xref: /aosp_15_r20/external/clang/lib/CodeGen/CGLoopInfo.h (revision 67e74705e28f6214e480b399dd47ea732279e315)
1*67e74705SXin Li //===---- CGLoopInfo.h - LLVM CodeGen for loop metadata -*- C++ -*---------===//
2*67e74705SXin Li //
3*67e74705SXin Li //                     The LLVM Compiler Infrastructure
4*67e74705SXin Li //
5*67e74705SXin Li // This file is distributed under the University of Illinois Open Source
6*67e74705SXin Li // License. See LICENSE.TXT for details.
7*67e74705SXin Li //
8*67e74705SXin Li //===----------------------------------------------------------------------===//
9*67e74705SXin Li //
10*67e74705SXin Li // This is the internal state used for llvm translation for loop statement
11*67e74705SXin Li // metadata.
12*67e74705SXin Li //
13*67e74705SXin Li //===----------------------------------------------------------------------===//
14*67e74705SXin Li 
15*67e74705SXin Li #ifndef LLVM_CLANG_LIB_CODEGEN_CGLOOPINFO_H
16*67e74705SXin Li #define LLVM_CLANG_LIB_CODEGEN_CGLOOPINFO_H
17*67e74705SXin Li 
18*67e74705SXin Li #include "llvm/ADT/ArrayRef.h"
19*67e74705SXin Li #include "llvm/ADT/DenseMap.h"
20*67e74705SXin Li #include "llvm/ADT/SmallVector.h"
21*67e74705SXin Li #include "llvm/IR/DebugLoc.h"
22*67e74705SXin Li #include "llvm/IR/Value.h"
23*67e74705SXin Li #include "llvm/Support/Compiler.h"
24*67e74705SXin Li 
25*67e74705SXin Li namespace llvm {
26*67e74705SXin Li class BasicBlock;
27*67e74705SXin Li class Instruction;
28*67e74705SXin Li class MDNode;
29*67e74705SXin Li } // end namespace llvm
30*67e74705SXin Li 
31*67e74705SXin Li namespace clang {
32*67e74705SXin Li class Attr;
33*67e74705SXin Li class ASTContext;
34*67e74705SXin Li namespace CodeGen {
35*67e74705SXin Li 
36*67e74705SXin Li /// \brief Attributes that may be specified on loops.
37*67e74705SXin Li struct LoopAttributes {
38*67e74705SXin Li   explicit LoopAttributes(bool IsParallel = false);
39*67e74705SXin Li   void clear();
40*67e74705SXin Li 
41*67e74705SXin Li   /// \brief Generate llvm.loop.parallel metadata for loads and stores.
42*67e74705SXin Li   bool IsParallel;
43*67e74705SXin Li 
44*67e74705SXin Li   /// \brief State of loop vectorization or unrolling.
45*67e74705SXin Li   enum LVEnableState { Unspecified, Enable, Disable, Full };
46*67e74705SXin Li 
47*67e74705SXin Li   /// \brief Value for llvm.loop.vectorize.enable metadata.
48*67e74705SXin Li   LVEnableState VectorizeEnable;
49*67e74705SXin Li 
50*67e74705SXin Li   /// \brief Value for llvm.loop.unroll.* metadata (enable, disable, or full).
51*67e74705SXin Li   LVEnableState UnrollEnable;
52*67e74705SXin Li 
53*67e74705SXin Li   /// \brief Value for llvm.loop.vectorize.width metadata.
54*67e74705SXin Li   unsigned VectorizeWidth;
55*67e74705SXin Li 
56*67e74705SXin Li   /// \brief Value for llvm.loop.interleave.count metadata.
57*67e74705SXin Li   unsigned InterleaveCount;
58*67e74705SXin Li 
59*67e74705SXin Li   /// \brief llvm.unroll.
