1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker // NativeWindowD3D.cpp: Defines NativeWindowD3D, a class for managing and performing operations on 8*8975f5c5SAndroid Build Coastguard Worker // an EGLNativeWindowType for the D3D renderers. 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/d3d/NativeWindowD3D.h" 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker namespace rx 13*8975f5c5SAndroid Build Coastguard Worker { 14*8975f5c5SAndroid Build Coastguard Worker NativeWindowD3D(EGLNativeWindowType window)15*8975f5c5SAndroid Build Coastguard WorkerNativeWindowD3D::NativeWindowD3D(EGLNativeWindowType window) : mWindow(window) {} 16*8975f5c5SAndroid Build Coastguard Worker ~NativeWindowD3D()17*8975f5c5SAndroid Build Coastguard WorkerNativeWindowD3D::~NativeWindowD3D() {} 18*8975f5c5SAndroid Build Coastguard Worker 19*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 20