1*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard Worker * drawElements Quality Program Tester Core
3*35238bceSAndroid Build Coastguard Worker * ----------------------------------------
4*35238bceSAndroid Build Coastguard Worker *
5*35238bceSAndroid Build Coastguard Worker * Copyright 2014 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker *
7*35238bceSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
8*35238bceSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
9*35238bceSAndroid Build Coastguard Worker * You may obtain a copy of the License at
10*35238bceSAndroid Build Coastguard Worker *
11*35238bceSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
12*35238bceSAndroid Build Coastguard Worker *
13*35238bceSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
14*35238bceSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
15*35238bceSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16*35238bceSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
17*35238bceSAndroid Build Coastguard Worker * limitations under the License.
18*35238bceSAndroid Build Coastguard Worker *
19*35238bceSAndroid Build Coastguard Worker *//*!
20*35238bceSAndroid Build Coastguard Worker * \file
21*35238bceSAndroid Build Coastguard Worker * \brief EGL config dst->
22*35238bceSAndroid Build Coastguard Worker *//*--------------------------------------------------------------------*/
23*35238bceSAndroid Build Coastguard Worker
24*35238bceSAndroid Build Coastguard Worker #include "egluConfigInfo.hpp"
25*35238bceSAndroid Build Coastguard Worker #include "egluDefs.hpp"
26*35238bceSAndroid Build Coastguard Worker #include "eglwLibrary.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "eglwEnums.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "egluUtil.hpp"
29*35238bceSAndroid Build Coastguard Worker #include "deSTLUtil.hpp"
30*35238bceSAndroid Build Coastguard Worker
31*35238bceSAndroid Build Coastguard Worker namespace eglu
32*35238bceSAndroid Build Coastguard Worker {
33*35238bceSAndroid Build Coastguard Worker
34*35238bceSAndroid Build Coastguard Worker using namespace eglw;
35*35238bceSAndroid Build Coastguard Worker
getAttribute(uint32_t attribute) const36*35238bceSAndroid Build Coastguard Worker int32_t ConfigInfo::getAttribute(uint32_t attribute) const
37*35238bceSAndroid Build Coastguard Worker {
38*35238bceSAndroid Build Coastguard Worker switch (attribute)
39*35238bceSAndroid Build Coastguard Worker {
40*35238bceSAndroid Build Coastguard Worker case EGL_BUFFER_SIZE:
41*35238bceSAndroid Build Coastguard Worker return bufferSize;
42*35238bceSAndroid Build Coastguard Worker case EGL_RED_SIZE:
43*35238bceSAndroid Build Coastguard Worker return redSize;
44*35238bceSAndroid Build Coastguard Worker case EGL_GREEN_SIZE:
45*35238bceSAndroid Build Coastguard Worker return greenSize;
46*35238bceSAndroid Build Coastguard Worker case EGL_BLUE_SIZE:
47*35238bceSAndroid Build Coastguard Worker return blueSize;
48*35238bceSAndroid Build Coastguard Worker case EGL_LUMINANCE_SIZE:
49*35238bceSAndroid Build Coastguard Worker return luminanceSize;
50*35238bceSAndroid Build Coastguard Worker case EGL_ALPHA_SIZE:
51*35238bceSAndroid Build Coastguard Worker return alphaSize;
52*35238bceSAndroid Build Coastguard Worker case EGL_ALPHA_MASK_SIZE:
53*35238bceSAndroid Build Coastguard Worker return alphaMaskSize;
54*35238bceSAndroid Build Coastguard Worker case EGL_BIND_TO_TEXTURE_RGB:
55*35238bceSAndroid Build Coastguard Worker return bindToTextureRGB;
56*35238bceSAndroid Build Coastguard Worker case EGL_BIND_TO_TEXTURE_RGBA:
57*35238bceSAndroid Build Coastguard Worker return bindToTextureRGBA;
58*35238bceSAndroid Build Coastguard Worker case EGL_COLOR_BUFFER_TYPE:
