1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker // EGL_KHR_reusable_sync 8*8975f5c5SAndroid Build Coastguard Worker 9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_EGLREUSABLESYNC_H_ 10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_EGLREUSABLESYNC_H_ 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/AttributeMap.h" 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/EGLSyncImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h" 16*8975f5c5SAndroid Build Coastguard Worker 17*8975f5c5SAndroid Build Coastguard Worker #include <condition_variable> 18*8975f5c5SAndroid Build Coastguard Worker 19*8975f5c5SAndroid Build Coastguard Worker namespace rx 20*8975f5c5SAndroid Build Coastguard Worker { 21*8975f5c5SAndroid Build Coastguard Worker 22*8975f5c5SAndroid Build Coastguard Worker class ReusableSync final : public EGLSyncImpl 23*8975f5c5SAndroid Build Coastguard Worker { 24*8975f5c5SAndroid Build Coastguard Worker public: 25*8975f5c5SAndroid Build Coastguard Worker ReusableSync(); 26*8975f5c5SAndroid Build Coastguard Worker ~ReusableSync() override; 27*8975f5c5SAndroid Build Coastguard Worker 28*8975f5c5SAndroid Build Coastguard Worker void onDestroy(const egl::Display *display) override; 29*8975f5c5SAndroid Build Coastguard Worker 30*8975f5c5SAndroid Build Coastguard Worker egl::Error initialize(const egl::Display *display, 31*8975f5c5SAndroid Build Coastguard Worker const gl::Context *context, 32*8975f5c5SAndroid Build Coastguard Worker EGLenum type, 33*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 34*8975f5c5SAndroid Build Coastguard Worker egl::Error clientWait(const egl::Display *display, 35*8975f5c5SAndroid Build Coastguard Worker const gl::Context *context, 36*8975f5c5SAndroid Build Coastguard Worker EGLint flags, 37*8975f5c5SAndroid Build Coastguard Worker EGLTime timeout, 38*8975f5c5SAndroid Build Coastguard Worker EGLint *outResult) override; 39*8975f5c5SAndroid Build Coastguard Worker egl::Error serverWait(const egl::Display *display, 40*8975f5c5SAndroid Build Coastguard Worker const gl::Context *context, 41*8975f5c5SAndroid Build Coastguard Worker EGLint flags) override; 42*8975f5c5SAndroid Build Coastguard Worker egl::Error signal(const egl::Display *display, 43*8975f5c5SAndroid Build Coastguard Worker const gl::Context *context, 44*8975f5c5SAndroid Build Coastguard Worker EGLint mode) override; 45*8975f5c5SAndroid Build Coastguard Worker egl::Error getStatus(const egl::Display *display, EGLint *outStatus) override; 46*8975f5c5SAndroid Build Coastguard Worker 47*8975f5c5SAndroid Build Coastguard Worker private: 48*8975f5c5SAndroid Build Coastguard Worker EGLint mStatus; 49*8975f5c5SAndroid Build Coastguard Worker std::condition_variable mCondVar; 50*8975f5c5SAndroid Build Coastguard Worker std::unique_lock<std::mutex> mMutex; 51*8975f5c5SAndroid Build Coastguard Worker }; 52*8975f5c5SAndroid Build Coastguard Worker 53*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 54*8975f5c5SAndroid Build Coastguard Worker 55*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_EGLREUSABLESYNC_H_ 56