xref: /aosp_15_r20/external/angle/doc/MANGLE.md (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker# M(ulti-platform)ANGLE effort
2*8975f5c5SAndroid Build Coastguard Worker
3*8975f5c5SAndroid Build Coastguard WorkerStarting in early 2014, the ANGLE team has begun work on refactoring the code
4*8975f5c5SAndroid Build Coastguard Workerwith the goal of supporting translation to desktop OpenGL. In 2016, work on
5*8975f5c5SAndroid Build Coastguard Workersupporting Vulkan as a back-end started. The new purpose of ANGLE is to
6*8975f5c5SAndroid Build Coastguard Workerprovide a consistent OpenGL ES and EGL context on as many platforms as possible.
7*8975f5c5SAndroid Build Coastguard Worker
8*8975f5c5SAndroid Build Coastguard WorkerThe design doc is available [here]
9*8975f5c5SAndroid Build Coastguard Worker(https://docs.google.com/document/d/17mxRfzXuEWyvGM3t2KqVY4svvfRj_GzysOEpmnDpqeo/edit?usp=sharing).
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