xref: /aosp_15_r20/external/abseil-cpp/absl/debugging/internal/stacktrace_generic-inl.inc (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker// Copyright 2017 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker//
3*9356374aSAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker// you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker// You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker//
7*9356374aSAndroid Build Coastguard Worker//      https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker//
9*9356374aSAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker// See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker// limitations under the License.
14*9356374aSAndroid Build Coastguard Worker//
15*9356374aSAndroid Build Coastguard Worker// Portable implementation - just use glibc
16*9356374aSAndroid Build Coastguard Worker//
17*9356374aSAndroid Build Coastguard Worker// Note:  The glibc implementation may cause a call to malloc.
18*9356374aSAndroid Build Coastguard Worker// This can cause a deadlock in HeapProfiler.
19*9356374aSAndroid Build Coastguard Worker
20*9356374aSAndroid Build Coastguard Worker#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
21*9356374aSAndroid Build Coastguard Worker#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
22*9356374aSAndroid Build Coastguard Worker
23*9356374aSAndroid Build Coastguard Worker#include <execinfo.h>
24*9356374aSAndroid Build Coastguard Worker#include <atomic>
25*9356374aSAndroid Build Coastguard Worker#include <cstring>
26*9356374aSAndroid Build Coastguard Worker
27*9356374aSAndroid Build Coastguard Worker#include "absl/debugging/stacktrace.h"
28*9356374aSAndroid Build Coastguard Worker#include "absl/base/attributes.h"
29*9356374aSAndroid Build Coastguard Worker
30*9356374aSAndroid Build Coastguard Worker// Sometimes, we can try to get a stack trace from within a stack
31*9356374aSAndroid Build Coastguard Worker// trace, because we don't block signals inside this code (which would be too
32*9356374aSAndroid Build Coastguard Worker// expensive: the two extra system calls per stack trace do matter here).
33*9356374aSAndroid Build Coastguard Worker// That can cause a self-deadlock.
34*9356374aSAndroid Build Coastguard Worker// Protect against such reentrant call by failing to get a stack trace.
35*9356374aSAndroid Build Coastguard Worker//
36*9356374aSAndroid Build Coastguard Worker// We use __thread here because the code here is extremely low level -- it is
37*9356374aSAndroid Build Coastguard Worker// called while collecting stack traces from within malloc and mmap, and thus
38*9356374aSAndroid Build Coastguard Worker// can not call anything which might call malloc or mmap itself.
39*9356374aSAndroid Build Coastguard Workerstatic __thread int recursive = 0;
40*9356374aSAndroid Build Coastguard Worker
41*9356374aSAndroid Build Coastguard Worker// The stack trace function might be invoked very early in the program's
42*9356374aSAndroid Build Coastguard Worker// execution (e.g. from the very first malloc if using tcmalloc). Also, the
43*9356374aSAndroid Build Coastguard Worker// glibc implementation itself will trigger malloc the first time it is called.
44*9356374aSAndroid Build Coastguard Worker// As such, we suppress usage of backtrace during this early stage of execution.
45*9356374aSAndroid Build Coastguard Workerstatic std::atomic<bool> disable_stacktraces(true);  // Disabled until healthy.
46*9356374aSAndroid Build Coastguard Worker// Waiting until static initializers run seems to be late enough.
47*9356374aSAndroid Build Coastguard Worker// This file is included into stacktrace.cc so this will only run once.
48*9356374aSAndroid Build Coastguard WorkerABSL_ATTRIBUTE_UNUSED static int stacktraces_enabler = []() {
49*9356374aSAndroid Build Coastguard Worker  void* unused_stack[1];
50*9356374aSAndroid Build Coastguard Worker  // Force the first backtrace to happen early to get the one-time shared lib
51*9356374aSAndroid Build Coastguard Worker  // loading (allocation) out of the way. After the first call it is much safer
52*9356374aSAndroid Build Coastguard Worker  // to use backtrace from a signal handler if we crash somewhere later.
