xref: /aosp_15_r20/build/soong/android/package.go (revision 333d2b3687b3a337dbcca9d65000bca186795e39)
1*333d2b36SAndroid Build Coastguard Worker// Copyright 2019 Google Inc. All rights reserved.
2*333d2b36SAndroid Build Coastguard Worker//
3*333d2b36SAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License");
4*333d2b36SAndroid Build Coastguard Worker// you may not use this file except in compliance with the License.
5*333d2b36SAndroid Build Coastguard Worker// You may obtain a copy of the License at
6*333d2b36SAndroid Build Coastguard Worker//
7*333d2b36SAndroid Build Coastguard Worker//     http://www.apache.org/licenses/LICENSE-2.0
8*333d2b36SAndroid Build Coastguard Worker//
9*333d2b36SAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software
10*333d2b36SAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS,
11*333d2b36SAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*333d2b36SAndroid Build Coastguard Worker// See the License for the specific language governing permissions and
13*333d2b36SAndroid Build Coastguard Worker// limitations under the License.
14*333d2b36SAndroid Build Coastguard Worker
15*333d2b36SAndroid Build Coastguard Workerpackage android
16*333d2b36SAndroid Build Coastguard Worker
17*333d2b36SAndroid Build Coastguard Workerimport (
18*333d2b36SAndroid Build Coastguard Worker	"github.com/google/blueprint"
19*333d2b36SAndroid Build Coastguard Worker	"github.com/google/blueprint/proptools"
20*333d2b36SAndroid Build Coastguard Worker)
21*333d2b36SAndroid Build Coastguard Worker
22*333d2b36SAndroid Build Coastguard Workerfunc init() {
23*333d2b36SAndroid Build Coastguard Worker	RegisterPackageBuildComponents(InitRegistrationContext)
24*333d2b36SAndroid Build Coastguard Worker}
25*333d2b36SAndroid Build Coastguard Worker
26*333d2b36SAndroid Build Coastguard Workervar PrepareForTestWithPackageModule = FixtureRegisterWithContext(RegisterPackageBuildComponents)
27*333d2b36SAndroid Build Coastguard Worker
28*333d2b36SAndroid Build Coastguard Worker// Register the package module type.
29*333d2b36SAndroid Build Coastguard Workerfunc RegisterPackageBuildComponents(ctx RegistrationContext) {
30*333d2b36SAndroid Build Coastguard Worker	ctx.RegisterModuleType("package", PackageFactory)
31*333d2b36SAndroid Build Coastguard Worker}
32*333d2b36SAndroid Build Coastguard Worker
33*333d2b36SAndroid Build Coastguard Workertype packageProperties struct {
34*333d2b36SAndroid Build Coastguard Worker	// Specifies the default visibility for all modules defined in this package.
35*333d2b36SAndroid Build Coastguard Worker	Default_visibility []string
36*333d2b36SAndroid Build Coastguard Worker	// Specifies the default license terms for all modules defined in this package.
37*333d2b36SAndroid Build Coastguard Worker	Default_applicable_licenses []string
38*333d2b36SAndroid Build Coastguard Worker	Default_team                *string `android:"path"`
39*333d2b36SAndroid Build Coastguard Worker}
40*333d2b36SAndroid Build Coastguard Worker
41*333d2b36SAndroid Build Coastguard Workertype packageModule struct {
42*333d2b36SAndroid Build Coastguard Worker	ModuleBase
43*333d2b36SAndroid Build Coastguard Worker
44*333d2b36SAndroid Build Coastguard Worker	properties packageProperties
45*333d2b36SAndroid Build Coastguard Worker}
46*333d2b36SAndroid Build Coastguard Worker
47*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) GenerateAndroidBuildActions(ModuleContext) {
48*333d2b36SAndroid Build Coastguard Worker	// Nothing to do.
49*333d2b36SAndroid Build Coastguard Worker}
50*333d2b36SAndroid Build Coastguard Worker
51*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) DepsMutator(ctx BottomUpMutatorContext) {
52*333d2b36SAndroid Build Coastguard Worker	// Add the dependency to do a validity check
53*333d2b36SAndroid Build Coastguard Worker	if p.properties.Default_team != nil {
54*333d2b36SAndroid Build Coastguard Worker		ctx.AddDependency(ctx.Module(), nil, *p.properties.Default_team)
55*333d2b36SAndroid Build Coastguard Worker	}
56*333d2b36SAndroid Build Coastguard Worker}
57*333d2b36SAndroid Build Coastguard Worker
58*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) GenerateBuildActions(ctx blueprint.ModuleContext) {
59*333d2b36SAndroid Build Coastguard Worker	// Nothing to do.
60*333d2b36SAndroid Build Coastguard Worker}
61*333d2b36SAndroid Build Coastguard Worker
62*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) qualifiedModuleId(ctx BaseModuleContext) qualifiedModuleName {
63*333d2b36SAndroid Build Coastguard Worker	// Override to create a package id.
64*333d2b36SAndroid Build Coastguard Worker	return newPackageId(ctx.ModuleDir())
65*333d2b36SAndroid Build Coastguard Worker}
66*333d2b36SAndroid Build Coastguard Worker
67*333d2b36SAndroid Build Coastguard Workerfunc PackageFactory() Module {
68*333d2b36SAndroid Build Coastguard Worker	module := &packageModule{}
69*333d2b36SAndroid Build Coastguard Worker
70*333d2b36SAndroid Build Coastguard Worker	module.AddProperties(&module.properties)
71*333d2b36SAndroid Build Coastguard Worker
72*333d2b36SAndroid Build Coastguard Worker	// The name is the relative path from build root to the directory containing this
73*333d2b36SAndroid Build Coastguard Worker	// module. Set that name at the earliest possible moment that information is available
74*333d2b36SAndroid Build Coastguard Worker	// which is in a LoadHook.
75*333d2b36SAndroid Build Coastguard Worker	AddLoadHook(module, func(ctx LoadHookContext) {
76*333d2b36SAndroid Build Coastguard Worker		module.nameProperties.Name = proptools.StringPtr("//" + ctx.ModuleDir())
77*333d2b36SAndroid Build Coastguard Worker	})
78*333d2b36SAndroid Build Coastguard Worker
79*333d2b36SAndroid Build Coastguard Worker	// The default_visibility property needs to be checked and parsed by the visibility module during
80*333d2b36SAndroid Build Coastguard Worker	// its checking and parsing phases so make it the primary visibility property.
81*333d2b36SAndroid Build Coastguard Worker	setPrimaryVisibilityProperty(module, "default_visibility", &module.properties.Default_visibility)
82*333d2b36SAndroid Build Coastguard Worker
83*333d2b36SAndroid Build Coastguard Worker	// The default_applicable_licenses property needs to be checked and parsed by the licenses module during
84*333d2b36SAndroid Build Coastguard Worker	// its checking and parsing phases so make it the primary licenses property.
85*333d2b36SAndroid Build Coastguard Worker	setPrimaryLicensesProperty(module, "default_applicable_licenses", &module.properties.Default_applicable_licenses)
86*333d2b36SAndroid Build Coastguard Worker
87*333d2b36SAndroid Build Coastguard Worker	return module
88*333d2b36SAndroid Build Coastguard Worker}
89