60*67e74705SXin Li   unsigned UnrollCount;
61*67e74705SXin Li 
62*67e74705SXin Li   /// \brief Value for llvm.loop.distribute.enable metadata.
63*67e74705SXin Li   LVEnableState DistributeEnable;
64*67e74705SXin Li };
65*67e74705SXin Li 
66*67e74705SXin Li /// \brief Information used when generating a structured loop.
67*67e74705SXin Li class LoopInfo {
68*67e74705SXin Li public:
69*67e74705SXin Li   /// \brief Construct a new LoopInfo for the loop with entry Header.
70*67e74705SXin Li   LoopInfo(llvm::BasicBlock *Header, const LoopAttributes &Attrs,
71*67e74705SXin Li            llvm::DebugLoc Location);
72*67e74705SXin Li 
73*67e74705SXin Li   /// \brief Get the loop id metadata for this loop.
getLoopID()74*67e74705SXin Li   llvm::MDNode *getLoopID() const { return LoopID; }
75*67e74705SXin Li 
76*67e74705SXin Li   /// \brief Get the header block of this loop.
getHeader()77*67e74705SXin Li   llvm::BasicBlock *getHeader() const { return Header; }
78*67e74705SXin Li 
79*67e74705SXin Li   /// \brief Get the set of attributes active for this loop.
getAttributes()80*67e74705SXin Li   const LoopAttributes &getAttributes() const { return Attrs; }
81*67e74705SXin Li 
82*67e74705SXin Li private:
83*67e74705SXin Li   /// \brief Loop ID metadata.
84*67e74705SXin Li   llvm::MDNode *LoopID;
85*67e74705SXin Li   /// \brief Header block of this loop.
86*67e74705SXin Li   llvm::BasicBlock *Header;
87*67e74705SXin Li   /// \brief The attributes for this loop.
88*67e74705SXin Li   LoopAttributes Attrs;
89*67e74705SXin Li };
90*67e74705SXin Li 
91*67e74705SXin Li /// \brief A stack of loop information corresponding to loop nesting levels.
92*67e74705SXin Li /// This stack can be used to prepare attributes which are applied when a loop
93*67e74705SXin Li /// is emitted.
94*67e74705SXin Li class LoopInfoStack {
95*67e74705SXin Li   LoopInfoStack(const LoopInfoStack &) = delete;
96*67e74705SXin Li   void operator=(const LoopInfoStack &) = delete;
97*67e74705SXin Li 
98*67e74705SXin Li public:
LoopInfoStack()99*67e74705SXin Li   LoopInfoStack() {}
100*67e74705SXin Li 
101*67e74705SXin Li   /// \brief Begin a new structured loop. The set of staged attributes will be
102*67e74705SXin Li   /// applied to the loop and then cleared.
103*67e74705SXin Li   void push(llvm::BasicBlock *Header,
104*67e74705SXin Li             llvm::DebugLoc Location = llvm::DebugLoc());
105*67e74705SXin Li 
106*67e74705SXin Li   /// \brief Begin a new structured loop. Stage attributes from the Attrs list.
107*67e74705SXin Li   /// The staged attributes are applied to the loop and then cleared.
108*67e74705SXin Li   void push(llvm::BasicBlock *Header, clang::ASTContext &Ctx,
109*67e74705SXin Li             llvm::ArrayRef<const Attr *> Attrs,
110*67e74705SXin Li             llvm::DebugLoc Location = llvm::DebugLoc());
111*67e74705SXin Li 
112*67e74705SXin Li   /// \brief End the current loop.
113*67e74705SXin Li   void pop();
114*67e74705SXin Li 
115*67e74705SXin Li   /// \brief Return the top loop id metadata.
getCurLoopID()116*67e74705SXin Li   llvm::MDNode *getCurLoopID() const { return getInfo().getLoopID(); }
117*67e74705SXin Li 
118*67e74705SXin Li   /// \brief Return true if the top loop is parallel.
getCurLoopParallel()119*67e74705SXin Li   bool getCurLoopParallel() const {
120*67e74705SXin Li     return hasInfo() ? getInfo().getAttributes().IsParallel : false;
121*67e74705SXin Li   }
122*67e74705SXin Li 
123*67e74705SXin Li   /// \brief Function called by the CodeGenFunction when an instruction is
124*67e74705SXin Li   /// created.
