xref: /aosp_15_r20/external/cronet/net/socket/client_socket_handle.h (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker 
5*6777b538SAndroid Build Coastguard Worker #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
6*6777b538SAndroid Build Coastguard Worker #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
7*6777b538SAndroid Build Coastguard Worker 
8*6777b538SAndroid Build Coastguard Worker #include <memory>
9*6777b538SAndroid Build Coastguard Worker #include <optional>
10*6777b538SAndroid Build Coastguard Worker #include <utility>
11*6777b538SAndroid Build Coastguard Worker 
12*6777b538SAndroid Build Coastguard Worker #include "base/check.h"
13*6777b538SAndroid Build Coastguard Worker #include "base/functional/bind.h"
14*6777b538SAndroid Build Coastguard Worker #include "base/memory/raw_ptr.h"
15*6777b538SAndroid Build Coastguard Worker #include "base/memory/scoped_refptr.h"
16*6777b538SAndroid Build Coastguard Worker #include "base/memory/weak_ptr.h"
17*6777b538SAndroid Build Coastguard Worker #include "base/time/time.h"
18*6777b538SAndroid Build Coastguard Worker #include "net/base/ip_endpoint.h"
19*6777b538SAndroid Build Coastguard Worker #include "net/base/load_states.h"
20*6777b538SAndroid Build Coastguard Worker #include "net/base/load_timing_info.h"
21*6777b538SAndroid Build Coastguard Worker #include "net/base/net_errors.h"
22*6777b538SAndroid Build Coastguard Worker #include "net/base/net_export.h"
23*6777b538SAndroid Build Coastguard Worker #include "net/base/request_priority.h"
24*6777b538SAndroid Build Coastguard Worker #include "net/dns/public/resolve_error_info.h"
25*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log_source.h"
26*6777b538SAndroid Build Coastguard Worker #include "net/log/net_log_with_source.h"
27*6777b538SAndroid Build Coastguard Worker #include "net/socket/client_socket_pool.h"
28*6777b538SAndroid Build Coastguard Worker #include "net/socket/connection_attempts.h"
29*6777b538SAndroid Build Coastguard Worker #include "net/socket/stream_socket.h"
30*6777b538SAndroid Build Coastguard Worker #include "net/ssl/ssl_cert_request_info.h"
31*6777b538SAndroid Build Coastguard Worker 
32*6777b538SAndroid Build Coastguard Worker namespace net {
33*6777b538SAndroid Build Coastguard Worker 
34*6777b538SAndroid Build Coastguard Worker class ConnectJob;
35*6777b538SAndroid Build Coastguard Worker struct NetworkTrafficAnnotationTag;
36*6777b538SAndroid Build Coastguard Worker class SocketTag;
37*6777b538SAndroid Build Coastguard Worker 
38*6777b538SAndroid Build Coastguard Worker // A container for a StreamSocket.
39*6777b538SAndroid Build Coastguard Worker //
40*6777b538SAndroid Build Coastguard Worker // The handle's |group_id| uniquely identifies the origin and type of the
41*6777b538SAndroid Build Coastguard Worker // connection.  It is used by the ClientSocketPool to group similar connected
42*6777b538SAndroid Build Coastguard Worker // client socket objects.
