xref: /aosp_15_r20/external/angle/src/tests/gl_tests/WebGLCompressedTextureAvailabilityTest.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2021 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // WebGLCompressedTextureAvailabilityTest:
7*8975f5c5SAndroid Build Coastguard Worker //   Compressed formats must be enabled on platforms that always support them.
8*8975f5c5SAndroid Build Coastguard Worker //   Compressed formats must be disabled on platforms that never support them.
9*8975f5c5SAndroid Build Coastguard Worker //
10*8975f5c5SAndroid Build Coastguard Worker 
11*8975f5c5SAndroid Build Coastguard Worker #include "test_utils/ANGLETest.h"
12*8975f5c5SAndroid Build Coastguard Worker 
13*8975f5c5SAndroid Build Coastguard Worker using namespace angle;
14*8975f5c5SAndroid Build Coastguard Worker 
15*8975f5c5SAndroid Build Coastguard Worker namespace
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker 
18*8975f5c5SAndroid Build Coastguard Worker class WebGLCompressedTextureAvailabilityTest : public ANGLETest<>
19*8975f5c5SAndroid Build Coastguard Worker {
20*8975f5c5SAndroid Build Coastguard Worker   public:
WebGLCompressedTextureAvailabilityTest()21*8975f5c5SAndroid Build Coastguard Worker     WebGLCompressedTextureAvailabilityTest() { setWebGLCompatibilityEnabled(true); }
22*8975f5c5SAndroid Build Coastguard Worker };
23*8975f5c5SAndroid Build Coastguard Worker 
24*8975f5c5SAndroid Build Coastguard Worker const char kDXT1[]     = "GL_EXT_texture_compression_dxt1";
25*8975f5c5SAndroid Build Coastguard Worker const char kDXT3[]     = "GL_ANGLE_texture_compression_dxt3";
26*8975f5c5SAndroid Build Coastguard Worker const char kDXT5[]     = "GL_ANGLE_texture_compression_dxt5";
27*8975f5c5SAndroid Build Coastguard Worker const char kS3TCSRGB[] = "GL_EXT_texture_compression_s3tc_srgb";
28*8975f5c5SAndroid Build Coastguard Worker const char kRGTC[]     = "GL_EXT_texture_compression_rgtc";
29*8975f5c5SAndroid Build Coastguard Worker const char kBPTC[]     = "GL_EXT_texture_compression_bptc";
30*8975f5c5SAndroid Build Coastguard Worker 
31*8975f5c5SAndroid Build Coastguard Worker const char kETC1[]    = "GL_OES_compressed_ETC1_RGB8_texture";
32*8975f5c5SAndroid Build Coastguard Worker const char kETC1Sub[] = "GL_EXT_compressed_ETC1_RGB8_sub_texture";  // Not exposed to WebGL apps
33*8975f5c5SAndroid Build Coastguard Worker const char kETC2[]    = "GL_ANGLE_compressed_texture_etc";
34*8975f5c5SAndroid Build Coastguard Worker 
35*8975f5c5SAndroid Build Coastguard Worker const char kASTCLDR[] = "GL_KHR_texture_compression_astc_ldr";
36*8975f5c5SAndroid Build Coastguard Worker const char kASTCHDR[] = "GL_KHR_texture_compression_astc_hdr";
37*8975f5c5SAndroid Build Coastguard Worker 
38*8975f5c5SAndroid Build Coastguard Worker const char kPVRTC1[] = "GL_IMG_texture_compression_pvrtc";
39*8975f5c5SAndroid Build Coastguard Worker 
40*8975f5c5SAndroid Build Coastguard Worker // Test compressed formats availability
TEST_P(WebGLCompressedTextureAvailabilityTest,Test)41*8975f5c5SAndroid Build Coastguard Worker TEST_P(WebGLCompressedTextureAvailabilityTest, Test)
42*8975f5c5SAndroid Build Coastguard Worker {
43*8975f5c5SAndroid Build Coastguard Worker     if (IsD3D())
44*8975f5c5SAndroid Build Coastguard Worker     {
45*8975f5c5SAndroid Build Coastguard Worker         EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT1));
46*8975f5c5SAndroid Build Coastguard Worker         EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT3));
47*8975f5c5SAndroid Build Coastguard Worker         EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT5));
48*8975f5c5SAndroid Build Coastguard Worker         EXPECT_TRUE(EnsureGLExtensionEnabled(kS3TCSRGB));
49*8975f5c5SAndroid Build Coastguard Worker 
50*8975f5c5SAndroid Build Coastguard Worker         if (IsD3D9())
