xref: /aosp_15_r20/external/angle/src/gpu_info_util/SystemInfo.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2013 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // SystemInfo.h: gathers information available without starting a GPU driver.
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #ifndef GPU_INFO_UTIL_SYSTEM_INFO_H_
10*8975f5c5SAndroid Build Coastguard Worker #define GPU_INFO_UTIL_SYSTEM_INFO_H_
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include <cstdint>
13*8975f5c5SAndroid Build Coastguard Worker #include <optional>
14*8975f5c5SAndroid Build Coastguard Worker #include <string>
15*8975f5c5SAndroid Build Coastguard Worker #include <vector>
16*8975f5c5SAndroid Build Coastguard Worker 
17*8975f5c5SAndroid Build Coastguard Worker namespace angle
18*8975f5c5SAndroid Build Coastguard Worker {
19*8975f5c5SAndroid Build Coastguard Worker 
20*8975f5c5SAndroid Build Coastguard Worker using VendorID       = uint32_t;
21*8975f5c5SAndroid Build Coastguard Worker using DeviceID       = uint32_t;
22*8975f5c5SAndroid Build Coastguard Worker using RevisionID     = uint32_t;
23*8975f5c5SAndroid Build Coastguard Worker using SystemDeviceID = uint64_t;
24*8975f5c5SAndroid Build Coastguard Worker using DriverID       = uint32_t;
25*8975f5c5SAndroid Build Coastguard Worker 
26*8975f5c5SAndroid Build Coastguard Worker struct VersionInfo
27*8975f5c5SAndroid Build Coastguard Worker {
28*8975f5c5SAndroid Build Coastguard Worker     uint32_t major    = 0;
29*8975f5c5SAndroid Build Coastguard Worker     uint32_t minor    = 0;
30*8975f5c5SAndroid Build Coastguard Worker     uint32_t subMinor = 0;
31*8975f5c5SAndroid Build Coastguard Worker     uint32_t patch    = 0;
32*8975f5c5SAndroid Build Coastguard Worker };
33*8975f5c5SAndroid Build Coastguard Worker 
34*8975f5c5SAndroid Build Coastguard Worker struct GPUDeviceInfo
35*8975f5c5SAndroid Build Coastguard Worker {
36*8975f5c5SAndroid Build Coastguard Worker     GPUDeviceInfo();
37*8975f5c5SAndroid Build Coastguard Worker     ~GPUDeviceInfo();
38*8975f5c5SAndroid Build Coastguard Worker 
39*8975f5c5SAndroid Build Coastguard Worker     GPUDeviceInfo(const GPUDeviceInfo &other);
40*8975f5c5SAndroid Build Coastguard Worker 
41*8975f5c5SAndroid Build Coastguard Worker     VendorID vendorId             = 0;
42*8975f5c5SAndroid Build Coastguard Worker     DeviceID deviceId             = 0;
43*8975f5c5SAndroid Build Coastguard Worker     RevisionID revisionId         = 0;
44*8975f5c5SAndroid Build Coastguard Worker     SystemDeviceID systemDeviceId = 0;
45*8975f5c5SAndroid Build Coastguard Worker 
46*8975f5c5SAndroid Build Coastguard Worker     std::string driverVendor;
47*8975f5c5SAndroid Build Coastguard Worker     std::string driverVersion;
48*8975f5c5SAndroid Build Coastguard Worker     std::string driverDate;
49*8975f5c5SAndroid Build Coastguard Worker 
50*8975f5c5SAndroid Build Coastguard Worker     // Fields only available via GetSystemInfoVulkan:
51*8975f5c5SAndroid Build Coastguard Worker     VersionInfo detailedDriverVersion;
52*8975f5c5SAndroid Build Coastguard Worker     DriverID driverId         = 0;
53*8975f5c5SAndroid Build Coastguard Worker     uint32_t driverApiVersion = 0;
54*8975f5c5SAndroid Build Coastguard Worker };
55*8975f5c5SAndroid Build Coastguard Worker 
56*8975f5c5SAndroid Build Coastguard Worker struct SystemInfo
57*8975f5c5SAndroid Build Coastguard Worker {
58*8975f5c5SAndroid Build Coastguard Worker     SystemInfo();
59*8975f5c5SAndroid Build Coastguard Worker     ~SystemInfo();
60*8975f5c5SAndroid Build Coastguard Worker 
61*8975f5c5SAndroid Build Coastguard Worker     SystemInfo(const SystemInfo &other);
62*8975f5c5SAndroid Build Coastguard Worker 
63*8975f5c5SAndroid Build Coastguard Worker     bool hasNVIDIAGPU() const;
64*8975f5c5SAndroid Build Coastguard Worker     bool hasIntelGPU() const;
65*8975f5c5SAndroid Build Coastguard Worker     bool hasAMDGPU() const;
66*8975f5c5SAndroid Build Coastguard Worker 
67*8975f5c5SAndroid Build Coastguard Worker     // Returns the index to `gpus` if the entry matches the preferred device string.
