1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker // SamplerGL.h: Defines the rx::SamplerGL class, an implementation of SamplerImpl. 8*8975f5c5SAndroid Build Coastguard Worker 9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_GL_SAMPLERGL_H_ 10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_GL_SAMPLERGL_H_ 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/angletypes.h" 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/SamplerImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker namespace rx 16*8975f5c5SAndroid Build Coastguard Worker { 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker class FunctionsGL; 19*8975f5c5SAndroid Build Coastguard Worker class StateManagerGL; 20*8975f5c5SAndroid Build Coastguard Worker 21*8975f5c5SAndroid Build Coastguard Worker class SamplerGL : public SamplerImpl 22*8975f5c5SAndroid Build Coastguard Worker { 23*8975f5c5SAndroid Build Coastguard Worker public: 24*8975f5c5SAndroid Build Coastguard Worker SamplerGL(const gl::SamplerState &state, 25*8975f5c5SAndroid Build Coastguard Worker const FunctionsGL *functions, 26*8975f5c5SAndroid Build Coastguard Worker StateManagerGL *stateManager); 27*8975f5c5SAndroid Build Coastguard Worker ~SamplerGL() override; 28*8975f5c5SAndroid Build Coastguard Worker 29*8975f5c5SAndroid Build Coastguard Worker angle::Result syncState(const gl::Context *context, const bool dirty) override; 30*8975f5c5SAndroid Build Coastguard Worker 31*8975f5c5SAndroid Build Coastguard Worker GLuint getSamplerID() const; 32*8975f5c5SAndroid Build Coastguard Worker 33*8975f5c5SAndroid Build Coastguard Worker private: 34*8975f5c5SAndroid Build Coastguard Worker const FunctionsGL *mFunctions; 35*8975f5c5SAndroid Build Coastguard Worker StateManagerGL *mStateManager; 36*8975f5c5SAndroid Build Coastguard Worker 37*8975f5c5SAndroid Build Coastguard Worker mutable gl::SamplerState mAppliedSamplerState; 38*8975f5c5SAndroid Build Coastguard Worker GLuint mSamplerID; 39*8975f5c5SAndroid Build Coastguard Worker }; 40*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 41*8975f5c5SAndroid Build Coastguard Worker 42*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_GL_SAMPLERGL_H_ 43