1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // ImageWgpu.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the class interface for ImageWgpu, implementing ImageImpl. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_WGPU_IMAGEWGPU_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_WGPU_IMAGEWGPU_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/ImageImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker namespace rx 16*8975f5c5SAndroid Build Coastguard Worker { 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker class ImageWgpu : public ImageImpl 19*8975f5c5SAndroid Build Coastguard Worker { 20*8975f5c5SAndroid Build Coastguard Worker public: 21*8975f5c5SAndroid Build Coastguard Worker ImageWgpu(const egl::ImageState &state); 22*8975f5c5SAndroid Build Coastguard Worker ~ImageWgpu() override; 23*8975f5c5SAndroid Build Coastguard Worker egl::Error initialize(const egl::Display *display) override; 24*8975f5c5SAndroid Build Coastguard Worker 25*8975f5c5SAndroid Build Coastguard Worker angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) override; 26*8975f5c5SAndroid Build Coastguard Worker }; 27*8975f5c5SAndroid Build Coastguard Worker 28*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 29*8975f5c5SAndroid Build Coastguard Worker 30*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_WGPU_IMAGEWGPU_H_ 31