Build Coastguard Worker SetColor(UIElement::LOG);
571*e7c364b6SAndroid Build Coastguard Worker text_y += DrawTextLine(text_x, text_y, p.first, false);
572*e7c364b6SAndroid Build Coastguard Worker gr_color(255, 255, 255, 255);
573*e7c364b6SAndroid Build Coastguard Worker gr_texticon(text_x, text_y, p.second.get());
574*e7c364b6SAndroid Build Coastguard Worker text_y += gr_get_height(p.second.get());
575*e7c364b6SAndroid Build Coastguard Worker }
576*e7c364b6SAndroid Build Coastguard Worker // Update the whole screen.
577*e7c364b6SAndroid Build Coastguard Worker gr_flip();
578*e7c364b6SAndroid Build Coastguard Worker }
579*e7c364b6SAndroid Build Coastguard Worker
CheckBackgroundTextImages()580*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::CheckBackgroundTextImages() {
581*e7c364b6SAndroid Build Coastguard Worker // Load a list of locales embedded in one of the resource files.
582*e7c364b6SAndroid Build Coastguard Worker std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
583*e7c364b6SAndroid Build Coastguard Worker if (locales_entries.empty()) {
584*e7c364b6SAndroid Build Coastguard Worker Print("Failed to load locales from the resource files\n");
585*e7c364b6SAndroid Build Coastguard Worker return;
586*e7c364b6SAndroid Build Coastguard Worker }
587*e7c364b6SAndroid Build Coastguard Worker std::string saved_locale = locale_;
588*e7c364b6SAndroid Build Coastguard Worker size_t selected = 0;
589*e7c364b6SAndroid Build Coastguard Worker SelectAndShowBackgroundText(locales_entries, selected);
590*e7c364b6SAndroid Build Coastguard Worker
591*e7c364b6SAndroid Build Coastguard Worker FlushKeys();
592*e7c364b6SAndroid Build Coastguard Worker while (true) {
593*e7c364b6SAndroid Build Coastguard Worker int key = WaitKey();
594*e7c364b6SAndroid Build Coastguard Worker if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
595*e7c364b6SAndroid Build Coastguard Worker if (key == KEY_POWER || key == KEY_ENTER) {
596*e7c364b6SAndroid Build Coastguard Worker break;
597*e7c364b6SAndroid Build Coastguard Worker } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
598*e7c364b6SAndroid Build Coastguard Worker selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
599*e7c364b6SAndroid Build Coastguard Worker SelectAndShowBackgroundText(locales_entries, selected);
600*e7c364b6SAndroid Build Coastguard Worker } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
601*e7c364b6SAndroid Build Coastguard Worker selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
602*e7c364b6SAndroid Build Coastguard Worker SelectAndShowBackgroundText(locales_entries, selected);
603*e7c364b6SAndroid Build Coastguard Worker }
604*e7c364b6SAndroid Build Coastguard Worker }
605*e7c364b6SAndroid Build Coastguard Worker
606*e7c364b6SAndroid Build Coastguard Worker SetLocale(saved_locale);
607*e7c364b6SAndroid Build Coastguard Worker }
608*e7c364b6SAndroid Build Coastguard Worker
ScreenWidth() const609*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::ScreenWidth() const {
610*e7c364b6SAndroid Build Coastguard Worker return gr_fb_width();
611*e7c364b6SAndroid Build Coastguard Worker }
612*e7c364b6SAndroid Build Coastguard Worker
ScreenHeight() const613*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::ScreenHeight() const {
614*e7c364b6SAndroid Build Coastguard Worker return gr_fb_height();
615*e7c364b6SAndroid Build Coastguard Worker }
616*e7c364b6SAndroid Build Coastguard Worker
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const617*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
618*e7c364b6SAndroid Build Coastguard Worker int dy) const {
619*e7c364b6SAndroid Build Coastguard Worker gr_blit(surface, sx, sy, w, h, dx, dy);
620*e7c364b6SAndroid Build Coastguard Worker }
621*e7c364b6SAndroid Build Coastguard Worker
DrawHorizontalRule(int y) const622*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
623*e7c364b6SAndroid Build Coastguard Worker gr_fill(0, y + 4, ScreenWidth(), y + 6);
624*e7c364b6SAndroid Build Coastguard Worker return 8;
625*e7c364b6SAndroid Build Coastguard Worker }
626*e7c364b6SAndroid Build Coastguard Worker
DrawHighlightBar(int x,int y,int width,int height) const627*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
628*e7c364b6SAndroid Build Coastguard Worker gr_fill(x, y, x + width, y + height);
629*e7c364b6SAndroid Build Coastguard Worker }
630*e7c364b6SAndroid Build Coastguard Worker
DrawFill(int x,int y,int w,int h) const631*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
632*e7c364b6SAndroid Build Coastguard Worker gr_fill(x, y, w, h);
633*e7c364b6SAndroid Build Coastguard Worker }
634*e7c364b6SAndroid Build Coastguard Worker
DrawTextIcon(int x,int y,const GRSurface * surface) const635*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
636*e7c364b6SAndroid Build Coastguard Worker gr_texticon(x, y, surface);
637*e7c364b6SAndroid Build Coastguard Worker }
638*e7c364b6SAndroid Build Coastguard Worker
DrawTextLine(int x,int y,const std::string & line,bool bold) const639*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
640*e7c364b6SAndroid Build Coastguard Worker gr_text(gr_sys_font(), x, y, line.c_str(), bold);
641*e7c364b6SAndroid Build Coastguard Worker return char_height_ + 4;
642*e7c364b6SAndroid Build Coastguard Worker }
643*e7c364b6SAndroid Build Coastguard Worker
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const644*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
645*e7c364b6SAndroid Build Coastguard Worker int offset = 0;
646*e7c364b6SAndroid Build Coastguard Worker for (const auto& line : lines) {
647*e7c364b6SAndroid Build Coastguard Worker offset += DrawTextLine(x, y + offset, line, false);
648*e7c364b6SAndroid Build Coastguard Worker }
649*e7c364b6SAndroid Build Coastguard Worker return offset;
650*e7c364b6SAndroid Build Coastguard Worker }
651*e7c364b6SAndroid Build Coastguard Worker
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const652*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
653*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& lines) const {
654*e7c364b6SAndroid Build Coastguard Worker // Keep symmetrical margins based on the given offset (i.e. x).
655*e7c364b6SAndroid Build Coastguard Worker size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
656*e7c364b6SAndroid Build Coastguard Worker int offset = 0;
657*e7c364b6SAndroid Build Coastguard Worker for (const auto& line : lines) {
658*e7c364b6SAndroid Build Coastguard Worker size_t next_start = 0;
659*e7c364b6SAndroid Build Coastguard Worker while (next_start < line.size()) {
660*e7c364b6SAndroid Build Coastguard Worker std::string sub = line.substr(next_start, text_cols + 1);
661*e7c364b6SAndroid Build Coastguard Worker if (sub.size() <= text_cols) {
662*e7c364b6SAndroid Build Coastguard Worker next_start += sub.size();
663*e7c364b6SAndroid Build Coastguard Worker } else {
664*e7c364b6SAndroid Build Coastguard Worker // Line too long and must be wrapped to text_cols columns.
665*e7c364b6SAndroid Build Coastguard Worker size_t last_space = sub.find_last_of(" \t\n");
666*e7c364b6SAndroid Build Coastguard Worker if (last_space == std::string::npos) {
667*e7c364b6SAndroid Build Coastguard Worker // No space found, just draw as much as we can.
