1*8975f5c5SAndroid Build Coastguard Worker /******************************************************************************* 2*8975f5c5SAndroid Build Coastguard Worker * Copyright (c) 2008-2023 The Khronos Group Inc. 3*8975f5c5SAndroid Build Coastguard Worker * 4*8975f5c5SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*8975f5c5SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*8975f5c5SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*8975f5c5SAndroid Build Coastguard Worker * 8*8975f5c5SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*8975f5c5SAndroid Build Coastguard Worker * 10*8975f5c5SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*8975f5c5SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*8975f5c5SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*8975f5c5SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*8975f5c5SAndroid Build Coastguard Worker * limitations under the License. 15*8975f5c5SAndroid Build Coastguard Worker ******************************************************************************/ 16*8975f5c5SAndroid Build Coastguard Worker 17*8975f5c5SAndroid Build Coastguard Worker #ifndef OPENCL_CL_GL_H_ 18*8975f5c5SAndroid Build Coastguard Worker #define OPENCL_CL_GL_H_ 19*8975f5c5SAndroid Build Coastguard Worker 20*8975f5c5SAndroid Build Coastguard Worker /* 21*8975f5c5SAndroid Build Coastguard Worker ** This header is generated from the Khronos OpenCL XML API Registry. 22*8975f5c5SAndroid Build Coastguard Worker */ 23*8975f5c5SAndroid Build Coastguard Worker 24*8975f5c5SAndroid Build Coastguard Worker #include <CL/cl.h> 25*8975f5c5SAndroid Build Coastguard Worker 26*8975f5c5SAndroid Build Coastguard Worker /* CL_NO_PROTOTYPES implies CL_NO_EXTENSION_PROTOTYPES: */ 27*8975f5c5SAndroid Build Coastguard Worker #if defined(CL_NO_PROTOTYPES) && !defined(CL_NO_EXTENSION_PROTOTYPES) 28*8975f5c5SAndroid Build Coastguard Worker #define CL_NO_EXTENSION_PROTOTYPES 29*8975f5c5SAndroid Build Coastguard Worker #endif 30*8975f5c5SAndroid Build Coastguard Worker 31*8975f5c5SAndroid Build Coastguard Worker /* CL_NO_EXTENSION_PROTOTYPES implies 32*8975f5c5SAndroid Build Coastguard Worker CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES and 33*8975f5c5SAndroid Build Coastguard Worker CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES: */ 34*8975f5c5SAndroid Build Coastguard Worker #if defined(CL_NO_EXTENSION_PROTOTYPES) && \ 35*8975f5c5SAndroid Build Coastguard Worker !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) 36*8975f5c5SAndroid Build Coastguard Worker #define CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES 37*8975f5c5SAndroid Build Coastguard Worker #endif 38*8975f5c5SAndroid Build Coastguard Worker #if defined(CL_NO_EXTENSION_PROTOTYPES) && \ 39*8975f5c5SAndroid Build Coastguard Worker !defined(CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES) 40*8975f5c5SAndroid Build Coastguard Worker #define CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES 41*8975f5c5SAndroid Build Coastguard Worker #endif 42*8975f5c5SAndroid Build Coastguard Worker 43*8975f5c5SAndroid Build Coastguard Worker #ifdef __cplusplus 44*8975f5c5SAndroid Build Coastguard Worker extern "C" { 45*8975f5c5SAndroid Build Coastguard Worker #endif 46*8975f5c5SAndroid Build Coastguard Worker 47*8975f5c5SAndroid Build Coastguard Worker /*************************************************************** 48*8975f5c5SAndroid Build Coastguard Worker * cl_khr_gl_sharing 49*8975f5c5SAndroid Build Coastguard