xref: /aosp_15_r20/external/cronet/base/process/memory.cc (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2014 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #include "base/process/memory.h"
6*6777b538SAndroid Build Coastguard Worker 
7*6777b538SAndroid Build Coastguard Worker #include <string.h>
8*6777b538SAndroid Build Coastguard Worker 
9*6777b538SAndroid Build Coastguard Worker #include "base/allocator/buildflags.h"
10*6777b538SAndroid Build Coastguard Worker #include "base/debug/alias.h"
11*6777b538SAndroid Build Coastguard Worker #include "base/immediate_crash.h"
12*6777b538SAndroid Build Coastguard Worker #include "base/logging.h"
13*6777b538SAndroid Build Coastguard Worker #include "build/build_config.h"
14*6777b538SAndroid Build Coastguard Worker #include "partition_alloc/partition_alloc_buildflags.h"
15*6777b538SAndroid Build Coastguard Worker 
16*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(USE_PARTITION_ALLOC)
17*6777b538SAndroid Build Coastguard Worker #include "partition_alloc/page_allocator.h"
18*6777b538SAndroid Build Coastguard Worker #endif
19*6777b538SAndroid Build Coastguard Worker 
20*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(IS_WIN)
21*6777b538SAndroid Build Coastguard Worker #include <windows.h>
22*6777b538SAndroid Build Coastguard Worker #else
23*6777b538SAndroid Build Coastguard Worker #include <unistd.h>
24*6777b538SAndroid Build Coastguard Worker #endif  // BUILDFLAG(IS_WIN)
25*6777b538SAndroid Build Coastguard Worker 
26*6777b538SAndroid Build Coastguard Worker namespace base {
27*6777b538SAndroid Build Coastguard Worker 
28*6777b538SAndroid Build Coastguard Worker // Defined in memory_mac.mm for macOS + use_partition_alloc_as_malloc=false.
29*6777b538SAndroid Build Coastguard Worker // In case of use_partition_alloc_as_malloc=true, no need to route the call to
30*6777b538SAndroid Build Coastguard Worker // the system default calloc of macOS.
31*6777b538SAndroid Build Coastguard Worker #if !BUILDFLAG(IS_APPLE) || BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
32*6777b538SAndroid Build Coastguard Worker 
UncheckedCalloc(size_t num_items,size_t size,void ** result)33*6777b538SAndroid Build Coastguard Worker bool UncheckedCalloc(size_t num_items, size_t size, void** result) {
34*6777b538SAndroid Build Coastguard Worker   const size_t alloc_size = num_items * size;
35*6777b538SAndroid Build Coastguard Worker 
36*6777b538SAndroid Build Coastguard Worker   // Overflow check
37*6777b538SAndroid Build Coastguard Worker   if (size && ((alloc_size / size) != num_items)) {
38*6777b538SAndroid Build Coastguard Worker     *result = nullptr;
39*6777b538SAndroid Build Coastguard Worker     return false;
40*6777b538SAndroid Build Coastguard Worker   }
41*6777b538SAndroid Build Coastguard Worker 
42*6777b538SAndroid Build Coastguard Worker   if (!UncheckedMalloc(alloc_size, result))
43*6777b538SAndroid Build Coastguard Worker     return false;
44*6777b538SAndroid Build Coastguard Worker 
45*6777b538SAndroid Build Coastguard Worker   memset(*result, 0, alloc_size);
46*6777b538SAndroid Build Coastguard Worker   return true;
47*6777b538SAndroid Build Coastguard Worker }
48*6777b538SAndroid Build Coastguard Worker 
49*6777b538SAndroid Build Coastguard Worker #endif  // !BUILDFLAG(IS_APPLE) || BUILDFLAG(USE_PARTITION_ALLOC_AS_MALLOC)
50*6777b538SAndroid Build Coastguard Worker 
51*6777b538SAndroid Build Coastguard Worker namespace internal {
ReleaseAddressSpaceReservation()52*6777b538SAndroid Build Coastguard Worker bool ReleaseAddressSpaceReservation() {
53*6777b538SAndroid Build Coastguard Worker #if BUILDFLAG(USE_PARTITION_ALLOC)
54*6777b538SAndroid Build Coastguard Worker   return partition_alloc::ReleaseReservation();
55*6777b538SAndroid Build Coastguard Worker #else
56*6777b538SAndroid Build Coastguard Worker   return false;
57*6777b538SAndroid Build Coastguard Worker #endif
58*6777b538SAndroid Build Coastguard Worker }
59*6777b538SAndroid Build Coastguard Worker }  // namespace internal
60*6777b538SAndroid Build Coastguard Worker 
61*6777b538SAndroid Build Coastguard Worker }  // namespace base
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