668*e7c364b6SAndroid Build Coastguard Worker sub.resize(text_cols);
669*e7c364b6SAndroid Build Coastguard Worker next_start += text_cols;
670*e7c364b6SAndroid Build Coastguard Worker } else {
671*e7c364b6SAndroid Build Coastguard Worker sub.resize(last_space);
672*e7c364b6SAndroid Build Coastguard Worker next_start += last_space + 1;
673*e7c364b6SAndroid Build Coastguard Worker }
674*e7c364b6SAndroid Build Coastguard Worker }
675*e7c364b6SAndroid Build Coastguard Worker offset += DrawTextLine(x, y + offset, sub, false);
676*e7c364b6SAndroid Build Coastguard Worker }
677*e7c364b6SAndroid Build Coastguard Worker }
678*e7c364b6SAndroid Build Coastguard Worker return offset;
679*e7c364b6SAndroid Build Coastguard Worker }
680*e7c364b6SAndroid Build Coastguard Worker
SetTitle(const std::vector<std::string> & lines)681*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
682*e7c364b6SAndroid Build Coastguard Worker title_lines_ = lines;
683*e7c364b6SAndroid Build Coastguard Worker }
684*e7c364b6SAndroid Build Coastguard Worker
GetMenuHelpMessage() const685*e7c364b6SAndroid Build Coastguard Worker std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
686*e7c364b6SAndroid Build Coastguard Worker // clang-format off
687*e7c364b6SAndroid Build Coastguard Worker static std::vector<std::string> REGULAR_HELP{
688*e7c364b6SAndroid Build Coastguard Worker "Use volume up/down and power.",
689*e7c364b6SAndroid Build Coastguard Worker };
690*e7c364b6SAndroid Build Coastguard Worker static std::vector<std::string> LONG_PRESS_HELP{
691*e7c364b6SAndroid Build Coastguard Worker "Any button cycles highlight.",
692*e7c364b6SAndroid Build Coastguard Worker "Long-press activates.",
693*e7c364b6SAndroid Build Coastguard Worker };
694*e7c364b6SAndroid Build Coastguard Worker // clang-format on
695*e7c364b6SAndroid Build Coastguard Worker return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
696*e7c364b6SAndroid Build Coastguard Worker }
697*e7c364b6SAndroid Build Coastguard Worker
698*e7c364b6SAndroid Build Coastguard Worker // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
699*e7c364b6SAndroid Build Coastguard Worker // locked.
draw_screen_locked()700*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::draw_screen_locked() {
701*e7c364b6SAndroid Build Coastguard Worker if (!show_text) {
702*e7c364b6SAndroid Build Coastguard Worker draw_background_locked();
703*e7c364b6SAndroid Build Coastguard Worker draw_foreground_locked();
704*e7c364b6SAndroid Build Coastguard Worker return;
705*e7c364b6SAndroid Build Coastguard Worker }
706*e7c364b6SAndroid Build Coastguard Worker
707*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 0, 0, 255);
708*e7c364b6SAndroid Build Coastguard Worker gr_clear();
709*e7c364b6SAndroid Build Coastguard Worker
710*e7c364b6SAndroid Build Coastguard Worker draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
711*e7c364b6SAndroid Build Coastguard Worker }
712*e7c364b6SAndroid Build Coastguard Worker
713*e7c364b6SAndroid Build Coastguard Worker // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)714*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
715*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& help_message) {
716*e7c364b6SAndroid Build Coastguard Worker int y = margin_height_;
717*e7c364b6SAndroid Build Coastguard Worker
718*e7c364b6SAndroid Build Coastguard Worker if (fastbootd_logo_ && fastbootd_logo_enabled_) {
719*e7c364b6SAndroid Build Coastguard Worker // Try to get this centered on screen.
720*e7c364b6SAndroid Build Coastguard Worker auto width = gr_get_width(fastbootd_logo_.get());
721*e7c364b6SAndroid Build Coastguard Worker auto height = gr_get_height(fastbootd_logo_.get());
722*e7c364b6SAndroid Build Coastguard Worker auto centered_x = ScreenWidth() / 2 - width / 2;
723*e7c364b6SAndroid Build Coastguard Worker DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
724*e7c364b6SAndroid Build Coastguard Worker y += height;
725*e7c364b6SAndroid Build Coastguard Worker }
726*e7c364b6SAndroid Build Coastguard Worker
727*e7c364b6SAndroid Build Coastguard Worker if (menu_) {
728*e7c364b6SAndroid Build Coastguard Worker int x = margin_width_ + kMenuIndent;
729*e7c364b6SAndroid Build Coastguard Worker
730*e7c364b6SAndroid Build Coastguard Worker SetColor(UIElement::INFO);
731*e7c364b6SAndroid Build Coastguard Worker
732*e7c364b6SAndroid Build Coastguard Worker for (size_t i = 0; i < title_lines_.size(); i++) {
733*e7c364b6SAndroid Build Coastguard Worker y += DrawTextLine(x, y, title_lines_[i], i == 0);
734*e7c364b6SAndroid Build Coastguard Worker }
735*e7c364b6SAndroid Build Coastguard Worker
736*e7c364b6SAndroid Build Coastguard Worker y += DrawTextLines(x, y, help_message);
737*e7c364b6SAndroid Build Coastguard Worker
738*e7c364b6SAndroid Build Coastguard Worker y += menu_->DrawHeader(x, y);
739*e7c364b6SAndroid Build Coastguard Worker y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
740*e7c364b6SAndroid Build Coastguard Worker }
741*e7c364b6SAndroid Build Coastguard Worker
742*e7c364b6SAndroid Build Coastguard Worker // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
743*e7c364b6SAndroid Build Coastguard Worker // we've displayed the entire text buffer.
744*e7c364b6SAndroid Build Coastguard Worker SetColor(UIElement::LOG);
745*e7c364b6SAndroid Build Coastguard Worker int row = text_row_;
746*e7c364b6SAndroid Build Coastguard Worker size_t count = 0;
747*e7c364b6SAndroid Build Coastguard Worker for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
748*e7c364b6SAndroid Build Coastguard Worker ty -= char_height_, ++count) {
749*e7c364b6SAndroid Build Coastguard Worker DrawTextLine(margin_width_, ty, text_[row], false);
750*e7c364b6SAndroid Build Coastguard Worker --row;
751*e7c364b6SAndroid Build Coastguard Worker if (row < 0) row = text_rows_ - 1;
752*e7c364b6SAndroid Build Coastguard Worker }
753*e7c364b6SAndroid Build Coastguard Worker }
754*e7c364b6SAndroid Build Coastguard Worker
755*e7c364b6SAndroid Build Coastguard Worker // Redraw everything on the screen and flip the screen (make it visible).
756*e7c364b6SAndroid Build Coastguard Worker // Should only be called with updateMutex locked.
update_screen_locked()757*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::update_screen_locked() {
758*e7c364b6SAndroid Build Coastguard Worker draw_screen_locked();
759*e7c364b6SAndroid Build Coastguard Worker gr_flip();
760*e7c364b6SAndroid Build Coastguard Worker }
761*e7c364b6SAndroid Build Coastguard Worker
762*e7c364b6SAndroid Build Coastguard Worker // Updates only the progress bar, if possible, otherwise redraws the screen.
763*e7c364b6SAndroid Build Coastguard Worker // Should only be called with updateMutex locked.