125*67e74705SXin Li   void InsertHelper(llvm::Instruction *I) const;
126*67e74705SXin Li 
127*67e74705SXin Li   /// \brief Set the next pushed loop as parallel.
128*67e74705SXin Li   void setParallel(bool Enable = true) { StagedAttrs.IsParallel = Enable; }
129*67e74705SXin Li 
130*67e74705SXin Li   /// \brief Set the next pushed loop 'vectorize.enable'
131*67e74705SXin Li   void setVectorizeEnable(bool Enable = true) {
132*67e74705SXin Li     StagedAttrs.VectorizeEnable =
133*67e74705SXin Li         Enable ? LoopAttributes::Enable : LoopAttributes::Disable;
134*67e74705SXin Li   }
135*67e74705SXin Li 
136*67e74705SXin Li   /// \brief Set the next pushed loop as a distribution candidate.
137*67e74705SXin Li   void setDistributeState(bool Enable = true) {
138*67e74705SXin Li     StagedAttrs.DistributeEnable =
139*67e74705SXin Li         Enable ? LoopAttributes::Enable : LoopAttributes::Disable;
140*67e74705SXin Li   }
141*67e74705SXin Li 
142*67e74705SXin Li   /// \brief Set the next pushed loop unroll state.
setUnrollState(const LoopAttributes::LVEnableState & State)143*67e74705SXin Li   void setUnrollState(const LoopAttributes::LVEnableState &State) {
144*67e74705SXin Li     StagedAttrs.UnrollEnable = State;
145*67e74705SXin Li   }
146*67e74705SXin Li 
147*67e74705SXin Li   /// \brief Set the vectorize width for the next loop pushed.
setVectorizeWidth(unsigned W)148*67e74705SXin Li   void setVectorizeWidth(unsigned W) { StagedAttrs.VectorizeWidth = W; }
149*67e74705SXin Li 
150*67e74705SXin Li   /// \brief Set the interleave count for the next loop pushed.
setInterleaveCount(unsigned C)151*67e74705SXin Li   void setInterleaveCount(unsigned C) { StagedAttrs.InterleaveCount = C; }
152*67e74705SXin Li 
153*67e74705SXin Li   /// \brief Set the unroll count for the next loop pushed.
setUnrollCount(unsigned C)154*67e74705SXin Li   void setUnrollCount(unsigned C) { StagedAttrs.UnrollCount = C; }
155*67e74705SXin Li 
156*67e74705SXin Li private:
157*67e74705SXin Li   /// \brief Returns true if there is LoopInfo on the stack.
hasInfo()158*67e74705SXin Li   bool hasInfo() const { return !Active.empty(); }
159*67e74705SXin Li   /// \brief Return the LoopInfo for the current loop. HasInfo should be called
160*67e74705SXin Li   /// first to ensure LoopInfo is present.
getInfo()161*67e74705SXin Li   const LoopInfo &getInfo() const { return Active.back(); }
162*67e74705SXin Li   /// \brief The set of attributes that will be applied to the next pushed loop.
163*67e74705SXin Li   LoopAttributes StagedAttrs;
164*67e74705SXin Li   /// \brief Stack of active loops.
165*67e74705SXin Li   llvm::SmallVector<LoopInfo, 4> Active;
166*67e74705SXin Li };
167*67e74705SXin Li 
168*67e74705SXin Li } // end namespace CodeGen
169*67e74705SXin Li } // end namespace clang
170*67e74705SXin Li 
171*67e74705SXin Li #endif
172