Worker ***************************************************************/ 50*8975f5c5SAndroid Build Coastguard Worker #define cl_khr_gl_sharing 1 51*8975f5c5SAndroid Build Coastguard Worker #define CL_KHR_GL_SHARING_EXTENSION_NAME \ 52*8975f5c5SAndroid Build Coastguard Worker "cl_khr_gl_sharing" 53*8975f5c5SAndroid Build Coastguard Worker 54*8975f5c5SAndroid Build Coastguard Worker typedef cl_uint cl_gl_context_info; 55*8975f5c5SAndroid Build Coastguard Worker 56*8975f5c5SAndroid Build Coastguard Worker /* Error codes */ 57*8975f5c5SAndroid Build Coastguard Worker #define CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR -1000 58*8975f5c5SAndroid Build Coastguard Worker 59*8975f5c5SAndroid Build Coastguard Worker /* cl_gl_context_info */ 60*8975f5c5SAndroid Build Coastguard Worker #define CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR 0x2006 61*8975f5c5SAndroid Build Coastguard Worker #define CL_DEVICES_FOR_GL_CONTEXT_KHR 0x2007 62*8975f5c5SAndroid Build Coastguard Worker 63*8975f5c5SAndroid Build Coastguard Worker /* Additional cl_context_properties */ 64*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_CONTEXT_KHR 0x2008 65*8975f5c5SAndroid Build Coastguard Worker #define CL_EGL_DISPLAY_KHR 0x2009 66*8975f5c5SAndroid Build Coastguard Worker #define CL_GLX_DISPLAY_KHR 0x200A 67*8975f5c5SAndroid Build Coastguard Worker #define CL_WGL_HDC_KHR 0x200B 68*8975f5c5SAndroid Build Coastguard Worker #define CL_CGL_SHAREGROUP_KHR 0x200C 69*8975f5c5SAndroid Build Coastguard Worker 70*8975f5c5SAndroid Build Coastguard Worker typedef cl_uint cl_gl_object_type; 71*8975f5c5SAndroid Build Coastguard Worker typedef cl_uint cl_gl_texture_info; 72*8975f5c5SAndroid Build Coastguard Worker typedef cl_uint cl_gl_platform_info; 73*8975f5c5SAndroid Build Coastguard Worker 74*8975f5c5SAndroid Build Coastguard Worker /* cl_gl_object_type */ 75*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_BUFFER 0x2000 76*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_TEXTURE2D 0x2001 77*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_TEXTURE3D 0x2002 78*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_RENDERBUFFER 0x2003 79*8975f5c5SAndroid Build Coastguard Worker 80*8975f5c5SAndroid Build Coastguard Worker #if defined(CL_VERSION_1_2) 81*8975f5c5SAndroid Build Coastguard Worker /* cl_gl_object_type */ 82*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_TEXTURE2D_ARRAY 0x200E 83*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_TEXTURE1D 0x200F 84*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_TEXTURE1D_ARRAY 0x2010 85*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_OBJECT_TEXTURE_BUFFER 0x2011 86*8975f5c5SAndroid Build Coastguard Worker 87*8975f5c5SAndroid Build Coastguard Worker #endif /* defined(CL_VERSION_1_2) */ 88*8975f5c5SAndroid Build Coastguard Worker 89*8975f5c5SAndroid Build Coastguard Worker /* cl_gl_texture_info */ 90*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_TEXTURE_TARGET 0x2004 91*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_MIPMAP_LEVEL 0x2005 92*8975f5c5SAndroid Build Coastguard Worker 93*8975f5c5SAndroid Build Coastguard Worker 94*8975f5c5SAndroid Build Coastguard Worker typedef cl_int CL_API_CALL 95*8975f5c5SAndroid Build Coastguard Worker clGetGLContextInfoKHR_t( 96*8975f5c5SAndroid Build Coastguard Worker const cl_context_properties* properties, 97*8975f5c5SAndroid Build Coastguard Worker cl_gl_context_info param_name, 98*8975f5c5SAndroid Build Coastguard Worker size_t