update_progress_locked()764*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::update_progress_locked() {
765*e7c364b6SAndroid Build Coastguard Worker if (show_text || !pagesIdentical) {
766*e7c364b6SAndroid Build Coastguard Worker draw_screen_locked(); // Must redraw the whole screen
767*e7c364b6SAndroid Build Coastguard Worker pagesIdentical = true;
768*e7c364b6SAndroid Build Coastguard Worker } else {
769*e7c364b6SAndroid Build Coastguard Worker draw_foreground_locked(); // Draw only the progress bar and overlays
770*e7c364b6SAndroid Build Coastguard Worker }
771*e7c364b6SAndroid Build Coastguard Worker gr_flip();
772*e7c364b6SAndroid Build Coastguard Worker }
773*e7c364b6SAndroid Build Coastguard Worker
ProgressThreadLoop()774*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::ProgressThreadLoop() {
775*e7c364b6SAndroid Build Coastguard Worker double interval = 1.0 / animation_fps_;
776*e7c364b6SAndroid Build Coastguard Worker while (!progress_thread_stopped_) {
777*e7c364b6SAndroid Build Coastguard Worker double start = now();
778*e7c364b6SAndroid Build Coastguard Worker bool redraw = false;
779*e7c364b6SAndroid Build Coastguard Worker {
780*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
781*e7c364b6SAndroid Build Coastguard Worker
782*e7c364b6SAndroid Build Coastguard Worker // update the installation animation, if active
783*e7c364b6SAndroid Build Coastguard Worker // skip this if we have a text overlay (too expensive to update)
784*e7c364b6SAndroid Build Coastguard Worker if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
785*e7c364b6SAndroid Build Coastguard Worker if (!intro_done_) {
786*e7c364b6SAndroid Build Coastguard Worker if (current_frame_ == intro_frames_.size() - 1) {
787*e7c364b6SAndroid Build Coastguard Worker intro_done_ = true;
788*e7c364b6SAndroid Build Coastguard Worker current_frame_ = 0;
789*e7c364b6SAndroid Build Coastguard Worker } else {
790*e7c364b6SAndroid Build Coastguard Worker ++current_frame_;
791*e7c364b6SAndroid Build Coastguard Worker }
792*e7c364b6SAndroid Build Coastguard Worker } else {
793*e7c364b6SAndroid Build Coastguard Worker current_frame_ = (current_frame_ + 1) % loop_frames_.size();
794*e7c364b6SAndroid Build Coastguard Worker }
795*e7c364b6SAndroid Build Coastguard Worker
796*e7c364b6SAndroid Build Coastguard Worker redraw = true;
797*e7c364b6SAndroid Build Coastguard Worker }
798*e7c364b6SAndroid Build Coastguard Worker
799*e7c364b6SAndroid Build Coastguard Worker // move the progress bar forward on timed intervals, if configured
800*e7c364b6SAndroid Build Coastguard Worker int duration = progressScopeDuration;
801*e7c364b6SAndroid Build Coastguard Worker if (progressBarType == DETERMINATE && duration > 0) {
802*e7c364b6SAndroid Build Coastguard Worker double elapsed = now() - progressScopeTime;
803*e7c364b6SAndroid Build Coastguard Worker float p = 1.0 * elapsed / duration;
804*e7c364b6SAndroid Build Coastguard Worker if (p > 1.0) p = 1.0;
805*e7c364b6SAndroid Build Coastguard Worker if (p > progress) {
806*e7c364b6SAndroid Build Coastguard Worker progress = p;
807*e7c364b6SAndroid Build Coastguard Worker redraw = true;
808*e7c364b6SAndroid Build Coastguard Worker }
809*e7c364b6SAndroid Build Coastguard Worker }
810*e7c364b6SAndroid Build Coastguard Worker
811*e7c364b6SAndroid Build Coastguard Worker if (redraw) update_progress_locked();
812*e7c364b6SAndroid Build Coastguard Worker }
813*e7c364b6SAndroid Build Coastguard Worker
814*e7c364b6SAndroid Build Coastguard Worker double end = now();
815*e7c364b6SAndroid Build Coastguard Worker // minimum of 20ms delay between frames
816*e7c364b6SAndroid Build Coastguard Worker double delay = interval - (end - start);
817*e7c364b6SAndroid Build Coastguard Worker if (delay < 0.02) delay = 0.02;
818*e7c364b6SAndroid Build Coastguard Worker usleep(static_cast<useconds_t>(delay * 1000000));
819*e7c364b6SAndroid Build Coastguard Worker }
820*e7c364b6SAndroid Build Coastguard Worker }
821*e7c364b6SAndroid Build Coastguard Worker
LoadBitmap(const std::string & filename)822*e7c364b6SAndroid Build Coastguard Worker std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
823*e7c364b6SAndroid Build Coastguard Worker GRSurface* surface;
824*e7c364b6SAndroid Build Coastguard Worker if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
825*e7c364b6SAndroid Build Coastguard Worker LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
826*e7c364b6SAndroid Build Coastguard Worker return nullptr;
827*e7c364b6SAndroid Build Coastguard Worker }
828*e7c364b6SAndroid Build Coastguard Worker return std::unique_ptr<GRSurface>(surface);
829*e7c364b6SAndroid Build Coastguard Worker }
830*e7c364b6SAndroid Build Coastguard Worker
LoadLocalizedBitmap(const std::string & filename)831*e7c364b6SAndroid Build Coastguard Worker std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
832*e7c364b6SAndroid Build Coastguard Worker GRSurface* surface;
833*e7c364b6SAndroid Build Coastguard Worker auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
834*e7c364b6SAndroid Build Coastguard Worker if (result == 0) {
835*e7c364b6SAndroid Build Coastguard Worker return std::unique_ptr<GRSurface>(surface);
836*e7c364b6SAndroid Build Coastguard Worker }
837*e7c364b6SAndroid Build Coastguard Worker // TODO(xunchang) create a error code enum to refine the retry condition.
838*e7c364b6SAndroid Build Coastguard Worker LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
839*e7c364b6SAndroid Build Coastguard Worker << result << "). Falling back to use default locale.";
840*e7c364b6SAndroid Build Coastguard Worker
841*e7c364b6SAndroid Build Coastguard Worker result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
842*e7c364b6SAndroid Build Coastguard Worker if (result == 0) {
843*e7c364b6SAndroid Build Coastguard Worker return std::unique_ptr<GRSurface>(surface);
844*e7c364b6SAndroid Build Coastguard Worker }
845*e7c364b6SAndroid Build Coastguard Worker
846*e7c364b6SAndroid Build Coastguard Worker LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
847*e7c364b6SAndroid Build Coastguard Worker << " (error " << result << ")";
848*e7c364b6SAndroid Build Coastguard Worker return nullptr;
849*e7c364b6SAndroid Build Coastguard Worker }
850*e7c364b6SAndroid Build Coastguard Worker
Alloc2d(size_t rows,size_t cols)851*e7c364b6SAndroid Build Coastguard Worker static char** Alloc2d(size_t rows, size_t cols) {
852*e7c364b6SAndroid Build Coastguard Worker char** result = new char*[rows];
853*e7c364b6SAndroid Build Coastguard Worker for (size_t i = 0; i < rows; ++i) {
854*e7c364b6SAndroid Build Coastguard Worker result[i] = new char[cols];
855*e7c364b6SAndroid Build Coastguard Worker memset(result[i], 0, cols);
856*e7c364b6SAndroid Build Coastguard Worker }
857*e7c364b6SAndroid Build Coastguard Worker return result;
858*e7c364b6SAndroid Build Coastguard Worker }
859*e7c364b6SAndroid Build Coastguard Worker
860*e7c364b6SAndroid Build Coastguard Worker // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)861*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
862*e7c364b6SAndroid Build Coastguard Worker if (security_update) {
863*e7c364b6SAndroid Build Coastguard Worker installing_text_ = LoadLocalizedBitmap("installing_security_text");
864*e7c364b6SAndroid Build Coastguard Worker } else {
865*e7c364b6SAndroid Build Coastguard Worker installing_text_ = LoadLocalizedBitmap("installing_text");
866*e7c364b6SAndroid Build Coastguard Worker }
867*e7c364b6SAndroid Build Coastguard Worker Redraw();
868*e7c364b6SAndroid Build Coastguard Worker }
869*e7c364b6SAndroid Build Coastguard Worker
InitTextParams()870*e7c364b6SAndroid Build Coastguard Worker bool ScreenRecoveryUI::InitTextParams() {
871*e7c364b6SAndroid Build Coastguard Worker // gr_init() would return successfully on font initialization failure.
872*e7c364b6SAndroid Build Coastguard Worker if (gr_sys_font() == nullptr) {
873*e7c364b6SAndroid Build Coastguard Worker return false;
874*e7c364b6SAndroid Build Coastguard Worker }
875*e7c364b6SAndroid Build Coastguard Worker gr_font_size(gr_sys_font(), &char_width_, &char_height_);
876*e7c364b6SAndroid Build Coastguard Worker text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
877*e7c364b6SAndroid Build Coastguard Worker text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
878*e7c364b6SAndroid Build Coastguard Worker return true;
879*e7c364b6SAndroid Build Coastguard Worker }
880*e7c364b6SAndroid Build Coastguard Worker
LoadWipeDataMenuText()881*e7c364b6SAndroid Build Coastguard Worker bool ScreenRecoveryUI::LoadWipeDataMenuText() {
882*e7c364b6SAndroid Build Coastguard Worker // Ignores the errors since the member variables will stay as nullptr.
883*e7c364b6SAndroid Build Coastguard Worker cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
884*e7c364b6SAndroid Build Coastguard Worker factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
885*e7c364b6SAndroid Build Coastguard Worker try_again_text_ = LoadLocalizedBitmap("try_again_text");
886*e7c364b6SAndroid Build Coastguard Worker wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
887*e7c364b6SAndroid Build Coastguard Worker wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
888*e7c364b6SAndroid Build Coastguard Worker return true;
889*e7c364b6SAndroid Build Coastguard Worker }
890*e7c364b6SAndroid Build Coastguard Worker
InitGraphics()891*e7c364b6SAndroid Build Coastguard Worker static bool InitGraphics() {
892*e7c364b6SAndroid Build Coastguard Worker // Timeout is same as init wait for file default of 5 seconds and is arbitrary
893*e7c364b6SAndroid Build Coastguard Worker const unsigned timeout = 500; // 10ms increments
894*e7c364b6SAndroid Build Coastguard Worker for (auto retry = timeout; retry > 0; --retry) {
895*e7c364b6SAndroid Build Coastguard Worker if (gr_init() == 0) {
896*e7c364b6SAndroid Build Coastguard Worker if (retry < timeout) {
897*e7c364b6SAndroid Build Coastguard Worker // Log message like init wait for file completion log for consistency.
