xref: /aosp_15_r20/cts/tests/openglperf2/jni/graphics/TransformationNode.cpp (revision b7c941bb3fa97aba169d73cee0bed2de8ac964bf)
1*b7c941bbSAndroid Build Coastguard Worker /*
2*b7c941bbSAndroid Build Coastguard Worker  * Copyright (C) 2013 The Android Open Source Project
3*b7c941bbSAndroid Build Coastguard Worker  *
4*b7c941bbSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
5*b7c941bbSAndroid Build Coastguard Worker  * in compliance with the License. You may obtain a copy of the License at
6*b7c941bbSAndroid Build Coastguard Worker  *
7*b7c941bbSAndroid Build Coastguard Worker  * http://www.apache.org/licenses/LICENSE-2.0
8*b7c941bbSAndroid Build Coastguard Worker  *
9*b7c941bbSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software distributed under the License
10*b7c941bbSAndroid Build Coastguard Worker  * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
11*b7c941bbSAndroid Build Coastguard Worker  * or implied. See the License for the specific language governing permissions and limitations under
12*b7c941bbSAndroid Build Coastguard Worker  * the License.
13*b7c941bbSAndroid Build Coastguard Worker  */
14*b7c941bbSAndroid Build Coastguard Worker #include "TransformationNode.h"
15*b7c941bbSAndroid Build Coastguard Worker 
TransformationNode(Matrix * matrix)16*b7c941bbSAndroid Build Coastguard Worker TransformationNode::TransformationNode(Matrix* matrix) :
17*b7c941bbSAndroid Build Coastguard Worker         mMatrix(matrix) {
18*b7c941bbSAndroid Build Coastguard Worker }
19*b7c941bbSAndroid Build Coastguard Worker 
~TransformationNode()20*b7c941bbSAndroid Build Coastguard Worker TransformationNode::~TransformationNode() {
21*b7c941bbSAndroid Build Coastguard Worker     delete mMatrix;
22*b7c941bbSAndroid Build Coastguard Worker }
23*b7c941bbSAndroid Build Coastguard Worker 
before(Program & program,Matrix & model,Matrix & view,Matrix & projection)24*b7c941bbSAndroid Build Coastguard Worker void TransformationNode::before(Program& program, Matrix& model, Matrix& view,
25*b7c941bbSAndroid Build Coastguard Worker         Matrix& projection) {
26*b7c941bbSAndroid Build Coastguard Worker     // Save the current Matrix.
27*b7c941bbSAndroid Build Coastguard Worker     mSavedModelMatrix.loadWith(model);
28*b7c941bbSAndroid Build Coastguard Worker     // Apply transformation.
29*b7c941bbSAndroid Build Coastguard Worker     model.multiply(*mMatrix, mSavedModelMatrix);
30*b7c941bbSAndroid Build Coastguard Worker }
31*b7c941bbSAndroid Build Coastguard Worker 
after(Program & program,Matrix & model,Matrix & view,Matrix & projection)32*b7c941bbSAndroid Build Coastguard Worker void TransformationNode::after(Program& program, Matrix& model, Matrix& view,
33*b7c941bbSAndroid Build Coastguard Worker         Matrix& projection) {
34*b7c941bbSAndroid Build Coastguard Worker     // Restore original Matrix.
35*b7c941bbSAndroid Build Coastguard Worker     model.loadWith(mSavedModelMatrix);
36*b7c941bbSAndroid Build Coastguard Worker }
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