1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2021, 2023 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker
6*89c4ff92SAndroid Build Coastguard Worker #include <armnn/ArmNN.hpp>
7*89c4ff92SAndroid Build Coastguard Worker #include <armnn/backends/ICustomAllocator.hpp>
8*89c4ff92SAndroid Build Coastguard Worker
9*89c4ff92SAndroid Build Coastguard Worker #include <arm_compute/core/CL/CLKernelLibrary.h>
10*89c4ff92SAndroid Build Coastguard Worker #include <arm_compute/runtime/CL/CLScheduler.h>
11*89c4ff92SAndroid Build Coastguard Worker
12*89c4ff92SAndroid Build Coastguard Worker #include <iostream>
13*89c4ff92SAndroid Build Coastguard Worker
14*89c4ff92SAndroid Build Coastguard Worker /** Sample implementation of ICustomAllocator for use with the ClBackend.
15*89c4ff92SAndroid Build Coastguard Worker * Note: any memory allocated must be host addressable with write access
16*89c4ff92SAndroid Build Coastguard Worker * in order for ArmNN to be able to properly use it. */
17*89c4ff92SAndroid Build Coastguard Worker class SampleClBackendCustomAllocator : public armnn::ICustomAllocator
18*89c4ff92SAndroid Build Coastguard Worker {
19*89c4ff92SAndroid Build Coastguard Worker public:
20*89c4ff92SAndroid Build Coastguard Worker SampleClBackendCustomAllocator() = default;
21*89c4ff92SAndroid Build Coastguard Worker
allocate(size_t size,size_t alignment)22*89c4ff92SAndroid Build Coastguard Worker void* allocate(size_t size, size_t alignment) override
23*89c4ff92SAndroid Build Coastguard Worker {
24*89c4ff92SAndroid Build Coastguard Worker // If alignment is 0 just use the CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE for alignment
25*89c4ff92SAndroid Build Coastguard Worker if (alignment == 0)
26*89c4ff92SAndroid Build Coastguard Worker {
27*89c4ff92SAndroid Build Coastguard Worker alignment = arm_compute::CLKernelLibrary::get().get_device().getInfo<CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE>();
28*89c4ff92SAndroid Build Coastguard Worker }
29*89c4ff92SAndroid Build Coastguard Worker size_t space = size + alignment + alignment;
30*89c4ff92SAndroid Build Coastguard Worker auto allocatedMemPtr = std::malloc(space * sizeof(size_t));
31*89c4ff92SAndroid Build Coastguard Worker
32*89c4ff92SAndroid Build Coastguard Worker if (std::align(alignment, size, allocatedMemPtr, space) == nullptr)
33*89c4ff92SAndroid Build Coastguard Worker {
34*89c4ff92SAndroid Build Coastguard Worker throw armnn::Exception("SampleClBackendCustomAllocator::Alignment failed");
35*89c4ff92SAndroid Build Coastguard Worker }
36*89c4ff92SAndroid Build Coastguard Worker return allocatedMemPtr;
37*89c4ff92SAndroid Build Coastguard Worker }
38*89c4ff92SAndroid Build Coastguard Worker
free(void * ptr)39*89c4ff92SAndroid Build Coastguard Worker void free(void* ptr) override
40*89c4ff92SAndroid Build Coastguard Worker {
41*89c4ff92SAndroid Build Coastguard Worker std::free(ptr);
42*89c4ff92SAndroid Build Coastguard Worker }
43*89c4ff92SAndroid Build Coastguard Worker
GetMemorySourceType()44*89c4ff92SAndroid Build Coastguard Worker armnn::MemorySource GetMemorySourceType() override
45*89c4ff92SAndroid Build Coastguard Worker {
46*89c4ff92SAndroid Build Coastguard Worker return armnn::MemorySource::Malloc;
47*89c4ff92SAndroid Build Coastguard Worker }
48*89c4ff92SAndroid Build Coastguard Worker };
49*89c4ff92SAndroid Build Coastguard Worker
50*89c4ff92SAndroid Build Coastguard Worker
51*89c4ff92SAndroid Build Coastguard Worker // A simple example application to show the usage of a custom memory allocator. In this sample, the users single
52*89c4ff92SAndroid Build Coastguard Worker // input number is multiplied by 1.0f using a fully connected layer with a single neuron to produce an output
53*89c4ff92SAndroid Build Coastguard Worker // number that is the same as the input. All memory required to execute this mini network is allocated with
54*89c4ff92SAndroid Build Coastguard Worker // the provided custom allocator.
