1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // QueryWgpu.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the class interface for QueryWgpu, implementing QueryImpl. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_WGPU_QUERYWGPU_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_WGPU_QUERYWGPU_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/QueryImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker namespace rx 16*8975f5c5SAndroid Build Coastguard Worker { 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker class QueryWgpu : public QueryImpl 19*8975f5c5SAndroid Build Coastguard Worker { 20*8975f5c5SAndroid Build Coastguard Worker public: 21*8975f5c5SAndroid Build Coastguard Worker QueryWgpu(gl::QueryType type); 22*8975f5c5SAndroid Build Coastguard Worker ~QueryWgpu() override; 23*8975f5c5SAndroid Build Coastguard Worker 24*8975f5c5SAndroid Build Coastguard Worker angle::Result begin(const gl::Context *context) override; 25*8975f5c5SAndroid Build Coastguard Worker angle::Result end(const gl::Context *context) override; 26*8975f5c5SAndroid Build Coastguard Worker angle::Result queryCounter(const gl::Context *context) override; 27*8975f5c5SAndroid Build Coastguard Worker angle::Result getResult(const gl::Context *context, GLint *params) override; 28*8975f5c5SAndroid Build Coastguard Worker angle::Result getResult(const gl::Context *context, GLuint *params) override; 29*8975f5c5SAndroid Build Coastguard Worker angle::Result getResult(const gl::Context *context, GLint64 *params) override; 30*8975f5c5SAndroid Build Coastguard Worker angle::Result getResult(const gl::Context *context, GLuint64 *params) override; 31*8975f5c5SAndroid Build Coastguard Worker angle::Result isResultAvailable(const gl::Context *context, bool *available) override; 32*8975f5c5SAndroid Build Coastguard Worker }; 33*8975f5c5SAndroid Build Coastguard Worker 34*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 35*8975f5c5SAndroid Build Coastguard Worker 36*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_WGPU_QUERYWGPU_H_ 37