xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/SamplerWgpu.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // SamplerWgpu.cpp:
7*8975f5c5SAndroid Build Coastguard Worker //    Implements the class methods for SamplerWgpu.
8*8975f5c5SAndroid Build Coastguard Worker //
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/wgpu/SamplerWgpu.h"
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include "common/debug.h"
13*8975f5c5SAndroid Build Coastguard Worker 
14*8975f5c5SAndroid Build Coastguard Worker namespace rx
15*8975f5c5SAndroid Build Coastguard Worker {
16*8975f5c5SAndroid Build Coastguard Worker 
SamplerWgpu(const gl::SamplerState & state)17*8975f5c5SAndroid Build Coastguard Worker SamplerWgpu::SamplerWgpu(const gl::SamplerState &state) : SamplerImpl(state) {}
18*8975f5c5SAndroid Build Coastguard Worker 
~SamplerWgpu()19*8975f5c5SAndroid Build Coastguard Worker SamplerWgpu::~SamplerWgpu() {}
20*8975f5c5SAndroid Build Coastguard Worker 
syncState(const gl::Context * context,const bool dirty)21*8975f5c5SAndroid Build Coastguard Worker angle::Result SamplerWgpu::syncState(const gl::Context *context, const bool dirty)
22*8975f5c5SAndroid Build Coastguard Worker {
23*8975f5c5SAndroid Build Coastguard Worker     return angle::Result::Continue;
24*8975f5c5SAndroid Build Coastguard Worker }
25*8975f5c5SAndroid Build Coastguard Worker 
26*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
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