898*e7c364b6SAndroid Build Coastguard Worker LOG(WARNING) << "wait for 'graphics' took " << ((timeout - retry) * 10) << "ms";
899*e7c364b6SAndroid Build Coastguard Worker }
900*e7c364b6SAndroid Build Coastguard Worker return true;
901*e7c364b6SAndroid Build Coastguard Worker }
902*e7c364b6SAndroid Build Coastguard Worker std::this_thread::sleep_for(10ms);
903*e7c364b6SAndroid Build Coastguard Worker }
904*e7c364b6SAndroid Build Coastguard Worker // Log message like init wait for file timeout log for consistency.
905*e7c364b6SAndroid Build Coastguard Worker LOG(ERROR) << "timeout wait for 'graphics' took " << (timeout * 10) << "ms";
906*e7c364b6SAndroid Build Coastguard Worker return false;
907*e7c364b6SAndroid Build Coastguard Worker }
908*e7c364b6SAndroid Build Coastguard Worker
Init(const std::string & locale)909*e7c364b6SAndroid Build Coastguard Worker bool ScreenRecoveryUI::Init(const std::string& locale) {
910*e7c364b6SAndroid Build Coastguard Worker RecoveryUI::Init(locale);
911*e7c364b6SAndroid Build Coastguard Worker
912*e7c364b6SAndroid Build Coastguard Worker if (!InitGraphics()) {
913*e7c364b6SAndroid Build Coastguard Worker return false;
914*e7c364b6SAndroid Build Coastguard Worker }
915*e7c364b6SAndroid Build Coastguard Worker is_graphics_available = true;
916*e7c364b6SAndroid Build Coastguard Worker
917*e7c364b6SAndroid Build Coastguard Worker if (!InitTextParams()) {
918*e7c364b6SAndroid Build Coastguard Worker return false;
919*e7c364b6SAndroid Build Coastguard Worker }
920*e7c364b6SAndroid Build Coastguard Worker
921*e7c364b6SAndroid Build Coastguard Worker // Are we portrait or landscape?
922*e7c364b6SAndroid Build Coastguard Worker layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
923*e7c364b6SAndroid Build Coastguard Worker // Are we the large variant of our base layout?
924*e7c364b6SAndroid Build Coastguard Worker if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
925*e7c364b6SAndroid Build Coastguard Worker
926*e7c364b6SAndroid Build Coastguard Worker text_ = Alloc2d(text_rows_, text_cols_ + 1);
927*e7c364b6SAndroid Build Coastguard Worker file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
928*e7c364b6SAndroid Build Coastguard Worker
929*e7c364b6SAndroid Build Coastguard Worker text_col_ = text_row_ = 0;
930*e7c364b6SAndroid Build Coastguard Worker
931*e7c364b6SAndroid Build Coastguard Worker // Set up the locale info.
932*e7c364b6SAndroid Build Coastguard Worker SetLocale(locale);
933*e7c364b6SAndroid Build Coastguard Worker
934*e7c364b6SAndroid Build Coastguard Worker error_icon_ = LoadBitmap("icon_error");
935*e7c364b6SAndroid Build Coastguard Worker
936*e7c364b6SAndroid Build Coastguard Worker progress_bar_empty_ = LoadBitmap("progress_empty");
937*e7c364b6SAndroid Build Coastguard Worker progress_bar_fill_ = LoadBitmap("progress_fill");
938*e7c364b6SAndroid Build Coastguard Worker stage_marker_empty_ = LoadBitmap("stage_empty");
939*e7c364b6SAndroid Build Coastguard Worker stage_marker_fill_ = LoadBitmap("stage_fill");
940*e7c364b6SAndroid Build Coastguard Worker
941*e7c364b6SAndroid Build Coastguard Worker erasing_text_ = LoadLocalizedBitmap("erasing_text");
942*e7c364b6SAndroid Build Coastguard Worker no_command_text_ = LoadLocalizedBitmap("no_command_text");
943*e7c364b6SAndroid Build Coastguard Worker error_text_ = LoadLocalizedBitmap("error_text");
944*e7c364b6SAndroid Build Coastguard Worker
945*e7c364b6SAndroid Build Coastguard Worker if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
946*e7c364b6SAndroid Build Coastguard Worker fastbootd_logo_ = LoadBitmap("fastbootd");
947*e7c364b6SAndroid Build Coastguard Worker }
948*e7c364b6SAndroid Build Coastguard Worker
949*e7c364b6SAndroid Build Coastguard Worker // Background text for "installing_update" could be "installing update" or
950*e7c364b6SAndroid Build Coastguard Worker // "installing security update". It will be set after Init() according to the commands in BCB.
951*e7c364b6SAndroid Build Coastguard Worker installing_text_.reset();
952*e7c364b6SAndroid Build Coastguard Worker
953*e7c364b6SAndroid Build Coastguard Worker LoadWipeDataMenuText();
954*e7c364b6SAndroid Build Coastguard Worker
955*e7c364b6SAndroid Build Coastguard Worker LoadAnimation();
956*e7c364b6SAndroid Build Coastguard Worker
957*e7c364b6SAndroid Build Coastguard Worker // Keep the progress bar updated, even when the process is otherwise busy.
958*e7c364b6SAndroid Build Coastguard Worker progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
959*e7c364b6SAndroid Build Coastguard Worker
960*e7c364b6SAndroid Build Coastguard Worker // set the callback for hall sensor event
961*e7c364b6SAndroid Build Coastguard Worker (void)ev_sync_sw_state([this](auto&& a, auto&& b) { return this->SetSwCallback(a, b);});
962*e7c364b6SAndroid Build Coastguard Worker
963*e7c364b6SAndroid Build Coastguard Worker return true;
964*e7c364b6SAndroid Build Coastguard Worker }
965*e7c364b6SAndroid Build Coastguard Worker
GetLocale() const966*e7c364b6SAndroid Build Coastguard Worker std::string ScreenRecoveryUI::GetLocale() const {
967*e7c364b6SAndroid Build Coastguard Worker return locale_;
968*e7c364b6SAndroid Build Coastguard Worker }
969*e7c364b6SAndroid Build Coastguard Worker
LoadAnimation()970*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::LoadAnimation() {
971*e7c364b6SAndroid Build Coastguard Worker std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
972*e7c364b6SAndroid Build Coastguard Worker closedir);
973*e7c364b6SAndroid Build Coastguard Worker dirent* de;
974*e7c364b6SAndroid Build Coastguard Worker std::vector<std::string> intro_frame_names;
975*e7c364b6SAndroid Build Coastguard Worker std::vector<std::string> loop_frame_names;
976*e7c364b6SAndroid Build Coastguard Worker
977*e7c364b6SAndroid Build Coastguard Worker while ((de = readdir(dir.get())) != nullptr) {
978*e7c364b6SAndroid Build Coastguard Worker int value, num_chars;
979*e7c364b6SAndroid Build Coastguard Worker if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
980*e7c364b6SAndroid Build Coastguard Worker intro_frame_names.emplace_back(de->d_name, num_chars);
981*e7c364b6SAndroid Build Coastguard Worker } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
982*e7c364b6SAndroid Build Coastguard Worker loop_frame_names.emplace_back(de->d_name, num_chars);
983*e7c364b6SAndroid Build Coastguard Worker }
984*e7c364b6SAndroid Build Coastguard Worker }
985*e7c364b6SAndroid Build Coastguard Worker
986*e7c364b6SAndroid Build Coastguard Worker size_t intro_frames = intro_frame_names.size();
987*e7c364b6SAndroid Build Coastguard Worker size_t loop_frames = loop_frame_names.size();
988*e7c364b6SAndroid Build Coastguard Worker
989*e7c364b6SAndroid Build Coastguard Worker // It's okay to not have an intro.
990*e7c364b6SAndroid Build Coastguard Worker if (intro_frames == 0) intro_done_ = true;
991*e7c364b6SAndroid Build Coastguard Worker // But you must have an animation.
