xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/EGLImplFactory.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // EGLImplFactory.h:
7*8975f5c5SAndroid Build Coastguard Worker //   Factory interface for EGL Impl objects.
8*8975f5c5SAndroid Build Coastguard Worker //
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
12*8975f5c5SAndroid Build Coastguard Worker 
13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Stream.h"
14*8975f5c5SAndroid Build Coastguard Worker 
15*8975f5c5SAndroid Build Coastguard Worker namespace egl
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker class AttributeMap;
18*8975f5c5SAndroid Build Coastguard Worker struct Config;
19*8975f5c5SAndroid Build Coastguard Worker class ImageSibling;
20*8975f5c5SAndroid Build Coastguard Worker struct ImageState;
21*8975f5c5SAndroid Build Coastguard Worker class ShareGroupState;
22*8975f5c5SAndroid Build Coastguard Worker struct SurfaceState;
23*8975f5c5SAndroid Build Coastguard Worker }  // namespace egl
24*8975f5c5SAndroid Build Coastguard Worker 
25*8975f5c5SAndroid Build Coastguard Worker namespace gl
26*8975f5c5SAndroid Build Coastguard Worker {
27*8975f5c5SAndroid Build Coastguard Worker class Context;
28*8975f5c5SAndroid Build Coastguard Worker class ErrorSet;
29*8975f5c5SAndroid Build Coastguard Worker class State;
30*8975f5c5SAndroid Build Coastguard Worker }  // namespace gl
31*8975f5c5SAndroid Build Coastguard Worker 
32*8975f5c5SAndroid Build Coastguard Worker namespace rx
33*8975f5c5SAndroid Build Coastguard Worker {
34*8975f5c5SAndroid Build Coastguard Worker class ContextImpl;
35*8975f5c5SAndroid Build Coastguard Worker class EGLSyncImpl;
36*8975f5c5SAndroid Build Coastguard Worker class ImageImpl;
37*8975f5c5SAndroid Build Coastguard Worker class ExternalImageSiblingImpl;
38*8975f5c5SAndroid Build Coastguard Worker class SurfaceImpl;
39*8975f5c5SAndroid Build Coastguard Worker class ShareGroupImpl;
40*8975f5c5SAndroid Build Coastguard Worker 
41*8975f5c5SAndroid Build Coastguard Worker class EGLImplFactory : angle::NonCopyable
42*8975f5c5SAndroid Build Coastguard Worker {
43*8975f5c5SAndroid Build Coastguard Worker   public:
EGLImplFactory()44*8975f5c5SAndroid Build Coastguard Worker     EGLImplFactory() {}
~EGLImplFactory()45*8975f5c5SAndroid Build Coastguard Worker     virtual ~EGLImplFactory() {}
46*8975f5c5SAndroid Build Coastguard Worker 
47*8975f5c5SAndroid Build Coastguard Worker     virtual SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
48*8975f5c5SAndroid Build Coastguard Worker                                              EGLNativeWindowType window,
49*8975f5c5SAndroid Build Coastguard Worker                                              const egl::AttributeMap &attribs)           = 0;
50*8975f5c5SAndroid Build Coastguard Worker     virtual SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
51*8975f5c5SAndroid Build Coastguard Worker                                               const egl::AttributeMap &attribs)          = 0;
52*8975f5c5SAndroid Build Coastguard Worker     virtual SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
53*8975f5c5SAndroid Build Coastguard Worker                                                        EGLenum buftype,
54*8975f5c5SAndroid Build Coastguard Worker                                                        EGLClientBuffer clientBuffer,
55*8975f5c5SAndroid Build Coastguard Worker                                                        const egl::AttributeMap &attribs) = 0;
56*8975f5c5SAndroid Build Coastguard Worker     virtual SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
57*8975f5c5SAndroid Build Coastguard Worker                                              NativePixmapType nativePixmap,
58*8975f5c5SAndroid Build Coastguard Worker                                              const egl::AttributeMap &attribs)           = 0;