param_value_size, 99*8975f5c5SAndroid Build Coastguard Worker void* param_value, 100*8975f5c5SAndroid Build Coastguard Worker size_t* param_value_size_ret); 101*8975f5c5SAndroid Build Coastguard Worker 102*8975f5c5SAndroid Build Coastguard Worker typedef clGetGLContextInfoKHR_t * 103*8975f5c5SAndroid Build Coastguard Worker clGetGLContextInfoKHR_fn CL_API_SUFFIX__VERSION_1_0; 104*8975f5c5SAndroid Build Coastguard Worker 105*8975f5c5SAndroid Build Coastguard Worker typedef cl_mem CL_API_CALL 106*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLBuffer_t( 107*8975f5c5SAndroid Build Coastguard Worker cl_context context, 108*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 109*8975f5c5SAndroid Build Coastguard Worker cl_GLuint bufobj, 110*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret); 111*8975f5c5SAndroid Build Coastguard Worker 112*8975f5c5SAndroid Build Coastguard Worker typedef clCreateFromGLBuffer_t * 113*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLBuffer_fn CL_API_SUFFIX__VERSION_1_0; 114*8975f5c5SAndroid Build Coastguard Worker 115*8975f5c5SAndroid Build Coastguard Worker #if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) 116*8975f5c5SAndroid Build Coastguard Worker 117*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL 118*8975f5c5SAndroid Build Coastguard Worker clGetGLContextInfoKHR( 119*8975f5c5SAndroid Build Coastguard Worker const cl_context_properties* properties, 120*8975f5c5SAndroid Build Coastguard Worker cl_gl_context_info param_name, 121*8975f5c5SAndroid Build Coastguard Worker size_t param_value_size, 122*8975f5c5SAndroid Build Coastguard Worker void* param_value, 123*8975f5c5SAndroid Build Coastguard Worker size_t* param_value_size_ret) CL_API_SUFFIX__VERSION_1_0; 124*8975f5c5SAndroid Build Coastguard Worker 125*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_mem CL_API_CALL 126*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLBuffer( 127*8975f5c5SAndroid Build Coastguard Worker cl_context context, 128*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 129*8975f5c5SAndroid Build Coastguard Worker cl_GLuint bufobj, 130*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_0; 131*8975f5c5SAndroid Build Coastguard Worker 132*8975f5c5SAndroid Build Coastguard Worker #endif /* !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) */ 133*8975f5c5SAndroid Build Coastguard Worker 134*8975f5c5SAndroid Build Coastguard Worker #if defined(CL_VERSION_1_2) 135*8975f5c5SAndroid Build Coastguard Worker 136*8975f5c5SAndroid Build Coastguard Worker typedef cl_mem CL_API_CALL 137*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture_t( 138*8975f5c5SAndroid Build Coastguard Worker cl_context context, 139*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 140*8975f5c5SAndroid Build Coastguard Worker cl_GLenum target, 141*8975f5c5SAndroid Build Coastguard Worker cl_GLint miplevel, 142*8975f5c5SAndroid Build Coastguard Worker cl_GLuint texture, 143*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret); 144*8975f5c5SAndroid Build Coastguard Worker 145*8975f5c5SAndroid Build Coastguard Worker typedef clCreateFromGLTexture_t * 146*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture_fn CL_API_SUFFIX__VERSION_1_2; 147*8975f5c5SAndroid Build Coastguard Worker 148*8975f5c5SAndroid Build Coastguard Worker #if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) 149*8975f5c5SAndroid Build Coastguard Worker 150*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_mem CL_API_CALL 