51*8975f5c5SAndroid Build Coastguard Worker         {
52*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kRGTC));
53*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kBPTC));
54*8975f5c5SAndroid Build Coastguard Worker         }
55*8975f5c5SAndroid Build Coastguard Worker         else
56*8975f5c5SAndroid Build Coastguard Worker         {
57*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kRGTC));
58*8975f5c5SAndroid Build Coastguard Worker         }
59*8975f5c5SAndroid Build Coastguard Worker 
60*8975f5c5SAndroid Build Coastguard Worker         EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1));
61*8975f5c5SAndroid Build Coastguard Worker         EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1Sub));
62*8975f5c5SAndroid Build Coastguard Worker         EXPECT_FALSE(EnsureGLExtensionEnabled(kETC2));
63*8975f5c5SAndroid Build Coastguard Worker         EXPECT_FALSE(EnsureGLExtensionEnabled(kASTCLDR));
64*8975f5c5SAndroid Build Coastguard Worker         EXPECT_FALSE(EnsureGLExtensionEnabled(kASTCHDR));
65*8975f5c5SAndroid Build Coastguard Worker         EXPECT_FALSE(EnsureGLExtensionEnabled(kPVRTC1));
66*8975f5c5SAndroid Build Coastguard Worker     }
67*8975f5c5SAndroid Build Coastguard Worker     else if (IsMetal())
68*8975f5c5SAndroid Build Coastguard Worker     {
69*8975f5c5SAndroid Build Coastguard Worker         if (IsMac())
70*8975f5c5SAndroid Build Coastguard Worker         {
71*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT1));
72*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT3));
73*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT5));
74*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kS3TCSRGB));
75*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kRGTC));
76*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kBPTC));
77*8975f5c5SAndroid Build Coastguard Worker 
78*8975f5c5SAndroid Build Coastguard Worker             if (IsAppleGPU())
79*8975f5c5SAndroid Build Coastguard Worker             {
80*8975f5c5SAndroid Build Coastguard Worker                 // M1 or newer
81*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_TRUE(EnsureGLExtensionEnabled(kETC1));
82*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_TRUE(EnsureGLExtensionEnabled(kETC1Sub));
83*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_TRUE(EnsureGLExtensionEnabled(kETC2));
84*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_TRUE(EnsureGLExtensionEnabled(kASTCLDR));
85*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_TRUE(EnsureGLExtensionEnabled(kASTCHDR));
86*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_TRUE(EnsureGLExtensionEnabled(kPVRTC1));
87*8975f5c5SAndroid Build Coastguard Worker             }
88*8975f5c5SAndroid Build Coastguard Worker             else
89*8975f5c5SAndroid Build Coastguard Worker             {
90*8975f5c5SAndroid Build Coastguard Worker                 // macOS with non-Apple GPU
91*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1));
92*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1Sub));
93*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_FALSE(EnsureGLExtensionEnabled(kETC2));
94*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_FALSE(EnsureGLExtensionEnabled(kASTCLDR));
95*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_FALSE(EnsureGLExtensionEnabled(kASTCHDR));
96*8975f5c5SAndroid Build Coastguard Worker                 EXPECT_FALSE(EnsureGLExtensionEnabled(kPVRTC1));
97*8975f5c5SAndroid Build Coastguard Worker             }
98*8975f5c5SAndroid Build Coastguard Worker         }
99*8975f5c5SAndroid Build Coastguard Worker         else
100*8975f5c5SAndroid Build Coastguard Worker         {
101*8975f5c5SAndroid Build Coastguard Worker             // Need proper Catalyst detection to assert formats here.