43*6777b538SAndroid Build Coastguard Worker //
44*6777b538SAndroid Build Coastguard Worker class NET_EXPORT ClientSocketHandle {
45*6777b538SAndroid Build Coastguard Worker  public:
46*6777b538SAndroid Build Coastguard Worker   enum SocketReuseType {
47*6777b538SAndroid Build Coastguard Worker     UNUSED = 0,   // unused socket that just finished connecting
48*6777b538SAndroid Build Coastguard Worker     UNUSED_IDLE,  // unused socket that has been idle for awhile
49*6777b538SAndroid Build Coastguard Worker     REUSED_IDLE,  // previously used socket
50*6777b538SAndroid Build Coastguard Worker     NUM_TYPES,
51*6777b538SAndroid Build Coastguard Worker   };
52*6777b538SAndroid Build Coastguard Worker 
53*6777b538SAndroid Build Coastguard Worker   ClientSocketHandle();
54*6777b538SAndroid Build Coastguard Worker 
55*6777b538SAndroid Build Coastguard Worker   ClientSocketHandle(const ClientSocketHandle&) = delete;
56*6777b538SAndroid Build Coastguard Worker   ClientSocketHandle& operator=(const ClientSocketHandle&) = delete;
57*6777b538SAndroid Build Coastguard Worker 
58*6777b538SAndroid Build Coastguard Worker   ~ClientSocketHandle();
59*6777b538SAndroid Build Coastguard Worker 
60*6777b538SAndroid Build Coastguard Worker   // Initializes a ClientSocketHandle object, which involves talking to the
61*6777b538SAndroid Build Coastguard Worker   // ClientSocketPool to obtain a connected socket, possibly reusing one.  This
62*6777b538SAndroid Build Coastguard Worker   // method returns either OK or ERR_IO_PENDING.  On ERR_IO_PENDING, |priority|
63*6777b538SAndroid Build Coastguard Worker   // is used to determine the placement in ClientSocketPool's wait list.
64*6777b538SAndroid Build Coastguard Worker   // If |respect_limits| is DISABLED, will bypass the wait list, but |priority|
65*6777b538SAndroid Build Coastguard Worker   // must also be HIGHEST, if set.
66*6777b538SAndroid Build Coastguard Worker   //
67*6777b538SAndroid Build Coastguard Worker   // If this method succeeds, then the socket member will be set to an existing
68*6777b538SAndroid Build Coastguard Worker   // connected socket if an existing connected socket was available to reuse,
69*6777b538SAndroid Build Coastguard Worker   // otherwise it will be set to a new connected socket.  Consumers can then
70*6777b538SAndroid Build Coastguard Worker   // call is_reused() to see if the socket was reused.  If not reusing an
71*6777b538SAndroid Build Coastguard Worker   // existing socket, ClientSocketPool may need to establish a new
72*6777b538SAndroid Build Coastguard Worker   // connection using |socket_params|.
73*6777b538SAndroid Build Coastguard Worker   //
74*6777b538SAndroid Build Coastguard Worker   // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
75*6777b538SAndroid Build Coastguard Worker   // which case the consumer will be notified of completion via |callback|.
76*6777b538SAndroid Build Coastguard Worker   //
77*6777b538SAndroid Build Coastguard Worker   // If the pool was not able to reuse an existing socket, the new socket
78*6777b538SAndroid Build Coastguard Worker   // may report a recoverable error.  In this case, the return value will
79*6777b538SAndroid Build Coastguard Worker   // indicate an error and the socket member will be set.  If it is determined
80*6777b538SAndroid Build Coastguard Worker   // that the error is not recoverable, the Disconnect method should be used
81*6777b538SAndroid Build Coastguard Worker   // on the socket, so that it does not get reused.
82*6777b538SAndroid Build Coastguard Worker   //
83*6777b538SAndroid Build Coastguard Worker   // A non-recoverable error may set additional state in the ClientSocketHandle
84*6777b538SAndroid Build Coastguard Worker   // to allow the caller to determine what went wrong.
85*6777b538SAndroid Build Coastguard Worker   //
86*6777b538SAndroid Build Coastguard Worker   // Init may be called multiple times.
87*6777b538SAndroid Build Coastguard Worker   //
88*6777b538SAndroid Build Coastguard Worker   // Profiling information for the request is saved to |net_log| if non-NULL.
