xref: /aosp_15_r20/build/soong/ui/signal/signal.go (revision 333d2b3687b3a337dbcca9d65000bca186795e39)
1*333d2b36SAndroid Build Coastguard Worker// Copyright 2017 Google Inc. All rights reserved.
2*333d2b36SAndroid Build Coastguard Worker//
3*333d2b36SAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License");
4*333d2b36SAndroid Build Coastguard Worker// you may not use this file except in compliance with the License.
5*333d2b36SAndroid Build Coastguard Worker// You may obtain a copy of the License at
6*333d2b36SAndroid Build Coastguard Worker//
7*333d2b36SAndroid Build Coastguard Worker//     http://www.apache.org/licenses/LICENSE-2.0
8*333d2b36SAndroid Build Coastguard Worker//
9*333d2b36SAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software
10*333d2b36SAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS,
11*333d2b36SAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*333d2b36SAndroid Build Coastguard Worker// See the License for the specific language governing permissions and
13*333d2b36SAndroid Build Coastguard Worker// limitations under the License.
14*333d2b36SAndroid Build Coastguard Worker
15*333d2b36SAndroid Build Coastguard Workerpackage signal
16*333d2b36SAndroid Build Coastguard Worker
17*333d2b36SAndroid Build Coastguard Workerimport (
18*333d2b36SAndroid Build Coastguard Worker	"os"
19*333d2b36SAndroid Build Coastguard Worker	"os/signal"
20*333d2b36SAndroid Build Coastguard Worker	"runtime/debug"
21*333d2b36SAndroid Build Coastguard Worker	"syscall"
22*333d2b36SAndroid Build Coastguard Worker
23*333d2b36SAndroid Build Coastguard Worker	"android/soong/ui/logger"
24*333d2b36SAndroid Build Coastguard Worker	"time"
25*333d2b36SAndroid Build Coastguard Worker)
26*333d2b36SAndroid Build Coastguard Worker
27*333d2b36SAndroid Build Coastguard Worker// SetupSignals sets up signal handling to ensure all of our subprocesses are killed and that
28*333d2b36SAndroid Build Coastguard Worker// our log/trace buffers are flushed to disk.
29*333d2b36SAndroid Build Coastguard Worker//
30*333d2b36SAndroid Build Coastguard Worker// All of our subprocesses are in the same process group, so they'll receive a SIGINT at the
31*333d2b36SAndroid Build Coastguard Worker// same time we do. Most of the time this means we just need to ignore the signal and we'll
32*333d2b36SAndroid Build Coastguard Worker// just see errors from all of our subprocesses. But in case that fails, when we get a signal:
33*333d2b36SAndroid Build Coastguard Worker//
34*333d2b36SAndroid Build Coastguard Worker//  1. Wait two seconds to exit normally.
35*333d2b36SAndroid Build Coastguard Worker//  2. Call cancel() which is normally the cancellation of a Context. This will send a SIGKILL
36*333d2b36SAndroid Build Coastguard Worker//     to any subprocesses attached to that context.
37*333d2b36SAndroid Build Coastguard Worker//  3. Wait two seconds to exit normally.
38*333d2b36SAndroid Build Coastguard Worker//  4. Call cleanup() to close the log/trace buffers, then panic.
39*333d2b36SAndroid Build Coastguard Worker//  5. If another two seconds passes (if cleanup got stuck, etc), then panic.
