1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // DisplayVk.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the class interface for DisplayVk, implementing DisplayImpl. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_VULKAN_DISPLAYVK_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_VULKAN_DISPLAYVK_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "common/MemoryBuffer.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/DisplayImpl.h" 15*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/vk_cache_utils.h" 16*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/vk_utils.h" 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker namespace rx 19*8975f5c5SAndroid Build Coastguard Worker { 20*8975f5c5SAndroid Build Coastguard Worker class DisplayVk : public DisplayImpl, public vk::Context, public vk::GlobalOps 21*8975f5c5SAndroid Build Coastguard Worker { 22*8975f5c5SAndroid Build Coastguard Worker public: 23*8975f5c5SAndroid Build Coastguard Worker DisplayVk(const egl::DisplayState &state); 24*8975f5c5SAndroid Build Coastguard Worker ~DisplayVk() override; 25*8975f5c5SAndroid Build Coastguard Worker 26*8975f5c5SAndroid Build Coastguard Worker egl::Error initialize(egl::Display *display) override; 27*8975f5c5SAndroid Build Coastguard Worker void terminate() override; 28*8975f5c5SAndroid Build Coastguard Worker 29*8975f5c5SAndroid Build Coastguard Worker egl::Error makeCurrent(egl::Display *display, 30*8975f5c5SAndroid Build Coastguard Worker egl::Surface *drawSurface, 31*8975f5c5SAndroid Build Coastguard Worker egl::Surface *readSurface, 32*8975f5c5SAndroid Build Coastguard Worker gl::Context *context) override; 33*8975f5c5SAndroid Build Coastguard Worker 34*8975f5c5SAndroid Build Coastguard Worker bool testDeviceLost() override; 35*8975f5c5SAndroid Build Coastguard Worker egl::Error restoreLostDevice(const egl::Display *display) override; 36*8975f5c5SAndroid Build Coastguard Worker 37*8975f5c5SAndroid Build Coastguard Worker std::string getRendererDescription() override; 38*8975f5c5SAndroid Build Coastguard Worker std::string getVendorString() override; 39*8975f5c5SAndroid Build Coastguard Worker std::string getVersionString(bool includeFullVersion) override; 40*8975f5c5SAndroid Build Coastguard Worker 41*8975f5c5SAndroid Build Coastguard Worker DeviceImpl *createDevice() override; 42*8975f5c5SAndroid Build Coastguard Worker 43*8975f5c5SAndroid Build Coastguard Worker egl::Error waitClient(const gl::Context *context) override; 44*8975f5c5SAndroid Build Coastguard Worker egl::Error waitNative(const gl::Context *context, EGLint engine) override; 45*8975f5c5SAndroid Build Coastguard Worker 46*8975f5c5SAndroid Build Coastguard Worker SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, 47*8975f5c5SAndroid Build Coastguard Worker EGLNativeWindowType window, 48*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 49*8975f5c5SAndroid Build Coastguard Worker SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, 50*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 51*8975f5c5SAndroid Build Coastguard Worker SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, 52*8975f5c5SAndroid Build Coastguard Worker EGLenum buftype, 53*8975f5c5SAndroid Build Coastguard Worker EGLClientBuffer clientBuffer, 54*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 55*8975f5c5SAndroid Build Coastguard Worker SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, 56*8975f5c5SAndroid Build Coastguard Worker NativePixmapType nativePixmap, 57*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 58*8975f5c5SAndroid Build Coastguard Worker 59*8975f5c5SAndroid Build Coastguard Worker ImageImpl *createImage(const egl::ImageState &state, 60*8975f5c5SAndroid Build Coastguard Worker const gl::Context *context, 61*8975f5c5SAndroid Build Coastguard Worker EGLenum target, 62*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 63*8975f5c5SAndroid Build Coastguard Worker 64*8975f5c5SAndroid Build Coastguard Worker ContextImpl *createContext(const gl::State &state, 65*8975f5c5SAndroid Build Coastguard Worker gl::ErrorSet *errorSet, 66*8975f5c5SAndroid Build Coastguard Worker const egl::Config *configuration, 67*8975f5c5SAndroid Build Coastguard Worker const gl::Context *shareContext, 68*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 69*8975f5c5SAndroid Build Coastguard Worker 70*8975f5c5SAndroid Build Coastguard Worker StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, 71*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 72*8975f5c5SAndroid Build Coastguard Worker 73*8975f5c5SAndroid Build Coastguard Worker EGLSyncImpl *createSync() override; 74*8975f5c5SAndroid Build Coastguard Worker 75*8975f5c5SAndroid Build Coastguard Worker gl::Version getMaxSupportedESVersion() const override; 76*8975f5c5SAndroid Build Coastguard Worker gl::Version getMaxConformantESVersion() const override; 77*8975f5c5SAndroid Build Coastguard Worker 78*8975f5c5SAndroid Build Coastguard Worker egl::Error validateImageClientBuffer(const gl::Context *context, 79*8975f5c5SAndroid Build Coastguard