992*e7c364b6SAndroid Build Coastguard Worker if (loop_frames == 0) abort();
993*e7c364b6SAndroid Build Coastguard Worker
994*e7c364b6SAndroid Build Coastguard Worker std::sort(intro_frame_names.begin(), intro_frame_names.end());
995*e7c364b6SAndroid Build Coastguard Worker std::sort(loop_frame_names.begin(), loop_frame_names.end());
996*e7c364b6SAndroid Build Coastguard Worker
997*e7c364b6SAndroid Build Coastguard Worker intro_frames_.clear();
998*e7c364b6SAndroid Build Coastguard Worker intro_frames_.reserve(intro_frames);
999*e7c364b6SAndroid Build Coastguard Worker for (const auto& frame_name : intro_frame_names) {
1000*e7c364b6SAndroid Build Coastguard Worker intro_frames_.emplace_back(LoadBitmap(frame_name));
1001*e7c364b6SAndroid Build Coastguard Worker }
1002*e7c364b6SAndroid Build Coastguard Worker
1003*e7c364b6SAndroid Build Coastguard Worker loop_frames_.clear();
1004*e7c364b6SAndroid Build Coastguard Worker loop_frames_.reserve(loop_frames);
1005*e7c364b6SAndroid Build Coastguard Worker for (const auto& frame_name : loop_frame_names) {
1006*e7c364b6SAndroid Build Coastguard Worker loop_frames_.emplace_back(LoadBitmap(frame_name));
1007*e7c364b6SAndroid Build Coastguard Worker }
1008*e7c364b6SAndroid Build Coastguard Worker }
1009*e7c364b6SAndroid Build Coastguard Worker
SetBackground(Icon icon)1010*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetBackground(Icon icon) {
1011*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1012*e7c364b6SAndroid Build Coastguard Worker
1013*e7c364b6SAndroid Build Coastguard Worker current_icon_ = icon;
1014*e7c364b6SAndroid Build Coastguard Worker update_screen_locked();
1015*e7c364b6SAndroid Build Coastguard Worker }
1016*e7c364b6SAndroid Build Coastguard Worker
SetProgressType(ProgressType type)1017*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetProgressType(ProgressType type) {
1018*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1019*e7c364b6SAndroid Build Coastguard Worker if (progressBarType != type) {
1020*e7c364b6SAndroid Build Coastguard Worker progressBarType = type;
1021*e7c364b6SAndroid Build Coastguard Worker }
1022*e7c364b6SAndroid Build Coastguard Worker progressScopeStart = 0;
1023*e7c364b6SAndroid Build Coastguard Worker progressScopeSize = 0;
1024*e7c364b6SAndroid Build Coastguard Worker progress = 0;
1025*e7c364b6SAndroid Build Coastguard Worker update_progress_locked();
1026*e7c364b6SAndroid Build Coastguard Worker }
1027*e7c364b6SAndroid Build Coastguard Worker
ShowProgress(float portion,float seconds)1028*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
1029*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1030*e7c364b6SAndroid Build Coastguard Worker progressBarType = DETERMINATE;
1031*e7c364b6SAndroid Build Coastguard Worker progressScopeStart += progressScopeSize;
1032*e7c364b6SAndroid Build Coastguard Worker progressScopeSize = portion;
1033*e7c364b6SAndroid Build Coastguard Worker progressScopeTime = now();
1034*e7c364b6SAndroid Build Coastguard Worker progressScopeDuration = seconds;
1035*e7c364b6SAndroid Build Coastguard Worker progress = 0;
1036*e7c364b6SAndroid Build Coastguard Worker update_progress_locked();
1037*e7c364b6SAndroid Build Coastguard Worker }
1038*e7c364b6SAndroid Build Coastguard Worker
SetProgress(float fraction)1039*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetProgress(float fraction) {
1040*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1041*e7c364b6SAndroid Build Coastguard Worker if (fraction < 0.0) fraction = 0.0;
1042*e7c364b6SAndroid Build Coastguard Worker if (fraction > 1.0) fraction = 1.0;
1043*e7c364b6SAndroid Build Coastguard Worker if (progressBarType == DETERMINATE && fraction > progress) {
1044*e7c364b6SAndroid Build Coastguard Worker // Skip updates that aren't visibly different.
1045*e7c364b6SAndroid Build Coastguard Worker int width = gr_get_width(progress_bar_empty_.get());
1046*e7c364b6SAndroid Build Coastguard Worker float scale = width * progressScopeSize;
1047*e7c364b6SAndroid Build Coastguard Worker if ((int)(progress * scale) != (int)(fraction * scale)) {
1048*e7c364b6SAndroid Build Coastguard Worker progress = fraction;
1049*e7c364b6SAndroid Build Coastguard Worker update_progress_locked();
1050*e7c364b6SAndroid Build Coastguard Worker }
1051*e7c364b6SAndroid Build Coastguard Worker }
1052*e7c364b6SAndroid Build Coastguard Worker }
1053*e7c364b6SAndroid Build Coastguard Worker
SetStage(int current,int max)1054*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetStage(int current, int max) {
1055*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1056*e7c364b6SAndroid Build Coastguard Worker stage = current;
1057*e7c364b6SAndroid Build Coastguard Worker max_stage = max;
1058*e7c364b6SAndroid Build Coastguard Worker }
1059*e7c364b6SAndroid Build Coastguard Worker
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1060*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1061*e7c364b6SAndroid Build Coastguard Worker std::string str;
1062*e7c364b6SAndroid Build Coastguard Worker android::base::StringAppendV(&str, fmt, ap);
1063*e7c364b6SAndroid Build Coastguard Worker
1064*e7c364b6SAndroid Build Coastguard Worker if (copy_to_stdout) {
1065*e7c364b6SAndroid Build Coastguard Worker fputs(str.c_str(), stdout);
1066*e7c364b6SAndroid Build Coastguard Worker }
1067*e7c364b6SAndroid Build Coastguard Worker
1068*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1069*e7c364b6SAndroid Build Coastguard Worker if (text_rows_ > 0 && text_cols_ > 0) {
1070*e7c364b6SAndroid Build Coastguard Worker for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1071*e7c364b6SAndroid Build Coastguard Worker if (*ptr == '\n' || text_col_ >= text_cols_) {
1072*e7c364b6SAndroid Build Coastguard Worker text_[text_row_][text_col_] = '\0';
1073*e7c364b6SAndroid Build Coastguard Worker text_col_ = 0;
1074*e7c364b6SAndroid Build Coastguard Worker text_row_ = (text_row_ + 1) % text_rows_;
1075*e7c364b6SAndroid Build Coastguard Worker }
1076*e7c364b6SAndroid Build Coastguard Worker if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1077*e7c364b6SAndroid Build Coastguard Worker }
1078*e7c364b6SAndroid Build Coastguard Worker text_[text_row_][text_col_] = '\0';
1079*e7c364b6SAndroid Build Coastguard Worker update_screen_locked();
1080*e7c364b6SAndroid Build Coastguard Worker }
1081*e7c364b6SAndroid Build Coastguard Worker }
1082*e7c364b6SAndroid Build Coastguard Worker
Print(const char * fmt,...)1083*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::Print(const char* fmt, ...) {
1084*e7c364b6SAndroid Build Coastguard Worker va_list ap;
1085*e7c364b6SAndroid Build Coastguard Worker va_start(ap, fmt);
1086*e7c364b6SAndroid Build Coastguard Worker PrintV(fmt, true, ap);
1087*e7c364b6SAndroid Build Coastguard Worker va_end(ap);
1088*e7c364b6SAndroid Build Coastguard Worker }
1089*e7c364b6SAndroid Build Coastguard Worker
PrintOnScreenOnly(const char * fmt,...)1090*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1091*e7c364b6SAndroid Build Coastguard Worker va_list ap;
