xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/BufferImpl.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // BufferImpl.cpp: Implementation methods rx::BufferImpl class.
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/BufferImpl.h"
10*8975f5c5SAndroid Build Coastguard Worker 
11*8975f5c5SAndroid Build Coastguard Worker namespace rx
12*8975f5c5SAndroid Build Coastguard Worker {
13*8975f5c5SAndroid Build Coastguard Worker 
getSubData(const gl::Context * context,GLintptr offset,GLsizeiptr size,void * outData)14*8975f5c5SAndroid Build Coastguard Worker angle::Result BufferImpl::getSubData(const gl::Context *context,
15*8975f5c5SAndroid Build Coastguard Worker                                      GLintptr offset,
16*8975f5c5SAndroid Build Coastguard Worker                                      GLsizeiptr size,
17*8975f5c5SAndroid Build Coastguard Worker                                      void *outData)
18*8975f5c5SAndroid Build Coastguard Worker {
19*8975f5c5SAndroid Build Coastguard Worker     UNREACHABLE();
20*8975f5c5SAndroid Build Coastguard Worker     return angle::Result::Stop;
21*8975f5c5SAndroid Build Coastguard Worker }
22*8975f5c5SAndroid Build Coastguard Worker 
setDataWithUsageFlags(const gl::Context * context,gl::BufferBinding target,GLeglClientBufferEXT clientBuffer,const void * data,size_t size,gl::BufferUsage usage,GLbitfield flags)23*8975f5c5SAndroid Build Coastguard Worker angle::Result BufferImpl::setDataWithUsageFlags(const gl::Context *context,
24*8975f5c5SAndroid Build Coastguard Worker                                                 gl::BufferBinding target,
25*8975f5c5SAndroid Build Coastguard Worker                                                 GLeglClientBufferEXT clientBuffer,
26*8975f5c5SAndroid Build Coastguard Worker                                                 const void *data,
27*8975f5c5SAndroid Build Coastguard Worker                                                 size_t size,
28*8975f5c5SAndroid Build Coastguard Worker                                                 gl::BufferUsage usage,
29*8975f5c5SAndroid Build Coastguard Worker                                                 GLbitfield flags)
30*8975f5c5SAndroid Build Coastguard Worker {
31*8975f5c5SAndroid Build Coastguard Worker     return setData(context, target, data, size, usage);
32*8975f5c5SAndroid Build Coastguard Worker }
33*8975f5c5SAndroid Build Coastguard Worker 
onLabelUpdate(const gl::Context * context)34*8975f5c5SAndroid Build Coastguard Worker angle::Result BufferImpl::onLabelUpdate(const gl::Context *context)
35*8975f5c5SAndroid Build Coastguard Worker {
36*8975f5c5SAndroid Build Coastguard Worker     return angle::Result::Continue;
37*8975f5c5SAndroid Build Coastguard Worker }
38*8975f5c5SAndroid Build Coastguard Worker 
39*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
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