68*8975f5c5SAndroid Build Coastguard Worker     std::optional<size_t> getPreferredGPUIndex() const;
69*8975f5c5SAndroid Build Coastguard Worker 
70*8975f5c5SAndroid Build Coastguard Worker     std::vector<GPUDeviceInfo> gpus;
71*8975f5c5SAndroid Build Coastguard Worker 
72*8975f5c5SAndroid Build Coastguard Worker     // Index of the GPU expected to be used for 3D graphics. Based on a best-guess heuristic on
73*8975f5c5SAndroid Build Coastguard Worker     // some platforms. On Windows, this is accurate. Note `gpus` must be checked for empty before
74*8975f5c5SAndroid Build Coastguard Worker     // indexing.
75*8975f5c5SAndroid Build Coastguard Worker     int activeGPUIndex = 0;
76*8975f5c5SAndroid Build Coastguard Worker 
77*8975f5c5SAndroid Build Coastguard Worker     bool isOptimus       = false;
78*8975f5c5SAndroid Build Coastguard Worker     bool isAMDSwitchable = false;
79*8975f5c5SAndroid Build Coastguard Worker     // Only true on dual-GPU Mac laptops.
80*8975f5c5SAndroid Build Coastguard Worker     bool isMacSwitchable = false;
81*8975f5c5SAndroid Build Coastguard Worker 
82*8975f5c5SAndroid Build Coastguard Worker     // Only available on Android
83*8975f5c5SAndroid Build Coastguard Worker     std::string machineManufacturer;
84*8975f5c5SAndroid Build Coastguard Worker     int androidSdkLevel = 0;
85*8975f5c5SAndroid Build Coastguard Worker 
86*8975f5c5SAndroid Build Coastguard Worker     // Only available on macOS and Android
87*8975f5c5SAndroid Build Coastguard Worker     std::string machineModelName;
88*8975f5c5SAndroid Build Coastguard Worker 
89*8975f5c5SAndroid Build Coastguard Worker     // Only available on macOS
90*8975f5c5SAndroid Build Coastguard Worker     std::string machineModelVersion;
91*8975f5c5SAndroid Build Coastguard Worker };
92*8975f5c5SAndroid Build Coastguard Worker 
93*8975f5c5SAndroid Build Coastguard Worker // Gathers information about the system without starting a GPU driver and returns them in `info`.
94*8975f5c5SAndroid Build Coastguard Worker // Returns true if all info was gathered, false otherwise. Even when false is returned, `info` will
95*8975f5c5SAndroid Build Coastguard Worker // be filled with partial information.
96*8975f5c5SAndroid Build Coastguard Worker bool GetSystemInfo(SystemInfo *info);
97*8975f5c5SAndroid Build Coastguard Worker 
98*8975f5c5SAndroid Build Coastguard Worker // Vulkan-specific info collection.
99*8975f5c5SAndroid Build Coastguard Worker bool GetSystemInfoVulkan(SystemInfo *info);
100*8975f5c5SAndroid Build Coastguard Worker 
101*8975f5c5SAndroid Build Coastguard Worker // Known PCI vendor IDs
102*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_AMD       = 0x1002;
103*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_ARM       = 0x13B5;
104*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Broadcom  = 0x14E4;
105*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_GOOGLE    = 0x1AE0;
106*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_ImgTec    = 0x1010;
107*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Intel     = 0x8086;
108*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_NVIDIA    = 0x10DE;
109*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Qualcomm  = 0x5143;
110*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Samsung   = 0x144D;
111*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_VMWare    = 0x15ad;
112*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Apple     = 0x106B;
113*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Microsoft = 0x1414;
114*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_VirtIO    = 0x1AF4;
115*8975f5c5SAndroid Build Coastguard Worker 
116*8975f5c5SAndroid Build Coastguard Worker // Known non-PCI (i.e. Khronos-registered) vendor IDs
117*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Vivante     = 0x10001;
118*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_VeriSilicon = 0x10002;
119*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Kazan       = 0x10003;
120*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_CodePlay    = 0x10004;
121*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_Mesa        = 0x10005;