59*35238bceSAndroid Build Coastguard Worker return colorBufferType;
60*35238bceSAndroid Build Coastguard Worker case EGL_CONFIG_CAVEAT:
61*35238bceSAndroid Build Coastguard Worker return configCaveat;
62*35238bceSAndroid Build Coastguard Worker case EGL_CONFIG_ID:
63*35238bceSAndroid Build Coastguard Worker return configId;
64*35238bceSAndroid Build Coastguard Worker case EGL_CONFORMANT:
65*35238bceSAndroid Build Coastguard Worker return conformant;
66*35238bceSAndroid Build Coastguard Worker case EGL_DEPTH_SIZE:
67*35238bceSAndroid Build Coastguard Worker return depthSize;
68*35238bceSAndroid Build Coastguard Worker case EGL_LEVEL:
69*35238bceSAndroid Build Coastguard Worker return level;
70*35238bceSAndroid Build Coastguard Worker case EGL_MAX_PBUFFER_WIDTH:
71*35238bceSAndroid Build Coastguard Worker return maxPbufferWidth;
72*35238bceSAndroid Build Coastguard Worker case EGL_MAX_PBUFFER_HEIGHT:
73*35238bceSAndroid Build Coastguard Worker return maxPbufferHeight;
74*35238bceSAndroid Build Coastguard Worker case EGL_MAX_SWAP_INTERVAL:
75*35238bceSAndroid Build Coastguard Worker return maxSwapInterval;
76*35238bceSAndroid Build Coastguard Worker case EGL_MIN_SWAP_INTERVAL:
77*35238bceSAndroid Build Coastguard Worker return minSwapInterval;
78*35238bceSAndroid Build Coastguard Worker case EGL_NATIVE_RENDERABLE:
79*35238bceSAndroid Build Coastguard Worker return nativeRenderable;
80*35238bceSAndroid Build Coastguard Worker case EGL_NATIVE_VISUAL_ID:
81*35238bceSAndroid Build Coastguard Worker return nativeVisualId;
82*35238bceSAndroid Build Coastguard Worker case EGL_NATIVE_VISUAL_TYPE:
83*35238bceSAndroid Build Coastguard Worker return nativeVisualType;
84*35238bceSAndroid Build Coastguard Worker case EGL_RENDERABLE_TYPE:
85*35238bceSAndroid Build Coastguard Worker return renderableType;
86*35238bceSAndroid Build Coastguard Worker case EGL_SAMPLE_BUFFERS:
87*35238bceSAndroid Build Coastguard Worker return sampleBuffers;
88*35238bceSAndroid Build Coastguard Worker case EGL_SAMPLES:
89*35238bceSAndroid Build Coastguard Worker return samples;
90*35238bceSAndroid Build Coastguard Worker case EGL_STENCIL_SIZE:
91*35238bceSAndroid Build Coastguard Worker return stencilSize;
92*35238bceSAndroid Build Coastguard Worker case EGL_SURFACE_TYPE:
93*35238bceSAndroid Build Coastguard Worker return surfaceType;
94*35238bceSAndroid Build Coastguard Worker case EGL_TRANSPARENT_TYPE:
95*35238bceSAndroid Build Coastguard Worker return transparentType;
96*35238bceSAndroid Build Coastguard Worker case EGL_TRANSPARENT_RED_VALUE:
97*35238bceSAndroid Build Coastguard Worker return transparentRedValue;
98*35238bceSAndroid Build Coastguard Worker case EGL_TRANSPARENT_GREEN_VALUE:
99*35238bceSAndroid Build Coastguard Worker return transparentGreenValue;
100*35238bceSAndroid Build Coastguard Worker case EGL_TRANSPARENT_BLUE_VALUE:
101*35238bceSAndroid Build Coastguard Worker return transparentBlueValue;
102*35238bceSAndroid Build Coastguard Worker
103*35238bceSAndroid Build Coastguard Worker // EGL_EXT_yuv_surface
104*35238bceSAndroid Build Coastguard Worker case EGL_YUV_ORDER_EXT:
105*35238bceSAndroid Build Coastguard Worker return yuvOrder;
106*35238bceSAndroid Build Coastguard Worker case EGL_YUV_NUMBER_OF_PLANES_EXT:
107*35238bceSAndroid Build Coastguard Worker return yuvNumberOfPlanes;
108*35238bceSAndroid Build Coastguard Worker case EGL_YUV_SUBSAMPLE_EXT:
109*35238bceSAndroid Build Coastguard Worker return yuvSubsample;
110*35238bceSAndroid Build Coastguard Worker case EGL_YUV_DEPTH_RANGE_EXT:
111*35238bceSAndroid Build Coastguard Worker return yuvDepthRange;
112*35238bceSAndroid Build Coastguard Worker case EGL_YUV_CSC_STANDARD_EXT:
113*35238bceSAndroid Build Coastguard Worker return yuvCscStandard;
