1*9356374aSAndroid Build Coastguard Worker // Copyright 2017 The Abseil Authors. 2*9356374aSAndroid Build Coastguard Worker // 3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); 4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License. 5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at 6*9356374aSAndroid Build Coastguard Worker // 7*9356374aSAndroid Build Coastguard Worker // https://www.apache.org/licenses/LICENSE-2.0 8*9356374aSAndroid Build Coastguard Worker // 9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, 11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and 13*9356374aSAndroid Build Coastguard Worker // limitations under the License. 14*9356374aSAndroid Build Coastguard Worker 15*9356374aSAndroid Build Coastguard Worker #ifndef ABSL_RANDOM_INTERNAL_RANDEN_H_ 16*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_INTERNAL_RANDEN_H_ 17*9356374aSAndroid Build Coastguard Worker 18*9356374aSAndroid Build Coastguard Worker #include <cstddef> 19*9356374aSAndroid Build Coastguard Worker 20*9356374aSAndroid Build Coastguard Worker #include "absl/random/internal/platform.h" 21*9356374aSAndroid Build Coastguard Worker #include "absl/random/internal/randen_hwaes.h" 22*9356374aSAndroid Build Coastguard Worker #include "absl/random/internal/randen_slow.h" 23*9356374aSAndroid Build Coastguard Worker #include "absl/random/internal/randen_traits.h" 24*9356374aSAndroid Build Coastguard Worker 25*9356374aSAndroid Build Coastguard Worker namespace absl { 26*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN 27*9356374aSAndroid Build Coastguard Worker namespace random_internal { 28*9356374aSAndroid Build Coastguard Worker 29*9356374aSAndroid Build Coastguard Worker // RANDen = RANDom generator or beetroots in Swiss High German. 30*9356374aSAndroid Build Coastguard Worker // 'Strong' (well-distributed, unpredictable, backtracking-resistant) random 31*9356374aSAndroid Build Coastguard Worker // generator, faster in some benchmarks than std::mt19937_64 and pcg64_c32. 32*9356374aSAndroid Build Coastguard Worker // 33*9356374aSAndroid Build Coastguard Worker // Randen implements the basic state manipulation methods. 34*9356374aSAndroid Build Coastguard Worker class Randen { 35*9356374aSAndroid Build Coastguard Worker public: 36*9356374aSAndroid Build Coastguard Worker static constexpr size_t kStateBytes = RandenTraits::kStateBytes; 37*9356374aSAndroid Build Coastguard Worker static constexpr size_t kCapacityBytes = RandenTraits::kCapacityBytes; 38*9356374aSAndroid Build Coastguard Worker static constexpr size_t kSeedBytes = RandenTraits::kSeedBytes; 39*9356374aSAndroid Build Coastguard Worker 40*9356374aSAndroid Build Coastguard Worker ~Randen() = default; 41*9356374aSAndroid Build Coastguard Worker 42*9356374aSAndroid Build Coastguard Worker Randen(); 43*9356374aSAndroid Build Coastguard Worker 44*9356374aSAndroid Build Coastguard Worker // Generate updates the randen sponge. The outer portion of the sponge 45*9356374aSAndroid Build Coastguard Worker // (kCapacityBytes .. kStateBytes) may be consumed as PRNG state. 46*9356374aSAndroid Build Coastguard Worker // REQUIRES: state points to kStateBytes of state. Generate(void * state)47*9356374aSAndroid Build Coastguard Worker inline void Generate(void* state) const { 48*9356374aSAndroid Build Coastguard Worker #if ABSL_RANDOM_INTERNAL_AES_DISPATCH 49*9356374aSAndroid Build Coastguard Worker // HW AES Dispatch. 50*9356374aSAndroid Build Coastguard Worker if (has_crypto_) { 51*9356374aSAndroid Build Coastguard Worker RandenHwAes::Generate(keys_, state); 52*9356374aSAndroid Build Coastguard Worker } else { 53*9356374aSAndroid Build Coastguard Worker RandenSlow::Generate(keys_, state); 54*9356374aSAndroid Build Coastguard Worker } 55*9356374aSAndroid Build Coastguard Worker #elif ABSL_HAVE_ACCELERATED_AES 56*9356374aSAndroid Build Coastguard Worker // HW AES is enabled. 57*9356374aSAndroid Build Coastguard Worker RandenHwAes::Generate(keys_, state); 58*9356374aSAndroid Build Coastguard Worker #else 59*9356374aSAndroid Build Coastguard Worker // HW AES is disabled. 60*9356374aSAndroid Build Coastguard Worker RandenSlow::Generate(keys_, state); 61*9356374aSAndroid Build Coastguard Worker #endif 62*9356374aSAndroid Build Coastguard Worker } 63*9356374aSAndroid Build Coastguard Worker 64*9356374aSAndroid Build Coastguard Worker // Absorb incorporates additional seed material into the randen sponge. After 65*9356374aSAndroid Build Coastguard Worker // absorb returns, Generate must be called before the state may be consumed. 66*9356374aSAndroid Build Coastguard Worker // REQUIRES: seed points to kSeedBytes of seed. 67*9356374aSAndroid Build Coastguard Worker // REQUIRES: state points to kStateBytes of state. Absorb(const void * seed,void * state)68*9356374aSAndroid Build Coastguard Worker inline void Absorb(const void* seed, void* state) const { 69*9356374aSAndroid Build Coastguard Worker #if ABSL_RANDOM_INTERNAL_AES_DISPATCH 70*9356374aSAndroid Build Coastguard Worker // HW AES Dispatch. 71*9356374aSAndroid Build Coastguard Worker if (has_crypto_) { 72*9356374aSAndroid Build Coastguard Worker RandenHwAes::Absorb(seed, state); 73*9356374aSAndroid Build Coastguard Worker } else { 74*9356374aSAndroid Build Coastguard Worker RandenSlow::Absorb(seed, state); 75*9356374aSAndroid Build Coastguard Worker } 76*9356374aSAndroid Build Coastguard Worker #elif ABSL_HAVE_ACCELERATED_AES 77*9356374aSAndroid Build Coastguard Worker // HW AES is enabled. 78*9356374aSAndroid Build Coastguard Worker RandenHwAes::Absorb(seed, state); 79*9356374aSAndroid Build Coastguard Worker #else 80*9356374aSAndroid Build Coastguard Worker // HW AES is disabled. 81*9356374aSAndroid Build Coastguard Worker RandenSlow::Absorb(seed, state); 82*9356374aSAndroid Build Coastguard Worker #endif 83*9356374aSAndroid Build Coastguard Worker } 84*9356374aSAndroid Build Coastguard Worker 85*9356374aSAndroid Build Coastguard Worker private: 86*9356374aSAndroid Build Coastguard Worker const void* keys_; 87*9356374aSAndroid Build Coastguard Worker #if ABSL_RANDOM_INTERNAL_AES_DISPATCH 88*9356374aSAndroid Build Coastguard Worker bool has_crypto_; 89*9356374aSAndroid Build Coastguard Worker #endif 90*9356374aSAndroid Build Coastguard Worker }; 91*9356374aSAndroid Build Coastguard Worker 92*9356374aSAndroid Build Coastguard Worker } // namespace random_internal 93*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END 94*9356374aSAndroid Build Coastguard Worker } // namespace absl 95*9356374aSAndroid Build Coastguard Worker 96*9356374aSAndroid Build Coastguard Worker #endif // ABSL_RANDOM_INTERNAL_RANDEN_H_ 97