151*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture( 152*8975f5c5SAndroid Build Coastguard Worker cl_context context, 153*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 154*8975f5c5SAndroid Build Coastguard Worker cl_GLenum target, 155*8975f5c5SAndroid Build Coastguard Worker cl_GLint miplevel, 156*8975f5c5SAndroid Build Coastguard Worker cl_GLuint texture, 157*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_2; 158*8975f5c5SAndroid Build Coastguard Worker 159*8975f5c5SAndroid Build Coastguard Worker #endif /* !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) */ 160*8975f5c5SAndroid Build Coastguard Worker 161*8975f5c5SAndroid Build Coastguard Worker #endif /* defined(CL_VERSION_1_2) */ 162*8975f5c5SAndroid Build Coastguard Worker 163*8975f5c5SAndroid Build Coastguard Worker 164*8975f5c5SAndroid Build Coastguard Worker typedef cl_mem CL_API_CALL 165*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLRenderbuffer_t( 166*8975f5c5SAndroid Build Coastguard Worker cl_context context, 167*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 168*8975f5c5SAndroid Build Coastguard Worker cl_GLuint renderbuffer, 169*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret); 170*8975f5c5SAndroid Build Coastguard Worker 171*8975f5c5SAndroid Build Coastguard Worker typedef clCreateFromGLRenderbuffer_t * 172*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLRenderbuffer_fn CL_API_SUFFIX__VERSION_1_0; 173*8975f5c5SAndroid Build Coastguard Worker 174*8975f5c5SAndroid Build Coastguard Worker typedef cl_int CL_API_CALL 175*8975f5c5SAndroid Build Coastguard Worker clGetGLObjectInfo_t( 176*8975f5c5SAndroid Build Coastguard Worker cl_mem memobj, 177*8975f5c5SAndroid Build Coastguard Worker cl_gl_object_type* gl_object_type, 178*8975f5c5SAndroid Build Coastguard Worker cl_GLuint* gl_object_name); 179*8975f5c5SAndroid Build Coastguard Worker 180*8975f5c5SAndroid Build Coastguard Worker typedef clGetGLObjectInfo_t * 181*8975f5c5SAndroid Build Coastguard Worker clGetGLObjectInfo_fn CL_API_SUFFIX__VERSION_1_0; 182*8975f5c5SAndroid Build Coastguard Worker 183*8975f5c5SAndroid Build Coastguard Worker typedef cl_int CL_API_CALL 184*8975f5c5SAndroid Build Coastguard Worker clGetGLTextureInfo_t( 185*8975f5c5SAndroid Build Coastguard Worker cl_mem memobj, 186*8975f5c5SAndroid Build Coastguard Worker cl_gl_texture_info param_name, 187*8975f5c5SAndroid Build Coastguard Worker size_t param_value_size, 188*8975f5c5SAndroid Build Coastguard Worker void* param_value, 189*8975f5c5SAndroid Build Coastguard Worker size_t* param_value_size_ret); 190*8975f5c5SAndroid Build Coastguard Worker 191*8975f5c5SAndroid Build Coastguard Worker typedef clGetGLTextureInfo_t * 192*8975f5c5SAndroid Build Coastguard Worker clGetGLTextureInfo_fn CL_API_SUFFIX__VERSION_1_0; 193*8975f5c5SAndroid Build Coastguard Worker 194*8975f5c5SAndroid Build Coastguard Worker typedef cl_int CL_API_CALL 195*8975f5c5SAndroid Build Coastguard Worker clEnqueueAcquireGLObjects_t( 196*8975f5c5SAndroid Build Coastguard Worker cl_command_queue command_queue, 197*8975f5c5SAndroid Build Coastguard Worker cl_uint num_objects, 198*8975f5c5SAndroid Build Coastguard Worker const cl_mem* mem_objects, 199*8975f5c5SAndroid Build Coastguard Worker cl_uint num_events_in_wait_list, 200*8975f5c5SAndroid Build Coastguard Worker const cl_event* event_wait_list, 201*8975f5c5SAndroid Build Coastguard Worker cl_event* event); 202*8975f5c5SAndroid Build Coastguard Worker 203*8975f5c5SAndroid Build Coastguard