102*8975f5c5SAndroid Build Coastguard Worker         }
103*8975f5c5SAndroid Build Coastguard Worker     }
104*8975f5c5SAndroid Build Coastguard Worker     else if (IsDesktopOpenGL())
105*8975f5c5SAndroid Build Coastguard Worker     {
106*8975f5c5SAndroid Build Coastguard Worker         if (IsMac())
107*8975f5c5SAndroid Build Coastguard Worker         {
108*8975f5c5SAndroid Build Coastguard Worker             // OpenGL version is fixed to 4.1 on macOS, so the supported formats are the same on all
109*8975f5c5SAndroid Build Coastguard Worker             // devices.
110*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT1));
111*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT3));
112*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kDXT5));
113*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kS3TCSRGB));
114*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kRGTC));
115*8975f5c5SAndroid Build Coastguard Worker 
116*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kBPTC));
117*8975f5c5SAndroid Build Coastguard Worker 
118*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1));
119*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1Sub));
120*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kETC2));
121*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kASTCLDR));
122*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kASTCHDR));
123*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kPVRTC1));
124*8975f5c5SAndroid Build Coastguard Worker         }
125*8975f5c5SAndroid Build Coastguard Worker     }
126*8975f5c5SAndroid Build Coastguard Worker }
127*8975f5c5SAndroid Build Coastguard Worker 
128*8975f5c5SAndroid Build Coastguard Worker // Regression test for emulated ETC1 being exposed to WebGL contexts.
129*8975f5c5SAndroid Build Coastguard Worker //
130*8975f5c5SAndroid Build Coastguard Worker // Relies on the fact that ETC1 is a strict subset of ETC2 and the ANGLE-specific ETC2 extension
131*8975f5c5SAndroid Build Coastguard Worker // string is exposed only when the hardware support is available. Hardware support for ETC1
132*8975f5c5SAndroid Build Coastguard Worker // without ETC2 exists only on native OpenGL ES.
133*8975f5c5SAndroid Build Coastguard Worker //
134*8975f5c5SAndroid Build Coastguard Worker // Note that non-WebGL contexts are allowed to expose emulated ETC1.
135*8975f5c5SAndroid Build Coastguard Worker // https://crbug.com/1048244
TEST_P(WebGLCompressedTextureAvailabilityTest,EmulatedEtc1Test)136*8975f5c5SAndroid Build Coastguard Worker TEST_P(WebGLCompressedTextureAvailabilityTest, EmulatedEtc1Test)
137*8975f5c5SAndroid Build Coastguard Worker {
138*8975f5c5SAndroid Build Coastguard Worker     if (!IsOpenGLES())
139*8975f5c5SAndroid Build Coastguard Worker     {
140*8975f5c5SAndroid Build Coastguard Worker         if (EnsureGLExtensionEnabled(kETC2))
141*8975f5c5SAndroid Build Coastguard Worker         {
142*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kETC1));
143*8975f5c5SAndroid Build Coastguard Worker             EXPECT_TRUE(EnsureGLExtensionEnabled(kETC1Sub));
144*8975f5c5SAndroid Build Coastguard Worker         }
145*8975f5c5SAndroid Build Coastguard Worker         else
146*8975f5c5SAndroid Build Coastguard Worker         {
147*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1));
148*8975f5c5SAndroid Build Coastguard Worker             EXPECT_FALSE(EnsureGLExtensionEnabled(kETC1Sub));
149*8975f5c5SAndroid Build Coastguard Worker         }
150*8975f5c5SAndroid Build Coastguard Worker     }
151*8975f5c5SAndroid Build Coastguard Worker }
152*8975f5c5SAndroid Build Coastguard Worker 
153*8975f5c5SAndroid Build Coastguard Worker ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(WebGLCompressedTextureAvailabilityTest);
154*8975f5c5SAndroid Build Coastguard Worker 
155*8975f5c5SAndroid Build Coastguard Worker }  // namespace
156