1092*e7c364b6SAndroid Build Coastguard Worker va_start(ap, fmt);
1093*e7c364b6SAndroid Build Coastguard Worker PrintV(fmt, false, ap);
1094*e7c364b6SAndroid Build Coastguard Worker va_end(ap);
1095*e7c364b6SAndroid Build Coastguard Worker }
1096*e7c364b6SAndroid Build Coastguard Worker
PutChar(char ch)1097*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::PutChar(char ch) {
1098*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1099*e7c364b6SAndroid Build Coastguard Worker if (ch != '\n') text_[text_row_][text_col_++] = ch;
1100*e7c364b6SAndroid Build Coastguard Worker if (ch == '\n' || text_col_ >= text_cols_) {
1101*e7c364b6SAndroid Build Coastguard Worker text_col_ = 0;
1102*e7c364b6SAndroid Build Coastguard Worker ++text_row_;
1103*e7c364b6SAndroid Build Coastguard Worker }
1104*e7c364b6SAndroid Build Coastguard Worker }
1105*e7c364b6SAndroid Build Coastguard Worker
ClearText()1106*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::ClearText() {
1107*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1108*e7c364b6SAndroid Build Coastguard Worker text_col_ = 0;
1109*e7c364b6SAndroid Build Coastguard Worker text_row_ = 0;
1110*e7c364b6SAndroid Build Coastguard Worker for (size_t i = 0; i < text_rows_; ++i) {
1111*e7c364b6SAndroid Build Coastguard Worker memset(text_[i], 0, text_cols_ + 1);
1112*e7c364b6SAndroid Build Coastguard Worker }
1113*e7c364b6SAndroid Build Coastguard Worker }
1114*e7c364b6SAndroid Build Coastguard Worker
ShowFile(FILE * fp)1115*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::ShowFile(FILE* fp) {
1116*e7c364b6SAndroid Build Coastguard Worker std::vector<off_t> offsets;
1117*e7c364b6SAndroid Build Coastguard Worker offsets.push_back(ftello(fp));
1118*e7c364b6SAndroid Build Coastguard Worker ClearText();
1119*e7c364b6SAndroid Build Coastguard Worker
1120*e7c364b6SAndroid Build Coastguard Worker struct stat sb;
1121*e7c364b6SAndroid Build Coastguard Worker fstat(fileno(fp), &sb);
1122*e7c364b6SAndroid Build Coastguard Worker
1123*e7c364b6SAndroid Build Coastguard Worker bool show_prompt = false;
1124*e7c364b6SAndroid Build Coastguard Worker while (true) {
1125*e7c364b6SAndroid Build Coastguard Worker if (show_prompt) {
1126*e7c364b6SAndroid Build Coastguard Worker PrintOnScreenOnly("--(%d%% of %d bytes)--",
1127*e7c364b6SAndroid Build Coastguard Worker static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1128*e7c364b6SAndroid Build Coastguard Worker static_cast<int>(sb.st_size));
1129*e7c364b6SAndroid Build Coastguard Worker Redraw();
1130*e7c364b6SAndroid Build Coastguard Worker while (show_prompt) {
1131*e7c364b6SAndroid Build Coastguard Worker show_prompt = false;
1132*e7c364b6SAndroid Build Coastguard Worker int key = WaitKey();
1133*e7c364b6SAndroid Build Coastguard Worker if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1134*e7c364b6SAndroid Build Coastguard Worker if (key == KEY_POWER || key == KEY_ENTER) {
1135*e7c364b6SAndroid Build Coastguard Worker return;
1136*e7c364b6SAndroid Build Coastguard Worker } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1137*e7c364b6SAndroid Build Coastguard Worker if (offsets.size() <= 1) {
1138*e7c364b6SAndroid Build Coastguard Worker show_prompt = true;
1139*e7c364b6SAndroid Build Coastguard Worker } else {
1140*e7c364b6SAndroid Build Coastguard Worker offsets.pop_back();
1141*e7c364b6SAndroid Build Coastguard Worker fseek(fp, offsets.back(), SEEK_SET);
1142*e7c364b6SAndroid Build Coastguard Worker }
1143*e7c364b6SAndroid Build Coastguard Worker } else {
1144*e7c364b6SAndroid Build Coastguard Worker if (feof(fp)) {
1145*e7c364b6SAndroid Build Coastguard Worker return;
1146*e7c364b6SAndroid Build Coastguard Worker }
1147*e7c364b6SAndroid Build Coastguard Worker offsets.push_back(ftello(fp));
1148*e7c364b6SAndroid Build Coastguard Worker }
1149*e7c364b6SAndroid Build Coastguard Worker }
1150*e7c364b6SAndroid Build Coastguard Worker ClearText();
1151*e7c364b6SAndroid Build Coastguard Worker }
1152*e7c364b6SAndroid Build Coastguard Worker
1153*e7c364b6SAndroid Build Coastguard Worker int ch = getc(fp);
1154*e7c364b6SAndroid Build Coastguard Worker if (ch == EOF) {
1155*e7c364b6SAndroid Build Coastguard Worker while (text_row_ < text_rows_ - 1) PutChar('\n');
1156*e7c364b6SAndroid Build Coastguard Worker show_prompt = true;
1157*e7c364b6SAndroid Build Coastguard Worker } else {
1158*e7c364b6SAndroid Build Coastguard Worker PutChar(ch);
1159*e7c364b6SAndroid Build Coastguard Worker if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1160*e7c364b6SAndroid Build Coastguard Worker show_prompt = true;
1161*e7c364b6SAndroid Build Coastguard Worker }
1162*e7c364b6SAndroid Build Coastguard Worker }
1163*e7c364b6SAndroid Build Coastguard Worker }
1164*e7c364b6SAndroid Build Coastguard Worker }
1165*e7c364b6SAndroid Build Coastguard Worker
ShowFile(const std::string & filename)1166*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1167*e7c364b6SAndroid Build Coastguard Worker std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1168*e7c364b6SAndroid Build Coastguard Worker if (!fp) {
1169*e7c364b6SAndroid Build Coastguard Worker Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1170*e7c364b6SAndroid Build Coastguard Worker return;
1171*e7c364b6SAndroid Build Coastguard Worker }
1172*e7c364b6SAndroid Build Coastguard Worker
1173*e7c364b6SAndroid Build Coastguard Worker char** old_text = text_;
1174*e7c364b6SAndroid Build Coastguard Worker size_t old_text_col = text_col_;
1175*e7c364b6SAndroid Build Coastguard Worker size_t old_text_row = text_row_;
1176*e7c364b6SAndroid Build Coastguard Worker
1177*e7c364b6SAndroid Build Coastguard Worker // Swap in the alternate screen and clear it.
1178*e7c364b6SAndroid Build Coastguard Worker text_ = file_viewer_text_;
1179*e7c364b6SAndroid Build Coastguard Worker ClearText();
1180*e7c364b6SAndroid Build Coastguard Worker
1181*e7c364b6SAndroid Build Coastguard Worker ShowFile(fp.get());
1182*e7c364b6SAndroid Build Coastguard Worker
1183*e7c364b6SAndroid Build Coastguard Worker text_ = old_text;
1184*e7c364b6SAndroid Build Coastguard Worker text_col_ = old_text_col;
1185*e7c364b6SAndroid Build Coastguard Worker text_row_ = old_text_row;
1186*e7c364b6SAndroid Build Coastguard Worker }
1187*e7c364b6SAndroid Build Coastguard Worker
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1188*e7c364b6SAndroid Build Coastguard Worker std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1189*e7c364b6SAndroid Build Coastguard Worker const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1190*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1191*e7c364b6SAndroid Build Coastguard Worker size_t initial_selection) const {
1192*e7c364b6SAndroid Build Coastguard Worker // horizontal unusable area: margin width + menu indent
1193*e7c364b6SAndroid Build Coastguard Worker size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1194*e7c364b6SAndroid Build Coastguard Worker // vertical unusable area: margin height + title lines + helper message + high light bar.
1195*e7c364b6SAndroid Build Coastguard Worker // It is safe to reserve more space.
