xref: /aosp_15_r20/external/abseil-cpp/absl/debugging/internal/stacktrace_aarch64-inl.inc (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
2*9356374aSAndroid Build Coastguard Worker#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
3*9356374aSAndroid Build Coastguard Worker
4*9356374aSAndroid Build Coastguard Worker// Generate stack tracer for aarch64
5*9356374aSAndroid Build Coastguard Worker
6*9356374aSAndroid Build Coastguard Worker#if defined(__linux__)
7*9356374aSAndroid Build Coastguard Worker#include <signal.h>
8*9356374aSAndroid Build Coastguard Worker#include <sys/mman.h>
9*9356374aSAndroid Build Coastguard Worker#include <ucontext.h>
10*9356374aSAndroid Build Coastguard Worker#include <unistd.h>
11*9356374aSAndroid Build Coastguard Worker#endif
12*9356374aSAndroid Build Coastguard Worker
13*9356374aSAndroid Build Coastguard Worker#include <atomic>
14*9356374aSAndroid Build Coastguard Worker#include <cassert>
15*9356374aSAndroid Build Coastguard Worker#include <cstdint>
16*9356374aSAndroid Build Coastguard Worker#include <iostream>
17*9356374aSAndroid Build Coastguard Worker#include <limits>
18*9356374aSAndroid Build Coastguard Worker
19*9356374aSAndroid Build Coastguard Worker#include "absl/base/attributes.h"
20*9356374aSAndroid Build Coastguard Worker#include "absl/debugging/internal/address_is_readable.h"
21*9356374aSAndroid Build Coastguard Worker#include "absl/debugging/internal/vdso_support.h"  // a no-op on non-elf or non-glibc systems
22*9356374aSAndroid Build Coastguard Worker#include "absl/debugging/stacktrace.h"
23*9356374aSAndroid Build Coastguard Worker
24*9356374aSAndroid Build Coastguard Workerstatic const size_t kUnknownFrameSize = 0;
25*9356374aSAndroid Build Coastguard Worker// Stack end to use when we don't know the actual stack end
26*9356374aSAndroid Build Coastguard Worker// (effectively just the end of address space).
27*9356374aSAndroid Build Coastguard Workerconstexpr uintptr_t kUnknownStackEnd =
28*9356374aSAndroid Build Coastguard Worker    std::numeric_limits<size_t>::max() - sizeof(void *);
29*9356374aSAndroid Build Coastguard Worker
30*9356374aSAndroid Build Coastguard Worker#if defined(__linux__)
31*9356374aSAndroid Build Coastguard Worker// Returns the address of the VDSO __kernel_rt_sigreturn function, if present.
32*9356374aSAndroid Build Coastguard Workerstatic const unsigned char* GetKernelRtSigreturnAddress() {
33*9356374aSAndroid Build Coastguard Worker  constexpr uintptr_t kImpossibleAddress = 1;
34*9356374aSAndroid Build Coastguard Worker  ABSL_CONST_INIT static std::atomic<uintptr_t> memoized{kImpossibleAddress};
35*9356374aSAndroid Build Coastguard Worker  uintptr_t address = memoized.load(std::memory_order_relaxed);
36*9356374aSAndroid Build Coastguard Worker  if (address != kImpossibleAddress) {
37*9356374aSAndroid Build Coastguard Worker    return reinterpret_cast<const unsigned char*>(address);
38*9356374aSAndroid Build Coastguard Worker  }
39*9356374aSAndroid Build Coastguard Worker
40*9356374aSAndroid Build Coastguard Worker  address = reinterpret_cast<uintptr_t>(nullptr);
41*9356374aSAndroid Build Coastguard Worker
42*9356374aSAndroid Build Coastguard Worker#ifdef ABSL_HAVE_VDSO_SUPPORT
43*9356374aSAndroid Build Coastguard Worker  absl::debugging_internal::VDSOSupport vdso;
44*9356374aSAndroid Build Coastguard Worker  if (vdso.IsPresent()) {
45*9356374aSAndroid Build Coastguard Worker    absl::debugging_internal::VDSOSupport::SymbolInfo symbol_info;
46*9356374aSAndroid Build Coastguard Worker    auto lookup = [&](int type) {
47*9356374aSAndroid Build Coastguard Worker      return vdso.LookupSymbol("__kernel_rt_sigreturn", "LINUX_2.6.39", type,
48*9356374aSAndroid Build Coastguard Worker                               &symbol_info);
49*9356374aSAndroid Build Coastguard Worker    };
50*9356374aSAndroid Build Coastguard Worker    if ((!lookup(STT_FUNC) && !lookup(STT_NOTYPE)) ||
51*9356374aSAndroid Build Coastguard Worker        symbol_info.address == nullptr) {
52*9356374aSAndroid Build Coastguard Worker      // Unexpected: VDSO is present, yet the expected symbol is missing
53*9356374aSAndroid Build Coastguard Worker      // or null.
