1*89c4ff92SAndroid Build Coastguard Worker // 2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2021 Arm Ltd and Contributors. All rights reserved. 3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT 4*89c4ff92SAndroid Build Coastguard Worker // 5*89c4ff92SAndroid Build Coastguard Worker 6*89c4ff92SAndroid Build Coastguard Worker #include "ParserFlatbuffersSerializeFixture.hpp" 7*89c4ff92SAndroid Build Coastguard Worker #include <armnnDeserializer/IDeserializer.hpp> 8*89c4ff92SAndroid Build Coastguard Worker 9*89c4ff92SAndroid Build Coastguard Worker #include <armnnUtils/QuantizeHelper.hpp> 10*89c4ff92SAndroid Build Coastguard Worker #include <ResolveType.hpp> 11*89c4ff92SAndroid Build Coastguard Worker 12*89c4ff92SAndroid Build Coastguard Worker #include <string> 13*89c4ff92SAndroid Build Coastguard Worker 14*89c4ff92SAndroid Build Coastguard Worker TEST_SUITE("Deserializer_Cast") 15*89c4ff92SAndroid Build Coastguard Worker { 16*89c4ff92SAndroid Build Coastguard Worker struct CastFixture : public ParserFlatbuffersSerializeFixture 17*89c4ff92SAndroid Build Coastguard Worker { CastFixtureCastFixture18*89c4ff92SAndroid Build Coastguard Worker explicit CastFixture(const std::string& inputShape, 19*89c4ff92SAndroid Build Coastguard Worker const std::string& outputShape, 20*89c4ff92SAndroid Build Coastguard Worker const std::string& inputDataType, 21*89c4ff92SAndroid Build Coastguard Worker const std::string& outputDataType) 22*89c4ff92SAndroid Build Coastguard Worker { 23*89c4ff92SAndroid Build Coastguard Worker m_JsonString = R"( 24*89c4ff92SAndroid Build Coastguard Worker { 25*89c4ff92SAndroid Build Coastguard Worker inputIds: [0], 26*89c4ff92SAndroid Build Coastguard Worker outputIds: [2], 27*89c4ff92SAndroid Build Coastguard Worker layers: [ 28*89c4ff92SAndroid Build Coastguard Worker { 29*89c4ff92SAndroid Build Coastguard Worker layer_type: "InputLayer", 30*89c4ff92SAndroid Build Coastguard Worker layer: { 31*89c4ff92SAndroid Build Coastguard Worker base: { 32*89c4ff92SAndroid Build Coastguard Worker layerBindingId: 0, 33*89c4ff92SAndroid Build Coastguard Worker base: { 34*89c4ff92SAndroid Build Coastguard Worker index: 0, 35*89c4ff92SAndroid Build Coastguard Worker layerName: "inputTensor", 36*89c4ff92SAndroid Build Coastguard Worker layerType: "Input", 37*89c4ff92SAndroid Build Coastguard Worker inputSlots: [{ 38*89c4ff92SAndroid Build Coastguard Worker index: 0, 39*89c4ff92SAndroid Build Coastguard Worker connection: { sourceLayerIndex:0, outputSlotIndex:0 }, 40*89c4ff92SAndroid Build Coastguard Worker }], 41*89c4ff92SAndroid Build Coastguard Worker outputSlots: [{ 42*89c4ff92SAndroid Build Coastguard Worker index: 0, 43*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 44*89c4ff92SAndroid Build Coastguard Worker dimensions: )" + inputShape + R"(, 45*89c4ff92SAndroid Build Coastguard Worker dataType: )" + inputDataType + R"( 46*89c4ff92SAndroid Build Coastguard Worker } 47*89c4ff92SAndroid Build Coastguard Worker }] 48*89c4ff92SAndroid Build Coastguard Worker } 49*89c4ff92SAndroid Build Coastguard Worker } 50*89c4ff92SAndroid Build Coastguard Worker } 51*89c4ff92SAndroid Build Coastguard Worker }, 52*89c4ff92SAndroid Build Coastguard Worker { 53*89c4ff92SAndroid Build Coastguard Worker layer_type: "CastLayer", 54*89c4ff92SAndroid Build Coastguard Worker layer: { 55*89c4ff92SAndroid Build Coastguard Worker base: { 56*89c4ff92SAndroid Build Coastguard Worker index:1, 57*89c4ff92SAndroid Build Coastguard Worker layerName: "CastLayer", 58*89c4ff92SAndroid Build Coastguard Worker layerType: "Cast", 59*89c4ff92SAndroid Build Coastguard Worker inputSlots: [{ 60*89c4ff92SAndroid