1196*e7c364b6SAndroid Build Coastguard Worker size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1197*e7c364b6SAndroid Build Coastguard Worker if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1198*e7c364b6SAndroid Build Coastguard Worker return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1199*e7c364b6SAndroid Build Coastguard Worker }
1200*e7c364b6SAndroid Build Coastguard Worker
1201*e7c364b6SAndroid Build Coastguard Worker fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1202*e7c364b6SAndroid Build Coastguard Worker
1203*e7c364b6SAndroid Build Coastguard Worker return CreateMenu(text_headers, text_items, initial_selection);
1204*e7c364b6SAndroid Build Coastguard Worker }
1205*e7c364b6SAndroid Build Coastguard Worker
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1206*e7c364b6SAndroid Build Coastguard Worker std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1207*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& text_items,
1208*e7c364b6SAndroid Build Coastguard Worker size_t initial_selection) const {
1209*e7c364b6SAndroid Build Coastguard Worker if (text_rows_ > 0 && text_cols_ > 1) {
1210*e7c364b6SAndroid Build Coastguard Worker return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1211*e7c364b6SAndroid Build Coastguard Worker text_items, initial_selection, char_height_, *this);
1212*e7c364b6SAndroid Build Coastguard Worker }
1213*e7c364b6SAndroid Build Coastguard Worker
1214*e7c364b6SAndroid Build Coastguard Worker fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1215*e7c364b6SAndroid Build Coastguard Worker text_cols_);
1216*e7c364b6SAndroid Build Coastguard Worker return nullptr;
1217*e7c364b6SAndroid Build Coastguard Worker }
1218*e7c364b6SAndroid Build Coastguard Worker
SelectMenu(int sel)1219*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::SelectMenu(int sel) {
1220*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1221*e7c364b6SAndroid Build Coastguard Worker if (menu_) {
1222*e7c364b6SAndroid Build Coastguard Worker int old_sel = menu_->selection();
1223*e7c364b6SAndroid Build Coastguard Worker sel = menu_->Select(sel);
1224*e7c364b6SAndroid Build Coastguard Worker
1225*e7c364b6SAndroid Build Coastguard Worker if (sel != old_sel) {
1226*e7c364b6SAndroid Build Coastguard Worker update_screen_locked();
1227*e7c364b6SAndroid Build Coastguard Worker }
1228*e7c364b6SAndroid Build Coastguard Worker }
1229*e7c364b6SAndroid Build Coastguard Worker return sel;
1230*e7c364b6SAndroid Build Coastguard Worker }
1231*e7c364b6SAndroid Build Coastguard Worker
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1232*e7c364b6SAndroid Build Coastguard Worker size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1233*e7c364b6SAndroid Build Coastguard Worker const std::function<int(int, bool)>& key_handler) {
1234*e7c364b6SAndroid Build Coastguard Worker // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1235*e7c364b6SAndroid Build Coastguard Worker FlushKeys();
1236*e7c364b6SAndroid Build Coastguard Worker
1237*e7c364b6SAndroid Build Coastguard Worker // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1238*e7c364b6SAndroid Build Coastguard Worker // menu.
1239*e7c364b6SAndroid Build Coastguard Worker if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1240*e7c364b6SAndroid Build Coastguard Worker
1241*e7c364b6SAndroid Build Coastguard Worker CHECK(menu != nullptr);
1242*e7c364b6SAndroid Build Coastguard Worker
1243*e7c364b6SAndroid Build Coastguard Worker // Starts and displays the menu
1244*e7c364b6SAndroid Build Coastguard Worker menu_ = std::move(menu);
1245*e7c364b6SAndroid Build Coastguard Worker Redraw();
1246*e7c364b6SAndroid Build Coastguard Worker
1247*e7c364b6SAndroid Build Coastguard Worker int selected = menu_->selection();
1248*e7c364b6SAndroid Build Coastguard Worker int chosen_item = -1;
1249*e7c364b6SAndroid Build Coastguard Worker while (chosen_item < 0) {
1250*e7c364b6SAndroid Build Coastguard Worker int key = WaitKey();
1251*e7c364b6SAndroid Build Coastguard Worker if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
1252*e7c364b6SAndroid Build Coastguard Worker return static_cast<size_t>(KeyError::INTERRUPTED);
1253*e7c364b6SAndroid Build Coastguard Worker }
1254*e7c364b6SAndroid Build Coastguard Worker if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
1255*e7c364b6SAndroid Build Coastguard Worker if (WasTextEverVisible()) {
1256*e7c364b6SAndroid Build Coastguard Worker continue;
1257*e7c364b6SAndroid Build Coastguard Worker } else {
1258*e7c364b6SAndroid Build Coastguard Worker LOG(INFO) << "Timed out waiting for key input; rebooting.";
1259*e7c364b6SAndroid Build Coastguard Worker menu_.reset();
1260*e7c364b6SAndroid Build Coastguard Worker Redraw();
1261*e7c364b6SAndroid Build Coastguard Worker return static_cast<size_t>(KeyError::TIMED_OUT);
1262*e7c364b6SAndroid Build Coastguard Worker }
1263*e7c364b6SAndroid Build Coastguard Worker }
1264*e7c364b6SAndroid Build Coastguard Worker
1265*e7c364b6SAndroid Build Coastguard Worker bool visible = IsTextVisible();
1266*e7c364b6SAndroid Build Coastguard Worker int action = key_handler(key, visible);
1267*e7c364b6SAndroid Build Coastguard Worker if (action < 0) {
1268*e7c364b6SAndroid Build Coastguard Worker switch (action) {
1269*e7c364b6SAndroid Build Coastguard Worker case Device::kHighlightUp:
1270*e7c364b6SAndroid Build Coastguard Worker selected = SelectMenu(--selected);
1271*e7c364b6SAndroid Build Coastguard Worker break;
1272*e7c364b6SAndroid Build Coastguard Worker case Device::kHighlightDown:
1273*e7c364b6SAndroid Build Coastguard Worker selected = SelectMenu(++selected);
1274*e7c364b6SAndroid Build Coastguard Worker break;
1275*e7c364b6SAndroid Build Coastguard Worker case Device::kInvokeItem:
1276*e7c364b6SAndroid Build Coastguard Worker chosen_item = selected;
1277*e7c364b6SAndroid Build Coastguard Worker break;
1278*e7c364b6SAndroid Build Coastguard Worker case Device::kNoAction:
1279*e7c364b6SAndroid Build Coastguard Worker break;
1280*e7c364b6SAndroid Build Coastguard Worker }
1281*e7c364b6SAndroid Build Coastguard Worker } else if (!menu_only) {
1282*e7c364b6SAndroid Build Coastguard Worker chosen_item = action;
1283*e7c364b6SAndroid Build Coastguard Worker }
1284*e7c364b6SAndroid Build Coastguard Worker }
1285*e7c364b6SAndroid Build Coastguard Worker
1286*e7c364b6SAndroid Build Coastguard Worker menu_.reset();
1287*e7c364b6SAndroid Build Coastguard Worker Redraw();
1288*e7c364b6SAndroid Build Coastguard Worker
1289*e7c364b6SAndroid Build Coastguard Worker return chosen_item;
1290*e7c364b6SAndroid Build Coastguard Worker }
1291*e7c364b6SAndroid Build Coastguard Worker
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1292*e7c364b6SAndroid Build Coastguard Worker size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1293*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& items, size_t initial_selection,
1294*e7c364b6SAndroid Build Coastguard Worker bool menu_only,
1295*e7c364b6SAndroid Build Coastguard Worker const std::function<int(int, bool)>& key_handler) {
1296*e7c364b6SAndroid Build Coastguard Worker auto menu = CreateMenu(headers, items, initial_selection);
1297*e7c364b6SAndroid Build Coastguard Worker if (menu == nullptr) {
1298*e7c364b6SAndroid Build Coastguard Worker return initial_selection;
1299*e7c364b6SAndroid Build Coastguard Worker }
1300*e7c364b6SAndroid Build Coastguard Worker
1301*e7c364b6SAndroid Build Coastguard Worker return ShowMenu(std::move(menu), menu_only, key_handler);
1302*e7c364b6SAndroid Build Coastguard Worker }
1303*e7c364b6SAndroid Build Coastguard Worker
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1304*e7c364b6SAndroid Build Coastguard Worker size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1305*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& backup_items,
1306*e7c364b6SAndroid Build Coastguard Worker const std::function<int(int, bool)>& key_handler) {
1307*e7c364b6SAndroid Build Coastguard Worker auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1308*e7c364b6SAndroid Build Coastguard Worker { try_again_text_.get(), factory_data_reset_text_.get() },
1309*e7c364b6SAndroid Build Coastguard Worker backup_headers, backup_items, 0);