Worker typedef clEnqueueAcquireGLObjects_t * 204*8975f5c5SAndroid Build Coastguard Worker clEnqueueAcquireGLObjects_fn CL_API_SUFFIX__VERSION_1_0; 205*8975f5c5SAndroid Build Coastguard Worker 206*8975f5c5SAndroid Build Coastguard Worker typedef cl_int CL_API_CALL 207*8975f5c5SAndroid Build Coastguard Worker clEnqueueReleaseGLObjects_t( 208*8975f5c5SAndroid Build Coastguard Worker cl_command_queue command_queue, 209*8975f5c5SAndroid Build Coastguard Worker cl_uint num_objects, 210*8975f5c5SAndroid Build Coastguard Worker const cl_mem* mem_objects, 211*8975f5c5SAndroid Build Coastguard Worker cl_uint num_events_in_wait_list, 212*8975f5c5SAndroid Build Coastguard Worker const cl_event* event_wait_list, 213*8975f5c5SAndroid Build Coastguard Worker cl_event* event); 214*8975f5c5SAndroid Build Coastguard Worker 215*8975f5c5SAndroid Build Coastguard Worker typedef clEnqueueReleaseGLObjects_t * 216*8975f5c5SAndroid Build Coastguard Worker clEnqueueReleaseGLObjects_fn CL_API_SUFFIX__VERSION_1_0; 217*8975f5c5SAndroid Build Coastguard Worker 218*8975f5c5SAndroid Build Coastguard Worker #if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) 219*8975f5c5SAndroid Build Coastguard Worker 220*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_mem CL_API_CALL 221*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLRenderbuffer( 222*8975f5c5SAndroid Build Coastguard Worker cl_context context, 223*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 224*8975f5c5SAndroid Build Coastguard Worker cl_GLuint renderbuffer, 225*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_0; 226*8975f5c5SAndroid Build Coastguard Worker 227*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL 228*8975f5c5SAndroid Build Coastguard Worker clGetGLObjectInfo( 229*8975f5c5SAndroid Build Coastguard Worker cl_mem memobj, 230*8975f5c5SAndroid Build Coastguard Worker cl_gl_object_type* gl_object_type, 231*8975f5c5SAndroid Build Coastguard Worker cl_GLuint* gl_object_name) CL_API_SUFFIX__VERSION_1_0; 232*8975f5c5SAndroid Build Coastguard Worker 233*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL 234*8975f5c5SAndroid Build Coastguard Worker clGetGLTextureInfo( 235*8975f5c5SAndroid Build Coastguard Worker cl_mem memobj, 236*8975f5c5SAndroid Build Coastguard Worker cl_gl_texture_info param_name, 237*8975f5c5SAndroid Build Coastguard Worker size_t param_value_size, 238*8975f5c5SAndroid Build Coastguard Worker void* param_value, 239*8975f5c5SAndroid Build Coastguard Worker size_t* param_value_size_ret) CL_API_SUFFIX__VERSION_1_0; 240*8975f5c5SAndroid Build Coastguard Worker 241*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL 242*8975f5c5SAndroid Build Coastguard Worker clEnqueueAcquireGLObjects( 243*8975f5c5SAndroid Build Coastguard Worker cl_command_queue command_queue, 244*8975f5c5SAndroid Build Coastguard Worker cl_uint num_objects, 245*8975f5c5SAndroid Build Coastguard Worker const cl_mem* mem_objects, 246*8975f5c5SAndroid Build Coastguard Worker cl_uint num_events_in_wait_list, 247*8975f5c5SAndroid Build Coastguard Worker const cl_event* event_wait_list, 248*8975f5c5SAndroid Build Coastguard Worker cl_event* event) CL_API_SUFFIX__VERSION_1_0; 249*8975f5c5SAndroid Build Coastguard Worker 250*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL 251*8975f5c5SAndroid Build Coastguard Worker clEnqueueReleaseGLObjects( 252*8975f5c5SAndroid Build Coastguard Worker cl_command_queue command_queue, 253*8975f5c5SAndroid Build Coastguard Worker cl_uint num_objects, 254*8975f5c5SAndroid Build Coastguard Worker const cl_mem* mem_objects, 255*8975f5c5SAndroid Build Coastguard Worker cl_uint num_events_in_wait_list, 256*8975f5c5SAndroid Build Coastguard Worker const cl_event* event_wait_list, 257*8975f5c5SAndroid Build Coastguard Worker cl_event* event) CL_API_SUFFIX__VERSION_1_0; 258*8975f5c5SAndroid Build Coastguard Worker 259*8975f5c5SAndroid Build Coastguard Worker #endif /* !