1*6777b538SAndroid Build Coastguard Worker // Copyright 2012 The Chromium Authors 2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file. 4*6777b538SAndroid Build Coastguard Worker 5*6777b538SAndroid Build Coastguard Worker #ifndef NET_SOCKET_STREAM_SOCKET_H_ 6*6777b538SAndroid Build Coastguard Worker #define NET_SOCKET_STREAM_SOCKET_H_ 7*6777b538SAndroid Build Coastguard Worker 8*6777b538SAndroid Build Coastguard Worker #include <stdint.h> 9*6777b538SAndroid Build Coastguard Worker 10*6777b538SAndroid Build Coastguard Worker #include <optional> 11*6777b538SAndroid Build Coastguard Worker #include <string_view> 12*6777b538SAndroid Build Coastguard Worker 13*6777b538SAndroid Build Coastguard Worker #include "base/functional/bind.h" 14*6777b538SAndroid Build Coastguard Worker #include "net/base/net_errors.h" 15*6777b538SAndroid Build Coastguard Worker #include "net/base/net_export.h" 16*6777b538SAndroid Build Coastguard Worker #include "net/dns/public/resolve_error_info.h" 17*6777b538SAndroid Build Coastguard Worker #include "net/socket/next_proto.h" 18*6777b538SAndroid Build Coastguard Worker #include "net/socket/socket.h" 19*6777b538SAndroid Build Coastguard Worker 20*6777b538SAndroid Build Coastguard Worker namespace net { 21*6777b538SAndroid Build Coastguard Worker 22*6777b538SAndroid Build Coastguard Worker class IPEndPoint; 23*6777b538SAndroid Build Coastguard Worker class NetLogWithSource; 24*6777b538SAndroid Build Coastguard Worker class SSLCertRequestInfo; 25*6777b538SAndroid Build Coastguard Worker class SSLInfo; 26*6777b538SAndroid Build Coastguard Worker class SocketTag; 27*6777b538SAndroid Build Coastguard Worker 28*6777b538SAndroid Build Coastguard Worker class NET_EXPORT StreamSocket : public Socket { 29*6777b538SAndroid Build Coastguard Worker public: 30*6777b538SAndroid Build Coastguard Worker using BeforeConnectCallback = base::RepeatingCallback<int()>; 31*6777b538SAndroid Build Coastguard Worker 32*6777b538SAndroid Build Coastguard Worker ~StreamSocket() override = default; 33*6777b538SAndroid Build Coastguard Worker 34*6777b538SAndroid Build Coastguard Worker // Sets a callback to be invoked before establishing a connection. This allows 35*6777b538SAndroid Build Coastguard Worker // setting options, like receive and send buffer size, when they will take 36*6777b538SAndroid Build Coastguard Worker // effect. The callback should return net::OK on success, and an error on 37*6777b538SAndroid Build Coastguard Worker // failure. It must not return net::ERR_IO_PENDING. 38*6777b538SAndroid Build Coastguard Worker // 39*6777b538SAndroid Build Coastguard Worker // If multiple connection attempts are made, the callback will be invoked for 40*6777b538SAndroid Build Coastguard Worker // each one. 41*6777b538SAndroid Build Coastguard Worker virtual void SetBeforeConnectCallback( 42*6777b538SAndroid Build Coastguard Worker const BeforeConnectCallback& before_connect_callback); 43*6777b538SAndroid Build Coastguard Worker 44*6777b538SAndroid Build Coastguard Worker // Called to establish a connection. Returns OK if the connection could be 45*6777b538SAndroid Build Coastguard Worker // established synchronously. Otherwise, ERR_IO_PENDING is returned and the 46*6777b538SAndroid Build Coastguard Worker // given callback will run asynchronously when the connection is established 47*6777b538SAndroid Build Coastguard Worker // or when an error occurs. The result is some other error code if the 48*6777b538SAndroid Build Coastguard Worker // connection could not be established. 49*6777b538SAndroid Build Coastguard Worker // 50*6777b538SAndroid Build Coastguard Worker // The socket's Read and Write methods may not be called until Connect 51*6777b538SAndroid Build Coastguard Worker // succeeds. 52*6777b538SAndroid Build Coastguard Worker // 53*6777b538SAndroid Build Coastguard Worker // It is valid to call Connect on an already connected socket, in which case 54*6777b538SAndroid Build Coastguard Worker // OK is simply returned. 55*6777b538SAndroid Build Coastguard Worker // 56*6777b538SAndroid Build Coastguard Worker // Connect may also be called again after a call to the Disconnect method. 