1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2010 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker #ifndef COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ 8*8975f5c5SAndroid Build Coastguard Worker #define COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #include "compiler/translator/IntermNode.h" 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker namespace sh 13*8975f5c5SAndroid Build Coastguard Worker { 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker class TDiagnostics; 16*8975f5c5SAndroid Build Coastguard Worker 17*8975f5c5SAndroid Build Coastguard Worker // Returns true if the given shader does not exceed the minimum functionality mandated in GLSL ES 18*8975f5c5SAndroid Build Coastguard Worker // 1.00 spec Appendix A. 19*8975f5c5SAndroid Build Coastguard Worker bool ValidateLimitations(TIntermNode *root, 20*8975f5c5SAndroid Build Coastguard Worker GLenum shaderType, 21*8975f5c5SAndroid Build Coastguard Worker TSymbolTable *symbolTable, 22*8975f5c5SAndroid Build Coastguard Worker TDiagnostics *diagnostics); 23*8975f5c5SAndroid Build Coastguard Worker 24*8975f5c5SAndroid Build Coastguard Worker } // namespace sh 25*8975f5c5SAndroid Build Coastguard Worker 26*8975f5c5SAndroid Build Coastguard Worker #endif // COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ 27