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) */ 260*8975f5c5SAndroid Build Coastguard Worker 261*8975f5c5SAndroid Build Coastguard Worker /* OpenCL 1.0 APIs that were deprecated in OpenCL 1.2 */ 262*8975f5c5SAndroid Build Coastguard Worker 263*8975f5c5SAndroid Build Coastguard Worker typedef cl_mem CL_API_CALL 264*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture2D_t( 265*8975f5c5SAndroid Build Coastguard Worker cl_context context, 266*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 267*8975f5c5SAndroid Build Coastguard Worker cl_GLenum target, 268*8975f5c5SAndroid Build Coastguard Worker cl_GLint miplevel, 269*8975f5c5SAndroid Build Coastguard Worker cl_GLuint texture, 270*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret); 271*8975f5c5SAndroid Build Coastguard Worker 272*8975f5c5SAndroid Build Coastguard Worker typedef clCreateFromGLTexture2D_t * 273*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture2D_fn CL_API_SUFFIX__VERSION_1_1_DEPRECATED; 274*8975f5c5SAndroid Build Coastguard Worker 275*8975f5c5SAndroid Build Coastguard Worker typedef cl_mem CL_API_CALL 276*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture3D_t( 277*8975f5c5SAndroid Build Coastguard Worker cl_context context, 278*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 279*8975f5c5SAndroid Build Coastguard Worker cl_GLenum target, 280*8975f5c5SAndroid Build Coastguard Worker cl_GLint miplevel, 281*8975f5c5SAndroid Build Coastguard Worker cl_GLuint texture, 282*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret); 283*8975f5c5SAndroid Build Coastguard Worker 284*8975f5c5SAndroid Build Coastguard Worker typedef clCreateFromGLTexture3D_t * 285*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture3D_fn CL_API_SUFFIX__VERSION_1_1_DEPRECATED; 286*8975f5c5SAndroid Build Coastguard Worker 287*8975f5c5SAndroid Build Coastguard Worker #if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) 288*8975f5c5SAndroid Build Coastguard Worker 289*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_mem CL_API_CALL 290*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture2D( 291*8975f5c5SAndroid Build Coastguard Worker cl_context context, 292*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 293*8975f5c5SAndroid Build Coastguard Worker cl_GLenum target, 294*8975f5c5SAndroid Build Coastguard Worker cl_GLint miplevel, 295*8975f5c5SAndroid Build Coastguard Worker cl_GLuint texture, 296*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1_DEPRECATED; 297*8975f5c5SAndroid Build Coastguard Worker 298*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_mem CL_API_CALL 299*8975f5c5SAndroid Build Coastguard Worker clCreateFromGLTexture3D( 300*8975f5c5SAndroid Build Coastguard Worker cl_context context, 301*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 302*8975f5c5SAndroid Build Coastguard Worker cl_GLenum target, 303*8975f5c5SAndroid Build Coastguard Worker cl_GLint miplevel, 304*8975f5c5SAndroid Build Coastguard Worker cl_GLuint texture, 305*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1_DEPRECATED; 306*8975f5c5SAndroid Build Coastguard Worker 307*8975f5c5SAndroid Build Coastguard Worker #endif /* !