57*6777b538SAndroid Build Coastguard Worker // 58*6777b538SAndroid Build Coastguard Worker virtual int Connect(CompletionOnceCallback callback) = 0; 59*6777b538SAndroid Build Coastguard Worker 60*6777b538SAndroid Build Coastguard Worker // Called to confirm the TLS handshake, if any, indicating that replay 61*6777b538SAndroid Build Coastguard Worker // protection is ready. Returns OK if the handshake could complete 62*6777b538SAndroid Build Coastguard Worker // synchronously or had already been confirmed. Otherwise, ERR_IO_PENDING is 63*6777b538SAndroid Build Coastguard Worker // returned and the given callback will run asynchronously when the connection 64*6777b538SAndroid Build Coastguard Worker // is established or when an error occurs. The result is some other error 65*6777b538SAndroid Build Coastguard Worker // code if the connection could not be completed. 66*6777b538SAndroid Build Coastguard Worker // 67*6777b538SAndroid Build Coastguard Worker // This operation is only needed if TLS early data is enabled, in which case 68*6777b538SAndroid Build Coastguard Worker // Connect returns early and Write initially sends early data, which does not 69*6777b538SAndroid Build Coastguard Worker // have TLS's usual security properties. The caller must call this function 70*6777b538SAndroid Build Coastguard Worker // and wait for handshake confirmation before sending data that is not 71*6777b538SAndroid Build Coastguard Worker // replay-safe. 72*6777b538SAndroid Build Coastguard Worker // 73*6777b538SAndroid Build Coastguard Worker // ConfirmHandshake may run concurrently with Read or Write, but, as with Read 74*6777b538SAndroid Build Coastguard Worker // and Write, at most one pending ConfirmHandshake operation may be in 75*6777b538SAndroid Build Coastguard Worker // progress at a time. 76*6777b538SAndroid Build Coastguard Worker virtual int ConfirmHandshake(CompletionOnceCallback callback); 77*6777b538SAndroid Build Coastguard Worker 78*6777b538SAndroid Build Coastguard Worker // Called to disconnect a socket. Does nothing if the socket is already 79*6777b538SAndroid Build Coastguard Worker // disconnected. After calling Disconnect it is possible to call Connect 80*6777b538SAndroid Build Coastguard Worker // again to establish a new connection. 81*6777b538SAndroid Build Coastguard Worker // 82*6777b538SAndroid Build Coastguard Worker // If IO (Connect, Read, or Write) is pending when the socket is 83*6777b538SAndroid Build Coastguard Worker // disconnected, the pending IO is cancelled, and the completion callback 84*6777b538SAndroid Build Coastguard Worker // will not be called. 85*6777b538SAndroid Build Coastguard Worker virtual void Disconnect() = 0; 86*6777b538SAndroid Build Coastguard Worker 87*6777b538SAndroid Build Coastguard Worker // Called to test if the connection is still alive. Returns false if a 88*6777b538SAndroid Build Coastguard Worker // connection wasn't established or the connection is dead. True is returned 89*6777b538SAndroid Build Coastguard Worker // if the connection was terminated, but there is unread data in the incoming 90*6777b538SAndroid Build Coastguard Worker // buffer. 91*6777b538SAndroid Build Coastguard Worker virtual bool IsConnected() const = 0; 92*6777b538SAndroid Build Coastguard Worker 93*6777b538SAndroid Build Coastguard Worker // Called to test if the connection is still alive and idle. Returns false 94*6777b538SAndroid Build Coastguard Worker // if a connection wasn't established, the connection is dead, or there is 95*6777b538SAndroid Build Coastguard Worker // unread data in the incoming buffer. 96*6777b538SAndroid Build Coastguard Worker virtual bool IsConnectedAndIdle() const = 0; 97*6777b538SAndroid Build Coastguard Worker 98*6777b538SAndroid Build Coastguard Worker // Copies the peer address to |address| and returns a network error code. 99*6777b538SAndroid Build Coastguard Worker // ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not connected. 100*6777b538SAndroid Build Coastguard Worker virtual int GetPeerAddress(IPEndPoint* address) const = 0; 101*6777b538SAndroid Build Coastguard Worker 102*6777b538SAndroid Build Coastguard Worker // Copies the local address to |address| and returns a network error code. 103*6777b538SAndroid Build Coastguard Worker // ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not bound. 104*6777b538SAndroid Build Coastguard Worker virtual int GetLocalAddress(IPEndPoint* address) const = 0; 105*6777b538SAndroid Build Coastguard Worker 106*6777b538SAndroid Build Coastguard Worker // Gets the NetLog for this socket. 