89*6777b538SAndroid Build Coastguard Worker   int Init(
90*6777b538SAndroid Build Coastguard Worker       const ClientSocketPool::GroupId& group_id,
91*6777b538SAndroid Build Coastguard Worker       scoped_refptr<ClientSocketPool::SocketParams> socket_params,
92*6777b538SAndroid Build Coastguard Worker       const std::optional<NetworkTrafficAnnotationTag>& proxy_annotation_tag,
93*6777b538SAndroid Build Coastguard Worker       RequestPriority priority,
94*6777b538SAndroid Build Coastguard Worker       const SocketTag& socket_tag,
95*6777b538SAndroid Build Coastguard Worker       ClientSocketPool::RespectLimits respect_limits,
96*6777b538SAndroid Build Coastguard Worker       CompletionOnceCallback callback,
97*6777b538SAndroid Build Coastguard Worker       const ClientSocketPool::ProxyAuthCallback& proxy_auth_callback,
98*6777b538SAndroid Build Coastguard Worker       ClientSocketPool* pool,
99*6777b538SAndroid Build Coastguard Worker       const NetLogWithSource& net_log);
100*6777b538SAndroid Build Coastguard Worker 
101*6777b538SAndroid Build Coastguard Worker   // Changes the priority of the ClientSocketHandle to the passed value.
102*6777b538SAndroid Build Coastguard Worker   // This function is a no-op if |priority| is the same as the current
103*6777b538SAndroid Build Coastguard Worker   // priority, of if Init() has not been called since the last time
104*6777b538SAndroid Build Coastguard Worker   // the ClientSocketHandle was reset.
105*6777b538SAndroid Build Coastguard Worker   void SetPriority(RequestPriority priority);
106*6777b538SAndroid Build Coastguard Worker 
107*6777b538SAndroid Build Coastguard Worker   // An initialized handle can be reset, which causes it to return to the
108*6777b538SAndroid Build Coastguard Worker   // un-initialized state.  This releases the underlying socket, which in the
109*6777b538SAndroid Build Coastguard Worker   // case of a socket that still has an established connection, indicates that
110*6777b538SAndroid Build Coastguard Worker   // the socket may be kept alive for use by a subsequent ClientSocketHandle.
111*6777b538SAndroid Build Coastguard Worker   //
112*6777b538SAndroid Build Coastguard Worker   // NOTE: To prevent the socket from being kept alive, be sure to call its
113*6777b538SAndroid Build Coastguard Worker   // Disconnect method.  This will result in the ClientSocketPool deleting the
114*6777b538SAndroid Build Coastguard Worker   // StreamSocket.
115*6777b538SAndroid Build Coastguard Worker   void Reset();
116*6777b538SAndroid Build Coastguard Worker 
117*6777b538SAndroid Build Coastguard Worker   // Like Reset(), but also closes the socket (if there is one) and cancels any
118*6777b538SAndroid Build Coastguard Worker   // pending attempt to establish a connection, if the connection attempt is
119*6777b538SAndroid Build Coastguard Worker   // still ongoing.
120*6777b538SAndroid Build Coastguard Worker   void ResetAndCloseSocket();
121*6777b538SAndroid Build Coastguard Worker 
122*6777b538SAndroid Build Coastguard Worker   // Used after Init() is called, but before the ClientSocketPool has
123*6777b538SAndroid Build Coastguard Worker   // initialized the ClientSocketHandle.
124*6777b538SAndroid Build Coastguard Worker   LoadState GetLoadState() const;
125*6777b538SAndroid Build Coastguard Worker 
126*6777b538SAndroid Build Coastguard Worker   bool IsPoolStalled() const;
127*6777b538SAndroid Build Coastguard Worker 
128*6777b538SAndroid Build Coastguard Worker   // Adds a higher layered pool on top of the socket pool that |socket_| belongs
129*6777b538SAndroid Build Coastguard Worker   // to.  At most one higher layered pool can be added to a
130*6777b538SAndroid Build Coastguard Worker   // ClientSocketHandle at a time.  On destruction or reset, automatically
131*6777b538SAndroid Build Coastguard Worker   // removes the higher pool if RemoveHigherLayeredPool has not been called.
132*6777b538SAndroid Build Coastguard Worker   void AddHigherLayeredPool(HigherLayeredPool* higher_pool);
133*6777b538SAndroid Build Coastguard Worker 
134*6777b538SAndroid Build Coastguard Worker   // Removes a higher layered pool from the socket pool that |socket_| belongs
135*6777b538SAndroid Build Coastguard Worker   // to.  |higher_pool| must have been added by the above function.
136*6777b538SAndroid Build Coastguard Worker   void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool);
137*6777b538SAndroid Build Coastguard Worker 
138*6777b538SAndroid Build Coastguard Worker   // Closes idle sockets that are in the same group with |this|.