54*9356374aSAndroid Build Coastguard Worker      assert(false && "VDSO is present, but doesn't have expected symbol");
55*9356374aSAndroid Build Coastguard Worker    } else {
56*9356374aSAndroid Build Coastguard Worker      if (reinterpret_cast<uintptr_t>(symbol_info.address) !=
57*9356374aSAndroid Build Coastguard Worker          kImpossibleAddress) {
58*9356374aSAndroid Build Coastguard Worker        address = reinterpret_cast<uintptr_t>(symbol_info.address);
59*9356374aSAndroid Build Coastguard Worker      } else {
60*9356374aSAndroid Build Coastguard Worker        assert(false && "VDSO returned invalid address");
61*9356374aSAndroid Build Coastguard Worker      }
62*9356374aSAndroid Build Coastguard Worker    }
63*9356374aSAndroid Build Coastguard Worker  }
64*9356374aSAndroid Build Coastguard Worker#endif
65*9356374aSAndroid Build Coastguard Worker
66*9356374aSAndroid Build Coastguard Worker  memoized.store(address, std::memory_order_relaxed);
67*9356374aSAndroid Build Coastguard Worker  return reinterpret_cast<const unsigned char*>(address);
68*9356374aSAndroid Build Coastguard Worker}
69*9356374aSAndroid Build Coastguard Worker#endif  // __linux__
70*9356374aSAndroid Build Coastguard Worker
71*9356374aSAndroid Build Coastguard Worker// Compute the size of a stack frame in [low..high).  We assume that
72*9356374aSAndroid Build Coastguard Worker// low < high.  Return size of kUnknownFrameSize.
73*9356374aSAndroid Build Coastguard Workertemplate<typename T>
74*9356374aSAndroid Build Coastguard Workerstatic size_t ComputeStackFrameSize(const T* low,
75*9356374aSAndroid Build Coastguard Worker                                           const T* high) {
76*9356374aSAndroid Build Coastguard Worker  const char* low_char_ptr = reinterpret_cast<const char *>(low);
77*9356374aSAndroid Build Coastguard Worker  const char* high_char_ptr = reinterpret_cast<const char *>(high);
78*9356374aSAndroid Build Coastguard Worker  return low < high ? static_cast<size_t>(high_char_ptr - low_char_ptr)
79*9356374aSAndroid Build Coastguard Worker                    : kUnknownFrameSize;
80*9356374aSAndroid Build Coastguard Worker}
81*9356374aSAndroid Build Coastguard Worker
82*9356374aSAndroid Build Coastguard Worker// Saves stack info that is expensive to calculate to avoid recalculating per frame.