114*35238bceSAndroid Build Coastguard Worker case EGL_YUV_PLANE_BPP_EXT:
115*35238bceSAndroid Build Coastguard Worker return yuvPlaneBpp;
116*35238bceSAndroid Build Coastguard Worker
117*35238bceSAndroid Build Coastguard Worker // EGL_EXT_pixel_format_float
118*35238bceSAndroid Build Coastguard Worker case EGL_COLOR_COMPONENT_TYPE_EXT:
119*35238bceSAndroid Build Coastguard Worker return colorComponentType;
120*35238bceSAndroid Build Coastguard Worker
121*35238bceSAndroid Build Coastguard Worker // EGL_ANDROID_recordable
122*35238bceSAndroid Build Coastguard Worker case EGL_RECORDABLE_ANDROID:
123*35238bceSAndroid Build Coastguard Worker return recordableAndroid;
124*35238bceSAndroid Build Coastguard Worker
125*35238bceSAndroid Build Coastguard Worker default:
126*35238bceSAndroid Build Coastguard Worker TCU_THROW(InternalError, "Unknown attribute");
127*35238bceSAndroid Build Coastguard Worker }
128*35238bceSAndroid Build Coastguard Worker }
129*35238bceSAndroid Build Coastguard Worker
queryCoreConfigInfo(const Library & egl,EGLDisplay display,EGLConfig config,ConfigInfo * dst)130*35238bceSAndroid Build Coastguard Worker void queryCoreConfigInfo(const Library &egl, EGLDisplay display, EGLConfig config, ConfigInfo *dst)
131*35238bceSAndroid Build Coastguard Worker {
132*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_BUFFER_SIZE, &dst->bufferSize);
133*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_RED_SIZE, &dst->redSize);
134*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_GREEN_SIZE, &dst->greenSize);
135*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_BLUE_SIZE, &dst->blueSize);
136*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_LUMINANCE_SIZE, &dst->luminanceSize);
137*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_ALPHA_SIZE, &dst->alphaSize);
138*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_ALPHA_MASK_SIZE, &dst->alphaMaskSize);
139*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGB, (EGLint *)&dst->bindToTextureRGB);
140*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGBA, (EGLint *)&dst->bindToTextureRGBA);
141*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_COLOR_BUFFER_TYPE, (EGLint *)&dst->colorBufferType);
142*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_CONFIG_CAVEAT, (EGLint *)&dst->configCaveat);
143*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_CONFIG_ID, &dst->configId);
144*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_CONFORMANT, &dst->conformant);
145*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_DEPTH_SIZE, &dst->depthSize);
146*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_LEVEL, &dst->level);
147*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_MAX_PBUFFER_WIDTH, &dst->maxPbufferWidth);
148*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_MAX_PBUFFER_HEIGHT, &dst->maxPbufferHeight);
149*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_MAX_SWAP_INTERVAL, &dst->maxSwapInterval);
150*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_MIN_SWAP_INTERVAL, &dst->minSwapInterval);
151*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_NATIVE_RENDERABLE, (EGLint *)&dst->nativeRenderable);
152*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &dst->nativeVisualId);
153*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_NATIVE_VISUAL_TYPE, &dst->nativeVisualType);
154*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &dst->renderableType);
155*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_SAMPLE_BUFFERS, &dst->sampleBuffers);
156*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_SAMPLES, &dst->samples);
157*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_STENCIL_SIZE, &dst->stencilSize);