1310*e7c364b6SAndroid Build Coastguard Worker if (wipe_data_menu == nullptr) {
1311*e7c364b6SAndroid Build Coastguard Worker return 0;
1312*e7c364b6SAndroid Build Coastguard Worker }
1313*e7c364b6SAndroid Build Coastguard Worker
1314*e7c364b6SAndroid Build Coastguard Worker return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1315*e7c364b6SAndroid Build Coastguard Worker }
1316*e7c364b6SAndroid Build Coastguard Worker
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1317*e7c364b6SAndroid Build Coastguard Worker size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1318*e7c364b6SAndroid Build Coastguard Worker const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1319*e7c364b6SAndroid Build Coastguard Worker const std::function<int(int, bool)>& key_handler) {
1320*e7c364b6SAndroid Build Coastguard Worker auto confirmation_menu =
1321*e7c364b6SAndroid Build Coastguard Worker CreateMenu(wipe_data_confirmation_text_.get(),
1322*e7c364b6SAndroid Build Coastguard Worker { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1323*e7c364b6SAndroid Build Coastguard Worker backup_items, 0);
1324*e7c364b6SAndroid Build Coastguard Worker if (confirmation_menu == nullptr) {
1325*e7c364b6SAndroid Build Coastguard Worker return 0;
1326*e7c364b6SAndroid Build Coastguard Worker }
1327*e7c364b6SAndroid Build Coastguard Worker
1328*e7c364b6SAndroid Build Coastguard Worker return ShowMenu(std::move(confirmation_menu), true, key_handler);
1329*e7c364b6SAndroid Build Coastguard Worker }
1330*e7c364b6SAndroid Build Coastguard Worker
IsTextVisible()1331*e7c364b6SAndroid Build Coastguard Worker bool ScreenRecoveryUI::IsTextVisible() {
1332*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1333*e7c364b6SAndroid Build Coastguard Worker int visible = show_text;
1334*e7c364b6SAndroid Build Coastguard Worker return visible;
1335*e7c364b6SAndroid Build Coastguard Worker }
1336*e7c364b6SAndroid Build Coastguard Worker
WasTextEverVisible()1337*e7c364b6SAndroid Build Coastguard Worker bool ScreenRecoveryUI::WasTextEverVisible() {
1338*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1339*e7c364b6SAndroid Build Coastguard Worker int ever_visible = show_text_ever;
1340*e7c364b6SAndroid Build Coastguard Worker return ever_visible;
1341*e7c364b6SAndroid Build Coastguard Worker }
1342*e7c364b6SAndroid Build Coastguard Worker
ShowText(bool visible)1343*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::ShowText(bool visible) {
1344*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1345*e7c364b6SAndroid Build Coastguard Worker show_text = visible;
1346*e7c364b6SAndroid Build Coastguard Worker if (show_text) show_text_ever = true;
1347*e7c364b6SAndroid Build Coastguard Worker update_screen_locked();
1348*e7c364b6SAndroid Build Coastguard Worker }
1349*e7c364b6SAndroid Build Coastguard Worker
Redraw()1350*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::Redraw() {
1351*e7c364b6SAndroid Build Coastguard Worker std::lock_guard<std::mutex> lg(updateMutex);
1352*e7c364b6SAndroid Build Coastguard Worker update_screen_locked();
1353*e7c364b6SAndroid Build Coastguard Worker }
1354*e7c364b6SAndroid Build Coastguard Worker
KeyLongPress(int)1355*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::KeyLongPress(int) {
1356*e7c364b6SAndroid Build Coastguard Worker // Redraw so that if we're in the menu, the highlight
1357*e7c364b6SAndroid Build Coastguard Worker // will change color to indicate a successful long press.
1358*e7c364b6SAndroid Build Coastguard Worker Redraw();
1359*e7c364b6SAndroid Build Coastguard Worker }
1360*e7c364b6SAndroid Build Coastguard Worker
SetLocale(const std::string & new_locale)1361*e7c364b6SAndroid Build Coastguard Worker void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1362*e7c364b6SAndroid Build Coastguard Worker locale_ = new_locale;
1363*e7c364b6SAndroid Build Coastguard Worker rtl_locale_ = false;
1364*e7c364b6SAndroid Build Coastguard Worker
1365*e7c364b6SAndroid Build Coastguard Worker if (!new_locale.empty()) {
1366*e7c364b6SAndroid Build Coastguard Worker size_t separator = new_locale.find('-');
1367*e7c364b6SAndroid Build Coastguard Worker // lang has the language prefix prior to the separator, or full string if none exists.
1368*e7c364b6SAndroid Build Coastguard Worker std::string lang = new_locale.substr(0, separator);
1369*e7c364b6SAndroid Build Coastguard Worker
1370*e7c364b6SAndroid Build Coastguard Worker // A bit cheesy: keep an explicit list of supported RTL languages.
1371*e7c364b6SAndroid Build Coastguard Worker if (lang == "ar" || // Arabic
1372*e7c364b6SAndroid Build Coastguard Worker lang == "fa" || // Persian (Farsi)
1373*e7c364b6SAndroid Build Coastguard Worker lang == "he" || // Hebrew (new language code)
1374*e7c364b6SAndroid Build Coastguard Worker lang == "iw" || // Hebrew (old language code)
1375*e7c364b6SAndroid Build Coastguard Worker lang == "ur") { // Urdu
1376*e7c364b6SAndroid Build Coastguard Worker rtl_locale_ = true;
1377*e7c364b6SAndroid Build Coastguard Worker }
1378*e7c364b6SAndroid Build Coastguard Worker }
1379*e7c364b6SAndroid Build Coastguard Worker }
1380*e7c364b6SAndroid Build Coastguard Worker
SetSwCallback(int code,int value)1381*e7c364b6SAndroid Build Coastguard Worker int ScreenRecoveryUI::SetSwCallback(int code, int value) {
1382*e7c364b6SAndroid Build Coastguard Worker if (!is_graphics_available) { return -1; }
1383*e7c364b6SAndroid Build Coastguard Worker if (code > SW_MAX) { return -1; }
1384*e7c364b6SAndroid Build Coastguard Worker if (code != SW_LID) { return 0; }
1385*e7c364b6SAndroid Build Coastguard Worker
1386*e7c364b6SAndroid Build Coastguard Worker /* detect dual display */
1387*e7c364b6SAndroid Build Coastguard Worker if (!gr_has_multiple_connectors()) { return -1; }
1388*e7c364b6SAndroid Build Coastguard Worker
1389*e7c364b6SAndroid Build Coastguard Worker /* turn off all screen */
1390*e7c364b6SAndroid Build Coastguard Worker gr_fb_blank(true, DirectRenderManager::DRM_INNER);
1391*e7c364b6SAndroid Build Coastguard Worker gr_fb_blank(true, DirectRenderManager::DRM_OUTER);
1392*e7c364b6SAndroid Build Coastguard Worker gr_color(0, 0, 0, 255);
1393*e7c364b6SAndroid Build Coastguard Worker gr_clear();
1394*e7c364b6SAndroid Build Coastguard Worker
1395*e7c364b6SAndroid Build Coastguard Worker /* turn on the screen */
1396*e7c364b6SAndroid Build Coastguard Worker gr_fb_blank(false, value);
1397*e7c364b6SAndroid Build Coastguard Worker gr_flip();
1398*e7c364b6SAndroid Build Coastguard Worker
1399*e7c364b6SAndroid Build Coastguard Worker /* set the retation */
1400*e7c364b6SAndroid Build Coastguard Worker std::string rotation_str;
1401*e7c364b6SAndroid Build Coastguard Worker if (value == DirectRenderManager::DRM_OUTER) {
1402*e7c364b6SAndroid Build Coastguard Worker rotation_str =
1403*e7c364b6SAndroid Build Coastguard Worker android::base::GetProperty("ro.minui.second_rotation", "ROTATION_NONE");
1404*e7c364b6SAndroid Build Coastguard Worker } else {
1405*e7c364b6SAndroid Build Coastguard Worker rotation_str =
1406*e7c364b6SAndroid Build Coastguard Worker android::base::GetProperty("ro.minui.default_rotation", "ROTATION_NONE");
1407*e7c364b6SAndroid Build Coastguard Worker }
1408*e7c364b6SAndroid Build Coastguard Worker
1409*e7c364b6SAndroid Build Coastguard Worker if (rotation_str == "ROTATION_RIGHT") {
1410*e7c364b6SAndroid Build Coastguard Worker gr_rotate(GRRotation::RIGHT);
1411*e7c364b6SAndroid Build Coastguard Worker } else if (rotation_str == "ROTATION_DOWN") {
1412*e7c364b6SAndroid Build Coastguard Worker gr_rotate(GRRotation::DOWN);
1413*e7c364b6SAndroid Build Coastguard Worker } else if (rotation_str == "ROTATION_LEFT") {
1414*e7c364b6SAndroid Build Coastguard Worker gr_rotate(GRRotation::LEFT);
1415*e7c364b6SAndroid Build Coastguard Worker } else { // "ROTATION_NONE" or unknown string
1416*e7c364b6SAndroid Build Coastguard Worker gr_rotate(GRRotation::NONE);
1417*e7c364b6SAndroid Build Coastguard Worker }
1418*e7c364b6SAndroid Build Coastguard Worker Redraw();
1419*e7c364b6SAndroid Build Coastguard Worker
1420*e7c364b6SAndroid Build Coastguard Worker return 0;
1421*e7c364b6SAndroid Build Coastguard Worker }
1422