83*9356374aSAndroid Build Coastguard Workerstruct StackInfo {
84*9356374aSAndroid Build Coastguard Worker  uintptr_t stack_low;
85*9356374aSAndroid Build Coastguard Worker  uintptr_t stack_high;
86*9356374aSAndroid Build Coastguard Worker  uintptr_t sig_stack_low;
87*9356374aSAndroid Build Coastguard Worker  uintptr_t sig_stack_high;
88*9356374aSAndroid Build Coastguard Worker};
89*9356374aSAndroid Build Coastguard Worker
90*9356374aSAndroid Build Coastguard Workerstatic bool InsideSignalStack(void** ptr, const StackInfo* stack_info) {
91*9356374aSAndroid Build Coastguard Worker  uintptr_t comparable_ptr = reinterpret_cast<uintptr_t>(ptr);
92*9356374aSAndroid Build Coastguard Worker  if (stack_info->sig_stack_high == kUnknownStackEnd)
93*9356374aSAndroid Build Coastguard Worker    return false;
94*9356374aSAndroid Build Coastguard Worker  return (comparable_ptr >= stack_info->sig_stack_low &&
95*9356374aSAndroid Build Coastguard Worker          comparable_ptr < stack_info->sig_stack_high);
96*9356374aSAndroid Build Coastguard Worker}
97*9356374aSAndroid Build Coastguard Worker
98*9356374aSAndroid Build Coastguard Worker// Given a pointer to a stack frame, locate and return the calling
99*9356374aSAndroid Build Coastguard Worker// stackframe, or return null if no stackframe can be found. Perform sanity
100*9356374aSAndroid Build Coastguard Worker// checks (the strictness of which is controlled by the boolean parameter
101*9356374aSAndroid Build Coastguard Worker// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
102*9356374aSAndroid Build Coastguard Workertemplate<bool STRICT_UNWINDING, bool WITH_CONTEXT>
103*9356374aSAndroid Build Coastguard WorkerABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS  // May read random elements from stack.
104*9356374aSAndroid Build Coastguard WorkerABSL_ATTRIBUTE_NO_SANITIZE_MEMORY  // May read random elements from stack.
105*9356374aSAndroid Build Coastguard Workerstatic void **NextStackFrame(void **old_frame_pointer, const void *uc,
106*9356374aSAndroid Build Coastguard Worker                             const StackInfo *stack_info) {
107*9356374aSAndroid Build Coastguard Worker  void **new_frame_pointer = reinterpret_cast<void**>(*old_frame_pointer);
108*9356374aSAndroid Build Coastguard Worker
109*9356374aSAndroid Build Coastguard Worker#if defined(__linux__)
110*9356374aSAndroid Build Coastguard Worker  if (WITH_CONTEXT && uc != nullptr) {
111*9356374aSAndroid Build Coastguard Worker    // Check to see if next frame's return address is __kernel_rt_sigreturn.
112*9356374aSAndroid Build Coastguard Worker    if (old_frame_pointer[1] == GetKernelRtSigreturnAddress()) {
113*9356374aSAndroid Build Coastguard Worker      const ucontext_t *ucv = static_cast<const ucontext_t *>(uc);
114*9356374aSAndroid Build Coastguard Worker      // old_frame_pointer[0] is not suitable for unwinding, look at
115*9356374aSAndroid Build Coastguard Worker      // ucontext to discover frame pointer before signal.
116*9356374aSAndroid Build Coastguard Worker      void **const pre_signal_frame_pointer =
117*9356374aSAndroid Build Coastguard Worker          reinterpret_cast<void **>(ucv->uc_mcontext.regs[29]);
118*9356374aSAndroid Build Coastguard Worker
119*9356374aSAndroid Build Coastguard Worker      // The most recent signal always needs special handling to find the frame
120*9356374aSAndroid Build Coastguard Worker      // pointer, but a nested signal does not.  If pre_signal_frame_pointer is
121*9356374aSAndroid Build Coastguard Worker      // earlier in the stack than the old_frame_pointer, then use it. If it is
122*9356374aSAndroid Build Coastguard Worker      // later, then we have already unwound through it and it needs no special
123*9356374aSAndroid Build Coastguard Worker      // handling.
124*9356374aSAndroid Build Coastguard Worker      if (pre_signal_frame_pointer >= old_frame_pointer) {
125*9356374aSAndroid Build Coastguard Worker        new_frame_pointer = pre_signal_frame_pointer;
126*9356374aSAndroid Build Coastguard Worker      }
127*9356374aSAndroid Build Coastguard Worker  }
128*9356374aSAndroid Build Coastguard Worker#endif
129*9356374aSAndroid Build Coastguard Worker
130*9356374aSAndroid Build Coastguard Worker  // The frame pointer should be 8-byte aligned.