139*6777b538SAndroid Build Coastguard Worker   void CloseIdleSocketsInGroup(const char* net_log_reason_utf8);
140*6777b538SAndroid Build Coastguard Worker 
141*6777b538SAndroid Build Coastguard Worker   // Returns true when Init() has completed successfully.
is_initialized()142*6777b538SAndroid Build Coastguard Worker   bool is_initialized() const { return is_initialized_; }
143*6777b538SAndroid Build Coastguard Worker 
144*6777b538SAndroid Build Coastguard Worker   // Sets the portion of LoadTimingInfo related to connection establishment, and
145*6777b538SAndroid Build Coastguard Worker   // the socket id.  |is_reused| is needed because the handle may not have full
146*6777b538SAndroid Build Coastguard Worker   // reuse information.  |load_timing_info| must have all default values when
147*6777b538SAndroid Build Coastguard Worker   // called. Returns false and makes no changes to |load_timing_info| when
148*6777b538SAndroid Build Coastguard Worker   // |socket_| is NULL.
149*6777b538SAndroid Build Coastguard Worker   bool GetLoadTimingInfo(bool is_reused,
150*6777b538SAndroid Build Coastguard Worker                          LoadTimingInfo* load_timing_info) const;
151*6777b538SAndroid Build Coastguard Worker 
152*6777b538SAndroid Build Coastguard Worker   // Used by ClientSocketPool to initialize the ClientSocketHandle.
153*6777b538SAndroid Build Coastguard Worker   //
154*6777b538SAndroid Build Coastguard Worker   // SetSocket() may also be used if this handle is used as simply for
155*6777b538SAndroid Build Coastguard Worker   // socket storage (e.g., http://crbug.com/37810).
156*6777b538SAndroid Build Coastguard Worker   void SetSocket(std::unique_ptr<StreamSocket> s);
157*6777b538SAndroid Build Coastguard Worker 
158*6777b538SAndroid Build Coastguard Worker   // Populates several fields of |this| with error-related information from the
159*6777b538SAndroid Build Coastguard Worker   // provided completed ConnectJob. Should only be called on ConnectJob failure.
160*6777b538SAndroid Build Coastguard Worker   void SetAdditionalErrorState(ConnectJob* connect_job);
161*6777b538SAndroid Build Coastguard Worker 
set_reuse_type(SocketReuseType reuse_type)162*6777b538SAndroid Build Coastguard Worker   void set_reuse_type(SocketReuseType reuse_type) { reuse_type_ = reuse_type; }
set_idle_time(base::TimeDelta idle_time)163*6777b538SAndroid Build Coastguard Worker   void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; }
set_group_generation(int64_t group_generation)164*6777b538SAndroid Build Coastguard Worker   void set_group_generation(int64_t group_generation) {
165*6777b538SAndroid Build Coastguard Worker     group_generation_ = group_generation;
166*6777b538SAndroid Build Coastguard Worker   }
set_is_ssl_error(bool is_ssl_error)167*6777b538SAndroid Build Coastguard Worker   void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; }
set_ssl_cert_request_info(scoped_refptr<SSLCertRequestInfo> ssl_cert_request_info)168*6777b538SAndroid Build Coastguard Worker   void set_ssl_cert_request_info(
169*6777b538SAndroid Build Coastguard Worker       scoped_refptr<SSLCertRequestInfo> ssl_cert_request_info) {
170*6777b538SAndroid Build Coastguard Worker     ssl_cert_request_info_ = std::move(ssl_cert_request_info);
171*6777b538SAndroid Build Coastguard Worker   }
set_connection_attempts(const ConnectionAttempts & attempts)172*6777b538SAndroid Build Coastguard Worker   void set_connection_attempts(const ConnectionAttempts& attempts) {
173*6777b538SAndroid Build Coastguard Worker     connection_attempts_ = attempts;
174*6777b538SAndroid Build Coastguard Worker   }
resolve_error_info()175*6777b538SAndroid Build Coastguard Worker   ResolveErrorInfo resolve_error_info() const { return resolve_error_info_; }
176*6777b538SAndroid Build Coastguard Worker 
177*6777b538SAndroid Build Coastguard Worker   // Only valid if there is no |socket_|.
