xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/SamplerImpl.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // SamplerImpl.h: Defines the abstract rx::SamplerImpl class.
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_SAMPLERIMPL_H_
10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_SAMPLERIMPL_H_
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h"
13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Error.h"
14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Sampler.h"
15*8975f5c5SAndroid Build Coastguard Worker 
16*8975f5c5SAndroid Build Coastguard Worker namespace gl
17*8975f5c5SAndroid Build Coastguard Worker {
18*8975f5c5SAndroid Build Coastguard Worker class Context;
19*8975f5c5SAndroid Build Coastguard Worker class SamplerState;
20*8975f5c5SAndroid Build Coastguard Worker }  // namespace gl
21*8975f5c5SAndroid Build Coastguard Worker 
22*8975f5c5SAndroid Build Coastguard Worker namespace rx
23*8975f5c5SAndroid Build Coastguard Worker {
24*8975f5c5SAndroid Build Coastguard Worker 
25*8975f5c5SAndroid Build Coastguard Worker class SamplerImpl : angle::NonCopyable
26*8975f5c5SAndroid Build Coastguard Worker {
27*8975f5c5SAndroid Build Coastguard Worker   public:
SamplerImpl(const gl::SamplerState & state)28*8975f5c5SAndroid Build Coastguard Worker     SamplerImpl(const gl::SamplerState &state) : mState(state) {}
~SamplerImpl()29*8975f5c5SAndroid Build Coastguard Worker     virtual ~SamplerImpl() {}
30*8975f5c5SAndroid Build Coastguard Worker 
onDestroy(const gl::Context * context)31*8975f5c5SAndroid Build Coastguard Worker     virtual void onDestroy(const gl::Context *context)
32*8975f5c5SAndroid Build Coastguard Worker     {
33*8975f5c5SAndroid Build Coastguard Worker         // Default implementation: no-op.
34*8975f5c5SAndroid Build Coastguard Worker     }
35*8975f5c5SAndroid Build Coastguard Worker     virtual angle::Result syncState(const gl::Context *context, const bool dirty) = 0;
36*8975f5c5SAndroid Build Coastguard Worker 
onLabelUpdate(const gl::Context * context)37*8975f5c5SAndroid Build Coastguard Worker     angle::Result onLabelUpdate(const gl::Context *context) { return angle::Result::Continue; }
38*8975f5c5SAndroid Build Coastguard Worker 
39*8975f5c5SAndroid Build Coastguard Worker   protected:
40*8975f5c5SAndroid Build Coastguard Worker     const gl::SamplerState &mState;
41*8975f5c5SAndroid Build Coastguard Worker };
42*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
43*8975f5c5SAndroid Build Coastguard Worker 
44*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_SAMPLERIMPL_H_
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