xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // NativeWindowD3D.cpp: Defines NativeWindowD3D, a class for managing and performing operations on
8*8975f5c5SAndroid Build Coastguard Worker // an EGLNativeWindowType for the D3D renderers.
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/d3d/NativeWindowD3D.h"
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker namespace rx
13*8975f5c5SAndroid Build Coastguard Worker {
14*8975f5c5SAndroid Build Coastguard Worker 
NativeWindowD3D(EGLNativeWindowType window)15*8975f5c5SAndroid Build Coastguard Worker NativeWindowD3D::NativeWindowD3D(EGLNativeWindowType window) : mWindow(window) {}
16*8975f5c5SAndroid Build Coastguard Worker 
~NativeWindowD3D()17*8975f5c5SAndroid Build Coastguard Worker NativeWindowD3D::~NativeWindowD3D() {}
18*8975f5c5SAndroid Build Coastguard Worker 
19*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
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