122*8975f5c5SAndroid Build Coastguard Worker constexpr VendorID kVendorID_PoCL        = 0x10006;
123*8975f5c5SAndroid Build Coastguard Worker 
124*8975f5c5SAndroid Build Coastguard Worker // Known device IDs
125*8975f5c5SAndroid Build Coastguard Worker constexpr DeviceID kDeviceID_Swiftshader  = 0xC0DE;
126*8975f5c5SAndroid Build Coastguard Worker constexpr DeviceID kDeviceID_Adreno540    = 0x5040001;
127*8975f5c5SAndroid Build Coastguard Worker constexpr DeviceID kDeviceID_Adreno750    = 0x43051401;
128*8975f5c5SAndroid Build Coastguard Worker constexpr DeviceID kDeviceID_UHD630Mobile = 0x3E9B;
129*8975f5c5SAndroid Build Coastguard Worker 
130*8975f5c5SAndroid Build Coastguard Worker // Predicates on vendor IDs
131*8975f5c5SAndroid Build Coastguard Worker bool IsAMD(VendorID vendorId);
132*8975f5c5SAndroid Build Coastguard Worker bool IsARM(VendorID vendorId);
133*8975f5c5SAndroid Build Coastguard Worker bool IsBroadcom(VendorID vendorId);
134*8975f5c5SAndroid Build Coastguard Worker bool IsImgTec(VendorID vendorId);
135*8975f5c5SAndroid Build Coastguard Worker bool IsIntel(VendorID vendorId);
136*8975f5c5SAndroid Build Coastguard Worker bool IsKazan(VendorID vendorId);
137*8975f5c5SAndroid Build Coastguard Worker bool IsNVIDIA(VendorID vendorId);
138*8975f5c5SAndroid Build Coastguard Worker bool IsQualcomm(VendorID vendorId);
139*8975f5c5SAndroid Build Coastguard Worker bool IsSamsung(VendorID vendorId);
140*8975f5c5SAndroid Build Coastguard Worker bool IsGoogle(VendorID vendorId);
141*8975f5c5SAndroid Build Coastguard Worker bool IsSwiftshader(VendorID vendorId);
142*8975f5c5SAndroid Build Coastguard Worker bool IsVeriSilicon(VendorID vendorId);
143*8975f5c5SAndroid Build Coastguard Worker bool IsVMWare(VendorID vendorId);
144*8975f5c5SAndroid Build Coastguard Worker bool IsVirtIO(VendorID vendorId);
145*8975f5c5SAndroid Build Coastguard Worker bool IsVivante(VendorID vendorId);
146*8975f5c5SAndroid Build Coastguard Worker bool IsAppleGPU(VendorID vendorId);
147*8975f5c5SAndroid Build Coastguard Worker bool IsMicrosoft(VendorID vendorId);
148*8975f5c5SAndroid Build Coastguard Worker 
149*8975f5c5SAndroid Build Coastguard Worker // Returns a readable vendor name given the VendorID
150*8975f5c5SAndroid Build Coastguard Worker std::string VendorName(VendorID vendor);
151*8975f5c5SAndroid Build Coastguard Worker 
152*8975f5c5SAndroid Build Coastguard Worker // Use a heuristic to attempt to find the GPU used for 3D graphics. Sets activeGPUIndex,
153*8975f5c5SAndroid Build Coastguard Worker // isOptimus, and isAMDSwitchable.
154*8975f5c5SAndroid Build Coastguard Worker // Always assumes the non-Intel GPU is active on dual-GPU machines.
155*8975f5c5SAndroid Build Coastguard Worker void GetDualGPUInfo(SystemInfo *info);
156*8975f5c5SAndroid Build Coastguard Worker 
157*8975f5c5SAndroid Build Coastguard Worker // Dumps the system info to stdout.
158*8975f5c5SAndroid Build Coastguard Worker void PrintSystemInfo(const SystemInfo &info);
159*8975f5c5SAndroid Build Coastguard Worker 
160*8975f5c5SAndroid Build Coastguard Worker VersionInfo ParseNvidiaDriverVersion(uint32_t version);
161*8975f5c5SAndroid Build Coastguard Worker VersionInfo ParseMesaDriverVersion(uint32_t version);
162*8975f5c5SAndroid Build Coastguard Worker 
163*8975f5c5SAndroid Build Coastguard Worker uint64_t GetSystemDeviceIdFromParts(uint32_t highPart, uint32_t lowPart);
164*8975f5c5SAndroid Build Coastguard Worker uint32_t GetSystemDeviceIdHighPart(uint64_t systemDeviceId);
165*8975f5c5SAndroid Build Coastguard Worker uint32_t GetSystemDeviceIdLowPart(uint64_t systemDeviceId);
166*8975f5c5SAndroid Build Coastguard Worker 
167*8975f5c5SAndroid Build Coastguard Worker // Returns lower-case of ANGLE_PREFERRED_DEVICE environment variable contents.
168*8975f5c5SAndroid Build Coastguard Worker std::string GetPreferredDeviceString();
169*8975f5c5SAndroid Build Coastguard Worker 
170*8975f5c5SAndroid Build Coastguard Worker }  // namespace angle
171*8975f5c5SAndroid Build Coastguard Worker 
172*8975f5c5SAndroid Build Coastguard Worker #endif  // GPU_INFO_UTIL_SYSTEM_INFO_H_
173