Build Coastguard Worker index: 0, 61*89c4ff92SAndroid Build Coastguard Worker connection: { sourceLayerIndex:0, outputSlotIndex:0 }, 62*89c4ff92SAndroid Build Coastguard Worker }], 63*89c4ff92SAndroid Build Coastguard Worker outputSlots: [{ 64*89c4ff92SAndroid Build Coastguard Worker index: 0, 65*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 66*89c4ff92SAndroid Build Coastguard Worker dimensions: )" + outputShape + R"(, 67*89c4ff92SAndroid Build Coastguard Worker dataType: )" + outputDataType + R"( 68*89c4ff92SAndroid Build Coastguard Worker }, 69*89c4ff92SAndroid Build Coastguard Worker }], 70*89c4ff92SAndroid Build Coastguard Worker }, 71*89c4ff92SAndroid Build Coastguard Worker }, 72*89c4ff92SAndroid Build Coastguard Worker }, 73*89c4ff92SAndroid Build Coastguard Worker { 74*89c4ff92SAndroid Build Coastguard Worker layer_type: "OutputLayer", 75*89c4ff92SAndroid Build Coastguard Worker layer: { 76*89c4ff92SAndroid Build Coastguard Worker base:{ 77*89c4ff92SAndroid Build Coastguard Worker layerBindingId: 2, 78*89c4ff92SAndroid Build Coastguard Worker base: { 79*89c4ff92SAndroid Build Coastguard Worker index: 2, 80*89c4ff92SAndroid Build Coastguard Worker layerName: "outputTensor", 81*89c4ff92SAndroid Build Coastguard Worker layerType: "Output", 82*89c4ff92SAndroid Build Coastguard Worker inputSlots: [{ 83*89c4ff92SAndroid Build Coastguard Worker index: 0, 84*89c4ff92SAndroid Build Coastguard Worker connection: { sourceLayerIndex:1, outputSlotIndex:0 }, 85*89c4ff92SAndroid Build Coastguard Worker }], 86*89c4ff92SAndroid Build Coastguard Worker outputSlots: [{ 87*89c4ff92SAndroid Build Coastguard Worker index: 0, 88*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 89*89c4ff92SAndroid Build Coastguard Worker dimensions: )" + outputShape + R"(, 90*89c4ff92SAndroid Build Coastguard Worker dataType: )" + outputDataType + R"( 91*89c4ff92SAndroid Build Coastguard Worker }, 92*89c4ff92SAndroid Build Coastguard Worker }], 93*89c4ff92SAndroid Build Coastguard Worker } 94*89c4ff92SAndroid Build Coastguard Worker } 95*89c4ff92SAndroid Build Coastguard Worker }, 96*89c4ff92SAndroid Build Coastguard Worker } 97*89c4ff92SAndroid Build Coastguard Worker ] 98*89c4ff92SAndroid Build Coastguard Worker } 99*89c4ff92SAndroid Build Coastguard Worker )"; 100*89c4ff92SAndroid Build Coastguard Worker Setup(); 101*89c4ff92SAndroid Build Coastguard Worker } 102*89c4ff92SAndroid Build Coastguard Worker }; 103*89c4ff92SAndroid Build Coastguard Worker 104*89c4ff92SAndroid Build Coastguard Worker struct SimpleCastFixture : CastFixture 105*89c4ff92SAndroid Build Coastguard Worker { SimpleCastFixtureSimpleCastFixture106*89c4ff92SAndroid Build Coastguard Worker SimpleCastFixture() : CastFixture("[ 1, 6 ]", 107*89c4ff92SAndroid Build Coastguard Worker "[ 1, 6 ]", 108*89c4ff92SAndroid Build Coastguard Worker "Signed32", 109*89c4ff92SAndroid Build Coastguard Worker "Float32") {} 110*89c4ff92SAndroid Build Coastguard Worker }; 111*89c4ff92SAndroid Build Coastguard Worker 112*89c4ff92SAndroid Build Coastguard Worker TEST_CASE_FIXTURE(SimpleCastFixture, "SimpleCast") 113*89c4ff92SAndroid Build Coastguard Worker { 114*89c4ff92SAndroid Build Coastguard Worker RunTest<2, armnn::DataType::Signed32 , armnn::DataType::Float32>( 115*89c4ff92SAndroid Build Coastguard Worker 0, 116*89c4ff92SAndroid Build Coastguard Worker {{"inputTensor", { 0, -1, 5, -100, 200, -255 }}}, 117*89c4ff92SAndroid Build Coastguard Worker {{"outputTensor", { 0.0f, -1.0f, 5.0f, -100.0f, 200.0f, -255.0f }}}); 118*89c4ff92SAndroid Build Coastguard Worker } 119*89c4ff92SAndroid Build Coastguard Worker 120*89c4ff92SAndroid Build Coastguard Worker } 121