59*8975f5c5SAndroid Build Coastguard Worker 
60*8975f5c5SAndroid Build Coastguard Worker     virtual ImageImpl *createImage(const egl::ImageState &state,
61*8975f5c5SAndroid Build Coastguard Worker                                    const gl::Context *context,
62*8975f5c5SAndroid Build Coastguard Worker                                    EGLenum target,
63*8975f5c5SAndroid Build Coastguard Worker                                    const egl::AttributeMap &attribs) = 0;
64*8975f5c5SAndroid Build Coastguard Worker 
65*8975f5c5SAndroid Build Coastguard Worker     virtual ContextImpl *createContext(const gl::State &state,
66*8975f5c5SAndroid Build Coastguard Worker                                        gl::ErrorSet *errorSet,
67*8975f5c5SAndroid Build Coastguard Worker                                        const egl::Config *configuration,
68*8975f5c5SAndroid Build Coastguard Worker                                        const gl::Context *shareContext,
69*8975f5c5SAndroid Build Coastguard Worker                                        const egl::AttributeMap &attribs) = 0;
70*8975f5c5SAndroid Build Coastguard Worker 
71*8975f5c5SAndroid Build Coastguard Worker     virtual StreamProducerImpl *createStreamProducerD3DTexture(
72*8975f5c5SAndroid Build Coastguard Worker         egl::Stream::ConsumerType consumerType,
73*8975f5c5SAndroid Build Coastguard Worker         const egl::AttributeMap &attribs) = 0;
74*8975f5c5SAndroid Build Coastguard Worker 
75*8975f5c5SAndroid Build Coastguard Worker     virtual ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
76*8975f5c5SAndroid Build Coastguard Worker                                                                  EGLenum target,
77*8975f5c5SAndroid Build Coastguard Worker                                                                  EGLClientBuffer buffer,
78*8975f5c5SAndroid Build Coastguard Worker                                                                  const egl::AttributeMap &attribs);
79*8975f5c5SAndroid Build Coastguard Worker 
80*8975f5c5SAndroid Build Coastguard Worker     virtual EGLSyncImpl *createSync();
81*8975f5c5SAndroid Build Coastguard Worker 
82*8975f5c5SAndroid Build Coastguard Worker     virtual ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) = 0;
83*8975f5c5SAndroid Build Coastguard Worker };
84*8975f5c5SAndroid Build Coastguard Worker 
createExternalImageSibling(const gl::Context * context,EGLenum target,EGLClientBuffer buffer,const egl::AttributeMap & attribs)85*8975f5c5SAndroid Build Coastguard Worker inline ExternalImageSiblingImpl *EGLImplFactory::createExternalImageSibling(
86*8975f5c5SAndroid Build Coastguard Worker     const gl::Context *context,
87*8975f5c5SAndroid Build Coastguard Worker     EGLenum target,
88*8975f5c5SAndroid Build Coastguard Worker     EGLClientBuffer buffer,
89*8975f5c5SAndroid Build Coastguard Worker     const egl::AttributeMap &attribs)
90*8975f5c5SAndroid Build Coastguard Worker {
91*8975f5c5SAndroid Build Coastguard Worker     UNREACHABLE();
92*8975f5c5SAndroid Build Coastguard Worker     return nullptr;
93*8975f5c5SAndroid Build Coastguard Worker }
94*8975f5c5SAndroid Build Coastguard Worker 
createSync()95*8975f5c5SAndroid Build Coastguard Worker inline EGLSyncImpl *EGLImplFactory::createSync()
96*8975f5c5SAndroid Build Coastguard Worker {
97*8975f5c5SAndroid Build Coastguard Worker     UNREACHABLE();
98*8975f5c5SAndroid Build Coastguard Worker     return nullptr;
99*8975f5c5SAndroid Build Coastguard Worker }
100*8975f5c5SAndroid Build Coastguard Worker 
101*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
102*8975f5c5SAndroid Build Coastguard Worker 
103*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
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