1*333d2b36SAndroid Build Coastguard Worker// Copyright 2019 Google Inc. All rights reserved. 2*333d2b36SAndroid Build Coastguard Worker// 3*333d2b36SAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License"); 4*333d2b36SAndroid Build Coastguard Worker// you may not use this file except in compliance with the License. 5*333d2b36SAndroid Build Coastguard Worker// You may obtain a copy of the License at 6*333d2b36SAndroid Build Coastguard Worker// 7*333d2b36SAndroid Build Coastguard Worker// http://www.apache.org/licenses/LICENSE-2.0 8*333d2b36SAndroid Build Coastguard Worker// 9*333d2b36SAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software 10*333d2b36SAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS, 11*333d2b36SAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*333d2b36SAndroid Build Coastguard Worker// See the License for the specific language governing permissions and 13*333d2b36SAndroid Build Coastguard Worker// limitations under the License. 14*333d2b36SAndroid Build Coastguard Worker 15*333d2b36SAndroid Build Coastguard Workerpackage android 16*333d2b36SAndroid Build Coastguard Worker 17*333d2b36SAndroid Build Coastguard Workerimport ( 18*333d2b36SAndroid Build Coastguard Worker "github.com/google/blueprint" 19*333d2b36SAndroid Build Coastguard Worker "github.com/google/blueprint/proptools" 20*333d2b36SAndroid Build Coastguard Worker) 21*333d2b36SAndroid Build Coastguard Worker 22*333d2b36SAndroid Build Coastguard Workerfunc init() { 23*333d2b36SAndroid Build Coastguard Worker RegisterPackageBuildComponents(InitRegistrationContext) 24*333d2b36SAndroid Build Coastguard Worker} 25*333d2b36SAndroid Build Coastguard Worker 26*333d2b36SAndroid Build Coastguard Workervar PrepareForTestWithPackageModule = FixtureRegisterWithContext(RegisterPackageBuildComponents) 27*333d2b36SAndroid Build Coastguard Worker 28*333d2b36SAndroid Build Coastguard Worker// Register the package module type. 29*333d2b36SAndroid Build Coastguard Workerfunc RegisterPackageBuildComponents(ctx RegistrationContext) { 30*333d2b36SAndroid Build Coastguard Worker ctx.RegisterModuleType("package", PackageFactory) 31*333d2b36SAndroid Build Coastguard Worker} 32*333d2b36SAndroid Build Coastguard Worker 33*333d2b36SAndroid Build Coastguard Workertype packageProperties struct { 34*333d2b36SAndroid Build Coastguard Worker // Specifies the default visibility for all modules defined in this package. 35*333d2b36SAndroid Build Coastguard Worker Default_visibility []string 36*333d2b36SAndroid Build Coastguard Worker // Specifies the default license terms for all modules defined in this package. 37*333d2b36SAndroid Build Coastguard Worker Default_applicable_licenses []string 38*333d2b36SAndroid Build Coastguard Worker Default_team *string `android:"path"` 39*333d2b36SAndroid Build Coastguard Worker} 40*333d2b36SAndroid Build Coastguard Worker 41*333d2b36SAndroid Build Coastguard Workertype packageModule struct { 42*333d2b36SAndroid Build Coastguard Worker ModuleBase 43*333d2b36SAndroid Build Coastguard Worker 44*333d2b36SAndroid Build Coastguard Worker properties packageProperties 45*333d2b36SAndroid Build Coastguard Worker} 46*333d2b36SAndroid Build Coastguard Worker 47*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) GenerateAndroidBuildActions(ModuleContext) { 48*333d2b36SAndroid Build Coastguard Worker // Nothing to do. 49*333d2b36SAndroid Build Coastguard Worker} 50*333d2b36SAndroid Build Coastguard Worker 51*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) DepsMutator(ctx BottomUpMutatorContext) { 52*333d2b36SAndroid Build Coastguard Worker // Add the dependency to do a validity check 53*333d2b36SAndroid Build Coastguard Worker if p.properties.Default_team != nil { 54*333d2b36SAndroid Build Coastguard Worker ctx.AddDependency(ctx.Module(), nil, *p.properties.Default_team) 55*333d2b36SAndroid Build Coastguard Worker } 56*333d2b36SAndroid Build Coastguard Worker} 57*333d2b36SAndroid Build Coastguard Worker 58*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) GenerateBuildActions(ctx blueprint.ModuleContext) { 59*333d2b36SAndroid Build Coastguard Worker // Nothing to do. 60*333d2b36SAndroid Build Coastguard Worker} 61*333d2b36SAndroid Build Coastguard Worker 62*333d2b36SAndroid Build Coastguard Workerfunc (p *packageModule) qualifiedModuleId(ctx BaseModuleContext) qualifiedModuleName { 63*333d2b36SAndroid Build Coastguard Worker // Override to create a package id. 64*333d2b36SAndroid Build Coastguard Worker return newPackageId(ctx.ModuleDir()) 65*333d2b36SAndroid Build Coastguard Worker} 66*333d2b36SAndroid Build Coastguard Worker 67*333d2b36SAndroid Build Coastguard Workerfunc PackageFactory() Module { 68*333d2b36SAndroid Build Coastguard Worker module := &packageModule{} 69*333d2b36SAndroid Build Coastguard Worker 70*333d2b36SAndroid Build Coastguard Worker module.AddProperties(&module.properties) 71*333d2b36SAndroid Build Coastguard Worker 72*333d2b36SAndroid Build Coastguard Worker // The name is the relative path from build root to the directory containing this 73*333d2b36SAndroid Build Coastguard Worker // module. Set that name at the earliest possible moment that information is available 74*333d2b36SAndroid Build Coastguard Worker // which is in a LoadHook. 75*333d2b36SAndroid Build Coastguard Worker AddLoadHook(module, func(ctx LoadHookContext) { 76*333d2b36SAndroid Build Coastguard Worker module.nameProperties.Name = proptools.StringPtr("//" + ctx.ModuleDir()) 77*333d2b36SAndroid Build Coastguard Worker }) 78*333d2b36SAndroid Build Coastguard Worker 79*333d2b36SAndroid Build Coastguard Worker // The default_visibility property needs to be checked and parsed by the visibility module during 80*333d2b36SAndroid Build Coastguard Worker // its checking and parsing phases so make it the primary visibility property. 81*333d2b36SAndroid Build Coastguard Worker setPrimaryVisibilityProperty(module, "default_visibility", &module.properties.Default_visibility) 82*333d2b36SAndroid Build Coastguard Worker 83*333d2b36SAndroid Build Coastguard Worker // The default_applicable_licenses property needs to be checked and parsed by the licenses module during 84*333d2b36SAndroid Build Coastguard Worker // its checking and parsing phases so make it the primary licenses property. 85*333d2b36SAndroid Build Coastguard Worker setPrimaryLicensesProperty(module, "default_applicable_licenses", &module.properties.Default_applicable_licenses) 86*333d2b36SAndroid Build Coastguard Worker 87*333d2b36SAndroid Build Coastguard Worker return module 88*333d2b36SAndroid Build Coastguard Worker} 89