40*333d2b36SAndroid Build Coastguard Workerfunc SetupSignals(log logger.Logger, cancel, cleanup func()) {
41*333d2b36SAndroid Build Coastguard Worker	signals := make(chan os.Signal, 5)
42*333d2b36SAndroid Build Coastguard Worker	signal.Notify(signals, os.Interrupt, syscall.SIGHUP, syscall.SIGQUIT, syscall.SIGTERM)
43*333d2b36SAndroid Build Coastguard Worker	go handleSignals(signals, log, cancel, cleanup)
44*333d2b36SAndroid Build Coastguard Worker}
45*333d2b36SAndroid Build Coastguard Worker
46*333d2b36SAndroid Build Coastguard Workerfunc handleSignals(signals chan os.Signal, log logger.Logger, cancel, cleanup func()) {
47*333d2b36SAndroid Build Coastguard Worker	var timeouts int
48*333d2b36SAndroid Build Coastguard Worker	var timeout <-chan time.Time
49*333d2b36SAndroid Build Coastguard Worker
50*333d2b36SAndroid Build Coastguard Worker	handleTimeout := func() {
51*333d2b36SAndroid Build Coastguard Worker		timeouts += 1
52*333d2b36SAndroid Build Coastguard Worker		switch timeouts {
53*333d2b36SAndroid Build Coastguard Worker		case 1:
54*333d2b36SAndroid Build Coastguard Worker			// Things didn't exit cleanly, cancel our ctx (SIGKILL to subprocesses)
55*333d2b36SAndroid Build Coastguard Worker			// Do this asynchronously to ensure it won't block and prevent us from
56*333d2b36SAndroid Build Coastguard Worker			// taking more drastic measures.
57*333d2b36SAndroid Build Coastguard Worker			log.Println("Still alive, killing subprocesses...")
58*333d2b36SAndroid Build Coastguard Worker			go cancel()
59*333d2b36SAndroid Build Coastguard Worker		case 2:
60*333d2b36SAndroid Build Coastguard Worker			// Cancel didn't work. Try to run cleanup manually, then we'll panic
61*333d2b36SAndroid Build Coastguard Worker			// at the next timer whether it finished or not.
62*333d2b36SAndroid Build Coastguard Worker			log.Println("Still alive, cleaning up...")
63*333d2b36SAndroid Build Coastguard Worker
64*333d2b36SAndroid Build Coastguard Worker			// Get all stacktraces to see what was stuck
65*333d2b36SAndroid Build Coastguard Worker			debug.SetTraceback("all")
66*333d2b36SAndroid Build Coastguard Worker
67*333d2b36SAndroid Build Coastguard Worker			go func() {
68*333d2b36SAndroid Build Coastguard Worker				defer log.Panicln("Timed out exiting...")
69*333d2b36SAndroid Build Coastguard Worker				cleanup()
70*333d2b36SAndroid Build Coastguard Worker			}()
71*333d2b36SAndroid Build Coastguard Worker		default:
72*333d2b36SAndroid Build Coastguard Worker			// In case cleanup() deadlocks, the next tick will panic.
73*333d2b36SAndroid Build Coastguard Worker			log.Panicln("Got signal, but timed out exiting...")
74*333d2b36SAndroid Build Coastguard Worker		}
75*333d2b36SAndroid Build Coastguard Worker	}
76*333d2b36SAndroid Build Coastguard Worker
77*333d2b36SAndroid Build Coastguard Worker	for {
78*333d2b36SAndroid Build Coastguard Worker		select {
79*333d2b36SAndroid Build Coastguard Worker		case s := <-signals:
80*333d2b36SAndroid Build Coastguard Worker			log.Println("Got signal:", s)
81*333d2b36SAndroid Build Coastguard Worker
82*333d2b36SAndroid Build Coastguard Worker			// Another signal triggers our next timeout handler early
83*333d2b36SAndroid Build Coastguard Worker			if timeout != nil {
84*333d2b36SAndroid Build Coastguard Worker				handleTimeout()
85*333d2b36SAndroid Build Coastguard Worker			}
86*333d2b36SAndroid Build Coastguard Worker
87*333d2b36SAndroid Build Coastguard Worker			// Wait 2 seconds for everything to exit cleanly.
88*333d2b36SAndroid Build Coastguard Worker			timeout = time.Tick(time.Second * 2)
89*333d2b36SAndroid Build Coastguard Worker		case <-timeout:
90*333d2b36SAndroid Build Coastguard Worker			handleTimeout()
91*333d2b36SAndroid Build Coastguard Worker		}
92*333d2b36SAndroid Build Coastguard Worker	}
93*333d2b36SAndroid Build Coastguard Worker}
94