131*9356374aSAndroid Build Coastguard Worker  if ((reinterpret_cast<uintptr_t>(new_frame_pointer) & 7) != 0)
132*9356374aSAndroid Build Coastguard Worker    return nullptr;
133*9356374aSAndroid Build Coastguard Worker
134*9356374aSAndroid Build Coastguard Worker  // Check that alleged frame pointer is actually readable. This is to
135*9356374aSAndroid Build Coastguard Worker  // prevent "double fault" in case we hit the first fault due to e.g.
136*9356374aSAndroid Build Coastguard Worker  // stack corruption.
137*9356374aSAndroid Build Coastguard Worker  if (!absl::debugging_internal::AddressIsReadable(
138*9356374aSAndroid Build Coastguard Worker          new_frame_pointer))
139*9356374aSAndroid Build Coastguard Worker    return nullptr;
140*9356374aSAndroid Build Coastguard Worker  }
141*9356374aSAndroid Build Coastguard Worker
142*9356374aSAndroid Build Coastguard Worker  // Only check the size if both frames are in the same stack.
143*9356374aSAndroid Build Coastguard Worker  if (InsideSignalStack(new_frame_pointer, stack_info) ==
144*9356374aSAndroid Build Coastguard Worker      InsideSignalStack(old_frame_pointer, stack_info)) {
145*9356374aSAndroid Build Coastguard Worker    // Check frame size.  In strict mode, we assume frames to be under
146*9356374aSAndroid Build Coastguard Worker    // 100,000 bytes.  In non-strict mode, we relax the limit to 1MB.
147*9356374aSAndroid Build Coastguard Worker    const size_t max_size = STRICT_UNWINDING ? 100000 : 1000000;
148*9356374aSAndroid Build Coastguard Worker    const size_t frame_size =
149*9356374aSAndroid Build Coastguard Worker        ComputeStackFrameSize(old_frame_pointer, new_frame_pointer);
150*9356374aSAndroid Build Coastguard Worker    if (frame_size == kUnknownFrameSize)
151*9356374aSAndroid Build Coastguard Worker       return nullptr;
152*9356374aSAndroid Build Coastguard Worker    // A very large frame may mean corrupt memory or an erroneous frame
153*9356374aSAndroid Build Coastguard Worker    // pointer. But also maybe just a plain-old large frame.  Assume that if the
154*9356374aSAndroid Build Coastguard Worker    // frame is within a known stack, then it is valid.
155*9356374aSAndroid Build Coastguard Worker    if (frame_size > max_size) {
156*9356374aSAndroid Build Coastguard Worker      size_t stack_low = stack_info->stack_low;
157*9356374aSAndroid Build Coastguard Worker      size_t stack_high = stack_info->stack_high;
158*9356374aSAndroid Build Coastguard Worker      if (InsideSignalStack(new_frame_pointer, stack_info)) {
159*9356374aSAndroid Build Coastguard Worker        stack_low = stack_info->sig_stack_low;
160*9356374aSAndroid Build Coastguard Worker        stack_high = stack_info->sig_stack_high;
161*9356374aSAndroid Build Coastguard Worker      }
162*9356374aSAndroid Build Coastguard Worker      if (stack_high < kUnknownStackEnd &&
163*9356374aSAndroid Build Coastguard Worker          static_cast<size_t>(getpagesize()) < stack_low) {
164*9356374aSAndroid Build Coastguard Worker        const uintptr_t new_fp_u =
165*9356374aSAndroid Build Coastguard Worker            reinterpret_cast<uintptr_t>(new_frame_pointer);
166*9356374aSAndroid Build Coastguard Worker        // Stack bounds are known.
167*9356374aSAndroid Build Coastguard Worker        if (!(stack_low < new_fp_u && new_fp_u <= stack_high)) {
168*9356374aSAndroid Build Coastguard Worker          // new_frame_pointer is not within a known stack.
169*9356374aSAndroid Build Coastguard Worker          return nullptr;
170*9356374aSAndroid Build Coastguard Worker        }
171*9356374aSAndroid Build Coastguard Worker      } else {
172*9356374aSAndroid Build Coastguard Worker        // Stack bounds are unknown, prefer truncated stack to possible crash.