53*9356374aSAndroid Build Coastguard Worker  backtrace(unused_stack, 1);
54*9356374aSAndroid Build Coastguard Worker  disable_stacktraces.store(false, std::memory_order_relaxed);
55*9356374aSAndroid Build Coastguard Worker  return 0;
56*9356374aSAndroid Build Coastguard Worker}();
57*9356374aSAndroid Build Coastguard Worker
58*9356374aSAndroid Build Coastguard Workertemplate <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
59*9356374aSAndroid Build Coastguard Workerstatic int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
60*9356374aSAndroid Build Coastguard Worker                      const void *ucp, int *min_dropped_frames) {
61*9356374aSAndroid Build Coastguard Worker  if (recursive || disable_stacktraces.load(std::memory_order_relaxed)) {
62*9356374aSAndroid Build Coastguard Worker    return 0;
63*9356374aSAndroid Build Coastguard Worker  }
64*9356374aSAndroid Build Coastguard Worker  ++recursive;
65*9356374aSAndroid Build Coastguard Worker
66*9356374aSAndroid Build Coastguard Worker  static_cast<void>(ucp);  // Unused.
67*9356374aSAndroid Build Coastguard Worker  static const int kStackLength = 64;
68*9356374aSAndroid Build Coastguard Worker  void * stack[kStackLength];
69*9356374aSAndroid Build Coastguard Worker  int size;
70*9356374aSAndroid Build Coastguard Worker
71*9356374aSAndroid Build Coastguard Worker  size = backtrace(stack, kStackLength);
72*9356374aSAndroid Build Coastguard Worker  skip_count++;  // we want to skip the current frame as well
73*9356374aSAndroid Build Coastguard Worker  int result_count = size - skip_count;
74*9356374aSAndroid Build Coastguard Worker  if (result_count < 0)
75*9356374aSAndroid Build Coastguard Worker    result_count = 0;
76*9356374aSAndroid Build Coastguard Worker  if (result_count > max_depth)
77*9356374aSAndroid Build Coastguard Worker    result_count = max_depth;
78*9356374aSAndroid Build Coastguard Worker  for (int i = 0; i < result_count; i++)
79*9356374aSAndroid Build Coastguard Worker    result[i] = stack[i + skip_count];
80*9356374aSAndroid Build Coastguard Worker
81*9356374aSAndroid Build Coastguard Worker  if (IS_STACK_FRAMES) {
82*9356374aSAndroid Build Coastguard Worker    // No implementation for finding out the stack frame sizes yet.
83*9356374aSAndroid Build Coastguard Worker    memset(sizes, 0, sizeof(*sizes) * static_cast<size_t>(result_count));
84*9356374aSAndroid Build Coastguard Worker  }
85*9356374aSAndroid Build Coastguard Worker  if (min_dropped_frames != nullptr) {
86*9356374aSAndroid Build Coastguard Worker    if (size - skip_count - max_depth > 0) {
87*9356374aSAndroid Build Coastguard Worker      *min_dropped_frames = size - skip_count - max_depth;
88*9356374aSAndroid Build Coastguard Worker    } else {
89*9356374aSAndroid Build Coastguard Worker      *min_dropped_frames = 0;
90*9356374aSAndroid Build Coastguard Worker    }
91*9356374aSAndroid Build Coastguard Worker  }
92*9356374aSAndroid Build Coastguard Worker
93*9356374aSAndroid Build Coastguard Worker  --recursive;
94*9356374aSAndroid Build Coastguard Worker
95*9356374aSAndroid Build Coastguard Worker  return result_count;
96*9356374aSAndroid Build Coastguard Worker}
97*9356374aSAndroid Build Coastguard Worker
98*9356374aSAndroid Build Coastguard Workernamespace absl {
99*9356374aSAndroid Build Coastguard WorkerABSL_NAMESPACE_BEGIN
100*9356374aSAndroid Build Coastguard Workernamespace debugging_internal {
101*9356374aSAndroid Build Coastguard Workerbool StackTraceWorksForTest() {
102*9356374aSAndroid Build Coastguard Worker  return true;
103*9356374aSAndroid Build Coastguard Worker}
104*9356374aSAndroid Build Coastguard Worker}  // namespace debugging_internal
105*9356374aSAndroid Build Coastguard WorkerABSL_NAMESPACE_END
106*9356374aSAndroid Build Coastguard Worker}  // namespace absl
107*9356374aSAndroid Build Coastguard Worker
108*9356374aSAndroid Build Coastguard Worker#endif  // ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
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