is_ssl_error()178*6777b538SAndroid Build Coastguard Worker   bool is_ssl_error() const {
179*6777b538SAndroid Build Coastguard Worker     DCHECK(!socket_);
180*6777b538SAndroid Build Coastguard Worker     return is_ssl_error_;
181*6777b538SAndroid Build Coastguard Worker   }
182*6777b538SAndroid Build Coastguard Worker 
183*6777b538SAndroid Build Coastguard Worker   // On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error, the |cert_request_info| field
184*6777b538SAndroid Build Coastguard Worker   // is set.
ssl_cert_request_info()185*6777b538SAndroid Build Coastguard Worker   scoped_refptr<SSLCertRequestInfo> ssl_cert_request_info() const {
186*6777b538SAndroid Build Coastguard Worker     return ssl_cert_request_info_;
187*6777b538SAndroid Build Coastguard Worker   }
188*6777b538SAndroid Build Coastguard Worker 
189*6777b538SAndroid Build Coastguard Worker   // If the connection failed, returns the connection attempts made.
connection_attempts()190*6777b538SAndroid Build Coastguard Worker   const ConnectionAttempts& connection_attempts() {
191*6777b538SAndroid Build Coastguard Worker     return connection_attempts_;
192*6777b538SAndroid Build Coastguard Worker   }
193*6777b538SAndroid Build Coastguard Worker 
socket()194*6777b538SAndroid Build Coastguard Worker   StreamSocket* socket() { return socket_.get(); }
195*6777b538SAndroid Build Coastguard Worker 
196*6777b538SAndroid Build Coastguard Worker   // SetSocket() must be called with a new socket before this handle
197*6777b538SAndroid Build Coastguard Worker   // is destroyed if is_initialized() is true.
198*6777b538SAndroid Build Coastguard Worker   std::unique_ptr<StreamSocket> PassSocket();
199*6777b538SAndroid Build Coastguard Worker 
200*6777b538SAndroid Build Coastguard Worker   // These may only be used if is_initialized() is true.
group_id()201*6777b538SAndroid Build Coastguard Worker   const ClientSocketPool::GroupId& group_id() const { return group_id_; }
group_generation()202*6777b538SAndroid Build Coastguard Worker   int64_t group_generation() const { return group_generation_; }
is_reused()203*6777b538SAndroid Build Coastguard Worker   bool is_reused() const { return reuse_type_ == REUSED_IDLE; }
idle_time()204*6777b538SAndroid Build Coastguard Worker   base::TimeDelta idle_time() const { return idle_time_; }
reuse_type()205*6777b538SAndroid Build Coastguard Worker   SocketReuseType reuse_type() const { return reuse_type_; }
connect_timing()206*6777b538SAndroid Build Coastguard Worker   const LoadTimingInfo::ConnectTiming& connect_timing() const {
207*6777b538SAndroid Build Coastguard Worker     return connect_timing_;
208*6777b538SAndroid Build Coastguard Worker   }
set_connect_timing(const LoadTimingInfo::ConnectTiming & connect_timing)209*6777b538SAndroid Build Coastguard Worker   void set_connect_timing(const LoadTimingInfo::ConnectTiming& connect_timing) {
210*6777b538SAndroid Build Coastguard Worker     connect_timing_ = connect_timing;
211*6777b538SAndroid Build Coastguard Worker   }
212*6777b538SAndroid Build Coastguard Worker 
GetWeakPtr()213*6777b538SAndroid Build Coastguard Worker   base::WeakPtr<ClientSocketHandle> GetWeakPtr() {
214*6777b538SAndroid Build Coastguard Worker     return weak_factory_.GetWeakPtr();
215*6777b538SAndroid Build Coastguard Worker   }
216*6777b538SAndroid Build Coastguard Worker 
217*6777b538SAndroid Build Coastguard Worker  private:
218*6777b538SAndroid Build Coastguard Worker   // Called on asynchronous completion of an Init() request.