173*9356374aSAndroid Build Coastguard Worker        return nullptr;
174*9356374aSAndroid Build Coastguard Worker      }
175*9356374aSAndroid Build Coastguard Worker    }
176*9356374aSAndroid Build Coastguard Worker  }
177*9356374aSAndroid Build Coastguard Worker
178*9356374aSAndroid Build Coastguard Worker  return new_frame_pointer;
179*9356374aSAndroid Build Coastguard Worker}
180*9356374aSAndroid Build Coastguard Worker
181*9356374aSAndroid Build Coastguard Workertemplate <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
182*9356374aSAndroid Build Coastguard Worker// We count on the bottom frame being this one. See the comment
183*9356374aSAndroid Build Coastguard Worker// at prev_return_address
184*9356374aSAndroid Build Coastguard WorkerABSL_ATTRIBUTE_NOINLINE
185*9356374aSAndroid Build Coastguard WorkerABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS  // May read random elements from stack.
186*9356374aSAndroid Build Coastguard WorkerABSL_ATTRIBUTE_NO_SANITIZE_MEMORY   // May read random elements from stack.
187*9356374aSAndroid Build Coastguard Workerstatic int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
188*9356374aSAndroid Build Coastguard Worker                      const void *ucp, int *min_dropped_frames) {
189*9356374aSAndroid Build Coastguard Worker#ifdef __GNUC__
190*9356374aSAndroid Build Coastguard Worker  void **frame_pointer = reinterpret_cast<void**>(__builtin_frame_address(0));
191*9356374aSAndroid Build Coastguard Worker#else
192*9356374aSAndroid Build Coastguard Worker# error reading stack point not yet supported on this platform.
193*9356374aSAndroid Build Coastguard Worker#endif
194*9356374aSAndroid Build Coastguard Worker  skip_count++;    // Skip the frame for this function.
195*9356374aSAndroid Build Coastguard Worker  int n = 0;
196*9356374aSAndroid Build Coastguard Worker
197*9356374aSAndroid Build Coastguard Worker  // Assume that the first page is not stack.
198*9356374aSAndroid Build Coastguard Worker  StackInfo stack_info;
199*9356374aSAndroid Build Coastguard Worker  stack_info.stack_low = static_cast<uintptr_t>(getpagesize());
200*9356374aSAndroid Build Coastguard Worker  stack_info.stack_high = kUnknownStackEnd;
201*9356374aSAndroid Build Coastguard Worker  stack_info.sig_stack_low = stack_info.stack_low;
202*9356374aSAndroid Build Coastguard Worker  stack_info.sig_stack_high = kUnknownStackEnd;
203*9356374aSAndroid Build Coastguard Worker
204*9356374aSAndroid Build Coastguard Worker  // The frame pointer points to low address of a frame.  The first 64-bit
205*9356374aSAndroid Build Coastguard Worker  // word of a frame points to the next frame up the call chain, which normally
206*9356374aSAndroid Build Coastguard Worker  // is just after the high address of the current frame.  The second word of
207*9356374aSAndroid Build Coastguard Worker  // a frame contains return address of to the caller.   To find a pc value
208*9356374aSAndroid Build Coastguard Worker  // associated with the current frame, we need to go down a level in the call
209*9356374aSAndroid Build Coastguard Worker  // chain.  So we remember return the address of the last frame seen.  This
210*9356374aSAndroid Build Coastguard Worker  // does not work for the first stack frame, which belongs to UnwindImp() but
211*9356374aSAndroid Build Coastguard Worker  // we skip the frame for UnwindImp() anyway.
212*9356374aSAndroid Build Coastguard Worker  void* prev_return_address = nullptr;
213*9356374aSAndroid Build Coastguard Worker  // The nth frame size is the difference between the nth frame pointer and the
214*9356374aSAndroid Build Coastguard Worker  // the frame pointer below it in the call chain. There is no frame below the
215*9356374aSAndroid Build Coastguard Worker  // leaf frame, but this function is the leaf anyway, and we skip it.