55*89c4ff92SAndroid Build Coastguard Worker //
56*89c4ff92SAndroid Build Coastguard Worker // Using a Custom Allocator is required for use with Protected Mode and Protected Memory.
57*89c4ff92SAndroid Build Coastguard Worker // This example is provided using only unprotected malloc as Protected Memory is platform
58*89c4ff92SAndroid Build Coastguard Worker // and implementation specific.
59*89c4ff92SAndroid Build Coastguard Worker //
60*89c4ff92SAndroid Build Coastguard Worker // Note: This example is similar to the SimpleSample application that can also be found in armnn/samples.
61*89c4ff92SAndroid Build Coastguard Worker // The differences are in the use of a custom allocator, the backend is GpuAcc, and the inputs/outputs
62*89c4ff92SAndroid Build Coastguard Worker // are being imported instead of copied. (Import must be enabled when using a Custom Allocator)
63*89c4ff92SAndroid Build Coastguard Worker // You might find this useful for comparison.
main()64*89c4ff92SAndroid Build Coastguard Worker int main()
65*89c4ff92SAndroid Build Coastguard Worker {
66*89c4ff92SAndroid Build Coastguard Worker using namespace armnn;
67*89c4ff92SAndroid Build Coastguard Worker
68*89c4ff92SAndroid Build Coastguard Worker float number;
69*89c4ff92SAndroid Build Coastguard Worker std::cout << "Please enter a number: " << std::endl;
70*89c4ff92SAndroid Build Coastguard Worker std::cin >> number;
71*89c4ff92SAndroid Build Coastguard Worker
72*89c4ff92SAndroid Build Coastguard Worker // Turn on logging to standard output
73*89c4ff92SAndroid Build Coastguard Worker // This is useful in this sample so that users can learn more about what is going on
74*89c4ff92SAndroid Build Coastguard Worker ConfigureLogging(true, false, LogSeverity::Info);
75*89c4ff92SAndroid Build Coastguard Worker
76*89c4ff92SAndroid Build Coastguard Worker // Construct ArmNN network
77*89c4ff92SAndroid Build Coastguard Worker NetworkId networkIdentifier;
78*89c4ff92SAndroid Build Coastguard Worker INetworkPtr network = INetwork::Create();
79*89c4ff92SAndroid Build Coastguard Worker FullyConnectedDescriptor fullyConnectedDesc;
80*89c4ff92SAndroid Build Coastguard Worker float weightsData[] = {1.0f}; // Identity
81*89c4ff92SAndroid Build Coastguard Worker TensorInfo weightsInfo(TensorShape({1, 1}), DataType::Float32, 0.0f, 0, true);
82*89c4ff92SAndroid Build Coastguard Worker weightsInfo.SetConstant(true);
83*89c4ff92SAndroid Build Coastguard Worker ConstTensor weights(weightsInfo, weightsData);
84*89c4ff92SAndroid Build Coastguard Worker
85*89c4ff92SAndroid Build Coastguard Worker IConnectableLayer* inputLayer = network->AddInputLayer(0);
86*89c4ff92SAndroid Build Coastguard Worker IConnectableLayer* weightsLayer = network->AddConstantLayer(weights, "Weights");
87*89c4ff92SAndroid Build Coastguard Worker IConnectableLayer* fullyConnectedLayer =
88*89c4ff92SAndroid Build Coastguard Worker network->AddFullyConnectedLayer(fullyConnectedDesc, "fully connected");
89*89c4ff92SAndroid Build Coastguard Worker IConnectableLayer* outputLayer = network->AddOutputLayer(0);
90*89c4ff92SAndroid Build Coastguard Worker
91*89c4ff92SAndroid Build Coastguard Worker inputLayer->GetOutputSlot(0).Connect(fullyConnectedLayer->GetInputSlot(0));
92*89c4ff92SAndroid Build Coastguard Worker weightsLayer->GetOutputSlot(0).Connect(fullyConnectedLayer->GetInputSlot(1));
93*89c4ff92SAndroid Build Coastguard Worker fullyConnectedLayer->GetOutputSlot(0).Connect(outputLayer->GetInputSlot(0));
94*89c4ff92SAndroid Build Coastguard Worker weightsLayer->GetOutputSlot(0).SetTensorInfo(weightsInfo);
95*89c4ff92SAndroid Build Coastguard Worker
96*89c4ff92SAndroid Build Coastguard Worker // Create ArmNN runtime:
97*89c4ff92SAndroid Build Coastguard Worker //
98*89c4ff92SAndroid Build Coastguard Worker // This is the interesting bit when executing a model with a custom allocator.