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) */ 308*8975f5c5SAndroid Build Coastguard Worker 309*8975f5c5SAndroid Build Coastguard Worker /*************************************************************** 310*8975f5c5SAndroid Build Coastguard Worker * cl_khr_gl_event 311*8975f5c5SAndroid Build Coastguard Worker ***************************************************************/ 312*8975f5c5SAndroid Build Coastguard Worker #define cl_khr_gl_event 1 313*8975f5c5SAndroid Build Coastguard Worker #define CL_KHR_GL_EVENT_EXTENSION_NAME \ 314*8975f5c5SAndroid Build Coastguard Worker "cl_khr_gl_event" 315*8975f5c5SAndroid Build Coastguard Worker 316*8975f5c5SAndroid Build Coastguard Worker typedef struct __GLsync * cl_GLsync; 317*8975f5c5SAndroid Build Coastguard Worker 318*8975f5c5SAndroid Build Coastguard Worker /* cl_command_type */ 319*8975f5c5SAndroid Build Coastguard Worker #define CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR 0x200D 320*8975f5c5SAndroid Build Coastguard Worker 321*8975f5c5SAndroid Build Coastguard Worker 322*8975f5c5SAndroid Build Coastguard Worker typedef cl_event CL_API_CALL 323*8975f5c5SAndroid Build Coastguard Worker clCreateEventFromGLsyncKHR_t( 324*8975f5c5SAndroid Build Coastguard Worker cl_context context, 325*8975f5c5SAndroid Build Coastguard Worker cl_GLsync sync, 326*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret); 327*8975f5c5SAndroid Build Coastguard Worker 328*8975f5c5SAndroid Build Coastguard Worker typedef clCreateEventFromGLsyncKHR_t * 329*8975f5c5SAndroid Build Coastguard Worker clCreateEventFromGLsyncKHR_fn CL_API_SUFFIX__VERSION_1_1; 330*8975f5c5SAndroid Build Coastguard Worker 331*8975f5c5SAndroid Build Coastguard Worker #if !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) 332*8975f5c5SAndroid Build Coastguard Worker 333*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_event CL_API_CALL 334*8975f5c5SAndroid Build Coastguard Worker clCreateEventFromGLsyncKHR( 335*8975f5c5SAndroid Build Coastguard Worker cl_context context, 336*8975f5c5SAndroid Build Coastguard Worker cl_GLsync sync, 337*8975f5c5SAndroid Build Coastguard Worker cl_int* errcode_ret) CL_API_SUFFIX__VERSION_1_1; 338*8975f5c5SAndroid Build Coastguard Worker 339*8975f5c5SAndroid Build Coastguard Worker #endif /* !defined(CL_NO_ICD_DISPATCH_EXTENSION_PROTOTYPES) */ 340*8975f5c5SAndroid Build Coastguard Worker 341*8975f5c5SAndroid Build Coastguard Worker /*************************************************************** 342*8975f5c5SAndroid Build Coastguard Worker * cl_khr_gl_depth_images 343*8975f5c5SAndroid Build Coastguard Worker ***************************************************************/ 344*8975f5c5SAndroid Build Coastguard Worker #define cl_khr_gl_depth_images 1 345*8975f5c5SAndroid Build Coastguard Worker #define CL_KHR_GL_DEPTH_IMAGES_EXTENSION_NAME \ 346*8975f5c5SAndroid Build Coastguard Worker "cl_khr_gl_depth_images" 347*8975f5c5SAndroid Build Coastguard Worker 348*8975f5c5SAndroid Build Coastguard Worker /* cl_channel_order */ 349*8975f5c5SAndroid Build Coastguard Worker #define CL_DEPTH_STENCIL 0x10BE 350*8975f5c5SAndroid Build Coastguard Worker 351*8975f5c5SAndroid Build Coastguard Worker /* cl_channel_type */ 352*8975f5c5SAndroid Build Coastguard Worker #define CL_UNORM_INT24 0x10DF 353*8975f5c5SAndroid Build Coastguard Worker 354*8975f5c5SAndroid Build Coastguard Worker /*************************************************************** 355*8975f5c5SAndroid Build Coastguard Worker * cl_khr_gl_msaa_sharing 356*8975f5c5SAndroid Build Coastguard Worker ***************************************************************/ 357*8975f5c5SAndroid Build Coastguard Worker #define cl_khr_gl_msaa_sharing 1 358*8975f5c5SAndroid Build Coastguard Worker #define CL_KHR_GL_MSAA_SHARING_EXTENSION_NAME \ 359*8975f5c5SAndroid Build Coastguard Worker "cl_khr_gl_msaa_sharing" 360*8975f5c5SAndroid Build Coastguard Worker 361*8975f5c5SAndroid Build Coastguard Worker /* cl_gl_texture_info */ 362*8975f5c5SAndroid Build Coastguard Worker #define CL_GL_NUM_SAMPLES 0x2012 363*8975f5c5SAndroid Build Coastguard Worker 364*8975f5c5SAndroid Build Coastguard Worker /*************************************************************** 365*8975f5c5SAndroid Build Coastguard Worker * cl_intel_sharing_format_query_gl 366*8975f5c5SAndroid Build Coastguard Worker ***************************************************************/ 367*8975f5c5SAndroid Build Coastguard Worker #define cl_intel_sharing_format_query_gl 1 368*8975f5c5SAndroid Build Coastguard Worker #define CL_INTEL_SHARING_FORMAT_QUERY_GL_EXTENSION_NAME \ 369*8975f5c5SAndroid Build Coastguard Worker "cl_intel_sharing_format_query_gl" 370*8975f5c5SAndroid Build Coastguard Worker 371*8975f5c5SAndroid Build Coastguard Worker /* when cl_khr_gl_sharing is supported */ 372*8975f5c5SAndroid Build Coastguard Worker 373*8975f5c5SAndroid Build Coastguard Worker typedef cl_int CL_API_CALL 374*8975f5c5SAndroid Build Coastguard Worker clGetSupportedGLTextureFormatsINTEL_t( 375*8975f5c5SAndroid Build Coastguard Worker cl_context context, 376*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 377*8975f5c5SAndroid Build Coastguard Worker cl_mem_object_type image_type, 378*8975f5c5SAndroid Build Coastguard Worker cl_uint num_entries, 379*8975f5c5SAndroid Build Coastguard Worker cl_GLenum* gl_formats, 380*8975f5c5SAndroid Build Coastguard Worker cl_uint* num_texture_formats); 381*8975f5c5SAndroid Build Coastguard Worker 382*8975f5c5SAndroid Build Coastguard Worker typedef clGetSupportedGLTextureFormatsINTEL_t * 383*8975f5c5SAndroid Build Coastguard Worker clGetSupportedGLTextureFormatsINTEL_fn ; 384*8975f5c5SAndroid Build Coastguard Worker 385*8975f5c5SAndroid Build Coastguard Worker #if !defined(CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES) 386*8975f5c5SAndroid Build Coastguard Worker 387*8975f5c5SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL 388*8975f5c5SAndroid Build Coastguard Worker clGetSupportedGLTextureFormatsINTEL( 389*8975f5c5SAndroid Build Coastguard Worker cl_context context, 390*8975f5c5SAndroid Build Coastguard Worker cl_mem_flags flags, 391*8975f5c5SAndroid Build Coastguard Worker cl_mem_object_type image_type, 392*8975f5c5SAndroid Build Coastguard Worker cl_uint num_entries, 393*8975f5c5SAndroid Build Coastguard Worker cl_GLenum* gl_formats, 394*8975f5c5SAndroid Build Coastguard Worker cl_uint* num_texture_formats) ; 395*8975f5c5SAndroid Build Coastguard Worker 396*8975f5c5SAndroid Build Coastguard Worker #endif /* !defined(CL_NO_NON_ICD_DISPATCH_EXTENSION_PROTOTYPES) */ 397*8975f5c5SAndroid Build Coastguard Worker 398*8975f5c5SAndroid Build Coastguard Worker #ifdef __cplusplus 399*8975f5c5SAndroid Build Coastguard Worker } 400*8975f5c5SAndroid Build Coastguard Worker #endif 401*8975f5c5SAndroid Build Coastguard Worker 402*8975f5c5SAndroid Build Coastguard Worker #endif /* OPENCL_CL_GL_H_ */ 403