Worker EGLenum target, 80*8975f5c5SAndroid Build Coastguard Worker EGLClientBuffer clientBuffer, 81*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) const override; 82*8975f5c5SAndroid Build Coastguard Worker ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context, 83*8975f5c5SAndroid Build Coastguard Worker EGLenum target, 84*8975f5c5SAndroid Build Coastguard Worker EGLClientBuffer buffer, 85*8975f5c5SAndroid Build Coastguard Worker const egl::AttributeMap &attribs) override; 86*8975f5c5SAndroid Build Coastguard Worker virtual const char *getWSIExtension() const = 0; 87*8975f5c5SAndroid Build Coastguard Worker virtual const char *getWSILayer() const; 88*8975f5c5SAndroid Build Coastguard Worker 89*8975f5c5SAndroid Build Coastguard Worker // Determine if a config with given formats and sample counts is supported. This callback may 90*8975f5c5SAndroid Build Coastguard Worker // modify the config to add or remove platform specific attributes such as nativeVisualID. If 91*8975f5c5SAndroid Build Coastguard Worker // the config is not supported by the window system, it removes the EGL_WINDOW_BIT from 92*8975f5c5SAndroid Build Coastguard Worker // surfaceType, which would still allow the config to be used for pbuffers. 93*8975f5c5SAndroid Build Coastguard Worker virtual void checkConfigSupport(egl::Config *config) = 0; 94*8975f5c5SAndroid Build Coastguard Worker getScratchBuffer()95*8975f5c5SAndroid Build Coastguard Worker angle::ScratchBuffer *getScratchBuffer() { return &mScratchBuffer; } 96*8975f5c5SAndroid Build Coastguard Worker 97*8975f5c5SAndroid Build Coastguard Worker void handleError(VkResult result, 98*8975f5c5SAndroid Build Coastguard Worker const char *file, 99*8975f5c5SAndroid Build Coastguard Worker const char *function, 100*8975f5c5SAndroid Build Coastguard Worker unsigned int line) override; 101*8975f5c5SAndroid Build Coastguard Worker 102*8975f5c5SAndroid Build Coastguard Worker void initializeFrontendFeatures(angle::FrontendFeatures *features) const override; 103*8975f5c5SAndroid Build Coastguard Worker 104*8975f5c5SAndroid Build Coastguard Worker void populateFeatureList(angle::FeatureList *features) override; 105*8975f5c5SAndroid Build Coastguard Worker 106*8975f5c5SAndroid Build Coastguard Worker ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override; 107*8975f5c5SAndroid Build Coastguard Worker 108*8975f5c5SAndroid Build Coastguard Worker bool isConfigFormatSupported(VkFormat format) const; 109*8975f5c5SAndroid Build Coastguard Worker bool isSurfaceFormatColorspacePairSupported(VkSurfaceKHR surface, 110*8975f5c5SAndroid Build Coastguard Worker VkFormat format, 111*8975f5c5SAndroid Build Coastguard Worker VkColorSpaceKHR colorspace) const; 112*8975f5c5SAndroid Build Coastguard Worker 113*8975f5c5SAndroid Build Coastguard Worker protected: 114*8975f5c5SAndroid Build Coastguard Worker void generateExtensions(egl::DisplayExtensions *outExtensions) const override; 115*8975f5c5SAndroid Build Coastguard Worker 116*8975f5c5SAndroid Build Coastguard Worker private: 117*8975f5c5SAndroid Build Coastguard Worker virtual SurfaceImpl *createWindowSurfaceVk(const egl::SurfaceState &state, 118*8975f5c5SAndroid Build Coastguard Worker EGLNativeWindowType window) = 0; 119*8975f5c5SAndroid Build Coastguard Worker void generateCaps(egl::Caps *outCaps) const override; 120*8975f5c5SAndroid Build Coastguard Worker 121*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result waitNativeImpl(); 122*8975f5c5SAndroid Build Coastguard Worker 123*8975f5c5SAndroid Build Coastguard Worker bool isColorspaceSupported(VkColorSpaceKHR colorspace) const; 124*8975f5c5SAndroid Build Coastguard Worker void initSupportedSurfaceFormatColorspaces(); 125*8975f5c5SAndroid Build Coastguard Worker 126*8975f5c5SAndroid Build Coastguard Worker // vk::GlobalOps 127*8975f5c5SAndroid Build Coastguard Worker void putBlob(const angle::BlobCacheKey &key, const angle::MemoryBuffer &value) override; 128*8975f5c5SAndroid Build Coastguard Worker bool getBlob(const angle::BlobCacheKey &key, angle::BlobCacheValue *valueOut) override; 129*8975f5c5SAndroid Build Coastguard Worker std::shared_ptr<angle::WaitableEvent> postMultiThreadWorkerTask( 130*8975f5c5SAndroid Build Coastguard Worker const std::shared_ptr<angle::Closure> &task) override; 131*8975f5c5SAndroid Build Coastguard Worker void notifyDeviceLost() override; 132*8975f5c5SAndroid Build Coastguard Worker 133*8975f5c5SAndroid Build Coastguard Worker angle::ScratchBuffer mScratchBuffer; 134*8975f5c5SAndroid Build Coastguard Worker 135*8975f5c5SAndroid Build Coastguard Worker // Map of supported colorspace and associated surface format set. 136*8975f5c5SAndroid Build Coastguard Worker angle::HashMap<VkColorSpaceKHR, std::unordered_set<VkFormat>> mSupportedColorspaceFormatsMap; 137*8975f5c5SAndroid Build Coastguard Worker }; 138*8975f5c5SAndroid Build Coastguard Worker 139*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 140*8975f5c5SAndroid Build Coastguard Worker 141*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_VULKAN_DISPLAYVK_H_ 142