107*6777b538SAndroid Build Coastguard Worker virtual const NetLogWithSource& NetLog() const = 0; 108*6777b538SAndroid Build Coastguard Worker 109*6777b538SAndroid Build Coastguard Worker // Returns true if the socket ever had any reads or writes. StreamSockets 110*6777b538SAndroid Build Coastguard Worker // layered on top of transport sockets should return if their own Read() or 111*6777b538SAndroid Build Coastguard Worker // Write() methods had been called, not the underlying transport's. 112*6777b538SAndroid Build Coastguard Worker virtual bool WasEverUsed() const = 0; 113*6777b538SAndroid Build Coastguard Worker 114*6777b538SAndroid Build Coastguard Worker // Returns the protocol negotiated via ALPN for this socket, or 115*6777b538SAndroid Build Coastguard Worker // kProtoUnknown will be returned if ALPN is not applicable. 116*6777b538SAndroid Build Coastguard Worker virtual NextProto GetNegotiatedProtocol() const = 0; 117*6777b538SAndroid Build Coastguard Worker 118*6777b538SAndroid Build Coastguard Worker // Get data received from peer in ALPS TLS extension. 119*6777b538SAndroid Build Coastguard Worker // Returns a (possibly empty) value if a TLS version supporting ALPS was used 120*6777b538SAndroid Build Coastguard Worker // and ALPS was negotiated, nullopt otherwise. 121*6777b538SAndroid Build Coastguard Worker virtual std::optional<std::string_view> GetPeerApplicationSettings() const; 122*6777b538SAndroid Build Coastguard Worker 123*6777b538SAndroid Build Coastguard Worker // Gets the SSL connection information of the socket. Returns false if 124*6777b538SAndroid Build Coastguard Worker // SSL was not used by this socket. 125*6777b538SAndroid Build Coastguard Worker virtual bool GetSSLInfo(SSLInfo* ssl_info) = 0; 126*6777b538SAndroid Build Coastguard Worker 127*6777b538SAndroid Build Coastguard Worker // Gets the SSL CertificateRequest info of the socket after Connect failed 128*6777b538SAndroid Build Coastguard Worker // with ERR_SSL_CLIENT_AUTH_CERT_NEEDED. Must not be called on a socket that 129*6777b538SAndroid Build Coastguard Worker // does not support SSL. 130*6777b538SAndroid Build Coastguard Worker virtual void GetSSLCertRequestInfo( 131*6777b538SAndroid Build Coastguard Worker SSLCertRequestInfo* cert_request_info) const; 132*6777b538SAndroid Build Coastguard Worker 133*6777b538SAndroid Build Coastguard Worker // Returns the total number of number bytes read by the socket. This only 134*6777b538SAndroid Build Coastguard Worker // counts the payload bytes. Transport headers are not counted. Returns 135*6777b538SAndroid Build Coastguard Worker // 0 if the socket does not implement the function. The count is reset when 136*6777b538SAndroid Build Coastguard Worker // Disconnect() is called. 137*6777b538SAndroid Build Coastguard Worker virtual int64_t GetTotalReceivedBytes() const = 0; 138*6777b538SAndroid Build Coastguard Worker 139*6777b538SAndroid Build Coastguard Worker // Apply |tag| to this socket. If socket isn't yet connected, tag will be 140*6777b538SAndroid Build Coastguard Worker // applied when socket is later connected. If Connect() fails or socket 141*6777b538SAndroid Build Coastguard Worker // is closed, tag is cleared. If this socket is layered upon or wraps an 142*6777b538SAndroid Build Coastguard Worker // underlying socket, |tag| will be applied to the underlying socket in the 143*6777b538SAndroid Build Coastguard Worker // same manner as if ApplySocketTag() was called on the underlying socket. 144*6777b538SAndroid Build Coastguard Worker // The tag can be applied at any time, in other words active sockets can be 145*6777b538SAndroid Build Coastguard Worker // retagged with a different tag. Sockets wrapping multiplexed sockets 146*6777b538SAndroid Build Coastguard Worker // (e.g. sockets who proxy through a QUIC or Spdy stream) cannot be tagged as 147*6777b538SAndroid Build Coastguard Worker // the tag would inadvertently affect other streams; calling ApplySocketTag() 148*6777b538SAndroid Build Coastguard Worker // in this case will result in CHECK(false). 149*6777b538SAndroid Build Coastguard Worker virtual void ApplySocketTag(const SocketTag& tag) = 0; 150*6777b538SAndroid Build Coastguard Worker }; 151*6777b538SAndroid Build Coastguard Worker 152*6777b538SAndroid Build Coastguard Worker } // namespace net 153*6777b538SAndroid Build Coastguard Worker 154*6777b538SAndroid Build Coastguard Worker #endif // NET_SOCKET_STREAM_SOCKET_H_ 155