158*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_SURFACE_TYPE, &dst->surfaceType);
159*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_TRANSPARENT_TYPE, (EGLint *)&dst->transparentType);
160*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_TRANSPARENT_RED_VALUE, &dst->transparentRedValue);
161*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_TRANSPARENT_GREEN_VALUE, &dst->transparentGreenValue);
162*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_TRANSPARENT_BLUE_VALUE, &dst->transparentBlueValue);
163*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_MSG(egl, "Failed to query config info");
164*35238bceSAndroid Build Coastguard Worker }
165*35238bceSAndroid Build Coastguard Worker
queryExtConfigInfo(const eglw::Library & egl,eglw::EGLDisplay display,eglw::EGLConfig config,ConfigInfo * dst)166*35238bceSAndroid Build Coastguard Worker void queryExtConfigInfo(const eglw::Library &egl, eglw::EGLDisplay display, eglw::EGLConfig config, ConfigInfo *dst)
167*35238bceSAndroid Build Coastguard Worker {
168*35238bceSAndroid Build Coastguard Worker const std::vector<std::string> extensions = getDisplayExtensions(egl, display);
169*35238bceSAndroid Build Coastguard Worker
170*35238bceSAndroid Build Coastguard Worker if (de::contains(extensions.begin(), extensions.end(), "EGL_EXT_yuv_surface"))
171*35238bceSAndroid Build Coastguard Worker {
172*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_YUV_ORDER_EXT, (EGLint *)&dst->yuvOrder);
173*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_YUV_NUMBER_OF_PLANES_EXT, (EGLint *)&dst->yuvNumberOfPlanes);
174*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_YUV_SUBSAMPLE_EXT, (EGLint *)&dst->yuvSubsample);
175*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_YUV_DEPTH_RANGE_EXT, (EGLint *)&dst->yuvDepthRange);
176*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_YUV_CSC_STANDARD_EXT, (EGLint *)&dst->yuvCscStandard);
177*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_YUV_PLANE_BPP_EXT, (EGLint *)&dst->yuvPlaneBpp);
178*35238bceSAndroid Build Coastguard Worker
179*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_MSG(egl, "Failed to query EGL_EXT_yuv_surface config attribs");
180*35238bceSAndroid Build Coastguard Worker }
181*35238bceSAndroid Build Coastguard Worker
182*35238bceSAndroid Build Coastguard Worker if (de::contains(extensions.begin(), extensions.end(), "EGL_ANDROID_recordable"))
183*35238bceSAndroid Build Coastguard Worker {
184*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_RECORDABLE_ANDROID, (EGLint *)&dst->recordableAndroid);
185*35238bceSAndroid Build Coastguard Worker
186*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_MSG(egl, "Failed to query EGL_ANDROID_recordable config attribs");
187*35238bceSAndroid Build Coastguard Worker }
188*35238bceSAndroid Build Coastguard Worker
189*35238bceSAndroid Build Coastguard Worker if (de::contains(extensions.begin(), extensions.end(), "EGL_EXT_pixel_format_float"))
190*35238bceSAndroid Build Coastguard Worker {
191*35238bceSAndroid Build Coastguard Worker egl.getConfigAttrib(display, config, EGL_COLOR_COMPONENT_TYPE_EXT, (EGLint *)&dst->colorComponentType);
192*35238bceSAndroid Build Coastguard Worker
193*35238bceSAndroid Build Coastguard Worker EGLU_CHECK_MSG(egl, "Failed to query EGL_EXT_pixel_format_float config attribs");
194*35238bceSAndroid Build Coastguard Worker }
195*35238bceSAndroid Build Coastguard Worker else
196*35238bceSAndroid Build Coastguard Worker dst->colorComponentType = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT;
197*35238bceSAndroid Build Coastguard Worker }
198*35238bceSAndroid Build Coastguard Worker
199*35238bceSAndroid Build Coastguard Worker } // namespace eglu
200