99*89c4ff92SAndroid Build Coastguard Worker // You can have different allocators for different backends. To support this
100*89c4ff92SAndroid Build Coastguard Worker // the runtime creation option has a map that takes a BackendId and the corresponding
101*89c4ff92SAndroid Build Coastguard Worker // allocator that should be used for that backend.
102*89c4ff92SAndroid Build Coastguard Worker // Only GpuAcc supports a Custom Allocator for now
103*89c4ff92SAndroid Build Coastguard Worker //
104*89c4ff92SAndroid Build Coastguard Worker // Note: This is not covered in this example but if you want to run a model on
105*89c4ff92SAndroid Build Coastguard Worker // protected memory a custom allocator needs to be provided that supports
106*89c4ff92SAndroid Build Coastguard Worker // protected memory allocations and the MemorySource of that allocator is
107*89c4ff92SAndroid Build Coastguard Worker // set to MemorySource::DmaBufProtected
108*89c4ff92SAndroid Build Coastguard Worker IRuntime::CreationOptions options;
109*89c4ff92SAndroid Build Coastguard Worker auto customAllocator = std::make_shared<SampleClBackendCustomAllocator>();
110*89c4ff92SAndroid Build Coastguard Worker options.m_CustomAllocatorMap = {{"GpuAcc", std::move(customAllocator)}};
111*89c4ff92SAndroid Build Coastguard Worker IRuntimePtr runtime = IRuntime::Create(options);
112*89c4ff92SAndroid Build Coastguard Worker
113*89c4ff92SAndroid Build Coastguard Worker //Set the tensors in the network.
114*89c4ff92SAndroid Build Coastguard Worker TensorInfo inputTensorInfo(TensorShape({1, 1}), DataType::Float32);
115*89c4ff92SAndroid Build Coastguard Worker inputLayer->GetOutputSlot(0).SetTensorInfo(inputTensorInfo);
116*89c4ff92SAndroid Build Coastguard Worker
117*89c4ff92SAndroid Build Coastguard Worker unsigned int numElements = inputTensorInfo.GetNumElements();
118*89c4ff92SAndroid Build Coastguard Worker size_t totalBytes = numElements * sizeof(float);
119*89c4ff92SAndroid Build Coastguard Worker
120*89c4ff92SAndroid Build Coastguard Worker TensorInfo outputTensorInfo(TensorShape({1, 1}), DataType::Float32);
121*89c4ff92SAndroid Build Coastguard Worker fullyConnectedLayer->GetOutputSlot(0).SetTensorInfo(outputTensorInfo);
122*89c4ff92SAndroid Build Coastguard Worker
123*89c4ff92SAndroid Build Coastguard Worker // Optimise ArmNN network
124*89c4ff92SAndroid Build Coastguard Worker OptimizerOptionsOpaque optOptions;
125*89c4ff92SAndroid Build Coastguard Worker optOptions.SetImportEnabled(true);
126*89c4ff92SAndroid Build Coastguard Worker IOptimizedNetworkPtr optNet =
127*89c4ff92SAndroid Build Coastguard Worker Optimize(*network, {"GpuAcc"}, runtime->GetDeviceSpec(), optOptions);
128*89c4ff92SAndroid Build Coastguard Worker if (!optNet)
129*89c4ff92SAndroid Build Coastguard Worker {
130*89c4ff92SAndroid Build Coastguard Worker // This shouldn't happen for this simple sample, with GpuAcc backend.
131*89c4ff92SAndroid Build Coastguard Worker // But in general usage Optimize could fail if the backend at runtime cannot
132*89c4ff92SAndroid Build Coastguard Worker // support the model that has been provided.
