xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/gl/SamplerGL.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // SamplerGL.h: Defines the rx::SamplerGL class, an implementation of SamplerImpl.
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_GL_SAMPLERGL_H_
10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_GL_SAMPLERGL_H_
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/angletypes.h"
13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/SamplerImpl.h"
14*8975f5c5SAndroid Build Coastguard Worker 
15*8975f5c5SAndroid Build Coastguard Worker namespace rx
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker 
18*8975f5c5SAndroid Build Coastguard Worker class FunctionsGL;
19*8975f5c5SAndroid Build Coastguard Worker class StateManagerGL;
20*8975f5c5SAndroid Build Coastguard Worker 
21*8975f5c5SAndroid Build Coastguard Worker class SamplerGL : public SamplerImpl
22*8975f5c5SAndroid Build Coastguard Worker {
23*8975f5c5SAndroid Build Coastguard Worker   public:
24*8975f5c5SAndroid Build Coastguard Worker     SamplerGL(const gl::SamplerState &state,
25*8975f5c5SAndroid Build Coastguard Worker               const FunctionsGL *functions,
26*8975f5c5SAndroid Build Coastguard Worker               StateManagerGL *stateManager);
27*8975f5c5SAndroid Build Coastguard Worker     ~SamplerGL() override;
28*8975f5c5SAndroid Build Coastguard Worker 
29*8975f5c5SAndroid Build Coastguard Worker     angle::Result syncState(const gl::Context *context, const bool dirty) override;
30*8975f5c5SAndroid Build Coastguard Worker 
31*8975f5c5SAndroid Build Coastguard Worker     GLuint getSamplerID() const;
32*8975f5c5SAndroid Build Coastguard Worker 
33*8975f5c5SAndroid Build Coastguard Worker   private:
34*8975f5c5SAndroid Build Coastguard Worker     const FunctionsGL *mFunctions;
35*8975f5c5SAndroid Build Coastguard Worker     StateManagerGL *mStateManager;
36*8975f5c5SAndroid Build Coastguard Worker 
37*8975f5c5SAndroid Build Coastguard Worker     mutable gl::SamplerState mAppliedSamplerState;
38*8975f5c5SAndroid Build Coastguard Worker     GLuint mSamplerID;
39*8975f5c5SAndroid Build Coastguard Worker };
40*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
41*8975f5c5SAndroid Build Coastguard Worker 
42*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_GL_SAMPLERGL_H_
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