xref: /aosp_15_r20/external/deqp/framework/opengl/gluRenderConfig.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _GLURENDERCONFIG_HPP
2*35238bceSAndroid Build Coastguard Worker #define _GLURENDERCONFIG_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program OpenGL ES Utilities
5*35238bceSAndroid Build Coastguard Worker  * ------------------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief OpenGL rendering configuration.
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "gluRenderContext.hpp"
28*35238bceSAndroid Build Coastguard Worker 
29*35238bceSAndroid Build Coastguard Worker namespace tcu
30*35238bceSAndroid Build Coastguard Worker {
31*35238bceSAndroid Build Coastguard Worker class CommandLine;
32*35238bceSAndroid Build Coastguard Worker }
33*35238bceSAndroid Build Coastguard Worker 
34*35238bceSAndroid Build Coastguard Worker namespace glu
35*35238bceSAndroid Build Coastguard Worker {
36*35238bceSAndroid Build Coastguard Worker 
37*35238bceSAndroid Build Coastguard Worker enum ResetNotificationStrategy
38*35238bceSAndroid Build Coastguard Worker {
39*35238bceSAndroid Build Coastguard Worker     RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED = 0,     //!< Not specified, implementation-dependent
40*35238bceSAndroid Build Coastguard Worker     RESET_NOTIFICATION_STRATEGY_NO_RESET_NOTIFICATION, //!< No reset notification (may not be supported)
41*35238bceSAndroid Build Coastguard Worker     RESET_NOTIFICATION_STRATEGY_LOSE_CONTEXT_ON_RESET, //!< Lose context on reset (may not be supported)
42*35238bceSAndroid Build Coastguard Worker 
43*35238bceSAndroid Build Coastguard Worker     RESET_NOTIFICATION_STRATEGY_LAST
44*35238bceSAndroid Build Coastguard Worker };
45*35238bceSAndroid Build Coastguard Worker 
46*35238bceSAndroid Build Coastguard Worker /*--------------------------------------------------------------------*//*!
47*35238bceSAndroid Build Coastguard Worker  * \brief Rendering context configuration.
48*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
49*35238bceSAndroid Build Coastguard Worker struct RenderConfig
50*35238bceSAndroid Build Coastguard Worker {
51*35238bceSAndroid Build Coastguard Worker     enum SurfaceType
52*35238bceSAndroid Build Coastguard Worker     {
53*35238bceSAndroid Build Coastguard Worker         SURFACETYPE_DONT_CARE = 0,
54*35238bceSAndroid Build Coastguard Worker         SURFACETYPE_WINDOW,            //!< Native window.
55*35238bceSAndroid Build Coastguard Worker         SURFACETYPE_OFFSCREEN_NATIVE,  //!< Native renderable offscreen buffer, such as pixmap or bitmap.
56*35238bceSAndroid Build Coastguard Worker         SURFACETYPE_OFFSCREEN_GENERIC, //!< Generic offscreen buffer, such as EGL pbuffer.
57*35238bceSAndroid Build Coastguard Worker 
58*35238bceSAndroid Build Coastguard Worker         SURFACETYPE_LAST
59*35238bceSAndroid Build Coastguard Worker     };
60*35238bceSAndroid Build Coastguard Worker 
61*35238bceSAndroid Build Coastguard Worker     enum Visibility
62*35238bceSAndroid Build Coastguard Worker     {
63*35238bceSAndroid Build Coastguard Worker         VISIBILITY_HIDDEN = 0,
64*35238bceSAndroid Build Coastguard Worker         VISIBILITY_VISIBLE,
65*35238bceSAndroid Build Coastguard Worker         VISIBILITY_FULLSCREEN,
66*35238bceSAndroid Build Coastguard Worker 
67*35238bceSAndroid Build Coastguard Worker         VISIBILITY_LAST
68*35238bceSAndroid Build Coastguard Worker     };
69*35238bceSAndroid Build Coastguard Worker 
70*35238bceSAndroid Build Coastguard Worker     enum ComponentType
71*35238bceSAndroid Build Coastguard Worker     {
72*35238bceSAndroid Build Coastguard Worker         COMPONENT_TYPE_DONT_CARE = 0,
73*35238bceSAndroid Build Coastguard Worker         COMPONENT_TYPE_FIXED,
74*35238bceSAndroid Build Coastguard Worker         COMPONENT_TYPE_FLOAT,
75*35238bceSAndroid Build Coastguard Worker 
76*35238bceSAndroid Build Coastguard Worker         COMPONENT_TYPE_LAST
77*35238bceSAndroid Build Coastguard Worker     };
78*35238bceSAndroid Build Coastguard Worker 
79*35238bceSAndroid Build Coastguard Worker     enum
80*35238bceSAndroid Build Coastguard Worker     {
81*35238bceSAndroid Build Coastguard Worker         DONT_CARE = -1
82*35238bceSAndroid Build Coastguard Worker     };
83*35238bceSAndroid Build Coastguard Worker 
