1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // ProgramPipelineWgpu.cpp: 7*8975f5c5SAndroid Build Coastguard Worker // Implements the class methods for ProgramPipelineWgpu. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/wgpu/ProgramPipelineWgpu.h" 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker namespace rx 13*8975f5c5SAndroid Build Coastguard Worker { 14*8975f5c5SAndroid Build Coastguard Worker ProgramPipelineWgpu(const gl::ProgramPipelineState & state)15*8975f5c5SAndroid Build Coastguard WorkerProgramPipelineWgpu::ProgramPipelineWgpu(const gl::ProgramPipelineState &state) 16*8975f5c5SAndroid Build Coastguard Worker : ProgramPipelineImpl(state) 17*8975f5c5SAndroid Build Coastguard Worker {} 18*8975f5c5SAndroid Build Coastguard Worker ~ProgramPipelineWgpu()19*8975f5c5SAndroid Build Coastguard WorkerProgramPipelineWgpu::~ProgramPipelineWgpu() {} 20*8975f5c5SAndroid Build Coastguard Worker 21*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 22