219*6777b538SAndroid Build Coastguard Worker   void OnIOComplete(int result);
220*6777b538SAndroid Build Coastguard Worker 
221*6777b538SAndroid Build Coastguard Worker   // Called on completion (both asynchronous & synchronous) of an Init()
222*6777b538SAndroid Build Coastguard Worker   // request.
223*6777b538SAndroid Build Coastguard Worker   void HandleInitCompletion(int result);
224*6777b538SAndroid Build Coastguard Worker 
225*6777b538SAndroid Build Coastguard Worker   // Resets the state of the ClientSocketHandle.  |cancel| indicates whether or
226*6777b538SAndroid Build Coastguard Worker   // not to try to cancel the request with the ClientSocketPool.  Does not
227*6777b538SAndroid Build Coastguard Worker   // reset the supplemental error state. |cancel_connect_job| indicates whether
228*6777b538SAndroid Build Coastguard Worker   // a pending ConnectJob, if there is one in the SocketPool, should be
229*6777b538SAndroid Build Coastguard Worker   // cancelled in addition to cancelling the request. It may only be true if
230*6777b538SAndroid Build Coastguard Worker   // |cancel| is also true.
231*6777b538SAndroid Build Coastguard Worker   void ResetInternal(bool cancel, bool cancel_connect_job);
232*6777b538SAndroid Build Coastguard Worker 
233*6777b538SAndroid Build Coastguard Worker   // Resets the supplemental error state.
234*6777b538SAndroid Build Coastguard Worker   void ResetErrorState();
235*6777b538SAndroid Build Coastguard Worker 
236*6777b538SAndroid Build Coastguard Worker   bool is_initialized_ = false;
237*6777b538SAndroid Build Coastguard Worker   raw_ptr<ClientSocketPool> pool_ = nullptr;
238*6777b538SAndroid Build Coastguard Worker   raw_ptr<HigherLayeredPool> higher_pool_ = nullptr;
239*6777b538SAndroid Build Coastguard Worker   std::unique_ptr<StreamSocket> socket_;
240*6777b538SAndroid Build Coastguard Worker   ClientSocketPool::GroupId group_id_;
241*6777b538SAndroid Build Coastguard Worker   SocketReuseType reuse_type_ = ClientSocketHandle::UNUSED;
242*6777b538SAndroid Build Coastguard Worker   CompletionOnceCallback callback_;
243*6777b538SAndroid Build Coastguard Worker   base::TimeDelta idle_time_;
244*6777b538SAndroid Build Coastguard Worker   // See ClientSocketPool::ReleaseSocket() for an explanation.
245*6777b538SAndroid Build Coastguard Worker   int64_t group_generation_ = -1;
246*6777b538SAndroid Build Coastguard Worker   ResolveErrorInfo resolve_error_info_;
247*6777b538SAndroid Build Coastguard Worker   bool is_ssl_error_ = false;
248*6777b538SAndroid Build Coastguard Worker   scoped_refptr<SSLCertRequestInfo> ssl_cert_request_info_;
249*6777b538SAndroid Build Coastguard Worker   std::vector<ConnectionAttempt> connection_attempts_;
250*6777b538SAndroid Build Coastguard Worker 
251*6777b538SAndroid Build Coastguard Worker   NetLogSource requesting_source_;
252*6777b538SAndroid Build Coastguard Worker 
253*6777b538SAndroid Build Coastguard Worker   // Timing information is set when a connection is successfully established.
254*6777b538SAndroid Build Coastguard Worker   LoadTimingInfo::ConnectTiming connect_timing_;
255*6777b538SAndroid Build Coastguard Worker 
256*6777b538SAndroid Build Coastguard Worker   base::WeakPtrFactory<ClientSocketHandle> weak_factory_{this};
257*6777b538SAndroid Build Coastguard Worker };
258*6777b538SAndroid Build Coastguard Worker 
259*6777b538SAndroid Build Coastguard Worker }  // namespace net
260*6777b538SAndroid Build Coastguard Worker 
261*6777b538SAndroid Build Coastguard Worker #endif  // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
262