84*35238bceSAndroid Build Coastguard Worker     ContextType type;
85*35238bceSAndroid Build Coastguard Worker 
86*35238bceSAndroid Build Coastguard Worker     int width;
87*35238bceSAndroid Build Coastguard Worker     int height;
88*35238bceSAndroid Build Coastguard Worker     SurfaceType surfaceType;
89*35238bceSAndroid Build Coastguard Worker     Visibility windowVisibility;
90*35238bceSAndroid Build Coastguard Worker     ComponentType componentType;
91*35238bceSAndroid Build Coastguard Worker 
92*35238bceSAndroid Build Coastguard Worker     int id;
93*35238bceSAndroid Build Coastguard Worker 
94*35238bceSAndroid Build Coastguard Worker     int redBits;
95*35238bceSAndroid Build Coastguard Worker     int greenBits;
96*35238bceSAndroid Build Coastguard Worker     int blueBits;
97*35238bceSAndroid Build Coastguard Worker     int alphaBits;
98*35238bceSAndroid Build Coastguard Worker     int depthBits;
99*35238bceSAndroid Build Coastguard Worker     int stencilBits;
100*35238bceSAndroid Build Coastguard Worker     int numSamples;
101*35238bceSAndroid Build Coastguard Worker 
102*35238bceSAndroid Build Coastguard Worker     ResetNotificationStrategy resetNotificationStrategy;
103*35238bceSAndroid Build Coastguard Worker 
RenderConfigglu::RenderConfig104*35238bceSAndroid Build Coastguard Worker     RenderConfig(ContextType type_ = ContextType())
105*35238bceSAndroid Build Coastguard Worker         : type(type_)
106*35238bceSAndroid Build Coastguard Worker         , width(DONT_CARE)
107*35238bceSAndroid Build Coastguard Worker         , height(DONT_CARE)
108*35238bceSAndroid Build Coastguard Worker         , surfaceType(SURFACETYPE_DONT_CARE)
109*35238bceSAndroid Build Coastguard Worker         , windowVisibility(VISIBILITY_VISIBLE)
110*35238bceSAndroid Build Coastguard Worker         , componentType(COMPONENT_TYPE_DONT_CARE)
111*35238bceSAndroid Build Coastguard Worker         , id(DONT_CARE)
112*35238bceSAndroid Build Coastguard Worker         , redBits(DONT_CARE)
113*35238bceSAndroid Build Coastguard Worker         , greenBits(DONT_CARE)
114*35238bceSAndroid Build Coastguard Worker         , blueBits(DONT_CARE)
115*35238bceSAndroid Build Coastguard Worker         , alphaBits(DONT_CARE)
116*35238bceSAndroid Build Coastguard Worker         , depthBits(DONT_CARE)
117*35238bceSAndroid Build Coastguard Worker         , stencilBits(DONT_CARE)
118*35238bceSAndroid Build Coastguard Worker         , numSamples(DONT_CARE)
119*35238bceSAndroid Build Coastguard Worker         , resetNotificationStrategy(RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED)
120*35238bceSAndroid Build Coastguard Worker     {
121*35238bceSAndroid Build Coastguard Worker     }
122*35238bceSAndroid Build Coastguard Worker } DE_WARN_UNUSED_TYPE;
123*35238bceSAndroid Build Coastguard Worker 
124*35238bceSAndroid Build Coastguard Worker // Utilities
125*35238bceSAndroid Build Coastguard Worker 
126*35238bceSAndroid Build Coastguard Worker void parseRenderConfig(RenderConfig *config, const tcu::CommandLine &cmdLine);
127*35238bceSAndroid Build Coastguard Worker RenderConfig::Visibility parseWindowVisibility(const tcu::CommandLine &cmdLine);
128*35238bceSAndroid Build Coastguard Worker 
129*35238bceSAndroid Build Coastguard Worker template <typename T>
getValueOrDefault(const RenderConfig & config,const T RenderConfig::* field,T defaultValue)130*35238bceSAndroid Build Coastguard Worker T getValueOrDefault(const RenderConfig &config, const T RenderConfig::*field, T defaultValue)
131*35238bceSAndroid Build Coastguard Worker {
132*35238bceSAndroid Build Coastguard Worker     T value = config.*field;
133*35238bceSAndroid Build Coastguard Worker     return value == (T)RenderConfig::DONT_CARE ? defaultValue : value;
134*35238bceSAndroid Build Coastguard Worker }
135*35238bceSAndroid Build Coastguard Worker 
136*35238bceSAndroid Build Coastguard Worker RenderConfig::ComponentType fromEGLComponentType(int eglComponentType);
137*35238bceSAndroid Build Coastguard Worker int toEGLComponentType(RenderConfig::ComponentType gluComponentType);
138*35238bceSAndroid Build Coastguard Worker 
139*35238bceSAndroid Build Coastguard Worker } // namespace glu
140*35238bceSAndroid Build Coastguard Worker 
141*35238bceSAndroid Build Coastguard Worker #endif // _GLURENDERCONFIG_HPP
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