1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker
7*8975f5c5SAndroid Build Coastguard Worker // BufferImpl.h: Defines the abstract rx::BufferImpl class.
8*8975f5c5SAndroid Build Coastguard Worker
9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_BUFFERIMPL_H_
10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_BUFFERIMPL_H_
11*8975f5c5SAndroid Build Coastguard Worker
12*8975f5c5SAndroid Build Coastguard Worker #include "common/PackedEnums.h"
13*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h"
14*8975f5c5SAndroid Build Coastguard Worker #include "common/mathutil.h"
15*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Error.h"
16*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Observer.h"
17*8975f5c5SAndroid Build Coastguard Worker
18*8975f5c5SAndroid Build Coastguard Worker #include <stdint.h>
19*8975f5c5SAndroid Build Coastguard Worker
20*8975f5c5SAndroid Build Coastguard Worker namespace gl
21*8975f5c5SAndroid Build Coastguard Worker {
22*8975f5c5SAndroid Build Coastguard Worker class BufferState;
23*8975f5c5SAndroid Build Coastguard Worker class Context;
24*8975f5c5SAndroid Build Coastguard Worker } // namespace gl
25*8975f5c5SAndroid Build Coastguard Worker
26*8975f5c5SAndroid Build Coastguard Worker namespace rx
27*8975f5c5SAndroid Build Coastguard Worker {
28*8975f5c5SAndroid Build Coastguard Worker // We use two set of Subject messages. The CONTENTS_CHANGED message is signaled whenever data
29*8975f5c5SAndroid Build Coastguard Worker // changes, to trigger re-translation or other events. Some buffers only need to be updated when the
30*8975f5c5SAndroid Build Coastguard Worker // underlying driver object changes - this is notified via the STORAGE_CHANGED message.
31*8975f5c5SAndroid Build Coastguard Worker class BufferImpl : public angle::Subject
32*8975f5c5SAndroid Build Coastguard Worker {
33*8975f5c5SAndroid Build Coastguard Worker public:
BufferImpl(const gl::BufferState & state)34*8975f5c5SAndroid Build Coastguard Worker BufferImpl(const gl::BufferState &state) : mState(state) {}
~BufferImpl()35*8975f5c5SAndroid Build Coastguard Worker ~BufferImpl() override {}
destroy(const gl::Context * context)36*8975f5c5SAndroid Build Coastguard Worker virtual void destroy(const gl::Context *context) {}
37*8975f5c5SAndroid Build Coastguard Worker
38*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result setDataWithUsageFlags(const gl::Context *context,
39*8975f5c5SAndroid Build Coastguard Worker gl::BufferBinding target,
40*8975f5c5SAndroid Build Coastguard Worker GLeglClientBufferEXT clientBuffer,
41*8975f5c5SAndroid Build Coastguard Worker const void *data,
42*8975f5c5SAndroid Build Coastguard Worker size_t size,
43*8975f5c5SAndroid Build Coastguard Worker gl::BufferUsage usage,
44*8975f5c5SAndroid Build Coastguard Worker GLbitfield flags);
45*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result setData(const gl::Context *context,
46*8975f5c5SAndroid Build Coastguard Worker gl::BufferBinding target,
47*8975f5c5SAndroid Build Coastguard Worker const void *data,
48*8975f5c5SAndroid Build Coastguard Worker size_t size,
49*8975f5c5SAndroid Build Coastguard Worker gl::BufferUsage usage) = 0;
50*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result setSubData(const gl::Context *context,
51*8975f5c5SAndroid Build Coastguard Worker gl::BufferBinding target,
52*8975f5c5SAndroid Build Coastguard Worker const void *data,
53*8975f5c5SAndroid Build Coastguard Worker size_t size,
54*8975f5c5SAndroid Build Coastguard Worker size_t offset) = 0;
55*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result copySubData(const gl::Context *context,
56*8975f5c5SAndroid Build Coastguard Worker BufferImpl *source,
57*8975f5c5SAndroid Build Coastguard Worker GLintptr sourceOffset,
58*8975f5c5SAndroid Build Coastguard Worker GLintptr destOffset,
59*8975f5c5SAndroid Build Coastguard Worker GLsizeiptr size) = 0;
60*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result map(const gl::Context *context, GLenum access, void **mapPtr) = 0;
61*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result mapRange(const gl::Context *context,
62*8975f5c5SAndroid Build Coastguard Worker size_t offset,
63*8975f5c5SAndroid Build Coastguard Worker size_t length,
64*8975f5c5SAndroid Build Coastguard Worker GLbitfield access,
65*8975f5c5SAndroid Build Coastguard Worker void **mapPtr) = 0;
66*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result unmap(const gl::Context *context, GLboolean *result) = 0;
67*8975f5c5SAndroid Build Coastguard Worker
68*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result getIndexRange(const gl::Context *context,
69*8975f5c5SAndroid Build Coastguard Worker gl::DrawElementsType type,
70*8975f5c5SAndroid Build Coastguard Worker size_t offset,
71*8975f5c5SAndroid Build Coastguard Worker size_t count,
72*8975f5c5SAndroid Build Coastguard Worker bool primitiveRestartEnabled,
73*8975f5c5SAndroid Build Coastguard Worker gl::IndexRange *outRange) = 0;
74*8975f5c5SAndroid Build Coastguard Worker
75*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result getSubData(const gl::Context *context,
76*8975f5c5SAndroid Build Coastguard Worker GLintptr offset,
77*8975f5c5SAndroid Build Coastguard Worker GLsizeiptr size,
78*8975f5c5SAndroid Build Coastguard Worker void *outData);
79*8975f5c5SAndroid Build Coastguard Worker
80*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result onLabelUpdate(const gl::Context *context);
81*8975f5c5SAndroid Build Coastguard Worker
82*8975f5c5SAndroid Build Coastguard Worker // Override if accurate native memory size information is available
83*8975f5c5SAndroid Build Coastguard Worker virtual GLint64 getMemorySize() const;
84*8975f5c5SAndroid Build Coastguard Worker
onDataChanged()85*8975f5c5SAndroid Build Coastguard Worker virtual void onDataChanged() {}
86*8975f5c5SAndroid Build Coastguard Worker
87*8975f5c5SAndroid Build Coastguard Worker protected:
88*8975f5c5SAndroid Build Coastguard Worker const gl::BufferState &mState;
89*8975f5c5SAndroid Build Coastguard Worker };
90*8975f5c5SAndroid Build Coastguard Worker
getMemorySize()91*8975f5c5SAndroid Build Coastguard Worker inline GLint64 BufferImpl::getMemorySize() const
92*8975f5c5SAndroid Build Coastguard Worker {
93*8975f5c5SAndroid Build Coastguard Worker return 0;
94*8975f5c5SAndroid Build Coastguard Worker }
95*8975f5c5SAndroid Build Coastguard Worker
96*8975f5c5SAndroid Build Coastguard Worker } // namespace rx
97*8975f5c5SAndroid Build Coastguard Worker
98*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_BUFFERIMPL_H_
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