216*9356374aSAndroid Build Coastguard Worker  void** prev_frame_pointer = nullptr;
217*9356374aSAndroid Build Coastguard Worker
218*9356374aSAndroid Build Coastguard Worker   while (frame_pointer && n < max_depth) {
219*9356374aSAndroid Build Coastguard Worker    if (skip_count > 0) {
220*9356374aSAndroid Build Coastguard Worker      skip_count--;
221*9356374aSAndroid Build Coastguard Worker    } else {
222*9356374aSAndroid Build Coastguard Worker      result[n] = prev_return_address;
223*9356374aSAndroid Build Coastguard Worker      if (IS_STACK_FRAMES) {
224*9356374aSAndroid Build Coastguard Worker        sizes[n] = static_cast<int>(
225*9356374aSAndroid Build Coastguard Worker            ComputeStackFrameSize(prev_frame_pointer, frame_pointer));
226*9356374aSAndroid Build Coastguard Worker      }
227*9356374aSAndroid Build Coastguard Worker      n++;
228*9356374aSAndroid Build Coastguard Worker    }
229*9356374aSAndroid Build Coastguard Worker    prev_return_address = frame_pointer[1];
230*9356374aSAndroid Build Coastguard Worker    prev_frame_pointer = frame_pointer;
231*9356374aSAndroid Build Coastguard Worker    // The absl::GetStackFrames routine is called when we are in some
232*9356374aSAndroid Build Coastguard Worker    // informational context (the failure signal handler for example).
233*9356374aSAndroid Build Coastguard Worker    // Use the non-strict unwinding rules to produce a stack trace
234*9356374aSAndroid Build Coastguard Worker    // that is as complete as possible (even if it contains a few bogus
235*9356374aSAndroid Build Coastguard Worker    // entries in some rare cases).
236*9356374aSAndroid Build Coastguard Worker    frame_pointer = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(
237*9356374aSAndroid Build Coastguard Worker        frame_pointer, ucp, &stack_info);
238*9356374aSAndroid Build Coastguard Worker  }
239*9356374aSAndroid Build Coastguard Worker
240*9356374aSAndroid Build Coastguard Worker  if (min_dropped_frames != nullptr) {
241*9356374aSAndroid Build Coastguard Worker    // Implementation detail: we clamp the max of frames we are willing to
242*9356374aSAndroid Build Coastguard Worker    // count, so as not to spend too much time in the loop below.
243*9356374aSAndroid Build Coastguard Worker    const int kMaxUnwind = 200;
244*9356374aSAndroid Build Coastguard Worker    int num_dropped_frames = 0;
245*9356374aSAndroid Build Coastguard Worker    for (int j = 0; frame_pointer != nullptr && j < kMaxUnwind; j++) {
246*9356374aSAndroid Build Coastguard Worker      if (skip_count > 0) {
247*9356374aSAndroid Build Coastguard Worker        skip_count--;
248*9356374aSAndroid Build Coastguard Worker      } else {
249*9356374aSAndroid Build Coastguard Worker        num_dropped_frames++;
250*9356374aSAndroid Build Coastguard Worker      }
251*9356374aSAndroid Build Coastguard Worker      frame_pointer = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(
252*9356374aSAndroid Build Coastguard Worker          frame_pointer, ucp, &stack_info);
253*9356374aSAndroid Build Coastguard Worker    }
254*9356374aSAndroid Build Coastguard Worker    *min_dropped_frames = num_dropped_frames;
255*9356374aSAndroid Build Coastguard Worker  }
256*9356374aSAndroid Build Coastguard Worker  return n;
257*9356374aSAndroid Build Coastguard Worker}
258*9356374aSAndroid Build Coastguard Worker
259*9356374aSAndroid Build Coastguard Workernamespace absl {
260*9356374aSAndroid Build Coastguard WorkerABSL_NAMESPACE_BEGIN
261*9356374aSAndroid Build Coastguard Workernamespace debugging_internal {
262*9356374aSAndroid Build Coastguard Workerbool StackTraceWorksForTest() {
263*9356374aSAndroid Build Coastguard Worker  return true;
264*9356374aSAndroid Build Coastguard Worker}
265*9356374aSAndroid Build Coastguard Worker}  // namespace debugging_internal
266*9356374aSAndroid Build Coastguard WorkerABSL_NAMESPACE_END
267*9356374aSAndroid Build Coastguard Worker}  // namespace absl
268*9356374aSAndroid Build Coastguard Worker
269*9356374aSAndroid Build Coastguard Worker#endif  // ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
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