xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/metal/IOSurfaceSurfaceMtl.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_METAL_IOSURFACESURFACEMTL_H_
8*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_METAL_IOSURFACESURFACEMTL_H_
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #include <IOSurface/IOSurfaceRef.h>
11*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/SurfaceImpl.h"
12*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/metal/DisplayMtl.h"
13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/metal/SurfaceMtl.h"
14*8975f5c5SAndroid Build Coastguard Worker 
15*8975f5c5SAndroid Build Coastguard Worker namespace metal
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker class AttributeMap;
18*8975f5c5SAndroid Build Coastguard Worker }  // namespace metal
19*8975f5c5SAndroid Build Coastguard Worker 
20*8975f5c5SAndroid Build Coastguard Worker namespace rx
21*8975f5c5SAndroid Build Coastguard Worker {
22*8975f5c5SAndroid Build Coastguard Worker 
23*8975f5c5SAndroid Build Coastguard Worker class DisplayMTL;
24*8975f5c5SAndroid Build Coastguard Worker 
25*8975f5c5SAndroid Build Coastguard Worker // Offscreen created from IOSurface
26*8975f5c5SAndroid Build Coastguard Worker class IOSurfaceSurfaceMtl : public OffscreenSurfaceMtl
27*8975f5c5SAndroid Build Coastguard Worker {
28*8975f5c5SAndroid Build Coastguard Worker   public:
29*8975f5c5SAndroid Build Coastguard Worker     IOSurfaceSurfaceMtl(DisplayMtl *display,
30*8975f5c5SAndroid Build Coastguard Worker                         const egl::SurfaceState &state,
31*8975f5c5SAndroid Build Coastguard Worker                         EGLClientBuffer buffer,
32*8975f5c5SAndroid Build Coastguard Worker                         const egl::AttributeMap &attribs);
33*8975f5c5SAndroid Build Coastguard Worker     ~IOSurfaceSurfaceMtl() override;
34*8975f5c5SAndroid Build Coastguard Worker 
35*8975f5c5SAndroid Build Coastguard Worker     egl::Error bindTexImage(const gl::Context *context,
36*8975f5c5SAndroid Build Coastguard Worker                             gl::Texture *texture,
37*8975f5c5SAndroid Build Coastguard Worker                             EGLint buffer) override;
38*8975f5c5SAndroid Build Coastguard Worker     egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
39*8975f5c5SAndroid Build Coastguard Worker 
40*8975f5c5SAndroid Build Coastguard Worker     angle::Result getAttachmentRenderTarget(const gl::Context *context,
41*8975f5c5SAndroid Build Coastguard Worker                                             GLenum binding,
42*8975f5c5SAndroid Build Coastguard Worker                                             const gl::ImageIndex &imageIndex,
43*8975f5c5SAndroid Build Coastguard Worker                                             GLsizei samples,
44*8975f5c5SAndroid Build Coastguard Worker                                             FramebufferAttachmentRenderTarget **rtOut) override;
45*8975f5c5SAndroid Build Coastguard Worker 
46*8975f5c5SAndroid Build Coastguard Worker     static bool ValidateAttributes(EGLClientBuffer buffer, const egl::AttributeMap &attribs);
47*8975f5c5SAndroid Build Coastguard Worker 
48*8975f5c5SAndroid Build Coastguard Worker   private:
49*8975f5c5SAndroid Build Coastguard Worker     angle::Result ensureColorTextureCreated(const gl::Context *context);
50*8975f5c5SAndroid Build Coastguard Worker 
51*8975f5c5SAndroid Build Coastguard Worker     IOSurfaceRef mIOSurface;
52*8975f5c5SAndroid Build Coastguard Worker     NSUInteger mIOSurfacePlane;
53*8975f5c5SAndroid Build Coastguard Worker     int mIOSurfaceFormatIdx;
54*8975f5c5SAndroid Build Coastguard Worker };
55*8975f5c5SAndroid Build Coastguard Worker 
56*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
57*8975f5c5SAndroid Build Coastguard Worker 
58*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_METAL_IOSURFACESURFACEMTL_H_
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