xref: /aosp_15_r20/external/angle/src/common/gl/cgl/FunctionsCGL.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // FunctionsCGL.cpp: Exposing the soft-linked CGL interface.
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #include "common/gl/cgl/FunctionsCGL.h"
10*8975f5c5SAndroid Build Coastguard Worker #include "common/platform.h"
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FRAMEWORK_SOURCE(OpenGL)
13*8975f5c5SAndroid Build Coastguard Worker 
14*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL,
15*8975f5c5SAndroid Build Coastguard Worker                           CGLChoosePixelFormat,
16*8975f5c5SAndroid Build Coastguard Worker                           CGLError,
17*8975f5c5SAndroid Build Coastguard Worker                           (const CGLPixelFormatAttribute *attribs,
18*8975f5c5SAndroid Build Coastguard Worker                            CGLPixelFormatObj *pix,
19*8975f5c5SAndroid Build Coastguard Worker                            GLint *npix),
20*8975f5c5SAndroid Build Coastguard Worker                           (attribs, pix, npix))
21*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL,
22*8975f5c5SAndroid Build Coastguard Worker                           CGLCreateContext,
23*8975f5c5SAndroid Build Coastguard Worker                           CGLError,
24*8975f5c5SAndroid Build Coastguard Worker                           (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx),
25*8975f5c5SAndroid Build Coastguard Worker                           (pix, share, ctx))
26*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(
27*8975f5c5SAndroid Build Coastguard Worker     OpenGL,
28*8975f5c5SAndroid Build Coastguard Worker     CGLDescribePixelFormat,
29*8975f5c5SAndroid Build Coastguard Worker     CGLError,
30*8975f5c5SAndroid Build Coastguard Worker     (CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value),
31*8975f5c5SAndroid Build Coastguard Worker     (pix, pix_num, attrib, value))
32*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLDestroyContext, CGLError, (CGLContextObj ctx), (ctx))
33*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLDestroyPixelFormat, CGLError, (CGLPixelFormatObj pix), (pix))
34*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLErrorString, const char *, (CGLError error), (error))
35*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLReleaseContext, void, (CGLContextObj ctx), (ctx))
36*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLGetCurrentContext, CGLContextObj, (void), ())
37*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLSetCurrentContext, CGLError, (CGLContextObj ctx), (ctx))
38*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL,
39*8975f5c5SAndroid Build Coastguard Worker                           CGLSetVirtualScreen,
40*8975f5c5SAndroid Build Coastguard Worker                           CGLError,
41*8975f5c5SAndroid Build Coastguard Worker                           (CGLContextObj ctx, GLint screen),
42*8975f5c5SAndroid Build Coastguard Worker                           (ctx, screen))
43*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(
44*8975f5c5SAndroid Build Coastguard Worker     OpenGL,
45*8975f5c5SAndroid Build Coastguard Worker     CGLTexImageIOSurface2D,
46*8975f5c5SAndroid Build Coastguard Worker     CGLError,
47*8975f5c5SAndroid Build Coastguard Worker     (CGLContextObj ctx,
48*8975f5c5SAndroid Build Coastguard Worker      GLenum target,
49*8975f5c5SAndroid Build Coastguard Worker      GLenum internal_format,
50*8975f5c5SAndroid Build Coastguard Worker      GLsizei width,
51*8975f5c5SAndroid Build Coastguard Worker      GLsizei height,
52*8975f5c5SAndroid Build Coastguard Worker      GLenum format,
53*8975f5c5SAndroid Build Coastguard Worker      GLenum type,
54*8975f5c5SAndroid Build Coastguard Worker      IOSurfaceRef ioSurface,
55*8975f5c5SAndroid Build Coastguard Worker      GLuint plane),
56*8975f5c5SAndroid Build Coastguard Worker     (ctx, target, internal_format, width, height, format, type, ioSurface, plane))
57*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLUpdateContext, CGLError, (CGLContextObj ctx), (ctx))
58*8975f5c5SAndroid Build Coastguard Worker 
59*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(
60*8975f5c5SAndroid Build Coastguard Worker     OpenGL,
61*8975f5c5SAndroid Build Coastguard Worker     CGLDescribeRenderer,
62*8975f5c5SAndroid Build Coastguard Worker     CGLError,
63*8975f5c5SAndroid Build Coastguard Worker     (CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value),
64*8975f5c5SAndroid Build Coastguard Worker     (rend, rend_num, prop, value))
65*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL,
66*8975f5c5SAndroid Build Coastguard Worker                           CGLDestroyRendererInfo,
67*8975f5c5SAndroid Build Coastguard Worker                           CGLError,
68*8975f5c5SAndroid Build Coastguard Worker                           (CGLRendererInfoObj rend),
69*8975f5c5SAndroid Build Coastguard Worker                           (rend))
70*8975f5c5SAndroid Build Coastguard Worker SOFT_LINK_FUNCTION_SOURCE(OpenGL,
71*8975f5c5SAndroid Build Coastguard Worker                           CGLQueryRendererInfo,
72*8975f5c5SAndroid Build Coastguard Worker                           CGLError,
73*8975f5c5SAndroid Build Coastguard Worker                           (GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend),
74*8975f5c5SAndroid Build Coastguard Worker                           (display_mask, rend, nrend))
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