133*89c4ff92SAndroid Build Coastguard Worker std::cerr << "Error: Failed to optimise the input network." << std::endl;
134*89c4ff92SAndroid Build Coastguard Worker return 1;
135*89c4ff92SAndroid Build Coastguard Worker }
136*89c4ff92SAndroid Build Coastguard Worker
137*89c4ff92SAndroid Build Coastguard Worker // Load graph into runtime
138*89c4ff92SAndroid Build Coastguard Worker std::string ignoredErrorMessage;
139*89c4ff92SAndroid Build Coastguard Worker INetworkProperties networkProperties(false, MemorySource::Malloc, MemorySource::Malloc);
140*89c4ff92SAndroid Build Coastguard Worker runtime->LoadNetwork(networkIdentifier, std::move(optNet), ignoredErrorMessage, networkProperties);
141*89c4ff92SAndroid Build Coastguard Worker
142*89c4ff92SAndroid Build Coastguard Worker // Creates structures for input & output
143*89c4ff92SAndroid Build Coastguard Worker const size_t alignment =
144*89c4ff92SAndroid Build Coastguard Worker arm_compute::CLKernelLibrary::get().get_device().getInfo<CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE>();
145*89c4ff92SAndroid Build Coastguard Worker
146*89c4ff92SAndroid Build Coastguard Worker void* alignedInputPtr = options.m_CustomAllocatorMap["GpuAcc"]->allocate(totalBytes, alignment);
147*89c4ff92SAndroid Build Coastguard Worker
148*89c4ff92SAndroid Build Coastguard Worker // Input with negative values
149*89c4ff92SAndroid Build Coastguard Worker auto* inputPtr = reinterpret_cast<float*>(alignedInputPtr);
150*89c4ff92SAndroid Build Coastguard Worker std::fill_n(inputPtr, numElements, number);
151*89c4ff92SAndroid Build Coastguard Worker
152*89c4ff92SAndroid Build Coastguard Worker void* alignedOutputPtr = options.m_CustomAllocatorMap["GpuAcc"]->allocate(totalBytes, alignment);
153*89c4ff92SAndroid Build Coastguard Worker auto* outputPtr = reinterpret_cast<float*>(alignedOutputPtr);
154*89c4ff92SAndroid Build Coastguard Worker std::fill_n(outputPtr, numElements, -10.0f);
155*89c4ff92SAndroid Build Coastguard Worker
156*89c4ff92SAndroid Build Coastguard Worker inputTensorInfo = runtime->GetInputTensorInfo(networkIdentifier, 0);
157*89c4ff92SAndroid Build Coastguard Worker inputTensorInfo.SetConstant(true);
158*89c4ff92SAndroid Build Coastguard Worker InputTensors inputTensors
159*89c4ff92SAndroid Build Coastguard Worker {
160*89c4ff92SAndroid Build Coastguard Worker {0, ConstTensor(inputTensorInfo, alignedInputPtr)},
161*89c4ff92SAndroid Build Coastguard Worker };
162*89c4ff92SAndroid Build Coastguard Worker OutputTensors outputTensors
163*89c4ff92SAndroid Build Coastguard Worker {
164*89c4ff92SAndroid Build Coastguard Worker {0, Tensor(runtime->GetOutputTensorInfo(networkIdentifier, 0), alignedOutputPtr)}
165*89c4ff92SAndroid Build Coastguard Worker };
166*89c4ff92SAndroid Build Coastguard Worker
167*89c4ff92SAndroid Build Coastguard Worker // Execute network
168*89c4ff92SAndroid Build Coastguard Worker runtime->EnqueueWorkload(networkIdentifier, inputTensors, outputTensors);
169*89c4ff92SAndroid Build Coastguard Worker
170*89c4ff92SAndroid Build Coastguard Worker // Tell the CLBackend to sync memory so we can read the output.
171*89c4ff92SAndroid Build Coastguard Worker arm_compute::CLScheduler::get().sync();
172*89c4ff92SAndroid Build Coastguard Worker auto* outputResult = reinterpret_cast<float*>(alignedOutputPtr);
173*89c4ff92SAndroid Build Coastguard Worker std::cout << "Your number was " << outputResult[0] << std::endl;
174*89c4ff92SAndroid Build Coastguard Worker runtime->UnloadNetwork(networkIdentifier);
175*89c4ff92SAndroid Build Coastguard Worker return 0;
176*89c4ff92SAndroid Build Coastguard Worker
177*89c4ff92SAndroid Build Coastguard Worker }
178